Project Reality Progress Update (Part 2)

Project Reality announcements and development highlights.
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2Slick4U
Retired PR Developer
Posts: 1600
Joined: 2006-04-10 00:53

Project Reality Progress Update (Part 2)

Post by 2Slick4U »

Welcome to the second installment of Project Reality's December update! This update is jammed packed with many exciting updates and announcements! To get things rolling, the Reality Studios Team is proud to announce that we will once again be releasing a Project Reality: BF2 Christmas Map Pack this year!


Project Reality 2010 Christmas Map Pack
With the great success of last year?s Christmas map, Operation Snow Storm, the Reality Studios team decided it would once again bring in some Christmas cheer for the 2010 holiday season with not one, not two, but three snow maps! The 2010 Christmas Map Pack will include the maps Northern Lights, Barentz Invasion and will also see the return of last year?s smash hit, Operation Snow Storm.
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Project Reality 2010 Christmas Map Pack
Friday the 10th of December 2010
Northern Lights is a 4km Assault and Secure (AAS) map that features the German and the Russian Forces battling it out over an open, slightly woody terrain. Both factions will have tanks and APC's at their disposal, along with transport helicopters to provide support.

Barentz Invasion is a 2km coastal map which pins the British Armed Forces against the Militia Forces in both AAS and Insurgency game modes. The British have light vehicles, APC's and helicopters to seek and destroy the hostile militia forces that although lightly armed, have dug into the surrounding countryside making them hard to destroy.

Operation Snow Storm is a 4km AAS map that features British and Chinese forces in mountainous, woodland where both sides will be relying primarily on helicopter support to navigate the harsh terrain. They are also backed up with light vehicles, APC's and mobile Anti-Aircraft.

We will be releasing the Project Reality 2010 Christmas Map Pack on Friday the 10th of December 2010, so keep your eyes peeled for the released! With the release of the map pack, we would like to encourage server administrators to organize special events for the community to sign up and participate in. If you need any assistance from the PR team, please do not hesitate to contact us!


Project Reality: BF2 Media Update
The Reality Studios team is still hard at work on the development of next installment of Project Reality and we are making great progress. Listed below is media from just a few of the multiple projects we are currently working on.

FNA: AS 565 MB Panther Light Transport Helicopter
The French Naval Aviation's AS 565 MB Panther is a naval search and rescue version of the AS365 N3, currently in production. The version shown above is the Mk2 version, which is currently in production (but not yet in service thou should be in the next few years). It features an upgraded cockpit, avionics, implementing an electro-optical FLIR, improve the tactical system and develop a system of self-protection. The main role of this helicopter in Project Reality will be light transport on maps which feature a naval presence with the helicopter being able to transport a full squad into battle, while also being able to laze targets.
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Brazilian Army: HM-1 Pantera Light Transport Helicopter
The HM-1 Pantera (Panther SA 365 K) is the first version of the Panther, based on the AS365 N2. Although very similar to the Z-9, it dose have a few differences like its longer nose, different air filters over the engine intakes etc. In game it will serve as the light transport helicopter for the Brazilian Forces, being able to swiftly drop a full squad of troops into battle where larger helicopter might be unable to reach.
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MEC: BMP-2M Infantry Fighting Vehicle
The BMP-2M is an upgraded version of the BMP-2 equipped with AG-30M automatic grenade launcher, four "Kornet-E" ATGM launchers, new day/night(FLIR) sight for gunner, panoramic TV-sight for commander and new FCS. The BMP-2M has the ability to fire two missiles simultaneously at one target.
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Shijia Valley - UK vs PLA
Shijia Valley is an all new 4km AAS map based on the fertile Shijia Valley in central China. With a large river basin, rice patties, mountainous terrain and an urban city, the battle landscape will be as varied as the assets needed to accomplish the mission.
And what might that mission be? In partnership with her allies, the British Army has been tasked with securing a uranium mine in the hills above this otherwise peaceful valley. They have already taken control of the local rail yard, set up a forward operating base and are about to begin the final push across the river. It is now up to the People's Liberation Army (PLA) to protect their land and nuclear resource. Both forces have armor, APC's, boats, and helicopters at the ready and are waiting for the storm clouds to clear.
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2010 Mod of the Year - Phase 2 Voting
We would just like to put out another reminder about ModDB.com's 2010 MOTY Phase 2 Voting for anyone who has not yet voted in Phase 2. We ask that you vote for your favorite mod(s) from across the board. If you think Project Reality: Battlefield 2 and/or Project Reality: ArmA2 deserves your vote and deserves the 2010 MOTY award, we would very much appreciate your vote. Every vote counts - registering is free, quick and easy and registered users votes are worth a lot more than guest votes so please register before voting if you really want your vote to count! For more information on MOTY and how to vote, click HERE.
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Well, that wraps up the second portion of the Project Reality December update. Be sure to keep a close eye out on the Project Reality website for more updates and for the PR 2010 Christmas Map Pack release!



