=HOG= (North America)

Player feedback for all Project Reality: Battlefield 2 servers.
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BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Re: =HOG= (North America)

Post by BloodBane611 »

Both Johncro and Dtacs are correct, this isn't the place. Go to the HOG forums.
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Johncro
Posts: 1146
Joined: 2009-06-11 20:50

Re: =HOG= (North America)

Post by Johncro »

The_Denv wrote:I need to calm down? Man, all I did was write a story about what happened to me, how on earth was my post aggressive? It was a report lol.

Second, this particular thread is the =HOG= server feedback thread, and previously mentioned on this thread, this IS were we are meant to bring up issues. Also, if you cared to read this thread, you would have found out that it is impossible to register on the =HOG= forums, therefore this thread has been used for such issues in the past.

I find it very funny that you (a stranger) reads my ban report and comes across all profound as if you are a psychologist saying that I DO need to calm down and that my tone says a lot lol.

I've been using internet forums and BBS' since the 90's, just because I only have 4-5 posts doesn't give you the right to automatically think I am a noob that has an attitude problem. I have owned and been a moderator for various forums over the last 2 decades, I know your kind, your looking browny points on the forums and you want to look like a good boy for the MODs to see in order for you to become a MOD yourself.

1. I have no intention on getting brownie points, I've gotten way to many infractions for that :roll:
2. I don't want to become a MOD because well, I don't want to.
3. Read the rules of this forum and in particular the red sticky in this sub forum.
4. I've registered on the HOG forums quite easy in fact, I would find its surprising that a forum goer from the 90's can't register on a simple forum :roll:
5. And I'm not the one to judge, your post count has nothing to do with it.

Hope this has cleared up some confusion :thumbsup:
ma21212
Posts: 2551
Joined: 2007-11-17 01:12

Re: =HOG= (North America)

Post by ma21212 »

I dont get why US CAS cant attack the fortress. How is it fair if Im flying my Huey, I continuously get AA locked and shot at from the top of the fort and I cant do anything about it. If they attack me I should be able to attack them. If they dont want US to get inside the fort then make a rule that US cant get inside till the last flag.

looks more like they made this rule so they can have a safe place to shoot from and not be shot at.
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SwatiusPilot
Posts: 28
Joined: 2009-03-20 11:14

Re: =HOG= (North America)

Post by SwatiusPilot »

BucNasty00 wrote:In my experience, when the server is full, the USMC needs can be met by 2 pilots. Often times when I fly (especially after the first FOBs are built) the lull in action for a huey pilot is nearly unbearable. (The majority of SLs, myself included, do not use the huey sq to there full potential.) That said, if I am the SL of the huey sq, I keep the sq to 2 pilots. I never consider "how many helicopters are on deck".

In regards to my standard of 2 huey pilots, allow me to explain. If there are more pilots than needed, am I not doing a disservice to the rest of the team? Shouldn't I as a SL be willing to put my foot down when I feel it's best for the team? I understand PR is a game, something we do for leisure. However, this game (I feel) has a heavy emphasis on teamwork. With teamwork in mind, shouldn't we the player, be willing to what's best for the team as a whole? If you can not fly (for a number of reasons; joined mid-way through the round, someone made the sq before you, etc...) perhaps joining an infantry sq and running the medic kit or riflemen kit best suits the need of the team. Our server runs Muttrah 24 hours a day, 7 days a week. There are always more opportunities to fly :)

I think if you took the time to meet us, you would not think so harshly of us. We encourage public players to join us in vent. We welcome it. I understand it can be upsetting to be on the receiving end of a kick/ban. I can tell you, that our admins (I am not an admin) generally do not like to kick/ban people. I have never seen on our forums or heard in vent an admin boast after having kicked/banned someone. I have however, seen public players thank our admins after removing a disruptive player. That last statement is not leveled at you Swatius, rather an illustration of how players appreciate fair play for all.

I would encourage anyone, who feels disgruntled after having been kicked/banned or having had this happen to them in the past join us in vent. If you see me in vent, put my name in your comment (BucNasty00). I promise that I will stop playing, to assist you (the gamer) in getting answers. Whether the question be regarding a ban, explanation of the rules or better yet, if you just want to join our vent to meet the "villains". As a disclaimer, I am not an admin. So I will have to do some running around in order to find the most correct answer to whichever question is asked.

I apologize for the lengthy text, I did not set out to write a novel. :P Ultimately what I'm trying to say is, consider the big picture. What's good for the goose is not necessarily good for the gander. Understanding the rules of the =HOG= server is one of many steps to having a successful and enjoying round of PR.

