C4 Through unbreakable wall destroyed cache

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Zpoilt
Posts: 79
Joined: 2009-06-06 08:31

C4 Through unbreakable wall destroyed cache

Post by Zpoilt »

Was playing on TacticalGamer earlier tonight, with my super Taliban squad. We were dug in well on the cache location after being constantly shelled by mortars for 10 minutes. The cache had spawned just outside the Taliban mainbase in a small village. The cache itself was on the bottom floor of a secret room in one of the buildings. There was only one way down and we had it covered by a PKM, mines and lots, lots of AKs. The americans tried to come down and shoot us, they tried with nades they tried rushing it. Nothing worked, we were solid. The only thing that could get the cache would be the JDAM. We were very afraid of the JDAM and we were expecting it.

But then, suddenly the cache goes Boom! No JDAM. We were all alive. What the hell happened? We were confused, of course. No americans were alive in the cache room or anywere near the cache. We asked in the chat, how did you do that? C4, they said. Apparently they had put a C4 on the outside of the building wall, like this:

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The C4 blew up the cache, through the wall. It was NOT one of those destroyable buildings, all the walls were intact. It all was intact, except for the cache.

They do have the JDAM for this. When the insurgents are dug in too deep and all hope is lost, then they can bring in the JDAM. Now they didnt have to, they could just glitch it with a C4.
They went on with things like "blah blah in real life the C4 would have leveled the building to the ground" and such but this is still PR, the building wasnt destoyed.


Is this working as intended, or is it a bug?
goguapsy
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Re: C4 Through unbreakable wall destroyed cache

Post by goguapsy »



I have no idea how much C4 he put there, but I believe a C4 brick like the one in-game would probably be enough to level the whole building.

Of course, if a DEV or MOD or MA could comment on this would be much better, but I think the C4 can blow caches through a wall (if that's intended, of course) so they can make it realistic (?) without making the server crash (lots of destructible buildings = huge server load).
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Zpoilt
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Re: C4 Through unbreakable wall destroyed cache

Post by Zpoilt »

Like I said, the C4 did NOT level the building. Nor did it kill or harm any of us. The cache was the only thing that went boom.

I don't know anything about real C4 but as shown in your film the building was leveled to the ground along with everything in it. If we would have been in a destructable building I would have agreed with it, but this was not the case. In this case the C4 did damage THROUGH an indestructable wall. The wall is indestructable because BF2 was made that way; you cant destoy everything. Therefor this is BS because the building was still intact without any harm after the explosion, but the cache got destroyed.
SnipeHunt
Posts: 801
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Re: C4 Through unbreakable wall destroyed cache

Post by SnipeHunt »

There aren't many destructable buildings in PR. If it blew up the cache then it probably should have killed inf right on top of it though. ..
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Tartantyco
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Re: C4 Through unbreakable wall destroyed cache

Post by Tartantyco »

So your issue with this is that you survived the blast that should have killed you?

The C4 should destroy the cache within that distance, this is not a bug.
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Celestial1
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Re: C4 Through unbreakable wall destroyed cache

Post by Celestial1 »

Tartantyco wrote:So your issue with this is that you survived the blast that should have killed you?

The C4 should destroy the cache within that distance, this is not a bug.
This.

Just because the building isn't destructible due to game limitations does not mean in any facet that you are magically protected from something that would realistically do more than what happened in-game.
It's unfortunate that we can't depict all buildings as destructible, but it's still a threat you should always be aware of.
Zpoilt
Posts: 79
Joined: 2009-06-06 08:31

Re: C4 Through unbreakable wall destroyed cache

Post by Zpoilt »

Tartantyco wrote:So your issue with this is that you survived the blast that should have killed you?

The C4 should destroy the cache within that distance, this is not a bug.
I don't think that "It Should have... if it was in real life" is a legitimate argument here.

Lets say I am hiding in a building. Then comes the infamous Challenger tank and fires at the building with all he has got for 5 minutes. I just stay prone on the floor, and since there are no windows I do not take any damage, even though massive HE shells blast agains the wall on the outside. If this was real life, the building probably wouldnt be there and I would no longer be alive.

Yet, this isnt reality. I am not harmed. Maybe I Should be dead, but I'm not, because this is still PR, and it has it's limits.

The C4 did damage through a wall, a wall indestructable in the game. Me and my buddies did not take any damage, even though we had guys 1-2 meters from the C4. Dozens of mortar rounds had hit right on top of us. Shouldn't they have destroyed the building, the cache and everything in it as well?

