Iron Sights
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K3Spice
- Posts: 10
- Joined: 2010-11-15 20:20
Iron Sights
I think the Iron sights for rifles should have some what of a zoom. I have played as all the kits and prefer to play ones that have a scope on it so I can find and shoot my targets. If I play as a kit without a scope but with iron sights I can not hit the targets. It seems as if the iron sights on the weapons actually zoom out. When I see an enemy I right click and aim at him but when I do it with the iron sights the target gets smaller, it does not stay the same or enlarge. I believe there should be at least a small zoom. I know your goal is to make it realistic, but in real life the target doesn't get smaller and its not hard to put the sights over a target confidently. In order to compensate for the issues with not being able to put the sights over the target confidently add a 1.25x zoom. Mod the sights so you can target something and not have it take a while to line it up or have the target get smaller. If you agree or disagree with this please say why.
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dtacs
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: Iron Sights
The suggestions area is currently closed, and you are breaking the rules by posting one here. It is also a re-suggestion, and you can check if someone has already had this idea by searching.
https://www.realitymod.com/forum/f18-pr-bf2-suggestions/88185-small-zoom-when-aiming-ironsights-not-chance-all.html
https://www.realitymod.com/forum/f18-pr-bf2-suggestions/77344-more-weapon-damage-ironsight-zoom.html
https://www.realitymod.com/forum/f18-pr-bf2-suggestions/78548-focal-zoom.html
For your information, there used to be zoom on ironsights, however its simply unrealistic. The kits that have ironsights ATM have them for a reason, as they aren't front-line combat kits, and regularly, shooting is their secondary role (HAT, AA, Medic). The current Rifleman/Officer CQB kits are there to give an alternate choice for people who like to be up close to their enemy.
https://www.realitymod.com/forum/f18-pr-bf2-suggestions/88185-small-zoom-when-aiming-ironsights-not-chance-all.html
https://www.realitymod.com/forum/f18-pr-bf2-suggestions/77344-more-weapon-damage-ironsight-zoom.html
https://www.realitymod.com/forum/f18-pr-bf2-suggestions/78548-focal-zoom.html
For your information, there used to be zoom on ironsights, however its simply unrealistic. The kits that have ironsights ATM have them for a reason, as they aren't front-line combat kits, and regularly, shooting is their secondary role (HAT, AA, Medic). The current Rifleman/Officer CQB kits are there to give an alternate choice for people who like to be up close to their enemy.
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Boris.T.Spider
- Posts: 224
- Joined: 2008-05-27 16:18
Re: Iron Sights
Infact as so many people prefer iron sights, all weapons now have an iron sight variant...well apart from the sniper. I always use Irons, if the enemy is too far for me to shoot, like over 200m, i suppress the buggery out of them while one of the squad with a scope goes for the kill, or I get the guy with the scope to cover me while I move in to make the kill, its all about the teamwork.
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Tim270
- PR:BF2 Developer
- Posts: 5166
- Joined: 2009-02-28 20:05
Re: Iron Sights
Yeah I also like Irons more. The thing you have to remember is your weapon is just as accurate as the optics version, you just cant see targets at range as well. Its worth putting down rounds at range with irons though as they are still pretty dam accurate.

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BloodBane611
- Posts: 6576
- Joined: 2007-11-14 23:31
Re: Iron Sights
First of all, let me say welcome to the PR forums!
Right now the suggestions forum is closed, when it is open feel free to post your suggestions there. Until then, we are not taking suggestions.
Right now the suggestions forum is closed, when it is open feel free to post your suggestions there. Until then, we are not taking suggestions.
[R-CON]creepin - "because on the internet 0=1"
