[0957] Low poly Stryker

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NyteMyre
Posts: 2394
Joined: 2008-08-31 10:10

[0957] Low poly Stryker

Post by NyteMyre »

Description:
With low settings, the stryker has its low-poly model. Getting in a specific angle or in touching range, the vehicle gets to its high-poly model. Also applies to US CO-tent.
I use the same settings as 0.91 where this issue didn't occur.

Steps to Reproduce:
Low settings (see Video Settings), walk up to a stryker.

Screenshots / Video:
Image
Image



More:
http://img109.imageshack.us/img109/2550/screen049t.jpg
http://img146.imageshack.us/img146/9697/screen051g.jpg
http://img3.imageshack.us/img3/4896/screen053i.jpg
http://img547.imageshack.us/img547/4881/screen052l.jpg


Video Settings (if needed):
ATi X850XT

Image
xtremeqban
Posts: 83
Joined: 2009-03-21 03:14

Re: [0957] Low poly Stryker

Post by xtremeqban »

I noticed this aswell except i on all low. I was going to post about tt but forgot
BIGsmalll
Posts: 82
Joined: 2009-02-28 02:42

Re: [0957] Low poly Stryker

Post by BIGsmalll »

I have the same problem. Was about to post the same thing. Problem is I can't get a new computer or anything new right now so I would "like" a fix to this if possible.
[img]http://fc00.deviantart.net/fs71/f/2011/338/e/6/blaarrrrrghhh_2_by_legiaoday-d4i7lts.gif

"Damn right away laws...."

Image
NyteMyre
Posts: 2394
Joined: 2008-08-31 10:10

Re: [0957] Low poly Stryker

Post by NyteMyre »

BIGsmalll wrote:Problem is I can't get a new computer or anything new right now so I would "like" a fix to this if possible.
Well, i haven't had this issue before with the same settings on the same computer.
And it only happens to the Stryker, so i think the issue is in the model itself
Last edited by NyteMyre on 2010-11-09 12:41, edited 1 time in total.
otom24
Posts: 114
Joined: 2009-06-19 15:24

Re: [0957] Low poly Stryker

Post by otom24 »

Same issue with same settings except aa is 4x
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: [0957] Low poly Stryker

Post by Spec »

I suggest increasing Geometry to medium and in turn reduce Textures to low. Then things look ugly, but they have the right shape at least, which I find more important for gameplay reasons.
Image
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BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Re: [0957] Low poly Stryker

Post by BloodBane611 »

Thank you for the bug report. If you don't have anything to contribute to the bug report, DON'T POST.

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[R-CON]creepin - "because on the internet 0=1"
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