edit: example
A simple red ring around it or tracing the border would be enough.



"Eight glorious sides and eight stunning angles!"

no it wouldn't, that would be suicide. being near the enemy's dome of death means being close to their powerful assets.Inca_Killa wrote:Bottom Line: This addition would encourage AAV's, tanks, etc in hugging the DoD border and base raping.
Uhm, in vBF2 you had out of combat zone markers (although for both teams) marked, and they were not the same. Sure that's not possible?That would only work if ALL layers have the same DOD. There's only one minimap per map.

Combat Zone is diffrent from the DoD, even thou the DoD uses the combat zone, but it uses the Combat Zone in such a way that it can't be drawn on the map.Spec_Operator wrote:Uhm, in vBF2 you had out of combat zone markers (although for both teams) marked, and they were not the same. Sure that's not possible?
would be a lot of clutter...Spec_Operator wrote:Otherwise, just draw all domes of death - only the outline, in different colors for each layer. (Red: Standard, Orange: Alternative, Yellow: Infantry or sth). Just a tiny line on the map, it wouldn't look too clustered I hope. Would not be needed for the DoD of the Essex, either, because noone will build a mortar in the water.

sad..! it would have been a great add-on, especially regarding maps like Jabal and Muttrah, to be able to know more about the carrier shield.[R-DEV]Rhino wrote:Combat Zone is diffrent from the DoD, even thou the DoD uses the combat zone, but it uses the Combat Zone in such a way that it can't be drawn on the map.

That would be awesome too. I was going for a simple MS paint route.Bullseye2550 wrote:maybe the devs can add a code that you cant build mortars / FB / TOW / AA inside DOD anymore.
or you get a message: "you are going into enemy territorium, move back" 20 m before you actually are in the DOD.


If I understood it correctly then it's brilliant idea.'[R-DEV wrote:AfterDune;1502696']Another thing one could do, is put objectspawners on the map, where the DoD's are, where only the minimap icon shows up (the objectspawner itself shows nothing). And the minimap icon could be a red dot for example. Would look something like this:
Not as pretty as painting it on the minimap, but at least the DoD's only show up when they're there. But that's about as far as you can take it I guess.


