Matrox's Fun Maps (Europe)

Player feedback for all Project Reality: Battlefield 2 servers.
Soalic
Posts: 71
Joined: 2007-05-05 02:30

Re: Matrox's Fun Maps Server Feedback

Post by Soalic »

What a horribly awful idea. You should be ashamed of yourself Matrox.
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Distinguished [R-DEV]Gaz: I'm going to go pump Matrox.
Web_cole
Posts: 1324
Joined: 2010-03-07 09:51

Re: Matrox's Fun Maps Server Feedback

Post by Web_cole »

Played for an hour or so. Lotsa fun to be had. Knives and Bayonets Only = Epic Win.
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L4gi
Posts: 2101
Joined: 2008-09-19 21:41

Re: Matrox's Fun Maps Server Feedback

Post by L4gi »

Redamare wrote:I was playing yesterday for a while and what i noticed was . . . . Matroxs fun sever and maps is the appitamy of what Project reality is NOT . . . . Arena gameplay in a small area fighting for the sake of kills not the for team play and objective acomplisments. there isnt any structure like most Arena gameplay games out on Xbox . . . which is Fine because it is a fun server it just got me thinking about how its much against how Project reality is run. i Did enjoy playing on the Subpen map basicaly one Giant object anndd GO haha it was spammed by people using M203s though. . . lol still a stupid Joy to play and the M60 handheld should %100 be in game for PR
Only people who dont get kills say that.

Im absolutely lovin' the maps, but the big maps of PR are still the ones with the best games.
PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: Matrox's Fun Maps Server Feedback

Post by PLODDITHANLEY »

I was awful at it. But that's me the maps are fun.

But GL seems a bit OTT with such a small area you're bound to hit someone, spawn time's ok. Loading and ran fine no CTD's.
Matrox
Retired PR Developer
Posts: 2104
Joined: 2006-04-27 21:13

Re: Matrox's Fun Maps Server Feedback

Post by Matrox »

I think I'm going to limit the Gl's like I did with specialist and AR kits.but if the spawntimes are alright i'll keep them as they are. you still get extra time for tking, suiciding, but may take of the extra second per death thing.

Cheers for feedback guys keep it coming if you play on it, and most importantly, i'm really after map ideas. hoping to get a good 5 or six on eventually.
If you can find the four ninjas in my post, pm me to find out the prize....


Soalic: Because Microsoft Word makes really good pictures.
Web_cole
Posts: 1324
Joined: 2010-03-07 09:51

Re: Matrox's Fun Maps Server Feedback

Post by Web_cole »

[R-DEV]Matrox wrote:i'm really after map ideas
Goldeneyes Bunker :p

EDIT: Or Facility :o
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L4gi
Posts: 2101
Joined: 2008-09-19 21:41

Re: Matrox's Fun Maps Server Feedback

Post by L4gi »

Dust 2 and office!
PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: Matrox's Fun Maps Server Feedback

Post by PLODDITHANLEY »

A dense jungle enviroment where people can hide in the under/overgrowth and the enemies just appear out of the greenery?

A few 3 storey construction site type buildings with stairs, ladders and some permanant ropes?

Totally interior small rooms maze type like Kokan skirm or a prison?
Pantyfas
Posts: 50
Joined: 2009-10-18 19:52

Re: Matrox's Fun Maps Server Feedback

Post by Pantyfas »

When I have the time, I myself can do some jungle jungle 0,5km map ;)

If not, try it, should be lot of fun fighting in actually a dense forest.

*HINT* - Put some trenches and make it interesting with bunkers aswell.
Gozjh
Posts: 186
Joined: 2010-10-17 17:12

Re: Matrox's Fun Maps Server Feedback

Post by Gozjh »

Pantyfas wrote:When I have the time, I myself can do some jungle jungle 0,5km map ;)
I have thoght about that, and what comes to mind is a map called "Brushwood"

Here is a mini map of it I found:

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The far left is a small mining tunnel that is in the shape of an "U" and in the middle is a broken plane with lots of dence jungle. I would make this or a simmular map, but my editor will not open, having a .ddl (or .dll cannot remember) error :(
[R-DEV]Rudd: "its project reality...not an episode of bob the builder or something...."
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Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: Matrox's Fun Maps Server Feedback

Post by Smegburt_funkledink »

NEED 128 PLAYERZ!
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
Web_cole
Posts: 1324
Joined: 2010-03-07 09:51

Re: Matrox's Fun Maps Server Feedback

Post by Web_cole »

Smeggie wrote:NEED 128 PLAYERZ!
128 players + Deagle + knife fight = Gaming Nirvana :p
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Matrox
Retired PR Developer
Posts: 2104
Joined: 2006-04-27 21:13

Re: Matrox's Fun Maps Server Feedback

Post by Matrox »

I think we should ask if we can use deagle or shipment on the next 128 player test. It would be rude not to.
Last edited by Matrox on 2011-01-26 17:03, edited 1 time in total.
If you can find the four ninjas in my post, pm me to find out the prize....


Soalic: Because Microsoft Word makes really good pictures.
PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: Matrox's Fun Maps Server Feedback

Post by PLODDITHANLEY »

One grenade = 10 kills.

Knife and pistols only - oh no its VBF!
Arquin
Posts: 122
Joined: 2009-12-30 17:16

Re: Matrox's Fun Maps Server Feedback

Post by Arquin »

[R-DEV]Matrox wrote:I think we should ask if we can use deagle or shipment on the next 128 player test. It would be rude not to.
Yes please. Oh god i would be in heaven.
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: Matrox's Fun Maps Server Feedback

Post by Spec »

Hell yeah.
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mikeros
Posts: 37
Joined: 2009-08-21 17:39

Re: Matrox's Fun Maps Server Feedback

Post by mikeros »

AND FREE M60s FOR EVERYONE!!!! HAHAHAHAHA GET SOME! GET SOME! GET SOME!

:twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted:

Ok... I should stop playing with Chaos in W40k... I am getting tainted by the warp or corrupted by chaos.
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Join our PR:BF2 Campaing:
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K4on
Retired PR Developer
Posts: 5055
Joined: 2009-05-08 19:48

Re: Matrox's Fun Maps Server Feedback

Post by K4on »

awsome. i m gonna check this out
Dev1200
Posts: 1708
Joined: 2008-11-30 23:01

Re: Matrox's Fun Maps Server Feedback

Post by Dev1200 »

EPIC.


Needz moar crates @ deagle5 tho :)
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General Dragosh
Posts: 1282
Joined: 2005-12-04 17:35

Re: Matrox's Fun Maps Server Feedback

Post by General Dragosh »

mikeros wrote:AND FREE M60s FOR EVERYONE!!!! HAHAHAHAHA GET SOME! GET SOME! GET SOME!

:twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted:

Ok... I should stop playing with Chaos in W40k... I am getting tainted by the warp or corrupted by chaos.
You know a devastator brother with a big heavy bolter clenses warp and corruption, as does the emperor of course =P
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