[Map] Karez Offensive (4km) [WIP]

Post Reply
sylent/shooter
Posts: 1963
Joined: 2009-04-10 18:48

Re: [Map] Karez Offensive (4km) [WIP]

Post by sylent/shooter »

join the club of CTD my friend :) Happens to me too

Killing the enemy sylently
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Notice how alot of the text in the .cons are arg

AAAARRRRRRRG
Xact Wicca is The Joker. That is all.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Map] Karez Offensive (4km) [WIP]

Post by Rhino »

run the map though the debugger.
Image
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

i did it crashes after 14 percent.

i implemented the python files and edited the ____.py file to be true.

ill try some more tonight
Xact Wicca is The Joker. That is all.
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: [Map] Karez Offensive (4km) [WIP]

Post by AfterDune »

Did you check the files in the logs directory, Wicca?

mods/[modname]/logs/*
Image
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: [Map] Karez Offensive (4km) [WIP]

Post by Zeno »

An Error Has Occurred!

maybe this helps`?
Image
[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: [Map] Karez Offensive (4km) [WIP]

Post by Psyko »

yep this is offencive all right!

nice looking map broo :)
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Map] Karez Offensive (4km) [WIP]

Post by Rhino »

'[R-DEV wrote:AfterDune;1560578']Did you check the files in the logs directory, Wicca?

mods/[modname]/logs/*
Ye if it crashed in the debugger with no error, the error will be in the log.

Post the last few errors in the bottom of your latest log file and I should be able to tell you the problem if you can't work out the error for yourself once you have it.
Image
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Code: Select all

D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:Logs/BfLog_KRIS_2011_03_10_21_06_08.log
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:mods/pr/Logs/BfLog_KRIS_2011_03_10_21_06_08.log
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Log.cpp(146): Debug: Main: Running on computer KRIS
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1733): Warning: Console: Couldn't open console script "Settings/DebugSettings.con"
D:\DiceCanada\BoosterPack2\Code\BF2\IO\SettingsManager.cpp(41): Warning: IO: Failed to open settingsFile:Settings/DebugSettings.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive:faction_inits.zip path:factions/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive:common_server.zip path:common/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive:menu/menu_server.zip path:menu/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/common_server.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/effects_server.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/kits_server.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/miscobjects_server.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/roads_server.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/soldiers_server.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/staticobjects_server.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/vegitation_server.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/vehicles_server.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/water_server.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/weapons_server.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive:../bf2/common_server.zip path:common/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive:../bf2/menu_server.zip path:menu/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive:../bf2/objects_server.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive:common_client.zip path:common/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive:menu/fonts_client.zip path:fonts/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive:menu/menu_client.zip path:menu/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/common_client.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/dynamicobjects_client.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/effects_client.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/kits_client.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/miscobjects_client.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/roads_client.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/soldiers_client.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/staticobjects_client.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/vegitation_client.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/vehicles_client.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/water_client.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive :o bjects/weapons_client.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive:shaders_client_pr.zip path:shaders/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive:../bf2/common_client.zip path:common/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive:../bf2/fonts_client.zip path:fonts/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive:../bf2/menu_client.zip path:menu/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive:../bf2/objects_client.zip path :o bjects/
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file 'localization/English/pr.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file 'localization/English/prmaps.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file 'localization/English/prmenu.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file 'localization/English/prmessages.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file 'localization/English/prtips.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file 'localization/English/prxmasmappack.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file 'localization/English/z_bf2.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file 'localization/English/English.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file 'localization/English/English_autorun.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file 'localization/English/English_Falcon.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file 'localization/English/english_mappack_ht.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file 'localization/English/english_mappacks.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file 'localization/English/English_Patch.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file 'localization/English/XPEnglish.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file '../../mods/bf2/localization/English/English.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file '../../mods/bf2/localization/English/English_autorun.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file '../../mods/bf2/localization/English/English_Falcon.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file '../../mods/bf2/localization/English/english_mappack_ht.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file '../../mods/bf2/localization/English/english_mappacks.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file '../../mods/bf2/localization/English/English_Patch.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3392): Debug: Main: Succeeded loading localization file '../../mods/bf2/localization/English/XPEnglish.utxt'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(3397): Debug: Main: ID_LANGUAGE: "English"
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Main\BF2Engine.cpp(339 8) : Debug: Main: ID_VERSION: "Date: 2006/04/06 Version: 1.3"
D:\DiceCanada\BoosterPack2\Code\BF2\Sound\SoundEngine\Win32System.cpp(141): Info: SoundEngine: Found sound device C-Media USB Headphone Set   (usbaudio.sys)
D:\DiceCanada\BoosterPack2\Code\BF2\Sound\SoundEngine\OpenALProvider.cpp(440): Info: SoundEngine: Max number of voices: 128
D:\DiceCanada\BoosterPack2\Code\BF2\Sound\SoundEngine\OpenALProvider.cpp(409): Info: SoundEngine: EAX3.0Emulated available: Yes
D:\DiceCanada\BoosterPack2\Code\BF2\Sound\SoundEngine\OpenALProvider.cpp(177): Info: SoundEngine: Sound 3D provider: "DirectSound" (Software Audio + EAX)
D:\DiceCanada\BoosterPack2\Code\BF2\Sound\SoundEngine\OpenALProvider.cpp(17 8) : Info: SoundEngine:   EAX version: 3
D:\DiceCanada\BoosterPack2\Code\BF2\Sound\SoundEngine\OpenALProvider.cpp(179): Info: SoundEngine:   Quality Level: 1
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "hWndBf2TempSlt" in added (default class: "Unknown ID 0")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.dx9rend.Renderer id 831001
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 1 in cat 11 registered as ECRendererREToggleFullscreen
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 2 in cat 11 registered as ECRendererREChangeResolution
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 3 in cat 11 registered as ECRendererREPreChangeResolution
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\RendDX9Enum.cpp(753): Debug: RendDX9: Video Memory found: 512 MBs.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\DeviceCaps.cpp(435): Info: RendDX9: Unable to identify gfx hw:
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\DeviceCaps.cpp(437): Info: RendDX9: Description: Radeon HD 2600 PRO (Omega 3.8.442)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\DeviceCaps.cpp(43 8) : Info: RendDX9: VendorId: 1002 SubSysId: 281002
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\DeviceCaps.cpp(439): Info: RendDX9: DeviceId: 9587 Revision: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 5 ordering: -1000000
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(882): Debug: RendDX9: Authentic AMD detected..
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(1050): Debug: RendDX9: Suggested Scheme detection:
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(1051): Debug: RendDX9: Actual CPU speed: 2000 MHz, estimated CPU performance: 2800 MHz.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(1052): Debug: RendDX9: Physical Memory: 2048 Estimated video memory: 512
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(1053): Debug: RendDX9: Highest PS Model supported: 3
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(1054): Debug: RendDX9: GPU Type is: ATI
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(1061): Debug: RendDX9: GPU does not have known settings scheme.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(1063): Debug: RendDX9: Suggested scheme: Medium. Suggested texture quality: High
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(991): Debug: RendDX9: GPU has no known default shadow settings.

