[Help] Vehicle Problem
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Insanitypays
- PR:BF2 Developer
- Posts: 753
- Joined: 2009-06-13 09:23
[Help] Vehicle Problem
I was just trying to alter the Dalain Plant files so that the little bird from armored fury would spawn instead of a cobra, nothing showed up when I was at the cobra spawn thoguh, which also leads me to ask, where are the Euro/Armored files stored anyway?
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VapoMan
- Retired PR Developer
- Posts: 1139
- Joined: 2009-05-29 07:11
Re: Vehicle Problem
battlefield 2/mods/bf2/boosterclient.zip and boosterserver.zipEcho331 wrote:where are the Euro/Armored files stored anyway?
To accomplish what you are trying to do you will need to:
Open up the GamePlayObjects.con in notepad for the layer you want in the Dalian_plant server.zip.
(eg. dalian_plant/server.zip/gamemodes/gpm/64)
The first Object spawner should be the cobra and will look like this EDIT I just realised this is probaby the spawner for the first flag, NOT the carrier:
Code: Select all
rem [ObjectSpawnerTemplate: CPNAME_DP_64_reactors_shooper]
ObjectTemplate.create ObjectSpawner CPNAME_DP_64_reactors_shooper
ObjectTemplate.activeSafe ObjectSpawner CPNAME_DP_64_reactors_shooper
ObjectTemplate.modifiedByUser esj
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 [color=Red]AHE_AH1Z[/color]Code: Select all
she_littlebirdCode: Select all
rem [ObjectSpawnerTemplate: CPNAME_DP_64_reactors_shooper]
ObjectTemplate.create ObjectSpawner CPNAME_DP_64_reactors_shooper
ObjectTemplate.activeSafe ObjectSpawner CPNAME_DP_64_reactors_shooper
ObjectTemplate.modifiedByUser esj
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 [color=Red]she_littlebird[/color]
"Eight glorious sides and eight stunning angles!"
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Insanitypays
- PR:BF2 Developer
- Posts: 753
- Joined: 2009-06-13 09:23
Re: Vehicle Problem
I did that, the littlebird didnt show up, I was thinking maybe I could use the PR littlebird nut I dont want to go through all that trouble when I have a modelalready at hand, and yes, I did try replacing the ah1z for dalain 16SP but it didnt show up in game 
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: Vehicle Problem
the "booster pack" vehicles/weapons etc are not part of BF2, they are part of the maps. As such, the files for the AF littlebird etc are inside the AF map's client and server .zips
You need to take the vehicle etc files out of thous zips and either put them into the new map, or into BF2 or your mod in order for BF2 to be able to load them.
You need to take the vehicle etc files out of thous zips and either put them into the new map, or into BF2 or your mod in order for BF2 to be able to load them.
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Insanitypays
- PR:BF2 Developer
- Posts: 753
- Joined: 2009-06-13 09:23
Re: Vehicle Problem
Thanks, when I started out I was taking the origional vehicles out of the xpack vehicle file, all I had to do the whole time was to just drag t zipsall the vehicle files from the booster zips to my objects zips, then it worked, thanks for the help guys
Now I have a chinese vs MEC karkand with wz11s and Eurocopters

