[Map] Deagle/ Shipment/ Subpen (0.5km) [Released]

Maps created by PR community members.
Shovel
Posts: 860
Joined: 2010-08-26 14:23

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [WIP]

Post by Shovel »

Love the Cod Style map with the Cod style spawn times!
Shovel009
Spyker2041
Posts: 1076
Joined: 2010-03-18 16:25

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [WIP]

Post by Spyker2041 »

[R-CON]Adriaan wrote:Deep down inside we all just want to play counterstrike...
1.6 FTW!!!! :D I only ever use source for testing my custom models and maps.
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Take a look at my custom PRSP Maps --> Click Here
Take a look at my gameplay vids --> Click Here
Zulnex
Posts: 622
Joined: 2009-03-23 22:12

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [WIP]

Post by Zulnex »

Awesome maps. 8)
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Matrox
Retired PR Developer
Posts: 2104
Joined: 2006-04-27 21:13

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [WIP]

Post by Matrox »

Maps should be out later today once I've sorted out an installer and set up the server properly. FYI.
If you can find the four ninjas in my post, pm me to find out the prize....


Soalic: Because Microsoft Word makes really good pictures.
Rotta
Posts: 16
Joined: 2009-10-28 00:05

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [WIP]

Post by Rotta »

Deagle and Shipment indeed look like "aim" maps from Counter-Strike 1.6, which is not necessarily a good thing. While I think these kinds of extra-small maps are not what PR is for, there could be a couple of them for seeding and training purposes, while also adding a bit variety. Of these, I find Subpen having the most interesting atmosphere.
PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Re: [MAP] Deagle/Shipment (0.5km) [WIP]

Post by PatrickLA_CA »

ZephyrDark wrote:If there was a hidden Apache off map somewhere, that would be epic win, haha.
Requestable from one of those crates :P

I'll suggest these maps to my clan NCOs for training purposes if that is OK?
In-game: Cobra-PR
Matrox
Retired PR Developer
Posts: 2104
Joined: 2006-04-27 21:13

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [WIP]

Post by Matrox »

Last edited by Matrox on 2011-01-23 09:53, edited 3 times in total.
If you can find the four ninjas in my post, pm me to find out the prize....


Soalic: Because Microsoft Word makes really good pictures.
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [RELEASED]

Post by Psyko »

These maps are actually really good. try them out. very easy install.
Last edited by Psyko on 2011-01-23 16:03, edited 1 time in total.
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [RELEASED]

Post by Psyko »

thread bumpy
PoisonBill
Posts: 682
Joined: 2010-10-11 14:25

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [RELEASED]

Post by PoisonBill »

A Shotgun would be nice :(
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [RELEASED]

Post by Smegburt_funkledink »

A heartbeat sensor would be nice :(
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
ma21212
Posts: 2551
Joined: 2007-11-17 01:12

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [RELEASED]

Post by ma21212 »

I love the splinter cell music lol.
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rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [RELEASED]

Post by rampo »

So you gonna up the servers player limit to 128, so we can have some real fun?
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Arquin
Posts: 122
Joined: 2009-12-30 17:16

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [RELEASED]

Post by Arquin »

rampo wrote:So you gonna up the servers player limit to 128, so we can have some real fun?
This. Please.

Can't wait to play fun maps with 128 people :D

Especially knife only > :D
Tomking
Posts: 110
Joined: 2010-02-13 03:55

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [RELEASED]

Post by Tomking »

Is there still a Fun map server hosting these maps? I tried connecting to the IP address that was in another thread but it said it didn't exist.
Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [RELEASED]

Post by Adriaan »

Last time I checked it was up yeah, look for Matrox's Fun Maps server (pass = fun) or something along those lines.
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Matrox
Retired PR Developer
Posts: 2104
Joined: 2006-04-27 21:13

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [RELEASED]

Post by Matrox »

The server has been closed down. Wicca has offered to host the maps sometime in the near future, send him a PM nagging him ;)
If you can find the four ninjas in my post, pm me to find out the prize....


Soalic: Because Microsoft Word makes really good pictures.
Cruben
Posts: 4
Joined: 2011-11-25 07:30

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [Released]

Post by Cruben »

Have these maps been released for download yet? I really want to play these with some of my friends for close-quarter training but I can't seem to find a download link.
Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [Released]

Post by Redamare »

they were released for the last update .... not tot mention the Server that supported them isnt running them anymore. it was just for ShEETs and giggles.
=]H[= EasyAlpha
Posts: 104
Joined: 2011-07-06 22:15

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [Released]

Post by =]H[= EasyAlpha »

OMG these look amazing , ive been waiting for something like this for awhile, just a great job, really excited to play these.
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