The Chinese are coming

Project Reality announcements and development highlights.
Chuc
Retired PR Developer
Posts: 7016
Joined: 2007-02-11 03:14

Re: The Chinese are coming

Post by Chuc »

sweet :) looks like things are coming together without much intervention from moi :P
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Zrix
Posts: 4425
Joined: 2005-12-02 14:25

Re: The Chinese are coming

Post by Zrix »

Looking good.
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Sizum85
Posts: 669
Joined: 2008-03-18 10:51

Re: The Chinese are coming

Post by Sizum85 »

Looking good, now hoping the kit geometries of the Chinese can finally get the update they deserve.
Zulnex
Posts: 622
Joined: 2009-03-23 22:12

Re: The Chinese are coming

Post by Zulnex »

Looking awesome. Keep up the outstanding work.
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Conman51
Posts: 2628
Joined: 2008-05-03 00:27

Re: The Chinese are coming

Post by Conman51 »

162eRI wrote: submachingun version
its right there in front of you....
"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain



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Mellanbror
Posts: 320
Joined: 2009-09-05 10:56

Re: The Chinese are coming

Post by Mellanbror »

Looking good, can't wait to use em ingame. =) Keep it up!

Btw, since it was mentioned, every time a new weapon or vehicle is presented in game, I take a close look at it...am I alone in this hehe?
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: The Chinese are coming

Post by Psyko »

Jesus...your a pro man.
ShockUnitBlack
Posts: 2100
Joined: 2010-01-27 20:59

Re: The Chinese are coming

Post by ShockUnitBlack »

[R-DEV]Rudd wrote:Red, post a source telling us what regular part of the PLA use the SMG apart from vehicle crews and perhaps it will happen...

As always, the lads put their heart in to a project, and the quality shows. Well done :)
Naval infantry... Who will never be in PR.
"I Want To Spend The Rest Of My Life With You Tonight."
llRvXll
Posts: 97
Joined: 2010-09-03 20:50

Re: The Chinese are coming

Post by llRvXll »

I can't see some of the images, imageshack isn't working...
anyways...

The models and textures are looking good, but, actually... i don't know which one is the new.... they're both good

it is the cleaner one, or that one who looks old and worn?

good job pr team, keep it up guys :mrgreen:
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: The Chinese are coming

Post by Rhino »

162eRI wrote:Not this one, I meant the QCW-05
there is little point making the QCW-05 when the QBZ-95B plays the same role and uses more common parts of the QBZ series.
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hiberNative
Posts: 7305
Joined: 2008-08-08 19:36

Re: The Chinese are coming

Post by hiberNative »

i like em.
and yeah i often study 3p rifle models up close, so this is appreciated.
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Stealth Clobber
Posts: 344
Joined: 2007-02-14 23:48

Re: The Chinese are coming

Post by Stealth Clobber »

[R-DEV]AfterDune wrote:Lovely job, guys. Now we only need to see some desert maps with PLA... ;)
That can be arranged. Just make a map with the Russians invading the Gobi Desert! :lol:
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lucky.BOY
Posts: 1438
Joined: 2010-03-03 13:25

Re: The Chinese are coming

Post by lucky.BOY »

I will just post this here:

Black Gold
CaptainGasper
Posts: 25
Joined: 2009-08-01 23:51

Re: The Chinese are coming

Post by CaptainGasper »

Wonderful stuff!
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"Learn to obey before you command".
CCCode
Posts: 180
Joined: 2010-01-01 21:28

Re: The Chinese are coming

Post by CCCode »

Those guns are great! Very nice, clean textures.
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Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: The Chinese are coming

Post by Tim270 »

Is this uv stretching? or 'brushed' plastic? kind of hard to see with the render.

http://i.imgur.com/jVD2j.jpg

Either way, they look a lot more like plastic than the old ones.
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: The Chinese are coming

Post by Rhino »

can tell its not a stretched UV, would look very different but dose look a tiny bit odd but that's probably the render more than the texture but would need to confirm.
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motherdear
Retired PR Developer
Posts: 2637
Joined: 2007-03-20 14:09

Re: The Chinese are coming

Post by motherdear »

the bottom part is looking slightly stretched because of some of the texturing. If you look at the other parts of the texture you can see that you have these "stribes" across just in different directions, because it is a brush used to differentiate the texture from just one color. Looks better when the specular is more pronounced differentiating everything more.
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[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
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