Specialist kits more rare

Suggestions from our community members for PR:BF2. Read the stickies before posting.
ankyle62
Posts: 556
Joined: 2009-07-12 21:41

Re: Specialist kits more rare

Post by ankyle62 »

Kain888 wrote:Aren't you talking about specialist rifleman kit though? If yes, then this topic is not about that. :)

Nice to see that people agree with this suggestion. :)

EDIT:



Please read this topic again. It has nothing to do with medic or rifleman specialist kits. :|
army or USMC has the eotech for their specialist if I remember correctly. IRL I prefer the aimpoint, but in game EOtech is super awesome.
Murphy
Posts: 2339
Joined: 2010-06-05 21:14

Re: Specialist kits more rare

Post by Murphy »

SnipeHunt wrote:For gameplay sake that should not give the rest of the players on that team a handicap for 20+ minutes.
I respectfully disagree with this statement as the suggested rule would be strikingly similar to the very assets these kits counter. AA kit should have roughly same spawn time as an Ah64/Mig/Frogger or w.e asset it can counter, likewise with AT/CE kits.

The point of this suggestion is to bring back the gravity of losing such an asset. I'm sure IRL they wouldn't let a single dude run out with a HAT, and try to take Korengal single handed, so why is it encouraged in game? This seems to be a great chance for game play and realism to coincide.
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Kain888
Posts: 954
Joined: 2009-04-22 07:20

Re: Specialist kits more rare

Post by Kain888 »

ankyle62 wrote:army or USMC has the eotech for their specialist if I remember correctly. IRL I prefer the aimpoint, but in game EOtech is super awesome.
All specialists kits have iron sights weapons currently iirc, except sniper ofc. No one of this kits have aimpoint or eotech, but I may be mistaken. Anyway this has nothing to do with suggestion, has it?

I'll repeat myself - this is not about rifleman specialist.
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Kain888
Posts: 954
Joined: 2009-04-22 07:20

Re: Specialist kits more rare

Post by Kain888 »

Vaiper wrote:I totally agree with them opinions.
It's the same user. :P
Vaiper wrote:Why would not make a vote pool so every1 can declare their opinion without posting? It would be more simple, convenience, but more important - voting results be more clearly and easier to count.
Well, maybe because only Devs (and I guess not all) have right to change anything? It's not democracy, if it would be then we would end playing vanila/cod like game.
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