[Information Request] Kit Spawning

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Terminal-Access
Posts: 24
Joined: 2009-08-13 05:13

[Information Request] Kit Spawning

Post by Terminal-Access »

[EDIT]Sovled the Kit Spawning Geometry problem Please disregard that part of this thread.[/EDIT]

Hey guys, im one of the developers over at the SG4bf2 mod some of you may know we have out own kit request/spawning system that is very simaler to PR's

As of late we have noticed a bug with out system and i was wondering if any one over here would be willing to help out in the form of information sharing.

the problem we are having is as follows

when a player requests a kit and that kit is place at the feet of the player that requested it it is using an incorrect geometry, "GEOM 8 - polit attire" however when the kit is pick up by a player and then dropped again is shows the correct geometry

we have checked in the editor and when the kit is placed in the map (under the terrain) it's using the correct geom so there for we believe its some thing to do with the python request system

If any one here knows of this problem and a solution please could you let me know.

Additionally im looking for information on changing the geom of an object depending on its health e.g < 50% health display geom 0 => 50% heal display geom 1

cheers

TA
Last edited by Terminal-Access on 2011-02-11 00:33, edited 2 times in total.
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