Specialist door rammer

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guru951
Posts: 316
Joined: 2010-09-10 10:41

Specialist door rammer

Post by guru951 »

I'm not sure of the exact lingo of the tool. But it's the ram that a infantry uses to smash doors open.
Can this be implemented as a kit tool? rather than a shovel for a specialist, give him the ram maybe.
I mean this is a RL as it gets I suppose.
I know that the incendiaries do it as well but to add some sort of realism.
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DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Re: Specialist door rammer

Post by DeltaFart »

wanna know what the shotgun is for? just that
Ninja2dan
Retired PR Developer
Posts: 2213
Joined: 2007-10-29 03:09

Re: Specialist door rammer

Post by Ninja2dan »

The shotgun was added to the kit to permit breaching locked/barricaded doors. I haven't played for a while myself, but I am to also understand it has an alternate temporary use against insurgents to simulate a LTL round allowing capture similar to how the flex-cuffs are/were used but I might be wrong.

There are many methods to breaching a door, depending on the type of door/barricade material and what the team has available. Dead-weight rams such as the one being suggested are only one of those methods, and basically do the same thing. Other examples of breaching tools include a Haligan, breaching charges, and even "fireman" axes.


If the shotgun is already available in game to serve the purpose of breaching doors, I honestly don't see the need to add a ram or swap the two. They serve the same purpose, they both require team support, but the shotgun is already in game and functioning.
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dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Specialist door rammer

Post by dtacs »

The Specialist already has an ample weapon to breach doors and at the same time, catch civilians. Adding another slot to the kit would overdo it, if anything the kit should have smoke.
The shotgun was added to the kit to permit breaching locked/barricaded doors. I haven't played for a while myself, but I am to also understand it has an alternate temporary use against insurgents to simulate a LTL round allowing capture similar to how the flex-cuffs are/were used but I might be wrong.
Correct.
Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: Specialist door rammer

Post by Redamare »

been suggested but besides that . . . if anything besides the breeching shotgun what would make more sense is a Breeching Strip stick it on the door and blow it open .. . if you had a ram you would have to haul it around the map . . . doesnt make too much sense :P
Wh33lman
Posts: 667
Joined: 2008-07-16 23:30

Re: Specialist door rammer

Post by Wh33lman »

Redamare wrote: . . . if anything besides the breeching shotgun what would make more sense is a Breeching Strip stick it on the door and blow it open ...
you just wanna blow s*** up dont you.

the shotguns already ingame, it works. if it aint broke, dont fix it.
Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: Specialist door rammer

Post by Redamare »

yes :) more boom boom . . id blow up your car if i had the choice . . ahaha but yes i know the shotgun is already ingame but if there is a situation where the devs decide to get rid of the shotgun for a kit it sould be a good solution. .
Ninja2dan
Retired PR Developer
Posts: 2213
Joined: 2007-10-29 03:09

Re: Specialist door rammer

Post by Ninja2dan »

Redamare wrote:been suggested but besides that . . . if anything besides the breeching shotgun what would make more sense is a Breeching Strip stick it on the door and blow it open .. . if you had a ram you would have to haul it around the map . . . doesnt make too much sense :P
While a ram might have some bulk to it, it's a safe object to carry around. Generally you aren't going to be humping a ram on a road march or foot patrol, it's something you'd carry in a HMMWV or other vehicle. That's why soldiers more commonly use shotguns for breaching, because they are lighter weight, require less effort, and are usually faster.

Breaching charges are not some small weightless item either. They are generally custom-made from det cord and other materials, and require you to haul it around in addition to the caps and initiators. Breaching charges are also more dangerous for both the users and any occupants inside the building, and require a lot more training for proper use.

I've used rams, halligans, breaching charges of all types, breaching shotguns, axes, and even the Hurst tool. In most cases, I'd prefer the shotgun over anything else. So far the shotgun is the only breaching tool that I haven't been injured from in some manner, so maybe I'm a little more biased.
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Hotrod525
Posts: 2215
Joined: 2006-12-10 13:28

Re: Specialist door rammer

Post by Hotrod525 »

Yeah and how about an halligan bar ? :D
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Ninja2dan
Retired PR Developer
Posts: 2213
Joined: 2007-10-29 03:09

Re: Specialist door rammer

Post by Ninja2dan »

Hotrod525 wrote:Yeah and how about an halligan bar ? :D
We rarely used the Halligan in my department because they were much slower to use than more "dynamic" tools such as a ram or breaching rounds. Halligans were originally designed for firefighters to use, and weren't designed for speed so much as they were to give entry teams a method to pry doors or break off the entire knob/lock.

The problem with Halligans is that the pry function is too slow, and often requires a sledge hammer or blunt axe head in combination to knock open stronger doors or those with multiple locks. Firefighters don't have breaching shotguns or rams, so for them it's either halligan or hurst tool. They don't mind chopping up the door either, things that might get you shot if an armed combatant is on the other side.


I've been told that some units do use a halligan, but I am guessing it's primarily reserved as a backup tool or for units that don't normally carry other breaching devices on patrol. They work, but not nearly as much as other devices. Overall, the shotgun is going to work the best because within just one or two rounds you can rapidly defeat most locks/knobs, or even shoot the hinges off. The shotgun also allows the operator to remain outside of the fatal funnel, where items like the ram leave the door breacher exposed for a second or two. If the enemy is expecting you, the safest options are shotgun or breaching charge.

In a military environment, I'd take the shotgun over anything else. And since that's what we already have in game, I really don't see why anyone would want or need something different.
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Gore
Retired PR Developer
Posts: 2491
Joined: 2008-02-15 21:39

Re: Specialist door rammer

Post by Gore »

use the rope.
WithoutPurpose
Posts: 131
Joined: 2010-11-26 19:29

Re: Specialist door rammer

Post by WithoutPurpose »

Now what do you prefer for the sake of realism, having a 5kg shotgun with you or a 50kg steel bar with you ?
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