Project Reality v0.957d Hotfix released to server admins

Project Reality announcements and development highlights.
General_J0k3r
Posts: 2051
Joined: 2007-03-02 16:01

Re: Project Reality v0.957d Hotfix released to server admins

Post by General_J0k3r »

working fast i see :)

any info on how the UAV crashes everyone? if the reason is so mind boggling i'd like my mind boggled pls ;)
TeRR0R
Posts: 451
Joined: 2007-10-20 10:33

Re: Project Reality v0.957d Hotfix released to server admins

Post by TeRR0R »

[quote=""'[R-DEV"]dbzao;1479576']
As you can see, the team wide crashes are related to the UAV, so we are disabling it until the client patch comes out with the full fix. Thanks to Vulc@no and his community for finding and reporting the issue.
[/quote]

Didn't =TBA= told you two days after release? ;-) 8-)

[quote="Dutch(CAN)""]Saw something that may or may not be related.

I was CO on Lashkar. Everytime UAV went up the people in the area left the server....
I kept getting the UAV up and people kept leaving...I will continue to check if this is the cause...if you're in the UAV area...you crash.[/quote]


Thanks for the quick fixes! :D
Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

Re: Project Reality v0.957d Hotfix released to server admins

Post by Jaymz »

It's far more specific than what Dutch(CAN) posted in that thread. It's so circumstantial that there's no way in hell we could have picked up on it in testing. 0.95 had to be out there and released to the public for the exact cause of the mass CTD to be found.

For those that want the UAV back, it will make it's CTD free return in the client-side patch we will be releasing as soon as we can.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
crot
Posts: 1786
Joined: 2010-09-07 19:05

Re: Project Reality v0.957d Hotfix released to server admins

Post by crot »

hmm, my friend gets CTD on ALL map loads on servers with 0.957d in the name. Even with lowest settings. So, it fixed some things and messed up others.
Setubal
Posts: 2
Joined: 2010-04-19 15:28

Re: Project Reality v0.957d Hotfix released to server admins

Post by Setubal »

Response times to find the faults are amazing
corrections even more amazing
Just do not understand why at Lhaskar Valley and Kokan, the stone textures of houses produces lag, is it a map problem?

Cheers
dbzao
Retired PR Developer
Posts: 9381
Joined: 2006-06-08 19:13

Re: Project Reality v0.957d Hotfix released to server admins

Post by dbzao »

This hotfix caused an issue with mortar fire missions lasting only 30s or less and it was not intended. A hotfix of the hotfix was sent to all server admins to remedy this, but it will not have a new version number.

"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Re: Project Reality v0.957d Hotfix released to server admins

Post by =Romagnolo= »

Image
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
ReapersWarrior
Posts: 157
Joined: 2007-05-05 21:21

Re: Project Reality v0.957d Hotfix released to server admins

Post by ReapersWarrior »

im surprised i haven't seen xibit yet :razz:
sharpie
Posts: 1434
Joined: 2009-11-08 03:41

Re: Project Reality v0.957d Hotfix released to server admins

Post by sharpie »

Roma, i love you
"Tom I think you have influenced the combat effectiveness of this team! Everyone has gone full potato."~Foxxyfrost

[DM]P*Funk: its like a funk guitar seminar up in that *****

K_Rivers-"...everything is broken in your country,"

RinWarZip: Your butthurt is like cold september morning by the seashore for me. Refreshing. Pepper mint.

usmcguy
Posts: 642
Joined: 2009-12-14 20:26

Re: Project Reality v0.957d Hotfix released to server admins

Post by usmcguy »

Thanks to the Devs' for responding to the problems so fast.
drtaru
Posts: 14
Joined: 2010-11-02 02:47

Re: Project Reality v0.957d Hotfix released to server admins

Post by drtaru »

This hotfix consistently causes me to load up a map, be able to join a squad, the lose connection with the server.
llRvXll
Posts: 97
Joined: 2010-09-03 20:50

Re: Project Reality v0.957d Hotfix released to server admins

Post by llRvXll »

I'm having some problems with the mortar, when someone requests a fire mission, i have around 20 seconds to adjust the mortar and then i get the black screen, and i need another fire mission request...

