Make Heli "turn" instead of blocking controls when engine damaged

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Jorgee!
Posts: 350
Joined: 2008-03-23 17:57

Make Heli "turn" instead of blocking controls when engine damaged

Post by Jorgee! »

Hi, i know this is suggestion and suggestion forum is closed, but there been almost 40 days since the release and i think we are all used to PR 95 now....

My suggestion: Currently choppers have a block on controls once the rotor is damaged. You literally fall into the ground, without being able to turn. I think it would be good if you can make it turn to some side when it is damaged, while falling, like you see in movies / games cinematic.

That's all, is it possible?
Last edited by Jorgee! on 2010-11-24 20:29, edited 2 times in total.
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dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Make Heli "turn" instead of blocking controls when engine damaged

Post by dtacs »

Honestly posting a suggestion when the forum is clearly closed and you have even recognized that in your post is poor poor form.

Wait till the section is open, then post. Its not hard. I have suggestions, but I'm not posting them because I have self restraint.

Those who are patient are rewarded in some way.
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: Make Heli "turn" instead of blocking controls when engine damaged

Post by Smegburt_funkledink »

The suggestion section is now open but I suggest you read the announcement, you clearly haven't.
dtacs wrote:Those who are patient are rewarded in some way.
lol, rly?
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
Jorgee!
Posts: 350
Joined: 2008-03-23 17:57

Re: Make Heli "turn" instead of blocking controls when engine damaged

Post by Jorgee! »

Smeggles wrote:The suggestion section is now open but I suggest you read the announcement, you clearly haven't.



lol, rly?
At the moment i posted it was still locked.
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Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: Make Heli "turn" instead of blocking controls when engine damaged

Post by Bringerof_D »

i sort of agree with this idea if i'm interpreting his text right. the reason the controls lock up is to simulate the tail rotor stopped working. in such an event most if not all choppers spin. they dont lock up and float down, they start t spin and they crash. pitch and roll controls should still work to some degree.

now some of you might say, well what if it was the main rotor that was damaged? well in which case it's very unlikely that the entirety of the main rotor is still attached. it will be completely destroyed if you even loose an inch of one of the blades. at which point you would drop like a rock.

If the chopper is disabled, it would be nice if it no longer ahs that "slow burn away" of the health. if the pilot manages to land it softly enough on its belly, then everyone still alive at that point survives and the chopper explodes in 10 seconds. If it lands at all tilted the chopper explodes.
Information in the hands of a critical thinker is invaluable, information alone is simply dangerous.
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: Make Heli "turn" instead of blocking controls when engine damaged

Post by Jigsaw »

Thread locked and moved as outside of the suggestion forum and clearly Black Hawk Down influenced...
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
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