Nah, I still think it's a bug. Or at least something that needs a fix. Fine, C4 can do damage to a cache if planted directly on it or at least without any structures or obstacles in the way, that seems fine. But when nothing else in the game (except for the JDAM) does any damage through the walls to other players (C4 included. As I've mentioned a couple of times we did not take any damage at all) something is definitely wrong.
SnipeHunt
Posts: 801
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Re: C4 Through unbreakable wall destroyed cache

Post by SnipeHunt »

Damn nice point with the comparison to the armor projectiles.

How about chalk it up to.... a balance thing.

If the armor had penetration they would be able to completely clear out a village in mere seconds and make it no-match for the team on defense.

The arguement should(and might) be that the C4 should have killed the insurgents that were right next to the cache.
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Calhoun
Posts: 45
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Re: C4 Through unbreakable wall destroyed cache

Post by Calhoun »

Zpoilt wrote:Nah, I still think it's a bug. Or at least something that needs a fix.
A lot of players would be unable to play this game if every building was made destructible. You could be one of those players. I don't know if it's possible to have each building be destructible on a dense city map anyway, simply because of the engine.

A bug is when something doesn't behave how it should or when it can be exploited, and this isn't the case here. C4 is supposed to be deadly and the building you were in is supposed to be indestructible, which is the preference of the level designer really. Just because one building on one map can't be destroyed, it doesn't mean that C4 should be changed globally.
Last edited by Calhoun on 2010-11-02 21:00, edited 1 time in total.
Zpoilt
Posts: 79
Joined: 2009-06-06 08:31

Re: C4 Through unbreakable wall destroyed cache

Post by Zpoilt »

SnipeHunt wrote: The arguement should(and might) be that the C4 should have killed the insurgents that were right next to the cache.
Yes. If we would have been killed by the C4 along with the cache I would have understood and I wouldn't consider it a bug. If that was the case, I would still post it here though because I still think my argument that what is in this game still is, stands. The walls are there, no matter what you say and no matter how powerful C4 is. I am not saying "Make all buildings destructable!", I'm saying the walls are there for a reason, not just for looks.
Last edited by Zpoilt on 2010-11-02 21:21, edited 1 time in total.
Solid Knight
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Re: C4 Through unbreakable wall destroyed cache

Post by Solid Knight »

Yeah, you can blow stuff up through walls. I do it all the time.
ComradeHX
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Re: C4 Through unbreakable wall destroyed cache

Post by ComradeHX »

Many people who commented here have MISSED the point: the PEOPLE inside the building were not even hurt after the cache blew up.

Solution: make people die if they are near the cache when it blows up.

/thread.
Ford_Jam
Posts: 458
Joined: 2009-06-19 01:06

Re: C4 Through unbreakable wall destroyed cache

Post by Ford_Jam »

ComradeHX wrote:Many people who commented here have MISSED the point: the PEOPLE inside the building were not even hurt after the cache blew up.

Solution: make people die if they are near the cache when it blows up.

/thread.
They do, obviously the people that survived weren't close enough.
The JDAM can be unreliable, people can be protected by statics and small pieces of terrain, nor is it available readily sometimes. Additionally, Area Attacks aren't even supposed to destroy caches, it's been like that for several versions. I don't know how JDAM's even came into this discussion.

To me, there is nothing wrong here. The C4 is doing what it is supposed to do. The people that might have been close to the explosion only survived because of sheer luck. The game decided that they were covered from the explosion whereas the cache was not.

If you are disheartened by the BLUFOR managing to put C4 of the otherside of the wall of the cache building then maybe you should have extended your defenses to the exterior of the compound and the surrounding area. This is a much more logical way of protecting a cache rather than camping the one entrance to a room.

Solution: There isnt one, everything that happened is pretty tip-top imo

/thread.
Outlawz7
Retired PR Developer
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Re: C4 Through unbreakable wall destroyed cache

Post by Outlawz7 »

goguapsy wrote: I would love a DEV/MOD comment on this.
And my comment would be that this is the bug section and you people just made a 3 page long unrelated argument in here. Lock.
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Deer
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Re: C4 Through unbreakable wall destroyed cache

Post by Deer »

goguapsy wrote:Again, guys, I'm pretty sure, like Tarranauha200 said, it's all balanced.

I would love a DEV/MOD comment on this.
Its not intentional that C4 destroys caches through walls, will be fixed for next patch =) Gameplay wise its way too easy to destroy weaponcaches this way.
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