D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(605): Info: RendDX9: MultiSample mode: Off
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(605): Info: RendDX9: MultiSample mode: 2Samples
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(605): Info: RendDX9: MultiSample mode: 4Samples
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(605): Info: RendDX9: MultiSample mode: 8Samples
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\QueryManager.cpp(32): Info: RendDX9: HW supports D3DQUERYTYPE_OCCLUSION
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\QueryManager.cpp(33): Info: RendDX9: HW occlusion culling is default off.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\QueryManager.cpp(47): Info: RendDX9: HW supports D3DQUERYTYPE_EVENT
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(395): Debug: Core: Register EventHandler in category 5 ordering: 9000
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ResourceManager.cpp(145): Debug: RendDX9: ResourceManager::setUseDeferredLoading:1
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(9 8) : Debug: RendDX9: dep: smallest mip texture dimension allowed: 8
D:\DiceCanada\BoosterPack2\Code\BF2\GeomMisc\FontRenderer\PortedFontRend.cpp(41): Debug: FontRenderer: First PortedFontRend object ctor 65089552 , creating shared resources.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/portedfontshader
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/portedfontshader Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener shaders/portedfontshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: shaders/portedfontshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\RenderPathServer.cpp(2 8) : Debug: RendDX9: IRenderPathClient added: BF2Renderer
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "Renderer" was created using class: "dice.hfe.dx9rend.Renderer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "Renderer" in added (default class: "dice.hfe.dx9rend.Renderer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "PostProductionFrameWork" in added (default class: "Unknown ID 0")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.Rend.RenderView id 820301
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.Rend.EnvMapManager id 820302
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "RenderView" was created using class: "dice.hfe.Rend.RenderView")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "RenderView" in added (default class: "dice.hfe.Rend.RenderView")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "EnvMapManager" was created using class: "dice.hfe.Rend.EnvMapManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "EnvMapManager" in added (default class: "dice.hfe.Rend.EnvMapManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.Terrain id 821004
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.TerrainEditable id 821005
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.GeometryTemplateManager id 2265752361
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.GeometryTemplate.BundledMesh id 2265753169
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.GeometryTemplate.MeshParticleMesh id 2265753173
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.GeometryTemplate.SkinnedMesh id 2265753170
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.GeometryTemplate.StaticMesh id 2265753171
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.GeometryTemplate.RoadCompiled id 821901
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.StaticMeshRenderer id 821014
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.SkinnedMeshRenderer id 821015
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.ParticleSystemManager id 821017
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.HemiMapManager id 821019
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.DecalManager id 821018
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.DecalShadowManager id 821020
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.RoadCompiledRenderer id 821912
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.RoadEditableRenderer id 821913
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.GeometryOptimizer.BundledMeshOptimizer id 2265754169
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.GeometryOptimizer.StaticMeshOptimizer id 2265754171
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.Roads.RoadTemplate id 821008
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.Roads.RoadEditable id 821011
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.NametagManager id 852419
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.LightManager id 852417
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.ObjectDrawer id 2265754174
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.SkyDome id 2265754173
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.LightGeometry id 822323004
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.UndergrowthSystem id 822323005
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.SwiffRender id 822323007
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.VideoTarget id 822323009
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.Video id 822323010
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.LightningManager id 822323012
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.WeatherManager id 822323011
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.RainManager id 822323013
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\RenderPathServer.cpp(2 8) : Debug: RendDX9: IRenderPathClient added: aLightManager
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(539): Warning: RendDX9: Texturemanager cubetexture created: Created from code.
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "LightManager" was created using class: "dice.hfe.geom.LightManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "LightManager" in added (default class: "dice.hfe.geom.LightManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "GeometryTemplateManager" was created using class: "dice.hfe.geom.GeometryTemplateManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "GeometryTemplateManager" in added (default class: "dice.hfe.geom.GeometryTemplateManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 5 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/staticmesh
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/staticmesh Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/staticmesh.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/staticmesh.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/bundledmesh
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/bundledmesh Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/bundledmesh.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/bundledmesh.fx
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "StaticMeshRenderer" was created using class: "dice.hfe.geom.StaticMeshRenderer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "StaticMeshRenderer" in added (default class: "dice.hfe.geom.StaticMeshRenderer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\RenderPathServer.cpp(2 8) : Debug: RendDX9: IRenderPathClient added: SkinnedMeshRenderer
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "SkinnedMeshRenderer" was created using class: "dice.hfe.geom.SkinnedMeshRenderer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "SkinnedMeshRenderer" in added (default class: "dice.hfe.geom.SkinnedMeshRenderer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/particles
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/particles Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/particles.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/particles.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/particles.fx : FX parameter: WaterFogRange
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/particles.fx : FX parameter: WaterFogColor
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/particles.fx : FX parameter: CameraToWater
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/trail
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/trail Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/trail.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/trail.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/nonscreenalignedparticles
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/nonscreenalignedparticles Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/nonscreenalignedparticles.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/nonscreenalignedparticles.fx
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "ParticleSystemManager" was created using class: "dice.hfe.geom.ParticleSystemManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "ParticleSystemManager" in added (default class: "dice.hfe.geom.ParticleSystemManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "HemiMapManager" was created using class: "dice.hfe.geom.HemiMapManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "HemiMapManager" in added (default class: "dice.hfe.geom.HemiMapManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/decals
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/decals Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/decals.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/decals.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/decals.fx : FX parameter: ShadowTrapezoidMats
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/decals.fx : FX parameter: WaterFogColor
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/decals.fx : FX parameter: WaterFogRange
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/decals.fx : FX parameter: CameraToWater
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/decals.fx : FX parameter: WorldSpaceCamPos
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Objects/Effects/Decals/Textures/Atlas/DecalAtlas0.dds, (as objects/effects/decals/textures/atlas/decalatlas0)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "DecalManager" was created using class: "dice.hfe.geom.DecalManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "DecalManager" in added (default class: "dice.hfe.geom.DecalManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "DecalShadowManager" was created using class: "dice.hfe.geom.DecalShadowManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "DecalShadowManager" in added (default class: "dice.hfe.geom.DecalShadowManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/roadcompiled
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/roadcompiled Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/roadcompiled.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/roadcompiled.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/roadcompiled.fx : FX parameter: WorldSpaceCamPos
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/roadcompiled.fx : FX parameter: SINGLEPOINTCOLOR
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/roadcompiled.fx : FX parameter: AmbientIlluminationRange
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\RenderPathServer.cpp(2 8) : Debug: RendDX9: IRenderPathClient added: RoadCompiledRenderer
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "RoadCompiledRenderer" was created using class: "dice.hfe.geom.RoadCompiledRenderer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "RoadCompiledRenderer" in added (default class: "dice.hfe.geom.RoadCompiledRenderer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "RoadEditableRenderer" was created using class: "dice.hfe.geom.RoadEditableRenderer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "RoadEditableRenderer" in added (default class: "dice.hfe.geom.RoadEditableRenderer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 2 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 1 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\RenderPathServer.cpp(2 8) : Debug: RendDX9: IRenderPathClient added: NameTagRenderer
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\RenderPathServer.cpp(2 8) : Debug: RendDX9: IRenderPathClient added: NameTagRenderer
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\RenderPathServer.cpp(2 8) : Debug: RendDX9: IRenderPathClient added: NameTagRenderer
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "NametagManager" was created using class: "dice.hfe.geom.NametagManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "NametagManager" in added (default class: "dice.hfe.geom.NametagManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/skydome
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/skydome Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/skydome.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/skydome.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/skydome.fx : FX parameter: fogColor
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\RenderPathServer.cpp(2 8) : Debug: RendDX9: IRenderPathClient added: SkyDome
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "SkyDome" was created using class: "dice.hfe.geom.SkyDome")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "SkyDome" in added (default class: "dice.hfe.geom.SkyDome")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "UndergrowthSystem" was created using class: "dice.hfe.geom.UndergrowthSystem")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "UndergrowthSystem" in added (default class: "dice.hfe.geom.UndergrowthSystem")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/lightning
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/lightning Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/lightning.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/lightning.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: common/textures/lightning (as common/textures/lightning)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "LightningManager" was created using class: "dice.hfe.geom.LightningManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "LightningManager" in added (default class: "dice.hfe.geom.LightningManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "WeatherManager" was created using class: "dice.hfe.geom.WeatherManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "WeatherManager" in added (default class: "dice.hfe.geom.WeatherManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/rain
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/rain Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/rain.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/rain.fx
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "RainManager" was created using class: "dice.hfe.geom.RainManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "RainManager" in added (default class: "dice.hfe.geom.RainManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.Font.Ported id 81007
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.Font.Editor id 81043
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.OverlayTexture id 81008
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.GeometryTemplate.DebugSphereMesh id 81010
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.GeometryTemplate.DebugBoxMesh id 81012
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.GeometryTemplate.DebugPlaneMesh id 81014
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.GeometryTemplate.DebugCylinderMesh id 81016
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.GeometryTemplate.DebugPolygonMesh id 81018
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.GeometryTemplate.DebugTorusMesh id 81020
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.GeometryTemplate.DebugXMesh id 81036
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.DebugTextWriter id 81041
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.DebugTextWriterManager id 81042
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.FontSystem id 81044
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.FontRenderer id 81047
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.DebugLineDrawer id 81021
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.DebugCircleDrawer id 81022
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.DebugTextDrawer id 81037
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.DebugRenderer id 81034
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.DebugLineGraph id 81038
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.DebugBlockGraph id 81040
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.DebugGraphRenderer id 81039
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.Meme.Texture id 81032
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.Meme.QuadOutputCache id 81030
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.Meme.QuadDrawer id 81031
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.EditorSpline id 81033
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.PerlinNoise id 81035
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.LoadingScreen id 81045
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.geom.FSMoviePlayer id 81046
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/portedmenushader
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/portedmenushader Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/portedmenushader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/portedmenushader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 5 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "QuadDrawer" was created using class: "dice.hfe.geom.Meme.QuadDrawer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "QuadDrawer" in added (default class: "dice.hfe.geom.Meme.QuadDrawer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/debugd3dxmeshshapeshader
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/debugd3dxmeshshapeshader Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/debugd3dxmeshshapeshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/debugd3dxmeshshapeshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "DebugRenderer" was created using class: "dice.hfe.geom.DebugRenderer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "DebugRenderer" in added (default class: "dice.hfe.geom.DebugRenderer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/debugcircleshader
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/debugcircleshader Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/debugcircleshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/debugcircleshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "DebugLineDrawer" was created using class: "dice.hfe.geom.DebugLineDrawer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "DebugLineDrawer" in added (default class: "dice.hfe.geom.DebugLineDrawer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "DebugCircleDrawer" was created using class: "dice.hfe.geom.DebugCircleDrawer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "DebugCircleDrawer" in added (default class: "dice.hfe.geom.DebugCircleDrawer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\GeomMisc\FontRenderer\PortedFontRend.cpp(51): Debug: FontRenderer: Additional PortedFontRend object ctor 65788496 , addRef shared resources.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\RenderPathServer.cpp(2 8) : Debug: RendDX9: IRenderPathClient added: DebugTextDrawer
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "DebugTextDrawer" was created using class: "dice.hfe.geom.DebugTextDrawer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "DebugTextDrawer" in added (default class: "dice.hfe.geom.DebugTextDrawer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "DebugLineGraphRenderer" was created using class: "dice.hfe.geom.DebugGraphRenderer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "DebugLineGraphRenderer" in added (default class: "dice.hfe.geom.DebugGraphRenderer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "DebugTextWriterManager" was created using class: "dice.hfe.geom.DebugTextWriterManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "DebugTextWriterManager" in added (default class: "dice.hfe.geom.DebugTextWriterManager")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\GeomMisc\FontRenderer\PortedFontRend.cpp(51): Debug: FontRenderer: Additional PortedFontRend object ctor 65374168 , addRef shared resources.
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "DebugTextWriter" was created using class: "dice.hfe.geom.DebugTextWriter")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "DebugTextWriter" in added (default class: "dice.hfe.geom.DebugTextWriter")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\GeomMisc\FontRenderer\PortedFontRend.cpp(51): Debug: FontRenderer: Additional PortedFontRend object ctor 65377352 , addRef shared resources.
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "DebugTextWriterFixed" was created using class: "dice.hfe.geom.DebugTextWriter")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "DebugTextWriterFixed" in added (default class: "dice.hfe.geom.DebugTextWriter")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 11 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "FontSystem" was created using class: "dice.hfe.geom.FontSystem")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "FontSystem" in added (default class: "dice.hfe.geom.FontSystem")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "FontRenderer" was created using class: "dice.hfe.geom.FontRenderer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "FontRenderer" in added (default class: "dice.hfe.geom.FontRenderer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/postproduction_nv3x
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/postproduction_nv3x Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/postproduction_nv3x.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/postproduction_nv3x.fx
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 0 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: common/textures/noise (as common/textures/noise)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: common/textures/random (as common/textures/random)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: common/textures/sine (as common/textures/sine)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 10 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/fsquaddrawer
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/fsquaddrawer Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/fsquaddrawer.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/fsquaddrawer.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\RenderPathServer.cpp(2 8) : Debug: RendDX9: IRenderPathClient added: DebugTextDrawer
D:\DiceCanada\BoosterPack2\Code\BF2\Core\DllLoad.cpp(81): Debug: Core: Successfully loaded dll RendDX9.dll
D:\DiceCanada\BoosterPack2\Code\BF2\Core\DllLoad.cpp(83): Debug: Core: Registering new dll with Memory.dll debug subsystem
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:Logs/stats/rend_2878_KRIS_2011_03_10_21_06_16.bin
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:mods/pr/Logs/stats/rend_2878_KRIS_2011_03_10_21_06_16.bin
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Common/Textures/RadialAtt2 (as common/textures/radialatt2)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Common/Textures/ConicalAtt (as common/textures/conicalatt)
D:\DiceCanada\BoosterPack2\Code\BF2\GeomMisc\FontRenderer\PortedFontRend.cpp(51): Debug: FontRenderer: Additional PortedFontRend object ctor 65450272 , addRef shared resources.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Fonts/BF1942 (as fonts/bf1942)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Fonts/BF1942_def (as fonts/bf1942_def)
D:\DiceCanada\BoosterPack2\Code\BF2\GeomMisc\FontRenderer\PortedFontRend.cpp(157): Debug: FontRenderer: PortedFontRend 65450272 loaded as Fonts/BF1942
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/nametag
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/nametag Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/nametag.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/nametag.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Menu/Nametag/loactionArrow.dds (as menu/nametag/loactionarrow)
D:\DiceCanada\BoosterPack2\Code\BF2\GeomMisc\FontRenderer\PortedFontRend.cpp(157): Debug: FontRenderer: PortedFontRend 65788496 loaded as Fonts/BF1942
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Common/Textures/DepthComplex2 (as common/textures/depthcomplex2)
D:\DiceCanada\BoosterPack2\Code\BF2\GeomMisc\FontRenderer\PortedFontRend.cpp(157): Debug: FontRenderer: PortedFontRend 65089552 loaded as Fonts/BF1942
