Flag capping disabled

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Zoddom
Posts: 1029
Joined: 2008-02-11 15:29

Re: Flag capping disabled

Post by Zoddom »

ChizNizzle wrote:Im talking about flags that are not in play for both teams at once.
... didnt you mean flags, that are neutral but werent capped before?
what would would be the sense of applying your idea to flags which cant be capped at all? cause... they cannot be capped at all!
Kain888
Posts: 954
Joined: 2009-04-22 07:20

Re: Flag capping disabled

Post by Kain888 »

Zoddom wrote:... didnt you mean flags, that are neutral but werent capped before?
what would would be the sense of applying your idea to flags which cant be capped at all?
We are talking about disallowing enemy influence on flags which are not their objectives, not that are neutral for both teams:
ChizNizzle wrote:Im talking about flags that are not in play for both teams at once.
Web_cole
Posts: 1324
Joined: 2010-03-07 09:51

Re: Flag capping disabled

Post by Web_cole »

ChizNizzle wrote:You could only cap in order and not prevent enemies from capping their first flag just because you are hiding somewhere in the radius, but you will have to effectively engage and ambush/surprise the other team to stall them, not just be there.
This is good idea. Me likee :)
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dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Flag capping disabled

Post by dtacs »

You could only cap in order and not prevent enemies from capping their first flag just because you are hiding somewhere in the radius, but you will have to effectively engage and ambush/surprise the other team to stall them, not just be there.
+1

Sick of going to our 2nd or 3rd flag on Beirut and already having Russians or IDF there, same deal on Jabal. Although it encourages linearity, it also encourages combat.
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