[0957] Qwai River - Swamp grass too long

If you find a bug within PR:BF2 (including PRSP), please report it here.
Locked
VapoMan
Retired PR Developer
Posts: 1139
Joined: 2009-05-29 07:11

[0957] Qwai River - Swamp grass too long

Post by VapoMan »

Description:
The swamp grass in Qwai river is too long for the undergrowth viewdistance.

This makes it so you can see the grass "grow" when you get close to it, which looks really bad.

It could also fool some players into think they are in cover as the grass is long enough to hide a person, but from a distance the grass is not visable at all.


Steps to Reproduce:
Load up Qwai river, drive up to north side of the map and walk up to the land bridge.


Screenshots/Video:
http://i681.photobucket.com/albums/vv17 ... -11-25.jpg
http://i681.photobucket.com/albums/vv17 ... -28-02.jpg

Image"Eight glorious sides and eight stunning angles!"Image
karambaitos
Posts: 3788
Joined: 2008-08-02 14:14

Re: [0957] Qwai River - Swamp grass too long

Post by karambaitos »

i believe its a BF2 engine thing, all grass does it but its less noticeable when its short
There is only one unforgivable lie That is the lie that says, This is the end, you are the conqueror, you have achieved it and now all that remains is to build walls higher and shelter behind them. Now, the lie says, the world is safe.? The Great Khan.

40k is deep like that.
Unmanned
Posts: 79
Joined: 2010-02-07 08:09

Re: [0957] Qwai River - Swamp grass too long

Post by Unmanned »

50m view distance anyway(
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Re: [0957] Qwai River - Swamp grass too long

Post by BloodBane611 »

Not new, it's an engine-wide issue with undergrowth that can't be fixed unless everyone buys better computers

Locked
[R-CON]creepin - "because on the internet 0=1"
Locked

Return to “PR:BF2 Bugs”