Question of commander system

General discussion of the Project Reality: BF2 modification.
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velosong
Posts: 49
Joined: 2007-11-20 00:42

Question of commander system

Post by velosong »

I m curious about PR commander system。

I guest, the UAV up there is just a projectile of commander vehicle, similar to the AGM114TV TTUnique mode ?

But i cant find any GenericFireArm , Camera , PlayerControlObject in deployable_commandpost_us;


so,How does PR commander system works?

Is it possible to create a UAV vehicle as the projectile of commander vehicle? Add PlayerControlObject , Engine to this one, then player can control this projectile fly free
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LongHairedHuman
Posts: 110
Joined: 2010-11-23 16:03

Re: Question of commander system

Post by LongHairedHuman »

[Bump for DEV's]

I personaly would like to know the way it is done too, as I will most likely attempt to join the coding or atleast the mapping team (not that mapping is lesser then coding).

From my experience as player, and the controls of the UAV I would say that it is the same system as the player controlled smart missile from the attack helicopter. I came to that conculusion as it uses the same click system to steer. The only problem would be the altitude, but apearantly you can lock the Z-axis.

Although, for further details, there will still have to stumble an holy DEV onto this thread. I can also sugest that you take a look in the communmity modding section, and take a look into the codes yourself, but I wont guarantee that you will find it. I havent done it myself, as I simply cant fully read python. I might try it later though.

cheers,
- Human
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ZephyrDark
Posts: 319
Joined: 2010-01-23 20:22

Re: Question of commander system

Post by ZephyrDark »

I don't know how it works personally, but I don't think the current UAV system uses a "Commander Vehicle Launched Projectile" anymore. The old system did, but since you don't have to 'launch' it from the ACV anymore(you turn it on via the Commander Control Panel aka capslock).
|TG-31st|Blackpython


WithoutPurpose
Posts: 131
Joined: 2010-11-26 19:29

Re: Question of commander system

Post by WithoutPurpose »

You mean something similar to this?
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