Wasnt sure if this would go in MAPS or General because its not a MAP issue its a model issue. So in Kokan one some of the new building models when you climb the stairs there are actualy two issues i found .
1 Some of the stairs dont match up with the doors and you cant walk through what ever clearance you have. you would have to jump to the side to gain acess to the door .
and the stairs that Do match up you still have to jump to get into the hallway. ( I will try and give some screen shots)
2 on one of the models while walking up the stairs if you look up you can see into the room above the stairs. since the walls dont have a base you can peek through into a room to see if there is are any enemys.
Story: there was a case i knew there was an enemy in the room but i wasnt sure where before i stormed it. so i was looking up to try and peek through the stairway window (inside) and as i was walking i saw feet through a see through spot in the wall (BASE) so i threw a granade through the window and i watched his feet as he blew up . . . Kind of an unfair kill . .
a simple solution for the seethrough walls would be Add a base to the bottom of the wall model.
Location: ( on kokan it is one of the two story buildings JUST SOUTH of the US main base )
[Kokan Buildings] Staircase Issues
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Redamare
- Posts: 1897
- Joined: 2007-10-30 21:09
Re: [Kokan Buildings] Staircase Issues




and YES YES i know my Graphics are Horrible . . . im playing on medium/low settings as of right now
Last edited by Redamare on 2010-11-21 00:26, edited 2 times in total.
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Kothra
- Posts: 513
- Joined: 2009-12-31 13:52
Re: [Kokan Buildings] Staircase Issues
I've noticed this as well. It's probably the biggest issue I have with the new patch.
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BloodBane611
- Posts: 6576
- Joined: 2007-11-14 23:31
Re: [Kokan Buildings] Staircase Issues
Thread moved to appropriate location. Please take screenshots of the issues, as well as the map location, so that Deer or whoever fixes the issues can actually find them
[R-CON]creepin - "because on the internet 0=1"
