[Request] Statics East Timor

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BroCop
Posts: 4155
Joined: 2008-03-08 12:28

[Request] Statics East Timor

Post by BroCop »

Basically what I would require are constructions present in East Timor. Mostly huts and shacks like these

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Mostly it seems like a bunch of huts tbh


Also I would have a request for a structure like this

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Its supposed to be a maintenance garage (this one could be used for more theater's)


Also one more thing. I would appreciate if someone could supply me with reference on East Timor as they are hard to come by. Most appreciated would be pictures of towns (smaller ones...and I dont mean villages)
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VapoMan
Retired PR Developer
Posts: 1139
Joined: 2009-05-29 07:11

Re: [Request][Statics] East Timor

Post by VapoMan »

There are some statics from EOD in the PR files you could use, but I have been told that each static uses a seperate texture, the lightmaps dont work for a few of them and some of them look a bit funny.

located in: pr_edit/objects/staticobjects/buildings

They would require some work, but I guess it wouldnt require as much work as starting from scratch.

I would also be interested in using the huts for my map.

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BroCop
Posts: 4155
Joined: 2008-03-08 12:28

Re: [Request][Statics] East Timor

Post by BroCop »

I've seen those statics from EOD but sadly they wont cut it because the huts apparently have scewed LM's, low rez texture's (which appear to represent bamboo) and from what I also heard is that they have messed up col meshes (last point is a hearsay).

I did tried to use some of the ones that "looked decent enough" but since there are so few I dont think its viable for me to use an entire texture pallet for a total of 3-4 statics

Unless there are some new ones being done or old ones reworked for PR:V already (and if the PR:V devs would for some unexplained reason be willing to share those)
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