Beautiful map.
I think the germans are against an uphill struggle though.
Some of the nothernmost cache locations are really tough to get, particularly the NE'most one, a cave from the back of Helms Deep.
I have been wondering a lot as of why, when you compare Lashkar to Kokan, that the germans get no armed airsupport. Im also curious of the reason behind the inclusion of just 1 transport helicopter, not that it is a bad thing to have on the map.
The way this map plays out in my experience, is that motars are game desicive, the apcs are worthless on the eastern part of the map, and the map is generally much harsher on the blufor than any other insurgency map.
My two cents.
Lashkar Valley 0.95
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=(DK)=stoffen_tacticalsup
- Posts: 231
- Joined: 2008-04-24 09:45
Lashkar Valley 0.95
Random mumble talk between maps
Dude1-Ive heard that people, through gaming, satisfy their need for social life.
Dude2-LOL
Dude3-Thats why I play, to make friends.
Dude4- I play for the chicks.
-silence-
Dude5- Bourgh-bourgh-bourgh-booorghurK?
Dude1-Ive heard that people, through gaming, satisfy their need for social life.
Dude2-LOL
Dude3-Thats why I play, to make friends.
Dude4- I play for the chicks.
-silence-
Dude5- Bourgh-bourgh-bourgh-booorghurK?
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dtacs
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: Lashkar Valley 0.95
It has been said that the Puma will be edited in the next version so its better at climbing hills.
Honestly its power is negated by the Tandem anyway, which kills any tracked APC (bar Namer) in one shot, and since they are usually plentiful with the overload of Taliban ammo the Pumas are regularly killed before they make any decent headway into the game.
The transport chopper is helpful, but it dies more to stupidly placed radio masts at the German main than to technicals/AA.
Honestly its power is negated by the Tandem anyway, which kills any tracked APC (bar Namer) in one shot, and since they are usually plentiful with the overload of Taliban ammo the Pumas are regularly killed before they make any decent headway into the game.
The transport chopper is helpful, but it dies more to stupidly placed radio masts at the German main than to technicals/AA.
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mat552
- Posts: 1073
- Joined: 2007-05-18 23:05
Re: Lashkar Valley 0.95
Taliban+Mortars+Cave Cache=near infinite defense.
Loving the G36 optics!
Loving the G36 optics!
Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.
The only winning move is not to play. Insurgency, that is.
The only winning move is not to play. Insurgency, that is.
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Kendt888
- Posts: 32
- Joined: 2008-12-02 18:26
Re: Lashkar Valley 0.95
Great map, hard, but great. Its really one of my favorits. But with the look of it, it dosent seem like the german factions i 100% completely done, im not sure if they are using the UK trucks, and those ifantry support vehicels, look abit dodgy to be, dont really know what it is, but they look, strange.

"Everything that can go wrong, will go wrong" - Murphys law
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Sekh765
- Posts: 28
- Joined: 2008-09-01 20:26
Re: Lashkar Valley 0.95
I'd really love if some of the cave cache's got extra entrances, such as from the top. The one around A/B7ish is virtually impossible to assault if even one or two AR soldiers are guarding it. It is far enough in the back that grenades can't get to it, and all they do is camp back there the rest of the match...