D:\DiceCanada\BoosterPack2\Code\BF2\GeomMisc\FontRenderer\PortedFontRend.cpp(157): Debug: FontRenderer: PortedFontRend 65374168 loaded as Fonts/BF1942
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Fonts/system_8x11 (as fonts/system_8x11)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Fonts/system_8x11_def (as fonts/system_8x11_def)
D:\DiceCanada\BoosterPack2\Code\BF2\GeomMisc\FontRenderer\PortedFontRend.cpp(157): Debug: FontRenderer: PortedFontRend 65377352 loaded as Fonts/system_8x11
D:\DiceCanada\BoosterPack2\Code\BF2\GeomMisc\FontRenderer\PortedFontRend.cpp(51): Debug: FontRenderer: Additional PortedFontRend object ctor 65709104 , addRef shared resources.
D:\DiceCanada\BoosterPack2\Code\BF2\GeomMisc\FontRenderer\PortedFontRend.cpp(157): Debug: FontRenderer: PortedFontRend 65709104 loaded as Fonts/BF1942
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Menu/Console/white (as menu/console/white)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 0 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BF2Render.cpp(420): Debug: RendDX9: Optimizes all geometries
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 5 ordering: 1000
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Texture.cpp(164): Debug: RendDX9: ~Texture 03EA4A38 "common/textures/sine" rel. Dx9 refCnt: 1 : 65686072
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Texture.cpp(164): Debug: RendDX9: ~Texture 03EA6510 "common/textures/sine" rel. Dx9 refCnt: 1 : 65692944
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Texture.cpp(164): Debug: RendDX9: ~Texture 03EA6640 "common/textures/sine" rel. Dx9 refCnt: 1 : 65693248
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\RendDX9Init.cpp(410): Debug: RendDX9: Reiniting D3D Device...
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\RendDX9Init.cpp(435): Debug: RendDX9: Releasing resources...
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\DeviceStateServer.cpp(52): Debug: RendDX9: DeviceStateServer: :o nDeviceLost() working magic.
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1635): Debug: Geom: DeviceLost releasing bufferednametags
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Texture.cpp(272): Debug: RendDX9: releaseDX9Texture() "Menu/Nametag/loactionArrow.dds". Dx9 refCnt: 0 : 65728920
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1635): Debug: Geom: DeviceLost releasing bufferednametags
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Texture.cpp(272): Debug: RendDX9: releaseDX9Texture() "Menu/Nametag/loactionArrow.dds". Dx9 refCnt: 0 : 65729288
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1635): Debug: Geom: DeviceLost releasing bufferednametags
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Texture.cpp(272): Debug: RendDX9: releaseDX9Texture() "Menu/Nametag/loactionArrow.dds". Dx9 refCnt: 0 : 65729896
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(1039): Debug: RendDX9: Releasing all default pool loaded texture:
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BF2Render.cpp(547): Debug: RendDX9: Released pBB ref: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BF2Render.cpp(553): Debug: RendDX9: Released pDSS ref: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BF2Render.cpp(560): Warning: RendDX9: Rendertarget rel. w/ refCnt: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BF2Render.cpp(572): Debug: RendDX9: GBuff 4 rel w/ ref: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BF2Render.cpp(572): Debug: RendDX9: GBuff 10 rel w/ ref: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BF2Render.cpp(572): Debug: RendDX9: GBuff 11 rel w/ ref: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BF2Render.cpp(572): Debug: RendDX9: GBuff 12 rel w/ ref: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BF2Render.cpp(572): Debug: RendDX9: GBuff 13 rel w/ ref: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BF2Render.cpp(572): Debug: RendDX9: GBuff 14 rel w/ ref: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BF2Render.cpp(572): Debug: RendDX9: GBuff 15 rel w/ ref: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BF2Render.cpp(572): Debug: RendDX9: GBuff 16 rel w/ ref: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BF2Render.cpp(572): Debug: RendDX9: GBuff 17 rel w/ ref: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BF2Render.cpp(572): Debug: RendDX9: GBuff 18 rel w/ ref: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BF2Render.cpp(572): Debug: RendDX9: GBuff 19 rel w/ ref: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BF2Render.cpp(572): Debug: RendDX9: GBuff 20 rel w/ ref: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\RendDX9Init.cpp(355): Debug: RendDX9: Resetting device....
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\RendDX9Init.cpp(360): Debug: RendDX9: ...success!
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\RendDX9Init.cpp(442): Debug: RendDX9: Restoring resources...
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\DeviceStateServer.cpp(67): Debug: RendDX9: DeviceStateServer: :o nDeviceRestored() working magic.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/bf1942_def
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(263): Debug: RendDX9: Texture reloaded: fonts/bf1942_def(as fonts/bf1942_def)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/system_8x11_def
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(263): Debug: RendDX9: Texture reloaded: fonts/system_8x11_def(as fonts/system_8x11_def)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BufferManager.cpp(330): Warning: RendDX9: Vertex Buffer recreated from BufferManager!
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BufferManager.cpp(330): Warning: RendDX9: Vertex Buffer recreated from BufferManager!
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BufferManager.cpp(330): Warning: RendDX9: Vertex Buffer recreated from BufferManager!
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BufferManager.cpp(330): Warning: RendDX9: Vertex Buffer recreated from BufferManager!
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BufferManager.cpp(330): Warning: RendDX9: Vertex Buffer recreated from BufferManager!
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BufferManager.cpp(330): Warning: RendDX9: Vertex Buffer recreated from BufferManager!
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BufferManager.cpp(330): Warning: RendDX9: Vertex Buffer recreated from BufferManager!
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BufferManager.cpp(330): Warning: RendDX9: Vertex Buffer recreated from BufferManager!
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\BufferManager.cpp(330): Warning: RendDX9: Vertex Buffer recreated from BufferManager!
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\RendDX9Init.cpp(427): Debug: RendDX9: The device is functional.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\RendDX9Init.cpp(1004): Debug: RendDX9: AA Req: 0 Found: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\RendDX9Init.cpp(957): Debug: RendDX9: A2M Supported (ATI Alpha To Mask): 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:common/textures/conicalatt
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(263): Debug: RendDX9: Texture reloaded: common/textures/conicalatt(as common/textures/conicalatt)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:common/textures/depthcomplex2
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(263): Debug: RendDX9: Texture reloaded: common/textures/depthcomplex2(as common/textures/depthcomplex2)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:common/textures/lightning
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(263): Debug: RendDX9: Texture reloaded: common/textures/lightning(as common/textures/lightning)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:common/textures/noise
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(263): Debug: RendDX9: Texture reloaded: common/textures/noise(as common/textures/noise)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:common/textures/radialatt2
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(263): Debug: RendDX9: Texture reloaded: common/textures/radialatt2(as common/textures/radialatt2)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:common/textures/random
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(263): Debug: RendDX9: Texture reloaded: common/textures/random(as common/textures/random)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:common/textures/sine
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(263): Debug: RendDX9: Texture reloaded: common/textures/sine(as common/textures/sine)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/bf1942
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(263): Debug: RendDX9: Texture reloaded: fonts/bf1942(as fonts/bf1942)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/system_8x11
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(263): Debug: RendDX9: Texture reloaded: fonts/system_8x11(as fonts/system_8x11)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/console/white
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(263): Debug: RendDX9: Texture reloaded: menu/console/white(as menu/console/white)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/nametag/loactionarrow
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(263): Debug: RendDX9: Texture reloaded: menu/nametag/loactionarrow(as menu/nametag/loactionarrow)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData :o bjects/effects/decals/textures/atlas/decalatlas0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(263): Debug: RendDX9: Texture reloaded: objects/effects/decals/textures/atlas/decalatlas0(as objects/effects/decals/textures/atlas/decalatlas0)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ResourceManager.cpp(145): Debug: RendDX9: ResourceManager::setUseDeferredLoading:0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/debuglinegraph
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/debuglinegraph Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/debuglinegraph.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/debuglinegraph.fx
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(339): Debug: Core: unregisterSingleton:hWndBf2TempSlt ptr:025101A4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\InputDeviceManager.cpp(46): Debug: Input: Init devices
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\InputDeviceManager.cpp(52): Debug: Input: Init Mouse device
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\MouseDevice.cpp(121): Debug: Input: Mouse
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\MouseDevice.cpp(135): Debug: Input: Mouse device created
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\MouseDevice.cpp(145): Debug: Input: Mouse info: Axes 3, Buttons 8
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\InputDeviceManager.cpp(66): Debug: Input: Init Keyboard device
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\KeyboardDevice.cpp(115): Debug: Input: KeyboardDevice
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\KeyboardDevice.cpp(137): Debug: Input: KeyboardDevice device created
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\InputDeviceManager.cpp(80): Debug: Input: Init GameController_0 device
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\GameControllerDevice.cpp(16 8) : Debug: Input: GameController 0
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\GameControllerDevice.cpp(201): Debug: Input: Failed to enumerate joystick device
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\InputDeviceManager.cpp(93): Debug: Input: Init GameController_1 device
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\GameControllerDevice.cpp(16 8) : Debug: Input: GameController 1
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\GameControllerDevice.cpp(201): Debug: Input: Failed to enumerate joystick device
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\InputManager.cpp(76): Debug: Input: MouseDevice is initialized
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\InputManager.cpp(81): Debug: Input: KeyboardDevice is initialized
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 2 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/atlas/memeatlas_0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu\Atlas\MemeAtlas_0.dds, (as menu/atlas/memeatlas_0)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/atlas/memeatlas_1
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu\Atlas\MemeAtlas_1.dds, (as menu/atlas/memeatlas_1)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/atlas/memeatlas_010
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu\Atlas\MemeAtlas_010.dds, (as menu/atlas/memeatlas_010)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/atlas/memeatlas_020
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu\Atlas\MemeAtlas_020.dds, (as menu/atlas/memeatlas_020)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 2 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 1 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 2 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 1 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 2 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 1 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 0 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 2 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 2 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 2 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 1 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 2 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 2 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 1 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 0 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 10 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 1 in cat 2 registered as ECHudHECloseToControlPoint
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 2 in cat 2 registered as ECHudHEHudStateChanged
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 9 in cat 2 registered as ECHudHEMapZoomChanged
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 10 in cat 2 registered as ECHudHEMapStaticChanged
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 3 in cat 2 registered as ECHudHEHudDisable
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 4 in cat 2 registered as ECHudHEHudEnable
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 5 in cat 2 registered as ECHudHEInitLoadingScreen
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 6 in cat 2 registered as ECHudHEUpdateLoadingScreen
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 7 in cat 2 registered as ECHudHESetLoadingScreenDebug
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 8 in cat 2 registered as ECHudHERemoveLoadingScreen
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 11 in cat 2 registered as ECHudHESquadIsFull
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 12 in cat 2 registered as ECHudHESquadIsPrivate
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 13 in cat 2 registered as ECHudHESquadCreationFailed
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 14 in cat 2 registered as ECHudHESquadCreationSuccess
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 15 in cat 2 registered as ECHudHESquadInvalidName
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 16 in cat 2 registered as ECHudHESquadInvitation
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 17 in cat 2 registered as ECHudHESquadJoinRequest
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 18 in cat 2 registered as ECHudHESquadJoinRequestDenied
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 19 in cat 2 registered as ECHudHESquadJoinRequestAccepted
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 25 in cat 2 registered as ECHudHESquadLeaderRequest
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 20 in cat 2 registered as ECHudHEKickedFromSquad
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 21 in cat 2 registered as ECHudHELeftSquad
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 22 in cat 2 registered as ECHudHEJoinedSquad
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 23 in cat 2 registered as ECHudHESquadOrdersReceived
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 24 in cat 2 registered as ECHudHENewSquadLeader
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 26 in cat 2 registered as ECHudHECommanderOrdersReceived
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 27 in cat 2 registered as ECHudHECommanderOrdersSent
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 29 in cat 2 registered as ECHudHERequestRecieved
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 30 in cat 2 registered as ECHudHERequestSent
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 28 in cat 2 registered as ECHudHESquadOrdersSent
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 31 in cat 2 registered as ECHudHEUpdateHud
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 32 in cat 2 registered as ECHudHEWeaponChanged
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 33 in cat 2 registered as ECHudHECommanderAccept
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 35 in cat 2 registered as ECHudHECommanderInvitation
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 36 in cat 2 registered as ECHudHESquadLeaderInvitation
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 37 in cat 2 registered as ECHudHECommanderResign
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 34 in cat 2 registered as ECHudHECommanderDecline
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 38 in cat 2 registered as ECHudHERankChange
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 39 in cat 2 registered as ECHudHEMedalReward
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 68 in cat 2 registered as ECHudHEKickBan
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 44 in cat 2 registered as ECHudHEMissileLock
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 43 in cat 2 registered as ECHudHEUnitSpotted
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 40 in cat 2 registered as ECHudHEUAV
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 41 in cat 2 registered as ECHudHESatellite
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 42 in cat 2 registered as ECHudHEArtillery
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 45 in cat 2 registered as ECHudHENewUnlock
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 46 in cat 2 registered as ECHudHECallForMedic
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 48 in cat 2 registered as ECHudHECallForRepair
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 47 in cat 2 registered as ECHudHECallForAmmo
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 49 in cat 2 registered as ECHudHECallForRevive
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 50 in cat 2 registered as ECHudHEAutoCallForRevive
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 51 in cat 2 registered as ECHudHERadioCall
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 52 in cat 2 registered as ECHudHEWasHit
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 57 in cat 2 registered as ECHudHEIsCloseToMine
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 58 in cat 2 registered as ECHudHENotCloseToMine
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 59 in cat 2 registered as ECHudHEMutedByRemote
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 61 in cat 2 registered as ECHudHETKOption
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 62 in cat 2 registered as ECHudHETKResponse
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 64 in cat 2 registered as ECHudHEControlPointTaken
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 65 in cat 2 registered as ECHudHEControlPointLost
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 66 in cat 2 registered as ECHudHEEnableHelpMessage
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 67 in cat 2 registered as ECHudHEEnableHelp
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 70 in cat 2 registered as ECHudHETicketBleed
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 71 in cat 2 registered as ECHudHETicketStateChanged
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 72 in cat 2 registered as ECHudHEBeginRound
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 76 in cat 2 registered as ECHudHEMapChangeComplete
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 77 in cat 2 registered as ECHudHEMapZoomComplete
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 82 in cat 2 registered as ECHudHEUAVVehicleDestroyed
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\OStream.cpp(39): Info: GameMenu: Meme: Loading: Menu/InGame
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\OStream.cpp(39): Info: GameMenu: Meme: Loading: TopLayer
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\OStream.cpp(39): Info: GameMenu: Meme: Loading: Left
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\OStream.cpp(39): Info: GameMenu: Meme: Loading: Top
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\OStream.cpp(39): Info: GameMenu: Meme: Loading: TopRight
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\OStream.cpp(39): Info: GameMenu: Meme: Loading: BottomLeftStatic
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\OStream.cpp(39): Info: GameMenu: Meme: Loading: BottomLeftAnimate
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\OStream.cpp(39): Info: GameMenu: Meme: Loading: BottomRightStatic
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\OStream.cpp(39): Info: GameMenu: Meme: Loading: BottomRightAnimate
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\OStream.cpp(39): Info: GameMenu: Meme: Loading: Global
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/vehiclehudfont_6
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts/vehicleHudFont_6 (as fonts/vehiclehudfont_6)
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts/vehicleHudFont_6.dif
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/digitalnumbersoutline
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts/digitalNumbersOutline (as fonts/digitalnumbersoutline)
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts/digitalNumbersOutline.dif
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/english/commrosefontlocalbold_9
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts\English/commRoseFontLocalBold_9 (as fonts/english/commrosefontlocalbold_9)
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts\English\commRoseFontLocalBold_9.dif
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/hudfontbold_9
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts/hudFontBold_9 (as fonts/hudfontbold_9)
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts/hudFontBold_9.dif
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/digitalnumbers
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts/digitalNumbers (as fonts/digitalnumbers)
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts/digitalNumbers.dif
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/ah64a/ah64_lockbox
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Air\Attack\Ah64a\ah64_lockBox.dds (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/ah64a/ah64_lockbox)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/ah64a/ah64_lockboxlocked
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Air\Attack\AH64A\ah64_lockboxlocked.dds (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/ah64a/ah64_lockboxlocked)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/ah1z/ah1z_lockbox
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Air\Attack\Ah1z\ah1z_lockbox.dds (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/ah1z/ah1z_lockbox)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/ah1z/ah1z_lockboxlocked
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Air\Attack\Ah1z\ah1z_lockboxLocked.dds (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/ah1z/ah1z_lockboxlocked)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/havoc/havoc_lockbox
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Air\Attack\Havoc\havoc_lockBox.dds (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/havoc/havoc_lockbox)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/havoc/havoc_lockboxlocked
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Air\Attack\Havoc\havoc_lockboxlocked.dds (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/havoc/havoc_lockboxlocked)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/missiles/heatseeking/lockbox
