PRTA: Community Match - Saturday 11th of December

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cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: PRTA Community Match - Saturday 11th of December

Post by cyberzomby »

MEC TEAM: Event info is here:

PR Team Work

Think there where some technical difficulties. Thats why it took such a while to get this up.

Dont forget to get on PRTA mumble. Team 2 is MEC Team 1 is IDF
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: PRTA Community Match - Saturday 11th of December

Post by cyberzomby »

Very sorry to my guys. I CTD'd right before the end. Well played thou. Had fun
PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: PRTA Community Match - Saturday 11th of December

Post by PLODDITHANLEY »

6-0 to IDF after being lured into a risky attack.
sgt.helltrouphy
Posts: 91
Joined: 2009-08-12 09:02

Re: PRTA Community Match - Saturday 11th of December

Post by sgt.helltrouphy »

BEST ROUND EVER!
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: PRTA Community Match - Saturday 11th of December

Post by cyberzomby »

6-0 was very close! Just heard the news ^_^ Once again, shame that I missed it. Played for 3 to 4 hours to MISS THE FREAKING END!

Glad to hear people had fun. I'd say on the MEC team there was more communication and coordination involved than in a regular match. Felt really like a PRT light match.
TomDackery
Posts: 611
Joined: 2009-01-11 02:23

Re: PRTA Community Match - Saturday 11th of December

Post by TomDackery »

I'd say that in reality, MEC won. We probably would have won the round but instead to keep the round interesting for the IDF we assaulted at L4gi's request. Very good game regardless.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: PRTA Community Match - Saturday 11th of December

Post by Wicca »

We had 80 tickets, they had like 9 left?

Then their chopprs come in rape us.

And boom 20 tickets left.

Then they win.


Good game, really really intense. Loved listening to Skulls constant moaning :P hahaha love you Skull!
Xact Wicca is The Joker. That is all.
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Zrix
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Joined: 2005-12-02 14:25

Re: PRTA Community Match - Saturday 11th of December

Post by Zrix »

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goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: PRTA Community Match - Saturday 11th of December

Post by goguapsy »

That's an interesting barricade, man!
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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RedWater
Posts: 361
Joined: 2008-12-03 15:59

Re: PRTA Community Match - Saturday 11th of December

Post by RedWater »

Wicca wrote:We had 80 tickets, they had like 9 left?

Then their chopprs come in rape us.

And boom 20 tickets left.

Then they win.
Hehe :D
Well, that last attack was pretty much the only moment in the game minty and me were able to use the apache likes for wtfbbqpwning.

The rest of the game your darn AA made live pretty hard really.

I however enjoyed the game for the most part, was surprised how long it lasted.

PS: Its not chopperS, the max of choppers we had in the air was ALWAYS 1 :P
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: PRTA Community Match - Saturday 11th of December

Post by cyberzomby »

Yea nice set-up. Fun to see it from your side haha.

Ploddit said in a feedback thread that he found the match to be slow at times as is the case with most organised matches. (PRT)

Anyone agree with this?
MaxBooZe
Posts: 2977
Joined: 2008-03-16 09:46

Re: PRTA Community Match - Saturday 11th of December

Post by MaxBooZe »

It was but it was the map. especially the Alkomin flag. It didn't allow for infantry combat.. It's tanks, APCs, TOWs and Helicopters shooting from one side to the other.
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PLODDITHANLEY
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Joined: 2009-05-02 19:44

Re: PRTA Community Match - Saturday 11th of December

Post by PLODDITHANLEY »

I'm in PRT atm and sometimes I feel the same.

I am thinking is there some way we could change that.

I remember Col Ragmans idea at the start of the Alpha project which I still think would be good.

1. Flags have a) A really small cap area - like a radio room or single bunker
b) Invisible only CO's know

2. CO's direct the battle the inf do not know the objectives, CO's could even be in TS together.

I still believe this could be worth refinement only problem is that the CO's are more organizing the enjoyment of the other 62 players than playing themselves, but I'd be happy to do that for a few hours and I'm sure others would be too.
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: PRTA Community Match - Saturday 11th of December

Post by cyberzomby »

Yes that could work I guess. Or like I said on the PRT forums create more of an storyline objective like: Capture city A. The winner of the event is the one who holds it after bla bla hours.

But 2 CO's coordinating together so theres a lot of nice fighting is something I'd like to try out as an experiment.
Kain888
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Re: PRTA Community Match - Saturday 11th of December

Post by Kain888 »

Small flag radius would be deathmathish and exploitable, like putting mortars in same spot all the time, etc. I don't think that would be good idea tbh. It would create really odd gameplay and tactics involved.
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Wicca
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Re: PRTA Community Match - Saturday 11th of December

Post by Wicca »

If you want to try it out, make sure you have everything ready before release. Cause if it flops, ill be mad.
Xact Wicca is The Joker. That is all.
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Zrix
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Re: PRTA Community Match - Saturday 11th of December

Post by Zrix »

Zrix wrote:Screenshots
Now with video!




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L4gi
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Re: PRTA Community Match - Saturday 11th of December

Post by L4gi »

COs did coordinate before and a little bit during the game to make it somewhat enjoyable. Glad to hear most of you had a good time.
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: PRTA Community Match - Saturday 11th of December

Post by dtacs »

Cut I missed this, looked like a lot of fun :( Will definitely make the next one.
Gozjh
Posts: 186
Joined: 2010-10-17 17:12

Re: PRTA Community Match - Saturday 11th of December

Post by Gozjh »

I tryed to connect, but i CTD while loading :( If a new map that i can play comes along for the community event's, i will definatly try to be there.
[R-DEV]Rudd: "its project reality...not an episode of bob the builder or something...."
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