New Wooden Fence Statics

Project Reality announcements and development highlights.
Shovel
Posts: 860
Joined: 2010-08-26 14:23

Re: New Wooden Fence Statics

Post by Shovel »

[R-DEV]Hauteclocque wrote:Erm, Silent Eagle ? Iron Ridge ? All the Militia based maps ? :p
Silent Eagle is Germans vs Russians, thats in the US??
Shovel009
Hauteclocque
Retired PR Developer
Posts: 3312
Joined: 2008-10-02 17:55

Re: New Wooden Fence Statics

Post by Hauteclocque »

Lol, don't play the fool with me, I precisely answered to your question.
What maps do we have that take place in America/Europe?
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LudacrisKill
Posts: 262
Joined: 2008-05-15 19:20

Re: New Wooden Fence Statics

Post by LudacrisKill »

[R-DEV]Hauteclocque wrote:Lol, don't play the fool with me, I precisely answered to your question.
Yes but you have to understand that 30% of Americans can't locate the USA on a world map. Many also tell me that the UK is near Europe and Africa is a third world country.

Would love to see a British woodland map. (would love to see more maps in general) :D
Hitman.2.5
Posts: 1086
Joined: 2008-03-21 20:54

Re: New Wooden Fence Statics

Post by Hitman.2.5 »

TheBobJeff wrote:Silent Eagle is Germans vs Russians, thats in the US??
no silent eagle isn't in the us its in Europe somewhere... and there are no maps based in the US...
Derpist
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: New Wooden Fence Statics

Post by Rhino »

Redamare wrote:I think instead of a step ther should be a whole plank of Fense where the Third Beam going across is missing to simulate Steping over a shorter Fence . . .

or have the Top beam broken
[quote=""'[R-DEV"]AFsoccer;1543248']Rhino included a fence piece that has a broken third beam:
http://realitymodfiles.com/rhino/promo/ ... nces06.jpg

but it's also nice to know that you can crawl under any segment of the fence too... so you don't have to look for the steps (called stiles) if you don't want to.[/quote]

And on top of what AF said, you can still jump over any section of fence just that if you jump over the fence you loose 1/2 your stamina where if you climb over a stile, you don't loose any stamina :D

[quote="162eRI""]Very nice work and that's a nice add to the mod! Those fences are for European and American maps I guess? (would be very very strange to see them on Asian or Middle East maps)[/quote]

Mainly for Eastern EU and Asia, although Asia doesn't have that many fences there are still a few and more popping up in China now they are producing more livestock.
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dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: New Wooden Fence Statics

Post by dtacs »

Honestly they can be put on any map that features either a rural area or an area with parks etc, wooden fences most likely appear in every single country in the world somewhere.

Shijia will be chockablock with these things right?
AFsoccer
Retired PR Developer
Posts: 4289
Joined: 2007-09-04 07:32

Re: New Wooden Fence Statics

Post by AFsoccer »

dtacs wrote: Shijia will be chockablock with these things right?
Yep :)
It took me two full days to replace the old wooden fences with the new ones... so that should give you an idea of how many are on the map.
rough77
Posts: 154
Joined: 2007-06-02 17:26

Re: New Wooden Fence Statics

Post by rough77 »

thank you, that's wonderful!
[img]http://dl.dropbox.com/u/10414675/New%20Era%20Warfare%20Signaturen/rough-signature.png[/img]
3ti65
Posts: 242
Joined: 2011-02-10 15:11

Re: New Wooden Fence Statics

Post by 3ti65 »

Nice fences! Keep the good work up!
Tomking
Posts: 110
Joined: 2010-02-13 03:55

Re: New Wooden Fence Statics

Post by Tomking »

When new items like this are released to the public how do non-RDEV or non-RCON people such as myself attain these statics?

Should I re-download the editor package? Is there a separate section for additional content?

Or is it something that am I not allowed to have.

Also how does one attain RCON status. Is there an appeal process - does a map need to be completed and published ect?
ThirdSin
Posts: 33
Joined: 2010-11-30 23:13

Re: New Wooden Fence Statics

Post by ThirdSin »

Prone ftw.
Question - If I crouch next to it, can i see? Or is there a plank in my line of sight?
myles
Posts: 1614
Joined: 2008-11-09 14:34

Re: New Wooden Fence Statics

Post by myles »

Waoh the cars crashing in to the fence look cool!
Check out my Project Reaity gamplay here http://www.youtube.com/user/Projectreality1

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Rhino
Retired PR Developer
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Re: New Wooden Fence Statics

Post by Rhino »

Tomking wrote:When new items like this are released to the public how do non-RDEV or non-RCON people such as myself attain these statics?

Should I re-download the editor package? Is there a separate section for additional content?

Or is it something that am I not allowed to have.

Also how does one attain RCON status. Is there an appeal process - does a map need to be completed and published ect?
[R-DEV]s and [R-CON]s receive all new statics when they are ready (with a few exceptions). "Community Mappers" need to request use of the new statics from the developer who made them and swear not to redistribute them (which if they do there hopes of becoming part of the PR Team are over). Then if everything checks out and we see you need the statics for working then we will let you have them but since your working on an Afghan map, I don't see why you would need these fences?

As for how one gets [R-CON] (or even [R-DEV] for that matter), basically once we, the PR team see good work coming from an individual and also a good attitude to working as part of the team, taking on feedback etc then we will make that individual an [R-CON] once we belive the time is right and if good work keeps on coming from that individual after becoming an [R-CON] (possibly even to the point where they fully finish and release there map) then we [R-DEV] them.

ThirdSin wrote:Prone ftw.
Question - If I crouch next to it, can i see? Or is there a plank in my line of sight?
There is a plank in the way unfortunately but you wouldn't want to use these fences as a firing position anyways since the wood is penetrable and any bullet that hits the wood, will come strait though and hit you in the nuts anyways, + lots of wood splinters to go with it :mrgreen:
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sylent/shooter
Posts: 1963
Joined: 2009-04-10 18:48

Re: New Wooden Fence Statics

Post by sylent/shooter »

Thanks for the info Rhino I was wondering the same thing to as you answered above :)

Killing the enemy sylently
Albatross
Posts: 114
Joined: 2008-06-27 23:15

Re: New Wooden Fence Statics

Post by Albatross »

Crawling under a fence .. + 1 . Well done !
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