I support this idea. WW2 mod with PR style elements would be FTW!
FH2 is a tad too arcadish, though cool in its own. FH2 will never be more realistic, at least when some of their devs say things like:
Quote from: ***** on 30-12-2010, 14:12:59
haha who would play a FPS game that doesn't tell you who killed you, or who you killed? It would be like playing against bots.
In short: Hit + Kill indicators add excitement and depth to the game's core action, removing them will only peel away from the experience, not add anything.
Quote from: ***** on 02-01-2011, 02:01:38
How do I know if I help my team if there is no Killmessages?
What i would like to see with PR:WW2:
- All extra HUD stuff removed, so radar-map, crosshair, hit-cross, death-messages and all other arcade-junk.
- Driving tanks like in BGF mod aka. DH/RO style
- Possibly separate driver and commander/gunner positions in tanks ala DH/RO.
- Mumble 3D positional audio implemented like in PR.