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Air\missiles\HeatSeeking\lockBox.dds (as menu/hud/texture/ingame/vehicles/icons/hud/air/missiles/heatseeking/lockbox)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/missiles/heatseeking/lockboxlocked
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Air\missiles\HeatSeeking\lockBoxLocked.dds (as menu/hud/texture/ingame/vehicles/icons/hud/air/missiles/heatseeking/lockboxlocked)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/missiles/radarguided/lockbox
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Air\missiles\RadarGuided\lockBox.dds (as menu/hud/texture/ingame/vehicles/icons/hud/air/missiles/radarguided/lockbox)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/missiles/radarguided/lockboxlocked
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Air\missiles\RadarGuided\lockBoxLocked.dds (as menu/hud/texture/ingame/vehicles/icons/hud/air/missiles/radarguided/lockboxlocked)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/ah64a/laserlockboxfriendly
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Air\Attack\Ah64a\laserlockboxfriendly.tga (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/ah64a/laserlockboxfriendly)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/ah64a/laserlockbox
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Air\Attack\Ah64a\laserlockBox.tga (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/ah64a/laserlockbox)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/ah64a/laserlockboxlocked
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Air\Attack\Ah64a\laserlockBoxLocked.tga (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/ah64a/laserlockboxlocked)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/a10/laserlockboxfriendly
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Air\Attack\a10\laserlockboxfriendly.tga (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/a10/laserlockboxfriendly)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/a10/laserlockbox
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Air\Attack\a10\laserlockBox.tga (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/a10/laserlockbox)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/a10/laserlockboxlocked
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Air\Attack\a10\laserlockBoxLocked.tga (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/a10/laserlockboxlocked)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/land/avenger/lockboxfriendly
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Land\Avenger\lockBoxFriendly.dds (as menu/hud/texture/ingame/vehicles/icons/hud/land/avenger/lockboxfriendly)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/land/avenger/lockbox
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Land\Avenger\lockBox.dds (as menu/hud/texture/ingame/vehicles/icons/hud/land/avenger/lockbox)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/land/avenger/lockboxlocked
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Land\Avenger\lockBoxLocked.dds (as menu/hud/texture/ingame/vehicles/icons/hud/land/avenger/lockboxlocked)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/land/gopher/friendly
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Land\Gopher\friendly.tga (as menu/hud/texture/ingame/vehicles/icons/hud/land/gopher/friendly)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/land/gopher/lockbox
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Land\Gopher\lockBox.tga (as menu/hud/texture/ingame/vehicles/icons/hud/land/gopher/lockbox)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/land/gopher/locked
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Land\Gopher\locked.tga (as menu/hud/texture/ingame/vehicles/icons/hud/land/gopher/locked)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/tiger/laserlockbox
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Air\Attack\tiger\laserlockBox.dds (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/tiger/laserlockbox)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/tiger/uht_laserlockbox
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Air\Attack\tiger\uht_laserlockBox.dds (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/tiger/uht_laserlockbox)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/tiger/uht_laserlockboxlocked
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\Vehicles\Icons\Hud\Air\Attack\tiger\uht_laserlockboxlocked.dds (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/tiger/uht_laserlockboxlocked)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/tornado/tornado_lockboxfriendly
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\vehicles\icons\hud\air\attack\Tornado\tornado_lockboxfriendly.dds (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/tornado/tornado_lockboxfriendly)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/tornado/tornado_lockbox
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\vehicles\icons\hud\air\attack\Tornado\tornado_lockbox.dds (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/tornado/tornado_lockbox)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/tornado/tornado_lockboxlocked
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\vehicles\icons\hud\air\attack\Tornado\tornado_lockboxlocked.dds (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/tornado/tornado_lockboxlocked)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/tornado/tornado_rangeline
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\vehicles\icons\hud\air\attack\Tornado\tornado_rangeLine.dds (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/tornado/tornado_rangeline)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/tornado/laserlockbox
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\vehicles\icons\hud\air\attack\Tornado\laserlockbox.dds (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/tornado/laserlockbox)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/tornado/laserlockboxfriendly
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\vehicles\icons\hud\air\attack\Tornado\laserlockboxfriendly.dds (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/tornado/laserlockboxfriendly)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/vehicles/icons/hud/air/attack/tornado/laserlockboxlocked
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame\vehicles\icons\hud\air\attack\Tornado\laserlockboxlocked.dds (as menu/hud/texture/ingame/vehicles/icons/hud/air/attack/tornado/laserlockboxlocked)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/english/standardtextbold_15
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts/English/StandardTextBold_15 (as fonts/english/standardtextbold_15)
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts/English/StandardTextBold_15.dif
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/minimap/map_combatarea32
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame/Minimap/map_CombatArea32.dds (as menu/hud/texture/ingame/minimap/map_combatarea32)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 2 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 5 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/cpfontoutline
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts/cpFontOutline (as fonts/cpfontoutline)
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts/cpFontOutline.dif
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/english/commanderchatfontlocal_6
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts\English/commanderChatFontLocal_6 (as fonts/english/commanderchatfontlocal_6)
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts\English\commanderChatFontLocal_6.dif
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/english/hudfontlocalbold_9
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts\English/hudFontLocalBold_9 (as fonts/english/hudfontlocalbold_9)
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts\English\hudFontLocalBold_9.dif
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/english/squadlistfontlocal_8
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts\English/squadListFontLocal_8 (as fonts/english/squadlistfontlocal_ 8)
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts\English\squadListFontLocal_8.dif
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/squadlistfont_8
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts/squadListFont_8 (as fonts/squadlistfont_ 8)
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts/squadListFont_8.dif
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/squadcreationfont_6
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts/squadCreationFont_6 (as fonts/squadcreationfont_6)
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts/squadCreationFont_6.dif
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/commandersquadlistfont_8
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts/commanderSquadListFont_8 (as fonts/commandersquadlistfont_ 8)
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts/commanderSquadListFont_8.dif
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/commanderchatfont_6
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts/commanderChatFont_6 (as fonts/commanderchatfont_6)
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts/commanderChatFont_6.dif
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 2 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 5 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts\English\hudFontLocalBold_9.dif
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/english/dropdownfontlocalbold_9
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts\English/dropDownFontLocalBold_9 (as fonts/english/dropdownfontlocalbold_9)
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts\English\dropDownFontLocalBold_9.dif
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/ingamechatfontoutline_8
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts/ingameChatFontOutline_8 (as fonts/ingamechatfontoutline_ 8)
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts/ingameChatFontOutline_8.dif
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/english/ingamechatfontlocaloutline_8
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts\English/ingameChatFontLocalOutline_8 (as fonts/english/ingamechatfontlocaloutline_ 8)
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts\English\ingameChatFontLocalOutline_8.dif
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/english/scoreboardfontlocal_8
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts\English/scoreboardFontLocal_8 (as fonts/english/scoreboardfontlocal_ 8)
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts\English\scoreboardFontLocal_8.dif
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/scoreboardfont_8
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts/scoreboardFont_8 (as fonts/scoreboardfont_ 8)
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts/scoreboardFont_8.dif
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/voiplistfont_8
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts/voipListFont_8 (as fonts/voiplistfont_ 8)
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts/voipListFont_8.dif
D:\DiceCanada\BoosterPack2\Code\BF2\Menu\GameMenu\System.cpp(276): Info: GameMenu: Font loaded: Fonts\English\StandardTextBold_15.dif
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/player/playerrevive
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame/Player/playerRevive (as menu/hud/texture/ingame/player/playerrevive)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/player/playermedic
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame/Player/playerMedic (as menu/hud/texture/ingame/player/playermedic)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/player/playerrepair
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame/Player/playerRepair (as menu/hud/texture/ingame/player/playerrepair)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/player/playerammo
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame/Player/playerAmmo (as menu/hud/texture/ingame/player/playerammo)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/hud/texture/ingame/generalicons/empty
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/HUD/Texture/Ingame/GeneralIcons/empty (as menu/hud/texture/ingame/generalicons/empty)
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp(1553): Assert: Geom: (tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height) tl: Icon rect is out of bounds, this will assert horribly when applied!
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/nametag/armorbarfull
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/Nametag/ArmorBarFull.dds (as menu/nametag/armorbarfull)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/nametag/armorbarempty
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/Nametag/ArmorBarEmpty.dds (as menu/nametag/armorbarempty)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/nametag/healthbarfull
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/Nametag/HealthBarFull.dds (as menu/nametag/healthbarfull)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/nametag/healthbarempty
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/Nametag/HealthBarEmpty.dds (as menu/nametag/healthbarempty)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/nametag/ammobarfull
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/Nametag/AmmoBarFull.dds (as menu/nametag/ammobarfull)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/nametag/ammobarempty
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/Nametag/AmmoBarEmpty.dds (as menu/nametag/ammobarempty)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/nametag/squadorders
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/Nametag/SquadOrders.dds (as menu/nametag/squadorders)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/nametag/commanderorders
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/Nametag/CommanderOrders.dds (as menu/nametag/commanderorders)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:menu/nametag/objects
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Menu/Nametag/Objects (as menu/nametag/objects)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: NameTags.MaxEnemyDistance 0  (Menu/Nametag/nametags.con)
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 1 in cat 10 registered as ECMenuMenuEvent_Enable
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 2 in cat 10 registered as ECMenuMenuEvent_Disable
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 3 in cat 10 registered as ECMenuMenuEvent_InitLoadingScreen
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 5 in cat 10 registered as ECMenuMenuEvent_RemoveLoadingScreen
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 4 in cat 10 registered as ECMenuMenuEvent_UpdateLoadingScreen
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 6 in cat 10 registered as ECMenuMenuEvent_SetLoadingScreenDebug
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 7 in cat 10 registered as ECMenuMenuEvent_InitGameLoadingScreen
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 8 in cat 10 registered as ECMenuMenuEvent_RemoveGameLoadingScreen
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 9 in cat 10 registered as ECMenuMenuEvent_EnableBetweenRounds
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 10 in cat 10 registered as ECMenuMenuEvent_DisableBetweenRounds
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 11 in cat 10 registered as ECMenuMenuEvent_ActivateMainMenu
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 12 in cat 10 registered as ECMenuMenuEvent_EnableEscapeKeyMapping
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 5 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(395): Debug: Core: Register EventHandler in category 10 ordering: 100
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath :P rofile_BF2Engine_initEngine.txt
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:mods/pr/Profile_BF2Engine_initEngine.txt
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath :P rofile_BF2Engine_initEngine.txt.ddv
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:mods/pr/Profile_BF2Engine_initEngine.txt.ddv
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Utility\Vars.cpp(44 8) : Info: Utility: A new variable sound-maxreverb has been created.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Utility\Vars.cpp(44 8) : Info: Utility: A new variable sound-reverb-steepness has been created.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Utility\Vars.cpp(44 8) : Info: Utility: A new variable sound-raylength has been created.
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 5 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\BF2\BF2.cpp(336): Debug: BF2: dep: NOT starting game
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.ui.Swiff id 870002
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 10 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\DllLoad.cpp(81): Debug: Core: Successfully loaded dll SwiffPlayer.dll
D:\DiceCanada\BoosterPack2\Code\BF2\Core\DllLoad.cpp(83): Debug: Core: Registering new dll with Memory.dll debug subsystem
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "SwiffPlayer" was created using class: "dice.hfe.ui.Swiff")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "SwiffPlayer" in added (default class: "dice.hfe.ui.Swiff")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Sound\BfSound.cpp(469): Warning: Sound: Unknown game sound: 
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "SwiffRender" was created using class: "dice.hfe.geom.SwiffRender")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "SwiffRender" in added (default class: "dice.hfe.geom.SwiffRender")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\SwiffRender.cpp(209): Debug: SwiffRender: SwiffRender::init()
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/swiffmenu
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/swiffmenu Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/swiffmenu.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/swiffmenu.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/font
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/font Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/font.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/font.fx
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 11 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ResourceManager.cpp(145): Debug: RendDX9: ResourceManager::setUseDeferredLoading:0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/english/800/standardtextbold_15
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts/English/800/StandardTextBold_15.dds (as fonts/english/800/standardtextbold_15)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ResourceManager.cpp(145): Debug: RendDX9: ResourceManager::setUseDeferredLoading:0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ResourceManager.cpp(145): Debug: RendDX9: ResourceManager::setUseDeferredLoading:0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/english/800/standardtextbold_13
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts/English/800/StandardTextBold_13.dds (as fonts/english/800/standardtextbold_13)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ResourceManager.cpp(145): Debug: RendDX9: ResourceManager::setUseDeferredLoading:0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ResourceManager.cpp(145): Debug: RendDX9: ResourceManager::setUseDeferredLoading:0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/800/dynamictext_11
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts/800/DynamicText_11.dds (as fonts/800/dynamictext_11)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ResourceManager.cpp(145): Debug: RendDX9: ResourceManager::setUseDeferredLoading:0
D:\DiceCanada\BoosterPack2\Code\BF2\External\gameswf\SwiffPlayer\SwiffPlayer.cpp(266): Info: SwiffPlayer: Loading SWF: mainMenu.swf
D:\DiceCanada\BoosterPack2\Code\BF2\External\gameswf\SwiffPlayer\SwiffPlayer.cpp(381): Info: SwiffPlayer: Loading done... 
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\VideoRender\VideoTarget.cpp(85): Debug: VideoRender: 07D6E980 VideoTarget texture created 1
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\VideoRender\VideoTarget.cpp(91): Debug: VideoRender: 07D6E980 VideoTarget texture created 2
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\TextureCacheManager.cpp(215): Warning: SwiffRender: SWIFF: failed to open texture: Menu/External/FlashMenu/undefined
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\TextureCacheManager.cpp(222): Warning: SwiffRender: SWIFF: failed to open texture: undefined
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\Sound\SoundEngine\SoundFile.cpp(297): Debug: SoundEngine: Loading common/sound/menu/music/Alkali-Main_Menu.ogg
D:\DiceCanada\BoosterPack2\Code\BF2\Sound\SoundEngine\Music.cpp(203): Info: SoundEngine: Music thread was started
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ResourceManager.cpp(145): Debug: RendDX9: ResourceManager::setUseDeferredLoading:0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/english/800/standardtextbold_12
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts/English/800/StandardTextBold_12.dds (as fonts/english/800/standardtextbold_12)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ResourceManager.cpp(145): Debug: RendDX9: ResourceManager::setUseDeferredLoading:0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\VideoRender\VideoTarget.cpp(23): Debug: VideoRender: Surface ref 1
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\VideoRender\VideoTarget.cpp(25): Debug: VideoRender: 07D6E980 Texture ref 0
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ResourceManager.cpp(145): Debug: RendDX9: ResourceManager::setUseDeferredLoading:0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/english/800/standardtext_13
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts/English/800/StandardText_13.dds (as fonts/english/800/standardtext_13)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ResourceManager.cpp(145): Debug: RendDX9: ResourceManager::setUseDeferredLoading:0
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\External\gameswf\SwiffPlayer\Sound.cpp(77): Info: SwiffPlayer: ActionScript: playSound: listSelect
D:\DiceCanada\BoosterPack2\Code\BF2\External\gameswf\SwiffPlayer\Sound.cpp(77): Info: SwiffPlayer: ActionScript: playSound: checkboxCheck
D:\DiceCanada\BoosterPack2\Code\BF2\Sound\SoundEngine\SoundFile.cpp(297): Debug: SoundEngine: Loading common/sound/menu/front_end/checkbox.wav
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\Sound\SoundEngine\SoundFile.cpp(297): Debug: SoundEngine: Loading common/sound/menu/front_end/menubutton.wav
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 20
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 21
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 15
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 16
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 25
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(115 8) : Debug: Input: No valid mapping exists for 26
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 4
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Input\ControlMap.cpp(1119): Debug: Input: No valid mapping exists for 5
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/Global.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/Global.con
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(882): Debug: RendDX9: Authentic AMD detected..
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(1050): Debug: RendDX9: Suggested Scheme detection:
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(1051): Debug: RendDX9: Actual CPU speed: 2000 MHz, estimated CPU performance: 2800 MHz.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(1052): Debug: RendDX9: Physical Memory: 2048 Estimated video memory: 512
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(1053): Debug: RendDX9: Highest PS Model supported: 3
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(1054): Debug: RendDX9: GPU Type is: ATI
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(1061): Debug: RendDX9: GPU does not have known settings scheme.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(1063): Debug: RendDX9: Suggested scheme: Medium. Suggested texture quality: High
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(991): Debug: RendDX9: GPU has no known default shadow settings.

