[Vehicle] CH-53A Heavy-Lift Helicopter WIP

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DevilDog812
Posts: 491
Joined: 2010-01-26 22:22

Re: [Vehicle] CH-53A Heavy-Lift Helicopter WIP

Post by DevilDog812 »

hey, found this, might be of some use:
http://www.the-blueprints.com/blueprint ... allion.gif
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Shovel
Posts: 860
Joined: 2010-08-26 14:23

Re: [Vehicle] CH-53A Heavy-Lift Helicopter WIP

Post by Shovel »

DevilDog812 wrote:hey, found this, might be of some use:
http://www.the-blueprints.com/blueprint ... allion.gif
Thanks! I found a similar but much lower res version of this on that site.
Shovel009
Spekta
Posts: 73
Joined: 2007-02-26 12:33

Re: [Vehicle] CH-53A Heavy-Lift Helicopter WIP

Post by Spekta »

Hey, I think this could help you:
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It's taken out of a book of mine. The text is in german. I have them also in a higher resolution.
Qubetube
Posts: 16
Joined: 2010-11-16 12:50

Re: [Vehicle] CH-53A Heavy-Lift Helicopter WIP

Post by Qubetube »

You might be better off scanning those pages into your computer to post or e-mail them. It should get a much better resolution than photographing the pages.
usmcguy
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Joined: 2009-12-14 20:26

Re: [Vehicle] CH-53A Heavy-Lift Helicopter WIP

Post by usmcguy »

So what variant are you going to do? Hopefully a CH-53E..
dtacs
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Re: [Vehicle] CH-53A Heavy-Lift Helicopter WIP

Post by dtacs »

I can understand modelling something you love, but you do know that this would almost have no real place in PR right? What about modeling a Sea Knight instead? It could be used as the USMC's Chinook-class ingame.
usmcguy
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Joined: 2009-12-14 20:26

Re: [Vehicle] CH-53A Heavy-Lift Helicopter WIP

Post by usmcguy »

dtacs wrote:I can understand modelling something you love, but you do know that this would almost have no real place in PR right? What about modeling a Sea Knight instead? It could be used as the USMC's Chinook-class ingame.
What do you mean? Please elaborate..yes a Sea knight would be more suitable for PR for its smaller size but..
Rhino
Retired PR Developer
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Re: [Vehicle] CH-53A Heavy-Lift Helicopter WIP

Post by Rhino »

dtacs wrote:I can understand modelling something you love, but you do know that this would almost have no real place in PR right? What about modeling a Sea Knight instead? It could be used as the USMC's Chinook-class ingame.
Actually the CH-53 would have a much better place in PR than the Sea Knight, since the CH-53 would fit into the "Heavy Lift" category for the USMC, like the Chinook dose for the Brits/US Army, while the Sea Knight isn't worth modelling since its being phased out of server, although would do for a "Medium Lift" chopper like the Merlin and Black Hawk, but there is no point spending time over something that in a few years isn't going to be used and when PR is set a little into the future, we need to make the most up to date kit. In fact to slightly correct myself, most of the Sea Knights have already been retied from the USMC and its already fully retried from the US Navy.

Of course we do not have any USMC maps big enough right now for the CH-53 currently although you never know what the future may bring, and we do have a V-22 model which also would fit into the "Heavy Lift" category for the USMC, but it wouldn't fit as well as a CH-53 and the model isn't that good so I dont see any reason as to why not to make a CH-53 myself, although I agree its not the most needed asset on the block, but would be good to have.
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Hauteclocque
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Re: [Vehicle] CH-53A Heavy-Lift Helicopter WIP

Post by Hauteclocque »

dtacs wrote:I can understand modelling something you love, but you do know that this would almost have no real place in PR right? What about modeling a Sea Knight instead? It could be used as the USMC's Chinook-class ingame.
Don't forget Israel and Germany, they both use this chopper. ;) (Silent Eagle would be a nice play to fly on)
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dtacs
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Re: [Vehicle] CH-53A Heavy-Lift Helicopter WIP

Post by dtacs »

Its huge. I see no place for it in PR due to its size, considering it can carry the whole team and then some, it would be a bit stupid having a chopper with capacity for that many people limited to 7 and two crates.

