AA missiles vs attack helicopters
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TheComedian
- Posts: 677
- Joined: 2011-01-08 13:46
AA missiles vs attack helicopters
Demostrated by this video:
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I think I am right to say that attack helicopters need more resistance to splash damage. I get very frustrated when an AA missile just blows up where its not supposed to do, and that still destroys the attack heli. Shown in this video, there was more than enough flares to break the AA lock, and the AA glitches and destroys my chopper from clearly a survivable blast. Whats more, you don't even get a chance to bail out or land. its just insta-death.
Edit: Hmm my Tube videos don't seem to show up here. If you have problem with the embedded vid you can find it here
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I think I am right to say that attack helicopters need more resistance to splash damage. I get very frustrated when an AA missile just blows up where its not supposed to do, and that still destroys the attack heli. Shown in this video, there was more than enough flares to break the AA lock, and the AA glitches and destroys my chopper from clearly a survivable blast. Whats more, you don't even get a chance to bail out or land. its just insta-death.
Edit: Hmm my Tube videos don't seem to show up here. If you have problem with the embedded vid you can find it here
Last edited by TheComedian on 2011-01-21 12:27, edited 6 times in total.
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chrisweb89
- Posts: 972
- Joined: 2008-06-16 05:08
Re: AA missiles vs attack helicopters
An example of why flares should shoot out farther and/or AA splash should be reduced.
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Kain888
- Posts: 954
- Joined: 2009-04-22 07:20
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: AA missiles vs attack helicopters
are AA missiles not designed to explode near the target, not specifically on the target to hit the target with shrapnel?
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Kain888
- Posts: 954
- Joined: 2009-04-22 07:20
Re: AA missiles vs attack helicopters
So I assume you've proved that PR is working as it should TheComedian.The target is usually destroyed or damaged by means of an explosive warhead, often throwing out fragments to increase the lethal radius, typically detonated by a proximity fuze (or impact fuze if it scores a direct hit).
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Stealthgato
- Posts: 2676
- Joined: 2010-10-22 02:42
Re: AA missiles vs attack helicopters
Attack helicopters blow up immediately when AA blows up 20 meters away from them, Blackhawks don't even start smoking after a direct hit from a Stinger.
Last edited by Stealthgato on 2011-01-21 03:39, edited 1 time in total.
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Murphy
- Posts: 2339
- Joined: 2010-06-05 21:14
Re: AA missiles vs attack helicopters
I think a slight adjusting to how much dmg choppers can endure would be a good thing. Hueys are notoriously difficult to bring down, but is a cobra not ultimately a Huey designed with lotsa teeth and toys? I suppose it's more for balancing game play as Cobras can dish out a lot of hurt, but it just doesn't feel right having such an easy time bringing them down.

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Kain888
- Posts: 954
- Joined: 2009-04-22 07:20
Re: AA missiles vs attack helicopters
Huey is a tank with rotor, impossible to take down even after direct AA hit. :<
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BenHamish
- Posts: 325
- Joined: 2010-10-17 11:59
Re: AA missiles vs attack helicopters
I still find it frustrating in a 'reality' game that 'pistols only do 20 damage' and that big heavy transport helicopters have 'more health' than attack helicopters.
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dtacs
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: AA missiles vs attack helicopters
Its for gameplay purposes, you've been here long enough to know that gameplay comes before realism.
If the only transport for infantry died so easily, it wouldn't be used as much.
If the only transport for infantry died so easily, it wouldn't be used as much.
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PatrickLA_CA
- Posts: 2243
- Joined: 2009-07-14 09:31
Re: AA missiles vs attack helicopters
Yeah but there's still too much AA for 30 flares on 4km maps, at least make flares deploy by 2 and make their number to their real life counterpart (Cobra will still have 30 then..).
In-game: Cobra-PR
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BenHamish
- Posts: 325
- Joined: 2010-10-17 11:59
Re: AA missiles vs attack helicopters
I'm all for making attack choppers less vulnerable 
Edit: But yes, you're right Dtacs.
Edit: But yes, you're right Dtacs.
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TheComedian
- Posts: 677
- Joined: 2011-01-08 13:46
Re: AA missiles vs attack helicopters
I'm not asking to make the attack helicopters invulnerable like the huey or the Lynx flying fortress, but at least the splash damage shouldn't cause instant destruction. Which I don't believe happens in reality.
OK the Cobra has thinner armour than most, but what about the heavier Mi-28 Havoc or the Apache? Will they blow up instantly after a proximity hit? I've read that the Apache has multiple redundant computer systems on both sides of the body to prevent catastrophic failure.
It's not fun for the pilots. I would admit if I did a mistake there, but I even throw flares before he gets a lock-on, you can see that he shoots blindly and into the flares clearly because he shoots when I deploy the second pack of 6 flares
Attack Helicopters have no chance at all. I flew a CAS huey on Jabal the same day only to survive multiple proximity hits and when strafing in Jabal flag I was damaged by a BTR-80 and could land at the repair station in East Beach flag
I have been on both sides of the missile and believe me, its wayyy too easy to destroy an attack helicopter just by shooting at the flares. So even if you throw flares you will not dodge the missile.
I think that the problem will be solved by putting iron sights on the stationary AA like on the manpad so the operator doesn't see what he is locked on to and will put less risk in lucky shots. Ofcourse some people will still fire blindly into the flares and score a proximity kill.
OK the Cobra has thinner armour than most, but what about the heavier Mi-28 Havoc or the Apache? Will they blow up instantly after a proximity hit? I've read that the Apache has multiple redundant computer systems on both sides of the body to prevent catastrophic failure.