D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/Global.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/Global.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/0001/mapList.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/0001/mapList.con
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp(26): Assert: Persistence: (false) KeyMap: unable to find key
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 1 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/Default/ServerSettings.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/Default/ServerSettings.con
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\Crypto.cpp(164): Warning: Persistence: Decryption error!Ugyldige data.

D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/0001/Profile.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/0001/Profile.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/Global.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/Global.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/0001/General.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/0001/General.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/0001/ServerSettings.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/0001/ServerSettings.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/0001/Audio.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/0001/Audio.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/Default/Audio.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/Default/Audio.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/0001/Video.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/0001/Video.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/Default/Video.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/Default/Video.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/0001/Controls.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/0001/Controls.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/Global.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/Global.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/0001/DemoBookmarks.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/0001/DemoBookmarks.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/0001/mapList.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/0001/mapList.con
D:\DiceCanada\BoosterPack2\Code\BF2\External\gameswf\SwiffPlayer\Multiplay.cpp(1541): Info: SwiffPlayer: ActionScript: clearMapList
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\VideoRender\VideoTarget.cpp(85): Debug: VideoRender: 07D91A00 VideoTarget texture created 1
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\VideoRender\VideoTarget.cpp(91): Debug: VideoRender: 07D91A00 VideoTarget texture created 2
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\TextureCacheManager.cpp(215): Warning: SwiffRender: SWIFF: failed to open texture: Menu/External/FlashMenu/images/background/0957.png
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\TextureCacheManager.cpp(222): Warning: SwiffRender: SWIFF: failed to open texture: images/background/0957.png
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\TextureCacheManager.cpp(215): Warning: SwiffRender: SWIFF: failed to open texture: @ROOT@/missingParts.png
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\TextureCacheManager.cpp(222): Warning: SwiffRender: SWIFF: failed to open texture: #missingParts.png
D:\DiceCanada\BoosterPack2\Code\BF2\External\gameswf\SwiffPlayer\Sound.cpp(77): Info: SwiffPlayer: ActionScript: playSound: menuButton
D:\DiceCanada\BoosterPack2\Code\BF2\External\gameswf\SwiffPlayer\Sound.cpp(77): Info: SwiffPlayer: ActionScript: playSound: menuButton
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/Default/ServerSettings.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/Default/ServerSettings.con
D:\DiceCanada\BoosterPack2\Code\BF2\External\gameswf\SwiffPlayer\Sound.cpp(77): Info: SwiffPlayer: ActionScript: playSound: scrollSlidePress
D:\DiceCanada\BoosterPack2\Code\BF2\External\gameswf\SwiffPlayer\Sound.cpp(77): Info: SwiffPlayer: ActionScript: playSound: listSelect
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\TextureCacheManager.cpp(215): Warning: SwiffRender: SWIFF: failed to open texture: /Levels/the_karez_offensive/Info/mapOverview_gpm_cq_64.png
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\TextureCacheManager.cpp(222): Warning: SwiffRender: SWIFF: failed to open texture: $/Levels/the_karez_offensive/Info/mapOverview_gpm_cq_64.png
D:\DiceCanada\BoosterPack2\Code\BF2\External\gameswf\SwiffPlayer\Sound.cpp(77): Info: SwiffPlayer: ActionScript: playSound: listSelect
D:\DiceCanada\BoosterPack2\Code\BF2\External\gameswf\SwiffPlayer\Sound.cpp(77): Info: SwiffPlayer: ActionScript: playSound: menuButton
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/Default/ServerSettings.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/Default/ServerSettings.con
D:\DiceCanada\BoosterPack2\Code\BF2\External\gameswf\SwiffPlayer\Multiplay.cpp(1670): Info: SwiffPlayer: ActionScript: createServer
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/0001/Profile.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/0001/Profile.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/Global.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/Global.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/0001/General.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/0001/General.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/0001/ServerSettings.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/0001/ServerSettings.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/0001/Audio.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/0001/Audio.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/Default/Audio.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/Default/Audio.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/0001/Video.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/0001/Video.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/Default/Video.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/Default/Video.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/0001/Controls.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/0001/Controls.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/Global.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/Global.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/0001/DemoBookmarks.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/0001/DemoBookmarks.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/0001/mapList.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/0001/mapList.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/Default/ServerSettings.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/Default/ServerSettings.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:@HOME@/Profiles/0001/mapList.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:C:/Documents and Settings/kristoffer/Mine dokumenter/Battlefield 2/Profiles/0001/mapList.con
D:\DiceCanada\BoosterPack2\Code\BF2\Sound\SoundEngine\Music.cpp(227): Info: SoundEngine: Music thread fading out
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(339): Debug: Core: unregisterSingleton:SwiffPlayer ptr:0400D9F8
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\VideoRender\VideoTarget.cpp(23): Debug: VideoRender: Surface ref 1
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\VideoRender\VideoTarget.cpp(25): Debug: VideoRender: 07D91A00 Texture ref 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(349): Debug: Core: Singleton SwiffPlayer released w/ refCnt: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Sound\BfSound.cpp(469): Warning: Sound: Unknown game sound: HUD_Satellite_scan
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(339): Debug: Core: unregisterSingleton:SwiffRender ptr:0400EBC0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\SwiffRender.cpp(29 8) : Debug: SwiffRender: SwiffRender::shutdown()
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(427): Debug: Core: UnRegister EventHandler in category 11 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(349): Debug: Core: Singleton SwiffRender released w/ refCnt: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(427): Debug: Core: UnRegister EventHandler in category 10 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(166): Debug: Core: unregging class dice.hfe.ui.Swiff id 870002
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:Logs/stats/mainLoop_2878_KRIS_2011_03_10_21_07_33.bin
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:mods/pr/Logs/stats/mainLoop_2878_KRIS_2011_03_10_21_07_33.bin
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 5 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 1 in cat 6 registered as ECNetworkNEDataBlockReady
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 11 in cat 6 registered as ECNetworkNEStringReceived
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 2 in cat 6 registered as ECNetworkNELoadComplete
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 3 in cat 6 registered as ECNetworkNEStartSimulation
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 4 in cat 6 registered as ECNetworkNEDatabaseComplete
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 5 in cat 6 registered as ECNetworkNEReset
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 6 in cat 6 registered as ECNetworkNESelectSpawnGroup
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 7 in cat 6 registered as ECNetworkNESelectTeam
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 8 in cat 6 registered as ECNetworkNESelectKit
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 9 in cat 6 registered as ECNetworkNEPlayerSpawned
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 10 in cat 6 registered as ECNetworkNEPlayerDead
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 12 in cat 6 registered as ECNetworkNESuicide
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 13 in cat 6 registered as ECNetworkNERadioMessageReceived
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 14 in cat 6 registered as ECNetworkNETraceComplete
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 15 in cat 6 registered as ECNetworkNETraceFailed
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 16 in cat 6 registered as ECNetworkNETraceResourceConnect
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 17 in cat 6 registered as ECNetworkNENetworkableDestroyed
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 18 in cat 6 registered as ECNetworkNERemoteConsoleCommand
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 19 in cat 6 registered as ECNetworkNERemoteConsoleFeedback
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 20 in cat 6 registered as ECNetworkNEEndOfRoundGuard
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 1 in cat 1 registered as ECGameGNDestroyObject
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 2 in cat 1 registered as ECGameGNDestroyPlayer
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 3 in cat 1 registered as ECGameGNCreateObject
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 4 in cat 1 registered as ECGameGNCreatePlayer
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 5 in cat 1 registered as ECGameGNImmediateCreatePlayer
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 6 in cat 1 registered as ECGameGNPlayerSpawned
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 7 in cat 1 registered as ECGameGNSelectSpawnGroup
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 8 in cat 1 registered as ECGameGNPlayerDead
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 9 in cat 1 registered as ECGameGNEnterVehicle
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 11 in cat 1 registered as ECGameGNExitVehicle
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 10 in cat 1 registered as ECGameGNFreeCameraFire
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(395): Debug: Core: Register EventHandler in category 6 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 5 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 2 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 0 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:Logs/stats/svr_2878_KRIS_2011_03_10_21_07_33.bin
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:mods/pr/Logs/stats/svr_2878_KRIS_2011_03_10_21_07_33.bin
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "Game" was created using class: "dice.bf.gameServer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "Game" in added (default class: "dice.bf.gameServer")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameServer\GameServer.cpp(589): Info: GameServer: Loading server settings from @HOME@/Profiles/Default/ServerSettings.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: sv.bandwidthChoke 0  (@HOME@/Profiles/Default/ServerSettings.con)
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameServer\GameServer.cpp(595): Info: GameServer: Loading reservedSlots from mods/pr/settings/reservedSlots.con
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameServer\GameServer.cpp(597): Info: GameServer: Couldn't load mods/pr/settings/reservedSlots.con
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameServer\GameServer.cpp(617): Info: GameServer: Maximum allowed connection type: CTLanT1
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameServer\AutoRecorder.cpp(31): Info: GameServer: dep: processing hook for auto-recorded demos initialized
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 0 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameServer\GameServer.cpp(624): Info: GameServer: Loading map list from @HOME@/Profiles/0001/mapList.con
D:\DiceCanada\BoosterPack2\Code\BF2\Game\MatchMaking\Server\GameSpyBackend.cpp(102): Debug: Server: dep: waiting for common gamespy backend check
D:\DiceCanada\BoosterPack2\Code\BF2\Game\MatchMaking\Server\GameSpyBackend.cpp(115): Debug: Server: dep: initializing QR2
D:\DiceCanada\BoosterPack2\Code\BF2\Game\MatchMaking\Server\GameSpyBackend.cpp(143): Debug: Server: dep: initializing gcdkey w/ QR2 integration
D:\DiceCanada\BoosterPack2\Code\BF2\Game\MatchMaking\Server\MatchMakingServer.cpp(17): Info: Server: dep: mm backend gs_qr2 successfully added
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(1032): Info: Python: python: stdout: Project Reality constants loaded
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(1032): Info: Python: python: stdout: realityprofiler.py initialized
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(1032): Info: Python: python: stdout: realityserver.py initialized
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(1032): Info: Python: python: stdout: realitydebug.py initialized
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(1032): Info: Python: python: stdout: realitycore.py initialized
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(1032): Info: Python: python: stdout: realityvehicles.py initialized
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(1032): Info: Python: python: stdout: realitykits.py initialized
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(1032): Info: Python: python: stdout: realityrally.py initialized
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(1032): Info: Python: python: stdout: realityassets.py initialized
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(1032): Info: Python: python: stdout: realityspawner.py initialized
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(1032): Info: Python: python: stdout: realitycivilian.py initialized
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(1032): Info: Python: python: stdout: realitylocalization.py initialized
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(1032): Info: Python: python: stdout: realitygameplay.py initialized
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(1032): Info: Python: python: stdout: realitymarkers.py initialized
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(1032): Info: Python: python: stdout: realityscoring.py initialized
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(1032): Info: Python: python: stdout: Snapshot module not found.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(1032): Info: Python: python: stdout: Medal awarding module not found.
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 0 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(292): Info: Python: Python 2.3.4 (#0, May 26 2005, 13:27:22) [MSC v.1310 32 bit (Intel)] initialized
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameServer\GameServer.cpp(723): Info: GameServer: dep: loading admin script: default
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(1032): Info: Python: python: stdout: warning: couldn't read "admin/default.cfg": [Errno 2] No such file or directory: 'admin/default.cfg'
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(1032): Info: Python: python: stdout: initializing default admin/rcon module
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameServer\GameServer.cpp(757): Warning: GameServer: failed to openstd_archive.md5 content checking will not work
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameServer\GameServer.cpp(757): Warning: GameServer: failed to openstd_archive_mod.md5 content checking will not work
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameServer\GameServer.cpp(757): Warning: GameServer: failed to openbst_archive.md5 content checking will not work
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameServer\GameServer.cpp(757): Warning: GameServer: failed to openbst_archive_mod.md5 content checking will not work
D:\DiceCanada\BoosterPack2\Code\BF2\IO\ChecksumContext.cpp(53): Debug: IO: dep: hashing misc con files
D:\DiceCanada\BoosterPack2\Code\BF2\IO\ChecksumContext.cpp(75): Debug: IO: dep: checksumming file ClientArchives.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\ChecksumContext.cpp(75): Debug: IO: dep: checksumming file ServerArchives.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\ChecksumContext.cpp(75): Debug: IO: dep: checksumming file Init.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\ChecksumContext.cpp(75): Debug: IO: dep: checksumming file GameLogicInit.con
D:\DiceCanada\BoosterPack2\Code\BF2\IO\ChecksumContext.cpp(90): Debug: IO: dep: MD5 misc stripe run took 0.000663757 seconds
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:Logs/BfLog_KRIS_2011_03_10_21_06_08.log
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:mods/pr/Logs/BfLog_KRIS_2011_03_10_21_06_08.log
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:Logs/BfLog_KRIS_2011_03_10_21_06_08_server.log
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:mods/pr/Logs/BfLog_KRIS_2011_03_10_21_06_08_server.log
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(137): Debug: File: mods/pr/ getWritePath:Logs/BfLog_KRIS_2011_03_10_21_06_08_server.log
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(166): Debug: File: resulting path:mods/pr/Logs/BfLog_KRIS_2011_03_10_21_06_08_server.log
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(395): Debug: Core: Register EventHandler in category 5 ordering: 10000
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 1 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 0 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 1 in cat 0 registered as ECGameLogicGLGameStatus
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 2 in cat 0 registered as ECGameLogicGLControlPointChangedTeam
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 3 in cat 0 registered as ECGameLogicGLKilledBy
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 4 in cat 0 registered as ECGameLogicGLLowOnTickets
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 5 in cat 0 registered as ECGameLogicGLFailedToChangePosition
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 6 in cat 0 registered as ECGameLogicGLReset
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 7 in cat 0 registered as ECGameLogicGLStartApplyForCommander
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 8 in cat 0 registered as ECGameLogicGLChangedTeam
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 9 in cat 0 registered as ECGameLogicGLAssistKill
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 13 in cat 0 registered as ECGameLogicGLTinnitus
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 11 in cat 0 registered as ECGameLogicGLTeamDamage
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 10 in cat 0 registered as ECGameLogicGLReplenish
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 12 in cat 0 registered as ECGameLogicGLConquest
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 14 in cat 0 registered as ECGameLogicGLRevive
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 15 in cat 0 registered as ECGameLogicGLGameEventLocal
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 17 in cat 0 registered as ECGameLogicGLUAV
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 18 in cat 0 registered as ECGameLogicGLScan
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 19 in cat 0 registered as ECGameLogicGLUAVVehicleCreated
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 20 in cat 0 registered as ECGameLogicGLUAVVehicleDestroyed
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 21 in cat 0 registered as ECGameLogicGLDropVehicle
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(77): Debug: Core: Event 22 in cat 0 registered as ECGameLogicGLAddParachuteToDropVehicle
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\GameLogic.cpp(262): Warning: GameLogic: CREATING TRIGGERABLE MANAGER!

