The Chinese are coming

Project Reality announcements and development highlights.
motherdear
Retired PR Developer
Posts: 2637
Joined: 2007-03-20 14:09

The Chinese are coming

Post by motherdear »

A fair few months ago I showed the community the updated geometry of new weapons for the chinese forces, and I am delighted to say that the textures are finally done and not much work is left to finish the weapons up

The new weapons feature a large set of improvements:
1) Added a completely remade QBB95 light machinegun
2) Added a completely remade QBZ95B sub machinegun
3) Added [R-CON] Adriaan's QSZ-92 handgun
3) updated the original QBZ95 assault rifle with various details such as:
New realistic iron sights
Updated scopes
Updated details, such as a proper flash hider, real holes for barrel cooling etc. which are now geometric instead of textured
added weapon sling holding points and gas adjustment levers for the appropriate weapons

This is only the updated geometries though, which however do increase the fidelity of the rifles.
On top of the updated geometries, [R-CON]Spush (soon to be [R-DEV] at this rate) and Myself have been working hard on updating and optimizing the textures.
We realised early down the line of work that completely new textures had to be made, and that we could optimize the number of textures to be loaded extensively.
The textures therefore reflect the real material of the rifle, which in its current ingame for is metal, but in real life is actually a composite/plastic material for the main body.

And the number of textures has been decreased from some 20-25 textures in total, to 12'ish. This along with updated LODs and a better method of using these, should make the chinese a beautiful and optimized force to recon with.

BUT ENOUGH WITH THE TALK, HERE ARE THE PICTURES:
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Greetings from
[R-DEV]Motherdear (improvements and new models + textures) + crappy presentation
[R-CON]Spush (textures)
[R-CON]Adriaan (QSZ-92 model and uvw + import steps)
[R-DEV]Sashask8 (QSZ-92 textures)


EDIT:
Comparison pictures
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sorry for the old smg textures
Last edited by motherdear on 2011-02-26 12:06, edited 1 time in total.
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[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: The Chinese are coming

Post by dtacs »

I personally see no difference when compared to the current QBZ series ingame but regardless those look awesome, very crisp and well detailed, especially the pistol.

Nice work.
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: The Chinese are coming

Post by cyberzomby »

w000h00000w! Adriaaaan!

I remember seeing his WIP thread. Awesome to see his work is getting in the game :)

Nice work by all. Looks like a big step up!

EDIT:
Dtacs: Seems more detailed
arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: The Chinese are coming

Post by arjan »

liking that pistol :)
motherdear
Retired PR Developer
Posts: 2637
Joined: 2007-03-20 14:09

Re: The Chinese are coming

Post by motherdear »

dtacs wrote:I personally see no difference when compared to the current QBZ series ingame but regardless those look awesome, very crisp and well detailed, especially the pistol.

Nice work.
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The old model was very low detailed and was made of metal even though the weapon is plastic ;)

This picture is not with the final texture like it is now, but a WIP texture at the time of the photo. But you get the general idea :) Take a look at the sights, both iron and scope and you can notice the difference.
The current ingame .95 version does have the updated flash hider, but only a temporary one.
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[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
lucky.BOY
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Joined: 2010-03-03 13:25

Re: The Chinese are coming

Post by lucky.BOY »

Where is Anthrax when we need him? :D
=Romagnolo=
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Joined: 2006-12-29 14:52

Re: The Chinese are coming

Post by =Romagnolo= »

[R-DEV]motherdear wrote:and not much work is left to finish the weapons up

They look already finished for me !


Nice work.
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
Hauteclocque
Retired PR Developer
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Joined: 2008-10-02 17:55

Re: The Chinese are coming

Post by Hauteclocque »

Heh, some people work in the darkness to get those weapons implemented you know :P (making LODs, animations, coding...)

I'll miss the vbf2 QSZ92...(ironical)
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Last edited by Hauteclocque on 2011-02-26 11:46, edited 1 time in total.
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dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: The Chinese are coming

Post by dtacs »

'[R-DEV wrote:motherdear;1554523']Image

The old model was very low detailed and was made of metal even though the weapon is plastic ;)

This picture is not with the final texture like it is now, but a WIP texture at the time of the photo. But you get the general idea :) Take a look at the sights, both iron and scope and you can notice the difference.
The current ingame .95 version does have the updated flash hider, but only a temporary one.
I'll agree it looks good, but honestly to the untrained eye if you switched those around and said that the top one is the new one, everyone would still smile and nod.