It's not fun for the pilots. I would admit if I did a mistake there, but I even throw flares before he gets a lock-on, you can see that he shoots blindly and into the flares clearly because he shoots when I deploy the second pack of 6 flares
Attack Helicopters have no chance at all. I flew a CAS huey on Jabal the same day only to survive multiple proximity hits and when strafing in Jabal flag I was damaged by a BTR-80 and could land at the repair station in East Beach flag
I have been on both sides of the missile and believe me, its wayyy too easy to destroy an attack helicopter just by shooting at the flares. So even if you throw flares you will not dodge the missile.
I think that the problem will be solved by putting iron sights on the stationary AA like on the manpad so the operator doesn't see what he is locked on to and will put less risk in lucky shots. Ofcourse some people will still fire blindly into the flares and score a proximity kill.
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LudacrisKill
- Posts: 262
- Joined: 2008-05-15 19:20
Re: AA missiles vs attack helicopters
I think the AA hit the chopper pretty much directly, just bf2 hitboxes are always behind the actual visual.
Sometimes you visually see your AA miss but in actual fact it hits.
BF2 is very much client side visually, you can even shoot without ACTUALLY shooting. For example; you come round a corner as inf as an enemy does the same. You both spray as soon as you can. You get killed but you say 'I shot him 5 times before I died!' If you then ask a squad mate how many times did I fire? He will answer with 'maybe once or twice'. You can even check this by counting how many shots you have left in the mag (if you get revived or find the kit). This mainly depends on ping.
Edit: Make the other choppers just as weak to aa as attack choppers, not the other way around.
Sometimes you visually see your AA miss but in actual fact it hits.
BF2 is very much client side visually, you can even shoot without ACTUALLY shooting. For example; you come round a corner as inf as an enemy does the same. You both spray as soon as you can. You get killed but you say 'I shot him 5 times before I died!' If you then ask a squad mate how many times did I fire? He will answer with 'maybe once or twice'. You can even check this by counting how many shots you have left in the mag (if you get revived or find the kit). This mainly depends on ping.
Edit: Make the other choppers just as weak to aa as attack choppers, not the other way around.
Last edited by LudacrisKill on 2011-01-21 13:43, edited 1 time in total.
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Mora
- Posts: 2933
- Joined: 2007-08-21 12:37
Re: AA missiles vs attack helicopters
Flares dont even work as they should. Missiles should explode when they come near the flare. But right now they only explode when they get near the helicopter. Flares only bent the missile away and the missile will still go through them and go to the nearest next target.
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BenHamish
- Posts: 325
- Joined: 2010-10-17 11:59
Re: AA missiles vs attack helicopters
Huey is invincible on Op Barracuda vs the emplaced AA and Strela. We had a nightmare round last night with the CAS Huey roflpwning our fob again and again despite us scoring hits. One time he even came round after taking a Strela hit to finish us off before RTB.
Probs a mixture of overpowered Hueys and funky hitbox detection. But as far as I was aware Hueys are quite basic with regards to crew and airframe protection - I know PR is a game but frustrating none-the less.
Probs a mixture of overpowered Hueys and funky hitbox detection. But as far as I was aware Hueys are quite basic with regards to crew and airframe protection - I know PR is a game but frustrating none-the less.
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Kain888
- Posts: 954
- Joined: 2009-04-22 07:20
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Koolaid-maker
- Posts: 29
- Joined: 2009-11-04 18:54
Re: AA missiles vs attack helicopters
I totally agree with this one.dtacs wrote:Its for gameplay purposes, you've been here long enough to know that gameplay comes before realism.
If the only transport for infantry died so easily, it wouldn't be used as much.
On an actual Battlefield, chopper pilots would have way more flying-routes to choose from to avoid enemies seeing/shooting at them.
In PR however, the maps are smaller than in actual reality and its therefore more difficult to evade enemy patrols.
As its not possible to make the maps as big as in Real Life, the alteration that comes closest to useful transport choppers is giving them thicker armor.
Attack choppers however are naturally often close to the enemy and they therefore do not need this alteration of reality.
I hope this is understandable. :I
ALSO: this is solely based on assumptions made by me, Ive never been on a Battlefield before. So please dont flame me when I said something wrong
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PlaynCool
- Posts: 711
- Joined: 2008-04-06 21:51
Re: AA missiles vs attack helicopters
Yea huey is like a flying tank..2 hits from stationary AA and he was still attacking us no problem.He even maneged to RTB.
Forgive my bad English... 
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General Dragosh
- Posts: 1282
- Joined: 2005-12-04 17:35
Re: AA missiles vs attack helicopters
2 days ago, very anoying round on muttrah, huey was landing just 30 m away from me, i shot a strela at it, and nothing, they just kept coming unloading their troopsBenHamish wrote:Huey is invincible on Op Barracuda vs the emplaced AA and Strela. We had a nightmare round last night with the CAS Huey roflpwning our fob again and again despite us scoring hits. One time he even came round after taking a Strela hit to finish us off before RTB.
Probs a mixture of overpowered Hueys and funky hitbox detection. But as far as I was aware Hueys are quite basic with regards to crew and airframe protection - I know PR is a game but frustrating none-the less.
Huey pilots are really too daring and anoying, in reality sane pilots would not even agree to fly in a known AA controlled zone(i train airsoft with a 1st generation ex-pilot from croatia so he told me lots of stuff and he knows he's work), but ingame they act like its tea time
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