D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Game\Triggerable.cpp(56): Warning: Game: Created Triggerable Manager
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 5 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\ServerGameLogic.cpp(1835): Warning: GameLogic: Setting GameStatus 3
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\GameLogic.cpp(775): Debug: GameLogic: reset() called
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(887): Debug: Python: PyPerf HandleEvent: begin <function onReset at 0x04880DB0>
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(900): Debug: Python: PyPerf HandleEvent: Callobject time: 0 <function onReset at 0x04880DB0> tick:0
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Network\NetworkManager.cpp(391): Debug: Network: Regressed NetworkManager currentId 642
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 0 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 0 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Network\NetworkManager.cpp(9 8) : Warning: Network:  clear 
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameServer\GameServer.cpp(1335): Debug: GameServer: StartServer
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Network\ProtocolLayer\NetServer.cpp(1954): Debug: ProtocolLayer: serverReceiveThread created successfully!
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameServer\GameServer.cpp(1385): Warning: GameServer: Server is up and running
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameServer\GameServer.cpp(1393): Warning: GameServer: omitting serverautoexec
D:\DiceCanada\BoosterPack2\Code\BF2\Game\game.cpp(411): Debug: Game: Adding networkable for ScoreManager
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameServer\GameServer.cpp(3692): Debug: GameServer: server chose challenge ordinal 7 for next map
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ResourceManager.cpp(145): Debug: RendDX9: ResourceManager::setUseDeferredLoading:1
D:\DiceCanada\BoosterPack2\Code\BF2\Core\LoadStat.cpp(70): Debug: Core: MemoryUsage  : 0MB current:202MB
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ResourceManager.cpp(145): Debug: RendDX9: ResourceManager::setUseDeferredLoading:0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/bundledmesh Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/bundledmesh Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/bundledmesh.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/bundledmesh Value: mods/bf2/shaders/bundledmesh.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/bundledmesh.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/debugcircleshader Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/debugcircleshader Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/debugcircleshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/debugcircleshader Value: mods/bf2/shaders/debugcircleshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/debugcircleshader.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/debugd3dxmeshshapeshader Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/debugd3dxmeshshapeshader Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/debugd3dxmeshshapeshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/debugd3dxmeshshapeshader Value: mods/bf2/shaders/debugd3dxmeshshapeshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/debugd3dxmeshshapeshader.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/debuglinegraph Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/debuglinegraph Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/debuglinegraph.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/debuglinegraph Value: mods/bf2/shaders/debuglinegraph.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/debuglinegraph.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/decals Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/decals Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/decals.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/decals Value: mods/bf2/shaders/decals.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/decals.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/font Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/font Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/font.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/font Value: mods/bf2/shaders/font.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/font.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/fsquaddrawer Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/fsquaddrawer Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/fsquaddrawer.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/fsquaddrawer Value: mods/bf2/shaders/fsquaddrawer.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/fsquaddrawer.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/lightning Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/lightning Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/lightning.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/lightning Value: mods/bf2/shaders/lightning.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/lightning.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/nametag Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/nametag Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/nametag.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/nametag Value: mods/bf2/shaders/nametag.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/nametag.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/nonscreenalignedparticles Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/nonscreenalignedparticles Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/nonscreenalignedparticles.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/nonscreenalignedparticles Value: mods/bf2/shaders/nonscreenalignedparticles.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/nonscreenalignedparticles.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/particles Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/particles Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/particles.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/particles Value: mods/bf2/shaders/particles.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/particles.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/portedfontshader Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/portedfontshader Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/portedfontshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/portedfontshader Value: mods/bf2/shaders/portedfontshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/portedfontshader.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/portedmenushader Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/portedmenushader Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/portedmenushader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/portedmenushader Value: mods/bf2/shaders/portedmenushader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/portedmenushader.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/postproduction_nv3x Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/postproduction_nv3x Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/postproduction_nv3x.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/postproduction_nv3x Value: mods/bf2/shaders/postproduction_nv3x.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/postproduction_nv3x.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/rain Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/rain Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/rain.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/rain Value: mods/bf2/shaders/rain.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/rain.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/roadcompiled Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/roadcompiled Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/roadcompiled.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/roadcompiled Value: mods/bf2/shaders/roadcompiled.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/roadcompiled.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/skydome Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/skydome Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/skydome.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/skydome Value: mods/bf2/shaders/skydome.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/skydome.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/staticmesh Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/staticmesh Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/staticmesh.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/staticmesh Value: mods/bf2/shaders/staticmesh.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/staticmesh.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/swiffmenu Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/swiffmenu Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/swiffmenu.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/swiffmenu Value: mods/bf2/shaders/swiffmenu.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/swiffmenu.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/trail Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/trail Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/trail.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/trail Value: mods/bf2/shaders/trail.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/trail.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderServer.cpp(44 8) : Debug: Ra: RaShaderServer: Setting Maptype to DAY
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(931): Warning: File: Fails to unmount archive:Shaders_client.zip
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\ZipArchive.cpp(327): Debug: File: Couldn't open zip file "mods/pr/mods/bf2/shaders_client.zip"
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\ZipArchive.cpp(327): Debug: File: Couldn't open zip file "mods/bf2/mods/bf2/shaders_client.zip"
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive:mods/bf2/shaders_client.zip path:shaders/
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/bundledmesh Value: mods/bf2/shaders/bundledmesh.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/bundledmesh Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/bundledmesh.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener mods/bf2/shaders/bundledmesh.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(440): Warning: RendDX9: SHADERS: RELOADING: Haven't removed listener, this is bad. SMN
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/bundledmesh Value: mods/bf2/shaders/bundledmesh.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/bundledmesh.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/debugcircleshader Value: mods/bf2/shaders/debugcircleshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/debugcircleshader Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/debugcircleshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener mods/bf2/shaders/debugcircleshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(440): Warning: RendDX9: SHADERS: RELOADING: Haven't removed listener, this is bad. SMN
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/debugcircleshader Value: mods/bf2/shaders/debugcircleshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/debugcircleshader.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/debugd3dxmeshshapeshader Value: mods/bf2/shaders/debugd3dxmeshshapeshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/debugd3dxmeshshapeshader Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/debugd3dxmeshshapeshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener mods/bf2/shaders/debugd3dxmeshshapeshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(440): Warning: RendDX9: SHADERS: RELOADING: Haven't removed listener, this is bad. SMN
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/debugd3dxmeshshapeshader Value: mods/bf2/shaders/debugd3dxmeshshapeshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/debugd3dxmeshshapeshader.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/debuglinegraph Value: mods/bf2/shaders/debuglinegraph.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/debuglinegraph Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/debuglinegraph.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener mods/bf2/shaders/debuglinegraph.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(440): Warning: RendDX9: SHADERS: RELOADING: Haven't removed listener, this is bad. SMN
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/debuglinegraph Value: mods/bf2/shaders/debuglinegraph.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/debuglinegraph.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/decals Value: mods/bf2/shaders/decals.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/decals Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/decals.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener mods/bf2/shaders/decals.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(440): Warning: RendDX9: SHADERS: RELOADING: Haven't removed listener, this is bad. SMN
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/decals Value: mods/bf2/shaders/decals.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/decals.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/font Value: mods/bf2/shaders/font.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/font Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/font.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener mods/bf2/shaders/font.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(440): Warning: RendDX9: SHADERS: RELOADING: Haven't removed listener, this is bad. SMN
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/font Value: mods/bf2/shaders/font.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/font.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/fsquaddrawer Value: mods/bf2/shaders/fsquaddrawer.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/fsquaddrawer Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/fsquaddrawer.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener mods/bf2/shaders/fsquaddrawer.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(440): Warning: RendDX9: SHADERS: RELOADING: Haven't removed listener, this is bad. SMN
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/fsquaddrawer Value: mods/bf2/shaders/fsquaddrawer.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/fsquaddrawer.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/lightning Value: mods/bf2/shaders/lightning.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/lightning Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/lightning.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener mods/bf2/shaders/lightning.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(440): Warning: RendDX9: SHADERS: RELOADING: Haven't removed listener, this is bad. SMN
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/lightning Value: mods/bf2/shaders/lightning.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/lightning.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/nametag Value: mods/bf2/shaders/nametag.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/nametag Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/nametag.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener mods/bf2/shaders/nametag.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(440): Warning: RendDX9: SHADERS: RELOADING: Haven't removed listener, this is bad. SMN
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/nametag Value: mods/bf2/shaders/nametag.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/nametag.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/nonscreenalignedparticles Value: mods/bf2/shaders/nonscreenalignedparticles.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/nonscreenalignedparticles Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/nonscreenalignedparticles.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener mods/bf2/shaders/nonscreenalignedparticles.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(440): Warning: RendDX9: SHADERS: RELOADING: Haven't removed listener, this is bad. SMN
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/nonscreenalignedparticles Value: mods/bf2/shaders/nonscreenalignedparticles.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/nonscreenalignedparticles.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/particles Value: mods/bf2/shaders/particles.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/particles Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/particles.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener mods/bf2/shaders/particles.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(440): Warning: RendDX9: SHADERS: RELOADING: Haven't removed listener, this is bad. SMN
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/particles Value: mods/bf2/shaders/particles.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/particles.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/portedfontshader Value: mods/bf2/shaders/portedfontshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/portedfontshader Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/portedfontshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener mods/bf2/shaders/portedfontshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(440): Warning: RendDX9: SHADERS: RELOADING: Haven't removed listener, this is bad. SMN
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/portedfontshader Value: mods/bf2/shaders/portedfontshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/portedfontshader.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/portedmenushader Value: mods/bf2/shaders/portedmenushader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/portedmenushader Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/portedmenushader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener mods/bf2/shaders/portedmenushader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(440): Warning: RendDX9: SHADERS: RELOADING: Haven't removed listener, this is bad. SMN
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/portedmenushader Value: mods/bf2/shaders/portedmenushader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/portedmenushader.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/postproduction_nv3x Value: mods/bf2/shaders/postproduction_nv3x.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/postproduction_nv3x Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/postproduction_nv3x.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener mods/bf2/shaders/postproduction_nv3x.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(440): Warning: RendDX9: SHADERS: RELOADING: Haven't removed listener, this is bad. SMN
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/postproduction_nv3x Value: mods/bf2/shaders/postproduction_nv3x.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/postproduction_nv3x.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/rain Value: mods/bf2/shaders/rain.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/rain Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/rain.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener mods/bf2/shaders/rain.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(440): Warning: RendDX9: SHADERS: RELOADING: Haven't removed listener, this is bad. SMN
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/rain Value: mods/bf2/shaders/rain.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/rain.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/roadcompiled Value: mods/bf2/shaders/roadcompiled.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/roadcompiled Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/roadcompiled.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener mods/bf2/shaders/roadcompiled.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(440): Warning: RendDX9: SHADERS: RELOADING: Haven't removed listener, this is bad. SMN
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/roadcompiled Value: mods/bf2/shaders/roadcompiled.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/roadcompiled.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/skydome Value: mods/bf2/shaders/skydome.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/skydome Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/skydome.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener mods/bf2/shaders/skydome.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(440): Warning: RendDX9: SHADERS: RELOADING: Haven't removed listener, this is bad. SMN
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/skydome Value: mods/bf2/shaders/skydome.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/skydome.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/staticmesh Value: mods/bf2/shaders/staticmesh.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/staticmesh Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/staticmesh.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener mods/bf2/shaders/staticmesh.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(440): Warning: RendDX9: SHADERS: RELOADING: Haven't removed listener, this is bad. SMN
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/staticmesh Value: mods/bf2/shaders/staticmesh.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/staticmesh.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/swiffmenu Value: mods/bf2/shaders/swiffmenu.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/swiffmenu Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/swiffmenu.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener mods/bf2/shaders/swiffmenu.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(440): Warning: RendDX9: SHADERS: RELOADING: Haven't removed listener, this is bad. SMN
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/swiffmenu Value: mods/bf2/shaders/swiffmenu.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/swiffmenu.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(411): Debug: RendDX9: SHADERS: RELOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(415): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing FROM; Key: shaders/trail Value: mods/bf2/shaders/trail.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(41 8) : Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association; Key: shaders/trail Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(424): Debug: RendDX9: Effect loaded: shaders/trail.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(435): Debug: RendDX9: SHADERS: RELOADING: removeListener mods/bf2/shaders/trail.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(440): Warning: RendDX9: SHADERS: RELOADING: Haven't removed listener, this is bad. SMN
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(444): Debug: RendDX9: SHADERS: RELOADING: EffectFileChange Association Changing; Key: shaders/trail Value: mods/bf2/shaders/trail.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(495): Info: RendDX9: Effect shaders/trail.fx reloaded.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 065659C8
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShader.cpp(206): Warning: Ra: No default technique in shader: default, permutation performance will suffer!
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderServer.cpp(337): Warning: Ra: Trying to load MetaShader rashaderbm.mfx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _nothing_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _hasuvanimation_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _hasnormalmap_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _hasgimap_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _hasenvmap_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _hascockpit_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _hasshadow_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _hasshadowocclusion_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _hashemiocclusion_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _hascolormapgloss_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _hasstaticgloss_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _hasdot3alphatest_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _usehemimap_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _pointlight_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data reqVertexElement::TUVAnimationPacked2D
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data reqVertexElement::TangentSpacePacked8
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data GlobalParameters::ShadowMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data GlobalParameters::ShadowOccluderMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data GlobalParameters::HemiMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data GlobalParameters::HemiMapConstants
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data TemplateParameters::NormalMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data TemplateParameters::GIMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data TemplateParameters::CubeMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data TemplateParameters::StaticGloss
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data TemplateParameters::InvHemiHeightScale
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data InstanceParameters::UserData
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data InstanceParameters::ShadowProjMat
