[Map] Al Harithah (2km) [WIP]

Maps created by PR community members.
Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: [Map] Al Harithah (2km) [WIP]

Post by Amok@ndy »

isnt the editor using its own shaders ?
Image
JonnyC
Posts: 15
Joined: 2009-10-11 09:41

Re: [Map] Al Harithah (2km) [WIP]

Post by JonnyC »

Its been quite a while, I was out of the country on short notice so i didn't get to post an update.
It looks like the editor fixed itself randomly but the performance is kinda bad now... well I guess I should be happy that everything else seems to work.

I hope I can make some progress again the Map is still very WIP but its starting to shape up.
Sadly the Shots are on Imageshack this time I hope my ftp will be back up in a while.

For some Reason the Oiltanks on the Construction site lost the Textures after patching so its looking a bit strange right now.
I changed a bit of the overall Layout and the Coolingtowers are gone, the Brickwalls around the Buildings next to the Industrial-Compound are just temporary but I'm not sure how I will replace them, I'm thinking something like the low Stonewalls wound fit better, I'm not a friend of high Cover anyways it should make better gameplay if you can use them as Cover while Crouching.

Feedback would be appreciated. Thanks.

I deleted everything on Youtube because they suck so the first Video will be gone.


New WIP Video

http://www.vimeo.com/11725918


Screenshots

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http://img59.imageshack.us/img59/3282/75735071.jpg

http://img684.imageshack.us/img684/9296/15354761.jpg

http://img299.imageshack.us/img299/1561/28600921.jpg

http://img19.imageshack.us/img19/3626/71915845.jpg

http://img208.imageshack.us/img208/4181/59391317.jpg

http://img695.imageshack.us/img695/4210/18173333.jpg

http://img704.imageshack.us/img704/4121/26891294.jpg

http://img249.imageshack.us/img249/2627/83834449.jpg

http://img188.imageshack.us/img188/6163/31516742.jpg

http://img214.imageshack.us/img214/604/26693343.jpg

http://img268.imageshack.us/img268/8419/85410763.jpg

http://img30.imageshack.us/img30/1666/81382723.jpg

http://img522.imageshack.us/img522/5589/60895407.jpg

http://img202.imageshack.us/img202/1743/21014611.jpg

http://img576.imageshack.us/img576/8237/21908092.jpg

http://img534.imageshack.us/img534/9961/86956088.jpg

http://img338.imageshack.us/img338/8012/53764379.jpg
Last edited by JonnyC on 2010-05-14 00:52, edited 2 times in total.
Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: [Map] Al Harithah (2km) [WIP]

Post by Redamare »

WOW very nice i give it an A++ lol especialy love the Small walking crevaces covered by fencing ;) lol looks like somthing out of james bond
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [Map] Al Harithah (2km) [WIP]

Post by Rudd »

imagintative use of statics, I like alot.
Image
JonnyC
Posts: 15
Joined: 2009-10-11 09:41

Re: [Map] Al Harithah (2km) [WIP]

Post by JonnyC »

Thanks guys^^
The video will be available soon, Vimeo is taking its time.

edit yay its done: http://www.vimeo.com/11725918
Last edited by JonnyC on 2010-05-14 00:49, edited 1 time in total.
Spyker2041
Posts: 1076
Joined: 2010-03-18 16:25

Re: [Map] Al Harithah (2km) [WIP]

Post by Spyker2041 »

Great work. You are going to have fun lightmapping this lol!
Image
Take a look at my custom PRSP Maps --> Click Here
Take a look at my gameplay vids --> Click Here
JonnyC
Posts: 15
Joined: 2009-10-11 09:41

Re: [Map] Al Harithah (2km) [WIP]

Post by JonnyC »

Oh yea the lightmaps will be hellish lol.
I was wondering if a PC that can barely run BF2 would be able to do it, i got one that i just use to make musik and stuff, its pretty old... like 2GHz and 512Ram you think i could use that one to do the lightmaps?
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Re: [Map] Al Harithah (2km) [WIP]

Post by BloodBane611 »

My comp with 4 gb of ram gets errors all the time, probably you'll just have to restart it a lot. It should be able to do them though, just will take a while.

*Edit*
To get around the crashing you can do your LMs in sections instead. You'll still have to check on it and start LMs a bit, but you should have fewer crashes than just trying to power right through the whole map.
Last edited by BloodBane611 on 2010-05-14 21:49, edited 1 time in total.
[R-CON]creepin - "because on the internet 0=1"
Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: [Map] Al Harithah (2km) [WIP]

Post by Redamare »

I VOTE YOU REBUILD The powerplant on Silent Eagle . . . . make it as amazing as this :) goood work i like the attention to Detail :D
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