Burning Sands memory usage Windows XP

General discussion of the Project Reality: BF2 modification.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Burning Sands memory usage Windows XP

Post by Rudd »

no crashes, although get rid of those stupid small grass undergrowths they make the map darn laggy.
you mean the undergrowth? (stuff that renders only when close to you) what is the basis of you thinking its the UG causing teh issue? Though decreasing teh UG rendering distance wouldn't hurt I think - though its pretty short already.
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ZephyrDark
Posts: 319
Joined: 2010-01-23 20:22

Re: Burning Sands memory usage Windows XP

Post by ZephyrDark »

Lately I've been CTDing at random on Burning Sands. Mainly when I'm up in the NE-Cornor of the map.

OS: Windows Vista x32
RAM: 4GB(3.3GB)
CPU: Intel Core2Duo E6750 @2.66Ghz
Gfx Card: HIS Radeon HD5670
Settings: Mostly High, turned down my textures to Medium, as well as my Geometries. Still having CTD issues and sometimes Memory.dll errors.
|TG-31st|Blackpython


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