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data InstanceParameters::ShadowTrapMat
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data InstanceParameters::ShadowOccProjMat
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data InstanceParameters::ShadowTrapMat
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data InstanceParameters::HemiMapSkyColor
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data InstanceParameters::HeightOverTerrain
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderServer.cpp(337): Warning: Ra: Trying to load MetaShader rashadersm.mfx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _nothing_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _hasnormalmap_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _objspacenormalmap_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _hasenvmap_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _hasshadow_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _hasshadowocclusion_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _usehemimap_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _hashemiocclusion_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _pointlight_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data reqVertexElement::TangentSpace
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data GlobalParameters::ShadowMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data GlobalParameters::ShadowOccluderMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data GlobalParameters::HemiMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data GlobalParameters::HemiMapConstants
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data TemplateParameters::NormalMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data TemplateParameters::CubeMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data TemplateParameters::Reflectivity
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data InstanceParameters::ShadowProjMat
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data InstanceParameters::ShadowTrapMat
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data InstanceParameters::ShadowOccProjMat
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data InstanceParameters::ShadowTrapMat
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data InstanceParameters::HemiMapSkyColor
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data InstanceParameters::HeightOverTerrain
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderServer.cpp(337): Warning: Ra: Trying to load MetaShader rashaderstm.mfx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _base_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _nbase_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _detail_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _ndetail_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _dirt_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _crack_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _ncrack_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _parallaxdetail_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _lightmap_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _shadow_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _alphatest_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _dirlight_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(159): Debug: Ra: Found literal: _pointlight_
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data reqVertexElement::TBasePacked2D
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data reqVertexElement::TDetailPacked2D
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data reqVertexElement::TDetailPacked2D
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data reqVertexElement::TDirtPacked2D
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data reqVertexElement::TCrackPacked2D
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data reqVertexElement::TCrackPacked2D
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data reqVertexElement::TDetailPacked2D
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data reqVertexElement::TLightMapPacked2D
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data GlobalParameters::SinglePointColor
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data GlobalParameters::ShadowMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data TemplateParameters::NormalMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data TemplateParameters: :D etailMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data TemplateParameters::NormalMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data TemplateParameters: :D irtMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data TemplateParameters::CrackMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data TemplateParameters::CrackNormalMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data TemplateParameters: :D etailMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data TemplateParameters::NormalMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data TemplateParameters: :P arallaxScaleBias
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data InstanceParameters::LightMapOffset
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data InstanceParameters::LightMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data InstanceParameters::ShadowProjMat
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShaderPermutator.cpp(271): Debug: Ra: Found existing data InstanceParameters::ShadowTrapMat
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ResourceManager.cpp(145): Debug: RendDX9: ResourceManager::setUseDeferredLoading:1
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ResourceManager.cpp(167): Debug: RendDX9: dep: forcing deferred load of menu textures in menu/atlas/
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: menu/atlas/memeatlas_2 (as menu/atlas/memeatlas_2)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Objects/Effects/Textures/Atlas/ParticleAtlas0.dds, (as objects/effects/textures/atlas/particleatlas0)
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(466): Debug: SpawnSystem: Created SpawnGroup 192
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(510): Debug: SpawnSystem: Adding networkable for spawnGroup 192 net id 578
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SquadManager\SquadManager.cpp(564): Warning: SquadManager: Created squad: Unassignedid: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(466): Debug: SpawnSystem: Created SpawnGroup 193
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(510): Debug: SpawnSystem: Adding networkable for spawnGroup 193 net id 579
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SquadManager\SquadManager.cpp(564): Warning: SquadManager: Created squad: Unassignedid: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(466): Debug: SpawnSystem: Created SpawnGroup 194
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(510): Debug: SpawnSystem: Adding networkable for spawnGroup 194 net id 580
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SquadManager\SquadManager.cpp(564): Warning: SquadManager: Created squad: Alphaid: 1
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(466): Debug: SpawnSystem: Created SpawnGroup 195
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(510): Debug: SpawnSystem: Adding networkable for spawnGroup 195 net id 581
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SquadManager\SquadManager.cpp(564): Warning: SquadManager: Created squad: Alphaid: 1
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(466): Debug: SpawnSystem: Created SpawnGroup 196
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(510): Debug: SpawnSystem: Adding networkable for spawnGroup 196 net id 582
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SquadManager\SquadManager.cpp(564): Warning: SquadManager: Created squad: Bravoid: 2
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(466): Debug: SpawnSystem: Created SpawnGroup 197
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(510): Debug: SpawnSystem: Adding networkable for spawnGroup 197 net id 583
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SquadManager\SquadManager.cpp(564): Warning: SquadManager: Created squad: Bravoid: 2
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(466): Debug: SpawnSystem: Created SpawnGroup 198
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(510): Debug: SpawnSystem: Adding networkable for spawnGroup 198 net id 584
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SquadManager\SquadManager.cpp(564): Warning: SquadManager: Created squad: Charlieid: 3
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(466): Debug: SpawnSystem: Created SpawnGroup 199
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(510): Debug: SpawnSystem: Adding networkable for spawnGroup 199 net id 585
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SquadManager\SquadManager.cpp(564): Warning: SquadManager: Created squad: Charlieid: 3
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(466): Debug: SpawnSystem: Created SpawnGroup 200
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(510): Debug: SpawnSystem: Adding networkable for spawnGroup 200 net id 586
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SquadManager\SquadManager.cpp(564): Warning: SquadManager: Created squad: Deltaid: 4
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(466): Debug: SpawnSystem: Created SpawnGroup 201
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(510): Debug: SpawnSystem: Adding networkable for spawnGroup 201 net id 587
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SquadManager\SquadManager.cpp(564): Warning: SquadManager: Created squad: Deltaid: 4
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(466): Debug: SpawnSystem: Created SpawnGroup 202
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(510): Debug: SpawnSystem: Adding networkable for spawnGroup 202 net id 588
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SquadManager\SquadManager.cpp(564): Warning: SquadManager: Created squad: Echoid: 5
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(466): Debug: SpawnSystem: Created SpawnGroup 203
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(510): Debug: SpawnSystem: Adding networkable for spawnGroup 203 net id 589
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SquadManager\SquadManager.cpp(564): Warning: SquadManager: Created squad: Echoid: 5
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(466): Debug: SpawnSystem: Created SpawnGroup 204
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(510): Debug: SpawnSystem: Adding networkable for spawnGroup 204 net id 590
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SquadManager\SquadManager.cpp(564): Warning: SquadManager: Created squad: Foxtrotid: 6
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(466): Debug: SpawnSystem: Created SpawnGroup 205
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(510): Debug: SpawnSystem: Adding networkable for spawnGroup 205 net id 591
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SquadManager\SquadManager.cpp(564): Warning: SquadManager: Created squad: Foxtrotid: 6
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(466): Debug: SpawnSystem: Created SpawnGroup 206
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(510): Debug: SpawnSystem: Adding networkable for spawnGroup 206 net id 592
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SquadManager\SquadManager.cpp(564): Warning: SquadManager: Created squad: Gammaid: 7
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(466): Debug: SpawnSystem: Created SpawnGroup 207
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(510): Debug: SpawnSystem: Adding networkable for spawnGroup 207 net id 593
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SquadManager\SquadManager.cpp(564): Warning: SquadManager: Created squad: Gammaid: 7
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(466): Debug: SpawnSystem: Created SpawnGroup 208
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(510): Debug: SpawnSystem: Adding networkable for spawnGroup 208 net id 594
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SquadManager\SquadManager.cpp(564): Warning: SquadManager: Created squad: Hotelid: 8
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(466): Debug: SpawnSystem: Created SpawnGroup 209
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(510): Debug: SpawnSystem: Adding networkable for spawnGroup 209 net id 595
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SquadManager\SquadManager.cpp(564): Warning: SquadManager: Created squad: Hotelid: 8
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(466): Debug: SpawnSystem: Created SpawnGroup 210
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(510): Debug: SpawnSystem: Adding networkable for spawnGroup 210 net id 596
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SquadManager\SquadManager.cpp(564): Warning: SquadManager: Created squad: Indiaid: 9
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(466): Debug: SpawnSystem: Created SpawnGroup 211
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SpawnSystem\SpawnManager.cpp(510): Debug: SpawnSystem: Adding networkable for spawnGroup 211 net id 597
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\SquadManager\SquadManager.cpp(564): Warning: SquadManager: Created squad: Indiaid: 9
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Python\PythonHost.cpp(1032): Info: Python: python: stdout: gpm_cq.py initialized
D:\DiceCanada\BoosterPack2\Code\BF2\Game\MapInfo.cpp(93): Debug: Game: dep: created mapinfo marshalling buffer of size 47
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameServer\GameServer.cpp(3635): Info: GameServer: Begin wait for clients...0 at: 91.4458
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameServer\GameServer.cpp(3647): Info: GameServer: Stop wait for clients...91.4458
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(931): Warning: File: Fails to unmount archive:Booster_server.zip
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(931): Warning: File: Fails to unmount archive:Booster_client.zip
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive:levels/the_karez_offensive/server.zip path:levels/the_karez_offensive/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1733): Warning: Console: Couldn't open console script "Levels/the_karez_offensive/ServerArchives.con"
D:\DiceCanada\BoosterPack2\Code\BF2\IO\File\FileManager.cpp(855): Debug: File: mountArchive:levels/the_karez_offensive/client.zip path:levels/the_karez_offensive/
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1733): Warning: Console: Couldn't open console script "Levels/the_karez_offensive/ClientArchives.con"
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(115): Warning: Core: regging class dice.hfe.ui.Swiff id 870002
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 10 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\Core\DllLoad.cpp(81): Debug: Core: Successfully loaded dll SwiffPlayer.dll
D:\DiceCanada\BoosterPack2\Code\BF2\Core\DllLoad.cpp(83): Debug: Core: Registering new dll with Memory.dll debug subsystem
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "SwiffPlayer" was created using class: "dice.hfe.ui.Swiff")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "SwiffPlayer" in added (default class: "dice.hfe.ui.Swiff")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Sound\BfSound.cpp(469): Warning: Sound: Unknown game sound: 
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "SwiffRender" was created using class: "dice.hfe.geom.SwiffRender")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "SwiffRender" in added (default class: "dice.hfe.geom.SwiffRender")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\SwiffRender.cpp(209): Debug: SwiffRender: SwiffRender::init()
D:\DiceCanada\BoosterPack2\Code\BF2\Core\EventManager.cpp(384): Debug: Core: Register EventHandler in category 11 ordering: 0
D:\DiceCanada\BoosterPack2\Code\BF2\External\gameswf\SwiffPlayer\SwiffPlayer.cpp(266): Info: SwiffPlayer: Loading SWF: endOfRound.swf
D:\DiceCanada\BoosterPack2\Code\BF2\External\gameswf\SwiffPlayer\SwiffPlayer.cpp(381): Info: SwiffPlayer: Loading done... 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ResourceManager.cpp(145): Debug: RendDX9: ResourceManager::setUseDeferredLoading:0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/800/standardtextbold_36
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts/800/StandardTextBold_36.dds (as fonts/800/standardtextbold_36)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ResourceManager.cpp(145): Debug: RendDX9: ResourceManager::setUseDeferredLoading:1
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ResourceManager.cpp(145): Debug: RendDX9: ResourceManager::setUseDeferredLoading:0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(755): Debug: RendDX9: load textureData:fonts/800/standardtextbold_18
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(935): Assert: RendDX9: (ImgInfo.Format == D3DFMT_P 8) Unsupported targa format. Only P8 supported, texture:fonts/800/standardtextbold_18
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(206): Debug: RendDX9: Texture loaded: Fonts/800/StandardTextBold_18.dds (as fonts/800/standardtextbold_1 8)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ResourceManager.cpp(145): Debug: RendDX9: ResourceManager::setUseDeferredLoading:1
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\TextureCacheManager.cpp(215): Warning: SwiffRender: SWIFF: failed to open texture: /Levels/the_karez_offensive/Info/loadBackground1.png
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\TextureCacheManager.cpp(222): Warning: SwiffRender: SWIFF: failed to open texture: $/Levels/the_karez_offensive/Info/loadBackground1.png
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\TextureCacheManager.cpp(215): Warning: SwiffRender: SWIFF: failed to open texture: /Levels/the_karez_offensive/Info/loadBackground2.png
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\TextureCacheManager.cpp(222): Warning: SwiffRender: SWIFF: failed to open texture: $/Levels/the_karez_offensive/Info/loadBackground2.png
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\TextureCacheManager.cpp(215): Warning: SwiffRender: SWIFF: failed to open texture: /Levels/the_karez_offensive/Info/loadBackground3.png
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\TextureCacheManager.cpp(222): Warning: SwiffRender: SWIFF: failed to open texture: $/Levels/the_karez_offensive/Info/loadBackground3.png
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\TextureCacheManager.cpp(215): Warning: SwiffRender: SWIFF: failed to open texture: /Levels/the_karez_offensive/Info/loadBackground4.png
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\TextureCacheManager.cpp(222): Warning: SwiffRender: SWIFF: failed to open texture: $/Levels/the_karez_offensive/Info/loadBackground4.png
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\TextureCacheManager.cpp(215): Warning: SwiffRender: SWIFF: failed to open texture: /Levels/the_karez_offensive/Info/mapOverview_gpm_cq_64.png
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\SwiffRender\TextureCacheManager.cpp(222): Warning: SwiffRender: SWIFF: failed to open texture: $/Levels/the_karez_offensive/Info/mapOverview_gpm_cq_64.png
D:\DiceCanada\BoosterPack2\Code\BF2\Sound\SoundEngine\Music.cpp(217): Info: SoundEngine: Music thread was stopped
D:\DiceCanada\BoosterPack2\Code\BF2\Sound\SoundEngine\SoundFile.cpp(275): Debug: SoundEngine: Unloading common/sound/menu/music/Alkali-Main_Menu.ogg
D:\DiceCanada\BoosterPack2\Code\BF2\Sound\SoundEngine\SoundFile.cpp(297): Debug: SoundEngine: Loading common/sound/menu/music/load_MEC_music.ogg
D:\DiceCanada\BoosterPack2\Code\BF2\Sound\SoundEngine\Music.cpp(203): Info: SoundEngine: Music thread was started
D:\DiceCanada\BoosterPack2\Code\BF2\Game\GameLogic\GameLogic.cpp(1921): Debug: GameLogic: loadAllConFiles from objects/
D:\DiceCanada\BoosterPack2\Code\BF2\Core\LoadStat.cpp(70): Debug: Core: MemoryUsage  : 20MB current:223MB
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(deployable_50cal_tripod) : Overwriting old path : "Objects/common/deployable_50cal_tripod/Meshes/" with new path : "Objects/common/deployable_50cal_tripod/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(deployable_50cal_tripod) : Overwriting old path : "Objects/common/deployable_50cal_tripod/Meshes/" with new path : "Objects/common/deployable_50cal_tripod/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(deployable_50cal_tripod) : Overwriting old path : "Objects/common/deployable_50cal_tripod/Meshes/" with new path : "Objects/common/deployable_50cal_tripod/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(deployable_50cal_tripod) : Overwriting old path : "Objects/common/deployable_50cal_tripod/Meshes/" with new path : "Objects/common/deployable_50cal_tripod/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(deployable_50cal_tripod) : Overwriting old path : "Objects/common/deployable_50cal_tripod/Meshes/" with new path : "Objects/common/deployable_50cal_tripod/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(deployable_50cal_tripod) : Overwriting old path : "Objects/common/deployable_50cal_tripod/Meshes/" with new path : "Objects/common/deployable_50cal_tripod/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(deployable_50cal_tripod) : Overwriting old path : "Objects/common/deployable_50cal_tripod/Meshes/" with new path : "Objects/common/deployable_50cal_tripod/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(deployable_50cal_tripod) : Overwriting old path : "Objects/common/deployable_50cal_tripod/Meshes/" with new path : "Objects/common/deployable_50cal_tripod/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(deployable_djigit) : Overwriting old path : "Objects/common/deployable_djigit/Meshes/" with new path : "Objects/common/deployable_djigit/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(deployable_firebase) : Overwriting old path : "Objects/common/deployable_firebase/Meshes/" with new path : "Objects/common/deployable_firebase/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(deployable_foxhole) : Overwriting old path : "Objects/common/deployable_foxhole/Meshes/" with new path : "Objects/common/deployable_foxhole/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(deployable_insurgent_hideout) : Overwriting old path : "Objects/common/deployable_insurgent_hideout/Meshes/" with new path : "Objects/common/deployable_insurgent_hideout/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(deployable_razorwire) : Overwriting old path : "Objects/common/deployable_razorwire/Meshes/" with new path : "Objects/common/deployable_razorwire/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(deployable_sandbags_5m) : Overwriting old path : "Objects/common/deployable_sandbags/Meshes/" with new path : "Objects/common/deployable_sandbags/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(deployable_stinger) : Overwriting old path : "Objects/common/deployable_stinger/Meshes/" with new path : "Objects/common/deployable_stinger/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(fixed_50cal_tripod) : Overwriting old path : "Objects/common/fixed_50cal_tripod/Meshes/" with new path : "Objects/common/fixed_50cal_tripod/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(fixed_50cal_tripod) : Overwriting old path : "Objects/common/fixed_50cal_tripod/Meshes/" with new path : "Objects/common/fixed_50cal_tripod/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Menu/HUD/Texture/Ingame\flags\icons\minimap\miniMap_Blank.dds (as menu/hud/texture/ingame/flags/icons/minimap/minimap_blank)
