http://www.ausairpower.net/AMZ-BTR-60P-APC-1S.jpg
http://www.inetres.com/gp/military/cv/i ... 60P_01.jpg

Old-school!WilsonPL wrote:Maybe this variant for militia? :
http://www.ausairpower.net/AMZ-BTR-60P-APC-1S.jpg
http://www.inetres.com/gp/military/cv/i ... 60P_01.jpg
BTR use KPVT with 14.5x115mm round.Russian .50 cal is 12.7x108mm.ShockUnitBlack wrote:Old-school!
Being PR's self-appointed faction-design guru, I find having one faction (the MEC) with two .50 cal APCs (the MT-LB NSVT and BTR-60) to be un-cool (don't me ask why, I just do)![]()
Leaning back in Samogon's direction, you could go for the 70 model for the Militia and the 60 for the ARF, thing as I don't think the 70's used in Africa a lot.






Hm,M16 got 3-5 textures as yo can see on files.I think not to much needed to make normal for turret an wheel.Also - wheels and cannon should be use at BRDM2(One of my future projects,they use same wheels and turret) whats make more optimize,if they plased at one map.Tim270 wrote:Having this on 3 maps is going too be far too heavy on performance for what it is imo. That is like 6 maps for one object (with normal, + spec if you use one).
You can space loads of stuff out way more also.

Yeah a few meshes have multiple maps but it is really not a good thing to do.samogon100500 wrote:Hm,M16 got 3-5 textures as yo can see on files.
Wheels in my opinion would be one the most important places for a normal to be used in making the tyre treads look convincing.think not to much needed to make normal for turret an wheel
But then you are going to have to cut the BRDM2 into multiple maps again. Even if you have some vehicles sharing 1-2 of the 3 maps, imo its still going to be a lot more heavy on performance than simply having 1 1024^2 for each vehicle..Also - wheels and cannon should be use at BRDM2(One of my future projects,they use same wheels and turret) whats make more optimize,if they plased at one map.

So I think Normal no needed,because it's don't looks to much in BF2 engine,I never saw Bump maked details,thats in ARMA2 where it's really visible.Tim270 wrote:Yeah a few meshes have multiple maps but it is really not a good thing to do.
Wheels in my opinion would be one the most important places for a normal to be used in making the tyre treads look convincing.
But then you are going to have to cut the BRDM2 into multiple maps again. Even if you have some vehicles sharing 1-2 of the 3 maps, imo its still going to be a lot more heavy on performance than simply having 1 1024^2 for each vehicle.
But that is just my opinion, I am sure a dev will give a answer on which way to do it at some point.
My plan is to make some GAZ vehicles - BRDM-2 and other versions,BTR-60 ACV and APC,BTR-70 APC and may be BTR-70M if its possible.Also I got some non ended projects like mortar and MG3 tripod.Thats why they should it's coming to be long project.162eRI wrote:I'm sure some devs or community members will help you about that, I'm wondering why no Devs reply to this thread? Can't wait for Nostefaru come back. Also, it's not my place to say that, you are doing great models, but be careful not to have too many unfinished at the same time.
УРААААААААААА! The BRDM2, that's gonna be epic and very good choice IMO. The actual ingame model is not that good and many factions are using it. I even read the Polish army is still using them?

I'm pretty sure 60s are on Muttrah. If not, that means nobody is using the 60 except the unreleased ARF. Oh, and nice camo up there by the way. Sharp.162eRI wrote:Nice
Too bad the MEC isn't using them no more (or I may mistaken, since I couldn't test the last release, beeing away and all...). But this camo could be perfect for the MEC BTR 60. It's looking like the MEC BMP camo. Would have been nice if the MEC BTR-50 was using the same camo... anyway:
http://1.bp.blogspot.com/_okE2fz_Pef8/S ... R-60PB.jpg
http://i23.servimg.com/u/f23/11/43/45/77/btr_an10.jpg
.50cal M2 AP/M8 API vs 14.5x115mm B32(Steel warhead)/BS41(tungsten carbide warhead)/B3T(Inceleadry-tracer round)ShockUnitBlack wrote:PS - The KPVT isn't all that different from a .50 cal in terms of power.