Here is a link to the server rules: =HOG=: Invalid page

Again, any questions please please please (!!!!!) stop by our vent. I'm a game addict, I'm almost always online. (Our vent info can be found on the left side of the page after clicking on the above link)



I want to thank you for the reply. I really do appreciate this and will try to play again.

I am in vent now hoping to meet some fellow hardcore gamers.
PHIL_
Posts: 29
Joined: 2010-03-01 08:12

Re: =HOG= (North America)

Post by PHIL_ »

ma21212 wrote:I dont get why US CAS cant attack the fortress. How is it fair if Im flying my Huey, I continuously get AA locked and shot at from the top of the fort and I cant do anything about it. If they attack me I should be able to attack them. If they dont want US to get inside the fort then make a rule that US cant get inside till the last flag.

looks more like they made this rule so they can have a safe place to shoot from and not be shot at.
AAS rules show that you can't attack a main base until the flag is on it. Since Fortress is a spawnable position from start, it is perceived as part of the main. Therefore, you can't attack it until the flag is on it.
If we allow US that close to MEC main, they will kill all that comes out of there. Then players will try to teamswitch to US and in the end, people will leave the server. I too, hate when i am inbound in a boat, taking fire from fortress and not be able to shoot back.
scope
Posts: 133
Joined: 2009-02-19 14:26

Re: =HOG= (North America)

Post by scope »

Just wanted to stop by and say thanks. I really enjoy the friendly admins and smacktard free gameplay. Keep up the good work.

btw....i think the rule about the fortress is great. definately keeps the spawnrapers away.
metal
Posts: 29
Joined: 2009-03-25 15:26

Re: =HOG= (North America)

Post by metal »

PHIL_ wrote:AAS rules show that you can't attack a main base until the flag is on it. Since Fortress is a spawnable position from start, it is perceived as part of the main. Therefore, you can't attack it until the flag is on it.
If we allow US that close to MEC main, they will kill all that comes out of there. Then players will try to teamswitch to US and in the end, people will leave the server. I too, hate when i am inbound in a boat, taking fire from fortress and not be able to shoot back.
i think thats a petty excuse ! there is an aa-gun in the base and you can shoot choppers if they will come...but i think there only stupid vanilla players who will shoot enemys coming out of base !!! Good players dont come near the base to waste their chopper !

yesterday i played long time ago on HoG server, and i see that there is no teamwork on it !! only a few people who follow the squadleaders order !!! :evil: ....No fun... :evil: i only join on this server now, if i want to play a fast round without any orders like vanilla playing !!

cheers
PHIL_
Posts: 29
Joined: 2010-03-01 08:12

Re: =HOG= (North America)

Post by PHIL_ »

metal wrote:i think thats a petty excuse ! there is an aa-gun in the base and you can shoot choppers if they will come...but i think there only stupid vanilla players who will shoot enemys coming out of base !!! Good players dont come near the base to waste their chopper !

yesterday i played long time ago on HoG server, and i see that there is no teamwork on it !! only a few people who follow the squadleaders order !!! :evil: ....No fun... :evil: i only join on this server now, if i want to play a fast round without any orders like vanilla playing !!

cheers
I am not just refering to choppers, but also base campers/rapers.

You complain about the lack of teamwork on the =HOG= server, and at the same time you admit that you do...Never mind... won't comment that.
Elektro
Posts: 1824
Joined: 2009-01-05 14:53

Re: =HOG= (North America)

Post by Elektro »

PHIL_ wrote:I too, hate when i am inbound in a boat, taking fire from fortress and not be able to shoot back.
Why aren't you allowed to shoot back from a boat? I understand that you dont want US players near the fortress but if someone decides to engage you from a distance what is the problem in shooting back from a distance?
PHIL_
Posts: 29
Joined: 2010-03-01 08:12

Re: =HOG= (North America)

Post by PHIL_ »

Elektro wrote:Why aren't you allowed to shoot back from a boat? I understand that you dont want US players near the fortress but if someone decides to engage you from a distance what is the problem in shooting back from a distance?

