thats just an issue of map design. if tehres an AAS layout in which all flags are in a balanced and realistic order (not like barracuda, lol airfield first flag! ; just 4 or 5 flags (nearyl) in one line )it should be no problem.Mora wrote:Big maps like 8x8 or more will cause extreme z-fighting issues. The more you get away from the center the worse it gets.
Its already pretty bad on 4x4 maps.
and perhaps it would even decrease lonewolfing, because the ditances are much longer and you dont want to directly die when you arrived, so youll advance with your team.
edit:
imo, z-fighting isnt very annoying