The Chinook was pushing it, however something of this sheer size and weight on a 4km map just isn't appropriate. Even on PRA or PR2, the scale that its operating on just couldn't be represented IMO. A long time ago I suggested it, but was quickly shot down - by developers included - for the reasons that I listed above.

Honestly if its ever introduced for the Marines, Germany or Israel there will have to be some serious gameplay changes for it to simulate a more substantial force than 32 people.

But by all means if he wants to model it for future use, its his choice.
What do you mean? Please elaborate..yes a Sea knight would be more suitable for PR for its smaller size but..
But the Chinook has proven itself as a valuable asset to PR despite what its used for IRL. Considering the CH-46 has similar performance it would be more adequate for what PR is trying to represent.

As an example imagine the USMC were on SEagle instead of the Germans. Now, with the CH-46 (or CH-47 that was there when the US Army were on), has the option to land in areas much closer to Central Village. Giving the infantry, which by the way are the ones who decide which choppers to use, much more option to move into the village faster. A CH-53 on the other hand would have to land slowly, have a huge open area, and present a much bigger target.

Edit: After sitting on it some more, this could be trialed on Severomorsk or Hainan South when/if its completed.
Last edited by dtacs on 2010-12-03 07:44, edited 3 times in total.
Rhino
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Re: [Vehicle] CH-53A Heavy-Lift Helicopter WIP

Post by Rhino »

dtacs wrote:Its huge. I see no place for it in PR due to its size, considering it can carry the whole team and then some, it would be a bit stupid having a chopper with capacity for that many people limited to 7 and two crates.

The Chinook was pushing it, however something of this sheer size and weight on a 4km map just isn't appropriate. Even on PRA or PR2, the scale that its operating on just couldn't be represented IMO. A long time ago I suggested it, but was quickly shot down - by developers included - for the reasons that I listed above.

Honestly if its ever introduced for the Marines, Germany or Israel there will have to be some serious gameplay changes for it to simulate a more substantial force than 32 people.

But by all means if he wants to model it for future use, its his choice.
the Chinook is huge.

The Chinook is actually a much bigger, much more powerful and much more capable helicopter than the CH-53:

Max Lift:
Chinook: 12,495 kgs
CH-53: 8,360 kgs

Troops it can carry:
Chinook: 55 (possibly more if needed)
CH-53: 38 troops (55 in alternate configuration)

Length:
Chinook: 30.1m
CH:53: 26.97m

All round, the Chinook is a bigger, more powerful chopper. If you have problems with the CH-53 going ingame, you should have massive problems about the Chinook ingame tbh :p


The thing is even thou it can not carry its realistic amount of troops etc ingame, we can simulate it's logistics potential (possible even more in the future) by giving it more crates than a medium and light lift choppers.
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dtacs
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Re: [Vehicle] CH-53A Heavy-Lift Helicopter WIP

Post by dtacs »

Thats the length of the chopper, and of course the rotor diameter makes it even bigger, but just look at the comparable size of each chopper on the Essex. From looking at this picture however, the width of the stern is actually much smaller in PR. There would be a ton of clashing issues with other choppers if it was put on a carrier map.

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Rhino
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Re: [Vehicle] CH-53A Heavy-Lift Helicopter WIP

Post by Rhino »

dtacs wrote:Thats the length of the chopper, and of course the rotor diameter makes it even bigger, but just look at the comparable size of each chopper on the Essex. From looking at this picture however, the width of the stern is actually much smaller in PR. There would be a ton of clashing issues with other choppers if it was put on a carrier map.

http://upload.wikimedia.org/wikipedia/c ... 96crop.jpg
Not really, you could have up to 2, even possibly 3 (thou very much doubt you would want 3) very comfortability on the front part of the ship, while all the other choppers on the back, or even the other way around, with putting them on the lifts to save even more space, with still keeping the runway open for a Harrier if need be too. They manage it just fine in r/l, and tbh the dimensions don't look too off the r/l ones, the dimensions if anything are the least inaccurate part of the ship, so really with much fewer aircraft on the deck there shouldn't be any real issues.

Besides, the USMC don't have to always be attacking from the USS Essex you know :p
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