After seeing the post of "Steady aiming" I thought of the idea of being able to hold your breath. As I am sure I'm not alone in being annoyed by the settle time for the marksman rifle. And how annoying and sometimes unrealistically deviations take to settle.
So dare I say it being inspired by COD. i think it would be a good idea to implement holding your breath. As it temporarily gets rid of all you deviations so you can take that shot but you lose some of your stamina and/or have your deviations at the most straight after and you can't use it again for a set amount of time (or maybe have the use again time proportional to your stamina bar?) And it make it that you can't use the hold breath unless you have at least half your stamina. (As there is no way I'm ever going to sprint 200m and then hold my breath for 300m kill)
or something like that.
Your thoughts everyone?
Holding your breath.
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lukeyu2005
- Posts: 226
- Joined: 2010-11-01 02:48
Re: Holding your breath.
or maybe only have this available to the marksman because that's where the problem seem to come from
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Jafar Ironclad
- Retired PR Developer
- Posts: 2203
- Joined: 2008-11-26 00:45
Re: Holding your breath.
Concept of holding breath COD-style is hard-coded impossible to my knowledge.
However, you can perform a breath-regulating maneuver with sniper rifles by clicking the same weapon number to switch fire modes. You'll hear an audio cue from your soldier indicating when deviation is at its lowest (a series of breaths followed by a slow inhalation and *moment of best deviation* long exhalation)
I know implementing this for Marksman weapons would gum up the semi-auto-burst functionality of some of the rifles, but it might be a good idea for the deployed modes alone?
Also, gameplay wise for the marksman: If you want faster settle time, don't use it in deployed mode; using the undeployed mode lets you use it like an assault rifle that performs better at longer ranges due to optics and caliber. Use deployed mode when you have some quiet to get set up, same concept as the sniper rifle. If you master knowing when to use each mode, settle time is not an issue for any of your engagements.
However, you can perform a breath-regulating maneuver with sniper rifles by clicking the same weapon number to switch fire modes. You'll hear an audio cue from your soldier indicating when deviation is at its lowest (a series of breaths followed by a slow inhalation and *moment of best deviation* long exhalation)
I know implementing this for Marksman weapons would gum up the semi-auto-burst functionality of some of the rifles, but it might be a good idea for the deployed modes alone?
Also, gameplay wise for the marksman: If you want faster settle time, don't use it in deployed mode; using the undeployed mode lets you use it like an assault rifle that performs better at longer ranges due to optics and caliber. Use deployed mode when you have some quiet to get set up, same concept as the sniper rifle. If you master knowing when to use each mode, settle time is not an issue for any of your engagements.
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goguapsy
- Posts: 3688
- Joined: 2009-06-06 19:12
Re: Holding your breath.
You sure?Jafar Ironclad wrote:*moment of best deviation*
I thought the deviation was linear (ie. you only have perfect deviation after 8 seconds standing still, which is the same duration as the audio cue, the audio cue doesn't really represent any real breathing, just an indication of how long your weapon takes to settle).
This, I'm pretty sure, is hardcoded, OP. +, not only do you have a slower gameplay with that, why would you need faster marksman settle times? Just go prone and deploy, and start shooting those enemies, just like burghUK did...

