[Help] Custom map CTD on load

Making or wanting help making your own asset? Check in here
Post Reply
centralhigh76
Posts: 180
Joined: 2009-05-04 19:54

[Help] Custom map CTD on load

Post by centralhigh76 »

Hey guys I first want to say the is my FIRST map so I am kinda a noob at this but I am learning.

Ok, in my map I have done the following:
  • Painting Images Directly onto your Terrain
  • Creating a Basic Level
  • Creating a Basic Terrain
  • Roads
  • PR Mapping Guidelines
  • Placed 3 CPs (Mec main, test, usmc main)
  • Placed 2 Spawn Points (Mec main, usmc main)
  • Placed 1 Object Spawner (usmc main - huey)
  • Compiled Map
  • Moved to pr/levels/
It crashes on 69% load on textures. It gives an error message (See Screen Shot).
Image

Help is greatly appreciated.

Thanks,
Mike
You do not have the required permissions to view the files attached to this post.
VapoMan
Retired PR Developer
Posts: 1139
Joined: 2009-05-29 07:11

Re: [Help] Custom map CTD on load

Post by VapoMan »

Painting Images Directly onto your Terrain
Pretty sure this is why you have this error. You need to do the following:

1. Load your map up in the editor
2. Make a small change to the terrain.
3. Save and have all the boxes related to terrain and textures checked.

Then you can pack the map again and test.

EDIT: from the Tpaint tutorial:
Image

Image"Eight glorious sides and eight stunning angles!"Image
centralhigh76
Posts: 180
Joined: 2009-05-04 19:54

Re: [Help] Custom map CTD on load

Post by centralhigh76 »

Ok that is what I was thinking; I will try this now.

EDIT: loaded in perfectly thanks!
Last edited by centralhigh76 on 2011-01-02 17:31, edited 1 time in total.
Post Reply

Return to “PR:BF2 Community Modding”