If the texture still isn't done whip Spush harder, it usually works.
sweedensniiperr
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Re: The Chinese are coming

Post by sweedensniiperr »

GO ADRIAAN
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Dougalachi
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Re: The Chinese are coming

Post by Dougalachi »

The pistol is a noticeable improvement. The rifles will likely need to be seen first-hand ingame to really see the differences in the models. Good work!
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motherdear
Retired PR Developer
Posts: 2637
Joined: 2007-03-20 14:09

Re: The Chinese are coming

Post by motherdear »

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In terms of realism it is a noticeable improvement...
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[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
Dougalachi
Posts: 346
Joined: 2008-03-24 18:34

Re: The Chinese are coming

Post by Dougalachi »

[R-DEV]motherdear wrote:
In terms of realism it is a noticeable improvement...
Yes, it is much more noticeable now that each weapon is shown individually and in a tighter close-up.
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Dunehunter
Retired PR Developer
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Re: The Chinese are coming

Post by Dunehunter »

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And a real-life reference picture as well

[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce. :|
dtacs
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Joined: 2008-12-07 23:30

Re: The Chinese are coming

Post by dtacs »

Dougalachi wrote:Yes, it is much more noticeable now that each weapon is shown individually and in a tighter close-up.
And how often is that done in game? How often do you go up to someone and study their weapon?
karambaitos
Posts: 3788
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Re: The Chinese are coming

Post by karambaitos »

dtacs wrote:And how often is that done in game? How often do you go up to someone and study their weapon?
i think your right the devs should just give everyone blackish sticks for 3p models.

that pistol it looks awesome
There is only one unforgivable lie That is the lie that says, This is the end, you are the conqueror, you have achieved it and now all that remains is to build walls higher and shelter behind them. Now, the lie says, the world is safe.? The Great Khan.

40k is deep like that.
General Dragosh
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Joined: 2005-12-04 17:35

Re: The Chinese are coming

Post by General Dragosh »

DAT PISTOL !
[img][/img]Newly ordered sig !


Rhino
Retired PR Developer
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Re: The Chinese are coming

Post by Rhino »

dtacs wrote:I'll agree it looks good, but honestly to the untrained eye if you switched those around and said that the top one is the new one, everyone would still smile and nod.
What you need to understand is this update isn't just about adding more details to the weapons and brining them up to the specs they are in real life, its also about optimization.

Currently we are using lots of different QBZs, that being a mixture of the vBF2 ones and the PR ones, with the QBZ-95 rifles being the PR ones, using high rez textures etc and the QBB + QBZ-95B both being vBF2 weapons, with there own textures. As such we had basically 3 sets of the same weapon, all using there own unique texture sheets which isn't very good for performance when you can have them all using the same textures and as a result, having to load less textures into the memory and having less draw calls to be fed though your CPU and that your GPU needs to process. Not to mention the new QBB and QBZ-95B textures being much higher rez than the vBF2 textures (but the same rez as the normal QBZ-95 textures where before). There has also been lots of other optimizations done to these weapons which in a few months time I hope to go into more detail about once they have been fully tested and somewhat implemented.
dtacs wrote:And how often is that done in game? How often do you go up to someone and study their weapon?
The fact is you don't, which is part of the other optimizations I just mentioned but this increase in detail is about the 1st person weapons, which your holding in your hands and is front of your face the whole entire time so you will easily be able to see the difference in detail very easily.

As such, this update is not only adding more details to the rifles (which you will notice when you are holding the rifles) its also very much about increasing FPS and as such, its about killing two birds with one stone.
Last edited by Rhino on 2011-02-26 13:01, edited 2 times in total.
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pfhatoa
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Joined: 2009-08-27 19:26

Re: The Chinese are coming

Post by pfhatoa »

Looks lovely. :) Great and important job!
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: The Chinese are coming

Post by Wakain »

an important update which'll probably make the chinese much more interesting to play (atm they just don't seem to be up to par when comparing them to the other factions)

also good to hear our brave comrades in the dev department are winning great victories at the front of optimization ;)
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