-The Reality Studios Team
HunterMed
Posts: 2080
Joined: 2007-04-08 17:28

Re: Project Reality Progress Update (Part 2)

Post by HunterMed »

sweeet!
BloodyDeed
Retired PR Developer
Posts: 4452
Joined: 2008-05-07 17:43

Re: Project Reality Progress Update (Part 2)

Post by BloodyDeed »

wow the new map looks great.
And nice to see a winter map pack ;)
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Zrix
Posts: 4425
Joined: 2005-12-02 14:25

Re: Project Reality Progress Update (Part 2)

Post by Zrix »

Christmas maps, new map, choppers, bmp..
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That BMP2 is gonna be rape me thinks.
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sigii
Posts: 29
Joined: 2010-03-29 12:30

Re: Project Reality Progress Update (Part 2)

Post by sigii »

Damn Looks nice :)
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Proud [USF] Member
goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: Project Reality Progress Update (Part 2)

Post by goguapsy »

BRAZILIAN ARMY!!!!!!!!!!!!!1!

And the Shijia Valley looks awesome!
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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Serbiak
Posts: 608
Joined: 2008-01-22 16:40

Re: Project Reality Progress Update (Part 2)

Post by Serbiak »

We will be releasing the Project Reality 2010 Christmas Map Pack on Friday the 10th of December 2010
Nice only 2 days until release.
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"Remember, your penis size is proportional to your post count...or was it inversely proportional...I can't remember"
- [R-CON]Rudd -
karambaitos
Posts: 3788
Joined: 2008-08-02 14:14

Re: Project Reality Progress Update (Part 2)

Post by karambaitos »

russia vs germany? aah another map where armor has a free day at the park.
There is only one unforgivable lie That is the lie that says, This is the end, you are the conqueror, you have achieved it and now all that remains is to build walls higher and shelter behind them. Now, the lie says, the world is safe.? The Great Khan.

40k is deep like that.
tatne
Posts: 100
Joined: 2008-12-06 23:37

Re: Project Reality Progress Update (Part 2)

Post by tatne »

Winter maps looks great! And that Shijia Valley too! I am begging you to leave the winter maps to PR!! Nice vehicles!
Midnight_o9
Posts: 1572
Joined: 2008-07-26 09:39

Re: Project Reality Progress Update (Part 2)

Post by Midnight_o9 »

Awesome!
Acemantura
Posts: 2463
Joined: 2007-08-18 06:50

Re: Project Reality Progress Update (Part 2)

Post by Acemantura »

I just cant wait
Dougalachi
Posts: 346
Joined: 2008-03-24 18:34

Re: Project Reality Progress Update (Part 2)

Post by Dougalachi »

Everything looks good. Will an update to fix the Anti-tank for the German forces come out in time for the new maps?
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FelipeFR
Posts: 146
Joined: 2009-08-13 01:11

Re: Project Reality Progress Update (Part 2)

Post by FelipeFR »

Awesome. But, please, why, WHY, why can't you guys make those snow maps permanent? I really miss snow maps in PR. Having them only in Christmas is so... tragic.
Makikou
Posts: 90
Joined: 2010-04-11 09:43

Re: Project Reality Progress Update (Part 2)

Post by Makikou »

I already want Barentz Invasion as a full-time map to PR.
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Thanks to MaxFragg for sig template.
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Project Reality Progress Update (Part 2)

Post by dtacs »

Epic. More Chinese maps is a big thumbs up in my opinion.
Ford_Jam
Posts: 458
Joined: 2009-06-19 01:06

Re: Project Reality Progress Update (Part 2)

Post by Ford_Jam »

It doesn't snow during Christmas :\



:p looks good guys
Mellanbror
Posts: 320
Joined: 2009-09-05 10:56

Re: Project Reality Progress Update (Part 2)

Post by Mellanbror »

Shijia Valley looks like it could be a new favourite =)
FelipeFR
Posts: 146
Joined: 2009-08-13 01:11

Re: Project Reality Progress Update (Part 2)

Post by FelipeFR »

Ford_Jam wrote:It doesn't snow during Christmas :\



:p looks good guys
Yeah, they gotta give some beach/tropical/holidays/turism maps for the other half of the world. :D
Mj Pain
Posts: 1036
Joined: 2008-05-07 21:18

Re: Project Reality Progress Update (Part 2)

Post by Mj Pain »

I wuw u guys :grin:
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ma21212
Posts: 2551
Joined: 2007-11-17 01:12

Re: Project Reality Progress Update (Part 2)

Post by ma21212 »

HAAAAAAAAAAAAAAAAAAAAAAAAAAAAA SUPER BMP2!
so you can shoot 2 TOWs that fly and hit the same target?.. wont it mess up?

btw is it me or does the Pantera 2nd remind me of a Comache :P
Last edited by ma21212 on 2010-12-08 16:49, edited 3 times in total.
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