I have a few year's experience with 3dsmax, and with several different SDK suites. I will at the very least, produce a new, UV-mapped model of an 84 or 88 Toyota Hilux, modified to match the general specs of the existing 'totally-not-a-toyoya-pickup' model. If I can make heads or tails of the BF2 Editor, ill try to get it further than that.
The Hilux is, in fact, THE combat vehicle of choice for insurgents across Afghanistan and the middle-east in general, chosen for its rugged reliability, and, I like to think, its handsome body shape. =D
Interesting article on the subject here

I am also planning on creating an 80-something Toyota 4Runner as a possible alternative to the ubiquitous Clown-cars.

At the moment, It would be helpful to have the current techie model as a reference, but I cant seem to find it in the BF2 Editor. : /
Also haven't been able to find a nice blueprint of this particular series of the Hilux, but Ive got a pretty good bank of ref pics.


