If we let US return fire, it will be a nightmare to admin. US can claim that they just returned fire. MEC can say they didn't shoot at all. What would you do as an admin, if you didn't see what happened ???
Trust me. We have discussed this issue, and this is the best solution even though it sounds like a stupid rule.
I hope that answers your question.
BLK BERET
Posts: 35
Joined: 2010-04-08 10:48

Re: =HOG= (North America)

Post by BLK BERET »

Question.. Do the hog servers ever do insurgency mode at all?
Last edited by BLK BERET on 2011-02-18 08:53, edited 1 time in total.
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PHIL_
Posts: 29
Joined: 2010-03-01 08:12

Re: =HOG= (North America)

Post by PHIL_ »

BLK BERET wrote:Question.. Do the hog servers ever do insurgency mode at all?
No. We only run 24/7 Muttrah.
SoB-Rindee
Posts: 76
Joined: 2011-02-15 15:17

Re: =HOG= (North America)

Post by SoB-Rindee »

I had a little problem in there, but perhaps it was a lack of admins?

The server was at about 32, and the teams were INCREDIBLY imbalanced. The US Marines had 16-20 players while the MEC was left with about 10-12.

I tried to get the HOG members to react but nothing happened.

Do you have autobalanced engaged on your server?

No complaints, decent players, good rules, very few TKers and punks. Just that one little issue with the team balance.
PHIL_
Posts: 29
Joined: 2010-03-01 08:12

Re: =HOG= (North America)

Post by PHIL_ »

SoB-Rindee wrote:I had a little problem in there, but perhaps it was a lack of admins?

The server was at about 32, and the teams were INCREDIBLY imbalanced. The US Marines had 16-20 players while the MEC was left with about 10-12.

I tried to get the HOG members to react but nothing happened.

Do you have autobalanced engaged on your server?

No complaints, decent players, good rules, very few TKers and punks. Just that one little issue with the team balance.
Thank you for the feedback. Auto balance is allways on. Players on the MEC side must have left, and auto balance only switch dead players. I am sure, that if there was an admin around, you would have got a response. Hope to see you on our server some other time.

PHIL.
Web_cole
Posts: 1324
Joined: 2010-03-07 09:51

Re: =HOG= (North America)

Post by Web_cole »

Had multiple separate experiences on this server of asking for admins in chat and getting no response. Either a lack of admins, or admins not doing their job properly.

Also the rule governing MEC Fortress is frankly ludicrous; the MEC being able to set up a mass weapons platform up there whilst the US can't fire back is just silly.
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=HOG=Romeo_One_Three
Posts: 39
Joined: 2008-08-01 19:46

Re: =HOG= (North America)

Post by =HOG=Romeo_One_Three »

Web Cole,

The rule has always been a source of heated debate for =HOG= as well. But, I am happy to announce that we have modified the rule. US forces cannot occupy Fortress or attack MEC main until the flag is on Fortress. However, you can return small arms fire on Fortress at any time. You can't use a JDAM on Fortress until the flag is on Fortress. The new rules are posted on our website and can be viewed in game, through the scrolling messages. Please post back if there are any questions.

Rome
Web_cole
Posts: 1324
Joined: 2010-03-07 09:51

Re: =HOG= (North America)

Post by Web_cole »

=HOG=Romeo_One_Three wrote:Web Cole,

The rule has always been a source of heated debate for =HOG= as well. But, I am happy to announce that we have modified the rule. US forces cannot occupy Fortress or attack MEC main until the flag is on Fortress. However, you can return small arms fire on Fortress at any time. You can't use a JDAM on Fortress until the flag is on Fortress. The new rules are posted on our website and can be viewed in game, through the scrolling messages. Please post back if there are any questions.

Rome
That seems much more reasonable :)
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PHIL_
Posts: 29
Joined: 2010-03-01 08:12

Re: =HOG= (North America)

Post by PHIL_ »

PHIL_ wrote:No. We only run 24/7 Muttrah.
We have a second PR server up and running :

=HOG= mixed maps 24/7

Currently running :

Operation Barracuda AAS std
Jabal Al Burj AAS std
Kozelsk AAS std
scope
Posts: 133
Joined: 2009-02-19 14:26

Re: =HOG= (North America)

Post by scope »

=HOG=Romeo_One_Three wrote:Web Cole,

The rule has always been a source of heated debate for =HOG= as well. But, I am happy to announce that we have modified the rule. US forces cannot occupy Fortress or attack MEC main until the flag is on Fortress. However, you can return small arms fire on Fortress at any time. You can't use a JDAM on Fortress until the flag is on Fortress. The new rules are posted on our website and can be viewed in game, through the scrolling messages. Please post back if there are any questions.

Rome
Can the US team mortar the fortress before the attack flag is there?
=HOG=Romeo_One_Three
Posts: 39
Joined: 2008-08-01 19:46

Re: =HOG= (North America)

Post by =HOG=Romeo_One_Three »

No, only small arms fire. Once the Attack shield is on the Fortress, it's open season though.
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