PR 128 Player Server Test - Official

General discussion of the Project Reality: BF2 modification.
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2ClipsOneKill
Posts: 29
Joined: 2009-11-08 13:42

Re: PR 128/256 Player Server Test - Official

Post by 2ClipsOneKill »

manligheten wrote:No someone post ip
217.114.210.182

It loads the map quickly but I get a network error when it's done.
Elektro
Posts: 1824
Joined: 2009-01-05 14:53

Re: PR 128/256 Player Server Test - Official

Post by Elektro »

2ClipsOneKill wrote:
It loads the map quickly but I get a network error when it's done.
Same here
Burton
Posts: 791
Joined: 2009-09-24 17:02

Re: PR 128/256 Player Server Test - Official

Post by Burton »

For those asking the IP is 217.114.210.182:16567

I cant connect though, just get a "Failed to connect" message
AncientMan
Retired PR Developer
Posts: 5111
Joined: 2007-05-22 07:42

Re: PR 128/256 Player Server Test - Official

Post by AncientMan »

Chill for a moment :p . Having a few problems, I'll let you know when it's back up.
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se5-soldier
Posts: 11
Joined: 2009-11-19 14:00

Re: PR 128/256 Player Server Test - Official

Post by se5-soldier »

yh i still carnt see it in the browser i will try ip but by the looks of things i probz get the same problem...aww baby plz give me 256 FUCK MAG!!! FUCK PS3 (even tho i have one :P ) but its shit lol
Damian(>>>PL
Posts: 130
Joined: 2008-12-31 09:12

Re: PR 128/256 Player Server Test - Official

Post by Damian(>>>PL »

OO 256, holly shitttt !

who need BF3, We have PR, I love you guys.

PS lets make 20 men SQs
War is a game played
with a smile;
if you can`t smile, grin.
If you can`t grin, keep out of the way until you can.
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sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: PR 128/256 Player Server Test - Official

Post by sweedensniiperr »

that IS overkill9000

i'ts like the half PR community in one server..
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KingKong.CCCP
Posts: 396
Joined: 2006-10-25 08:13

Re: PR 128/256 Player Server Test - Official

Post by KingKong.CCCP »

The server was up with 512 slots... I saw 20 players on when it crashed... Omg, 512 is too much... But I want it!!! That would turn Kashaan into Oasis. :D
LeChuckle
Posts: 664
Joined: 2007-02-09 13:53

Re: PR 128/256 Player Server Test - Official

Post by LeChuckle »

KingKong.CCCP wrote:The server was up with 512 slots... I saw 20 players on when it crashed... Omg, 512 is too much... But I want it!!! That would turn Kashaan into Oasis. :D
mao valley 512, heheheh
dunem666
Posts: 559
Joined: 2009-06-02 13:04

Re: PR 128/256 Player Server Test - Official

Post by dunem666 »

256 players?

i guarantee it wont fill past 128 players.

the game engine only supports a player dimension of 128 players, any more that 128 players your gonna have to start hacking bf2.exe

trust me, ive tried for years (only with windows based server)
dunem
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supahpingi
Posts: 1921
Joined: 2007-05-29 14:10

Re: PR 128/256 Player Server Test - Official

Post by supahpingi »

Ancient wins the official PR Batshit Insane award for even trying this :P

Waiting to connect tough
DankE_SPB
Retired PR Developer
Posts: 3678
Joined: 2008-09-30 22:29

Re: PR 128/256 Player Server Test - Official

Post by DankE_SPB »

dunem666 wrote:256 players?

i guarantee it wont fill past 128 players.

the game engine only supports a player dimension of 128 players, any more that 128 players your gonna have to start hacking bf2.exe

trust me, ive tried for years (only with windows based server)
I bet you haven't succeeded with 128 limit too, so why should we trust you? :roll:
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PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Re: PR 128/256 Player Server Test - Official

Post by PatrickLA_CA »

Guys, Guys, cool it a bit, why do we need 256?
If we have 256 slots per server, then we would have to have only 4-5 servers, which won't be populated because PR doesn't have so many players, although I wish we had more players .....
In-game: Cobra-PR
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: PR 128/256 Player Server Test - Official

Post by Outlawz7 »

Server is back up, btw.
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se5-soldier
Posts: 11
Joined: 2009-11-19 14:00

Re: PR 128/256 Player Server Test - Official

Post by se5-soldier »

OK EVERYONE JOIN THE SERVER NOW!!!! i couldnt see it in the browser but i put in the I.P address and im in the server...but the only like 24 ppl

217.114.210.182:16567

copy I.P and everyone get #### on this server..####!

217.114.210.182:16567
217.114.210.182:16567
217.114.210.182:16567
217.114.210.182:16567
Last edited by AFsoccer on 2011-02-05 19:20, edited 1 time in total.
Reason: Watch your language se5-soldier
se5-soldier
Posts: 11
Joined: 2009-11-19 14:00

Re: PR 128/256 Player Server Test - Official

Post by se5-soldier »

PatrickLA_CA wrote:Guys, Guys, cool it a bit, why do we need 256?
If we have 256 slots per server, then we would have to have only 4-5 servers, which won't be populated because PR doesn't have so many players, although I wish we had more players .....
why wud u say such a horrible thing at such a remarkable moment in my life :(
Dunehunter
Retired PR Developer
Posts: 12110
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Re: PR 128/256 Player Server Test - Official

Post by Dunehunter »

PatrickLA_CA wrote:Guys, Guys, cool it a bit, why do we need 256?
If we have 256 slots per server, then we would have to have only 4-5 servers, which won't be populated because PR doesn't have so many players, although I wish we had more players .....
We're trying to reach 256 simply because we can ;)

[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce. :|
Elektro
Posts: 1824
Joined: 2009-01-05 14:53

Re: PR 128/256 Player Server Test - Official

Post by Elektro »

Engineer wrote:512... Are you kidding me...
haha, forget world of warcraft if we get 512 players at once world of reality is going to take over :lol:
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