[Help] Mod Manager not working properly

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ComradeChaos
Posts: 738
Joined: 2010-01-27 20:45

[Help] Mod Manager not working properly

Post by ComradeChaos »

Is there an issue with the editor for .957? Because I have a problem using Mod Manager to load up the resources. After clicking all the folders to use, I get this in the log but no file is aren't loaded:

Code: Select all

Load plugin: [BF2Editor\Plugin\ObjectEditor.dll]
Load plugin: [BF2Editor\Plugin\TerrainEditor.dll]
ToggleGlobalProfiler
[GameLogic] : Setting GameStatus 1
[color=Red]Ignored Warning[Base] : Template with name: S_AirDraft already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_WaterDraft already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Shell_Bounce already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Shell_50cal_Bounce already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Shell_Shotgun_Bounce already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Dirt_Sand already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Mud already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Flesh already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Kevlar_Vest already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Tarmac already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Metal_Solid already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Concrete already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Glass_Common already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Glass_Vehicle already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Wood already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Metal_Thin already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Rubber already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Water already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Water_small already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Chicken_Wire_Fence already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Knife_Flesh already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Knife_Hard_Surface already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Minigun_Concrete already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Minigun_Metal already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Minigun_Glass already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Minigun_Flesh already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_TankShell_Dirt already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Tank_Shell_Metal already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_25mm_shell already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_25mm_metal already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Grenade_Dirt already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Grenade_Metal_Impact already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Maverick already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Artillery already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Water_Explo_Small already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Water_Explo_Medium already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Water_Explo_Big already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Ricochet01 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Ricochet02 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_FlyBy already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Dirt already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Gravel already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Sand already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Wood already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Tarmac already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Rock already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Metal already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Grass already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Grass_Tall already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Mud_Grass_Tall already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Mud already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_WaterPuddle already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Barbwire already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Sprint_Dirt already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Sprint_Gravel already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Sprint_Sand already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Sprint_Wood already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Sprint_Tarmac already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Sprint_Grass already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Sprint_Mud already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Sprint_Mud_Grass_Tall already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Sprint_Grass_Tall already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Prone_Dirt already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Prone_Gravel already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Prone_Grass already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Prone_Mud_Puddle already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Climb_Ladder already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Soldier_RagDoll_Impact already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Helmet_To_Soft_Surface already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Helmet_To_Hard_Surface already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Weapon_To_Hard_Surface already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Medikit_Drop already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Ammo_bag_Drop already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_ATmine_Drop already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_C4_Attach_hard already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_C4_Attach_soft already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Armor_to_Armor already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Vehicle_to_Tree already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Vehicle_to_Soldier already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Glass_Large already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_bridge_metal already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Water_Splash already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Metalthin_collision already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_HGR_Metal_collision already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_HGR_Ground_collision already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_HGR_Wood_collision already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_HGR_Gravel_collision already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_HGR_Water_collision already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_HGR_Concrete_collision already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Defibrillator_Shock already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_GroundContact_Dirt already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_GroundContact_Tarmac already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_GroundContact_Mud_Wet already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_GroundContact_Grass already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AirDraft already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_WaterDraft already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Shell_Bounce already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Shell_50cal_Bounce already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Shell_Shotgun_Bounce already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Dirt_Sand already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Mud already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Flesh already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Kevlar_Vest already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Tarmac already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Metal_Solid already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Concrete already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Glass_Common already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Glass_Vehicle already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Wood already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Metal_Thin already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Rubber already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Water already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Water_small already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Chicken_Wire_Fence already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Knife_Flesh already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Knife_Hard_Surface already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Minigun_Concrete already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Minigun_Metal already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Minigun_Glass already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Minigun_Flesh already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_TankShell_Dirt already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Tank_Shell_Metal already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_25mm_shell already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_25mm_metal already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Grenade_Dirt already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Grenade_Metal_Impact already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Maverick already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Artillery already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Water_Explo_Small already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Water_Explo_Medium already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Water_Explo_Big already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Ricochet01 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Ricochet02 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_FlyBy already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Dirt already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Gravel already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Sand already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Wood already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Tarmac already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Rock already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Metal already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Grass already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Grass_Tall already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Mud_Grass_Tall already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Mud already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_WaterPuddle already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Walk_Barbwire already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Sprint_Dirt already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Sprint_Gravel already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Sprint_Sand already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Sprint_Wood already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Sprint_Tarmac already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Sprint_Grass already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Sprint_Mud already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Sprint_Mud_Grass_Tall already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Sprint_Grass_Tall already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Prone_Dirt already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Prone_Gravel already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Prone_Grass already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Prone_Mud_Puddle already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Climb_Ladder already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Soldier_RagDoll_Impact already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Helmet_To_Soft_Surface already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Helmet_To_Hard_Surface already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Weapon_To_Hard_Surface already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Medikit_Drop already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Ammo_bag_Drop already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_ATmine_Drop already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_C4_Attach_hard already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_C4_Attach_soft already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Armor_to_Armor already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Vehicle_to_Tree already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Vehicle_to_Soldier already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Glass_Large already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_bridge_metal already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Water_Splash already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Metalthin_collision already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_HGR_Metal_collision already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_HGR_Ground_collision already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_HGR_Wood_collision already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_HGR_Gravel_collision already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_HGR_Water_collision already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_HGR_Concrete_collision already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Defibrillator_Shock already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_GroundContact_Dirt already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_GroundContact_Tarmac already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_GroundContact_Mud_Wet already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_GroundContact_Grass already exists. Setting existing one as active.[/color]
:? :
ChiefRyza
Posts: 620
Joined: 2008-06-29 07:37

Re: .957 Mod Manager not working properly?

Post by ChiefRyza »

Have you extracted all the objects from the zip files in the objects folder? If they are extracted in any other spot, you won't be able to load any objects in the Mod Manager.


Current project: Operation Tempest
ComradeChaos
Posts: 738
Joined: 2010-01-27 20:45

Re: .957 Mod Manager not working properly?

Post by ComradeChaos »

ChiefRyza wrote:Have you extracted all the objects from the zip files in the objects folder? If they are extracted in any other spot, you won't be able to load any objects in the Mod Manager.
Yes, I have:
Image
ZephyrDark
Posts: 319
Joined: 2010-01-23 20:22

Re: [Help] Mod Manager not working properly

Post by ZephyrDark »

I have the same issue... can't seem to load in anything through the mod manager. I've unpacked everything from the archives...
|TG-31st|Blackpython


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