The other problem, is the RANGE indicator of the squad leader, on the map (capslock), its too buggy, sometimes i mark something, around 1km from me, and it shows 50m, sometimes i mark something 100m from me, and it shows 800m, it never works for me... :[
ma21212
Posts: 2551
Joined: 2007-11-17 01:12

Re: Project Reality v0.957d Hotfix released to server admins

Post by ma21212 »

*joins Basrah mid-game*
*is on insurgents*
*looks at score board*
*30 UK vs 3 Ins.*
Image
Last edited by ma21212 on 2010-11-02 13:33, edited 3 times in total.
Image
Image
rexik
Posts: 67
Joined: 2008-09-01 01:48

Re: Project Reality v0.957d Hotfix released to server admins

Post by rexik »

llRvXll wrote:I'm having some problems with the mortar, when someone requests a fire mission, i have around 20 seconds to adjust the mortar and then i get the black screen, and i need another fire mission request...

The other problem, is the RANGE indicator of the squad leader, on the map (capslock), its too buggy, sometimes i mark something, around 1km from me, and it shows 50m, sometimes i mark something 100m from me, and it shows 800m, it never works for me... :[
No worries about mortars, most of the admins should fix it on their servers already, because they received new file that needs to be updated. ;-)
Image
SamEEE
Posts: 121
Joined: 2010-02-02 03:26

Re: Project Reality v0.957d Hotfix released to server admins

Post by SamEEE »

rexik wrote:No worries about mortars, most of the admins should fix it on their servers already, because they received new file that needs to be updated. ;-)
Hey I read something about this the other day on here - care to link me where this was mentioned?

Cheers,
llRvXll
Posts: 97
Joined: 2010-09-03 20:50

Re: Project Reality v0.957d Hotfix released to server admins

Post by llRvXll »

rexik wrote:No worries about mortars, most of the admins should fix it on their servers already, because they received new file that needs to be updated. ;-)
the server was using the new patch...

"The other problem, is the RANGE indicator of the squad leader, on the map (capslock), its too buggy, sometimes i mark something, around 1km from me, and it shows 50m, sometimes i mark something 100m from me, and it shows 800m, it never works for me... :["

can someone help me? i can't use this range indicator...
Anderson29
Posts: 891
Joined: 2005-12-19 04:44

Re: Project Reality v0.957d Hotfix released to server admins

Post by Anderson29 »

https://www.realitymod.com/forum/f138-i ... rs-pr.html
read second to last paragraph...."to the mortarmen..." if that doesnt help...then i dont know what will
llRvXll
Posts: 97
Joined: 2010-09-03 20:50

Re: Project Reality v0.957d Hotfix released to server admins

Post by llRvXll »

i know how to use the mortar... i'm talking about the range indicator, on the capslock screen... it is buggy... and never tells me true value... exemple: i click somewhere... around 1000m from me... and the range indicator (capslock) shows 50m... and then i click somewhere.. around 800m from me... and the range indicator shows 600m...

The only way to use it without bugging... is marking Keypad per keypad, util i reach the target area... if i mark the target area directly, the range indicator doesn't show me the true value :(

ps: im n00b in english, i'm sorry for any mistake...
rexik
Posts: 67
Joined: 2008-09-01 01:48

Re: Project Reality v0.957d Hotfix released to server admins

Post by rexik »

SamEEE wrote:Hey I read something about this the other day on here - care to link me where this was mentioned?

Cheers,
Yes, on previous page dbzao was so kind to let people know about it :)

[quote=""'[R-DEV"]dbzao;1480609']This hotfix caused an issue with mortar fire missions lasting only 30s or less and it was not intended. A hotfix of the hotfix was sent to all server admins to remedy this, but it will not have a new version number.[/quote]

---------------------------------------------------------------------------------------

[quote="llRvXll""]the server was using the new patch...[/quote]

But did it updated necessary files or shall I be precise "file" to fix the problem?
Image
Locked

Return to “Announcements & Highlights”