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(rallypoint) : Overwriting old path : "Objects/common/paradrop/Meshes/" with new path : "Objects/common/rallypoints/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: GeometryTemplate.glowing 0  (Objects/common/supply/placeable_unlimited_supply_jets_fast.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: GeometryTemplate.noLighting 0  (Objects/common/supply/placeable_unlimited_supply_jets_fast.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(pr_supply_crate) : Overwriting old path : "Objects/common/supply/fixed_supply_crate/Meshes/" with new path : "Objects/common/supply/pr_supply_crate/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.nearCullingEnable 1  (Objects/effects/ambient/staticfx/e_dAmb_aircraft.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.nearCullingEnable 1  (Objects/effects/ambient/staticfx/e_dAmb_animals.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.nearCullingEnable 1  (Objects/effects/ambient/staticfx/e_dAmb_churchbell.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.nearCullingEnable 1  (Objects/effects/ambient/staticfx/e_dAmb_muslimprayer.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects\effects\textures\animated\anim_fireball_02 (as objects/effects/textures/animated/anim_fireball_02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects\effects\textures\animated\anim_VFire (as objects/effects/textures/animated/anim_vfire)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects\effects\textures\animated\anim_smoketrail (as objects/effects/textures/animated/anim_smoketrail)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects\effects\textures\animated\anim_smoketrail2 (as objects/effects/textures/animated/anim_smoketrail2)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects\effects\textures\blood\Anim_blood (as objects/effects/textures/blood/anim_blood)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects\effects\textures\streaks\streak5 (as objects/effects/textures/streaks/streak5)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects\effects\textures\singles\burst_horizontal (as objects/effects/textures/singles/burst_horizontal)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects\effects\textures\small_singles\flare_star2 (as objects/effects/textures/small_singles/flare_star2)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects\effects\textures\water\wake_tile (as objects/effects/textures/water/wake_tile)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects\effects\textures\water\wake_mid_tile (as objects/effects/textures/water/wake_mid_tile)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.emitPrio High  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.qualityLevel Medium  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.emitterType Standard  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.isLocalSystem 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.emitRadius 0/0.1/0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.emitRangeX CRD_NONE/0/0/0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.emitRangeY CRD_NONE/0/0/0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.emitRangeZ CRD_NONE/0/0/0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.randomRadialDirection 360  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.radialDirection 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.emitFrequency 22  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.preWarmTime 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.emitTime 0.15  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.emitDelay 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.isLooping 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.emitSpeed 1.5  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.emitDirection 0/0/1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.randomTimeToLive 0.3  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.windAffectionFactor 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.forceToWaterSurface 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.waterSurfaceOffset 0.03  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.rotationGraph 0/-0.88/1.86/0.02  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.alignRotationToSpeed 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.transparencyGraph 0/0.21/-0.68/0.46  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.gravity 0.1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.gravityGraph 0/0/0/1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.airResistanceGraph 0/0/0/1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.emitSpeedGraph 0/-0.5/0/1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.randomSpeed 0.25  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.randomDirectionAngle 1/1/5  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.airResistance 0.8  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.collisionEnable 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.collisionSpeedAlongNormal 0.7  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.collisionSpeedAlongPlane 0.8  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.randomSize 0.05  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.particleMaxSize 0.5  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.sizeGraph 1/-0.77/0.76/0.02  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.randomIntensity 0.1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.lightMapIntensityOffset 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.color1 1/1/1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.color2 0.854902/0.854902/0.854902  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.colorBlendGraph 0/0/1/0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.alphaCull 0.2  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.particleType Sorted  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.drawOrder Back  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.randomRotation 180  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.randomRotationSpeed -0.1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.rotationSpeed 0.1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.pivotOffset 0/0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.selfShadowIntensity 0.7  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.textureName objects\Effects\Textures\smoke\smoke128_3w  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.animationEnable 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.animationSpeed 1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.animationPlayOnce 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.setAnimationFrameWidthRelative 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.setAnimationFrameHeightRelative 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.animationRandomizedStartFrame 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.animationFrameCount 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.animationFrameCountX 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_aa.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_aa_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_aa_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_aa_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_aa_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_aa_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_at.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_at_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_at_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_at_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_at_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_at_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_engineer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_engineer_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_engineer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_engineer_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_pilot.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_pilot_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_pilot_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanap.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanap_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanap_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanap_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanap_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanap_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_sniper.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_sniper_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_sniper_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_specialist.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_specialist_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_specialist_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_specialist_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_specialist_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_tanker.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_tanker_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_tanker_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_unarmed.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_aa.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_aa_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_aa_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_assault.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_assault_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_assault_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_assault_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_assault_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_assault_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_at.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_at_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_at_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_engineer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_engineer_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_engineer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_marksman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_marksman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_marksman_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_marksman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_marksman_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_marksman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_medic.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_medic_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_medic_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_medic_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_medic_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_alt_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_pilot.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_pilot_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_pilot_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_alt_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanap.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanap_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanap_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanap_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanap_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanap_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanat.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanat_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanat_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanat_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanat_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanat_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_sniper.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_sniper_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_sniper_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_specialist.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_specialist_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_specialist_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_support.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_support_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_support_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_support_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_support_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_support_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_tanker.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_tanker_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_tanker_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_unarmed.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_aa.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_aa_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_assault.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_assault_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_assault_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_assault_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_at.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_at_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_engineer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_engineer_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_engineer_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_engineer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_marksman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_marksman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_marksman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_marksman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_medic.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_medic_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_medic_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_medic_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_officer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_officer_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_officer_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_officer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_pilot.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_pilot_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_rifleman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_rifleman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_rifleman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_rifleman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanap.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanap_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanap_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanap_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanat.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanat_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanat_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanat_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_sniper.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_sniper_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_specialist.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_specialist_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_support.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_support_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_support_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_support_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_tanker.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_tanker_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_unarmed.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_aa.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_aa_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_aa_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_aa_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_at.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_at_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_at_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_at_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_engineer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_engineer_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_engineer_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_engineer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_engineer_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_pilot.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_pilot_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_pilot_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_pilot_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_sniper.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_sniper_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_sniper_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_sniper_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_tanker.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_tanker_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_tanker_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_tanker_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_unarmed.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_aa.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_aa_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_aa_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_at.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_at_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_at_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_pilot.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_pilot_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_pilot_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanap.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanap_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanap_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanap_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanap_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanap_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_sniper.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_sniper_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_sniper_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_tanker.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_tanker_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_tanker_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_unarmed.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_aa.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_aa_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_assault.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_assault_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_assault_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_assault_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_at.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_at_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_civilian.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_civilian_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_engineer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_engineer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_marksman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_marksman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_marksman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_marksman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_medic.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_medic_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_officer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_officer_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_officer_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_officer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_rifleman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_rifleman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_rifleman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_rifleman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanap.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanap_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanap_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanap_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanat.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanat_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanat_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanat_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_sniper.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_sniper_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_specialist.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_specialist_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_specialist_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_specialist_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_support.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_support_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_support_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_support_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_unarmed.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_alt_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_alt_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_alt_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_alt_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_alt_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_alt_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_alt_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_alt_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_alt_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_alt_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_alt_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_alt_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_alt_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_alt_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_pilot.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_pilot_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_pilot_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_pilot_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_alt_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_alt_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_alt_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_alt_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_alt_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_alt_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_sniper.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_sniper_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_sniper_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_sniper_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_specialist.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_specialist_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_specialist_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_specialist_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_alt_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_alt_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_tanker.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_tanker_md.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_tanker_md_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_tanker_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_unarmed.con)
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(kitcol) : Overwriting old path : "Objects/common/dummy_objects/Meshes/" with new path : "Objects/kits/kitcol/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_aa.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_aa_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_aa_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_at.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_at_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_at_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_engineer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_engineer_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_engineer_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_engineer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_alt_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_alt_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_pilot.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_pilot_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_pilot_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_alt_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanap.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanap_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanap_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanap_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanap_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanap_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_sniper.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_sniper_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_sniper_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_specialist.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_specialist_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_specialist_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_specialist_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_tanker.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_tanker_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_tanker_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_unarmed.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_at_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_civilian.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_civilian_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent1.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent1_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent2.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent2_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent3.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent3_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent4.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent4_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_officer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_officer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_pkm_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_sapper.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_sapper_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_unarmed.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/ch_support_pickup.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/gb_pilot_pickup.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/ger_support_pickup.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_aa_pickup.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_engineer_pickup.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_marksman_pickup.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_riflemanat_pickup.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_sniper_alt_pickup.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_sniper_pickup.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_support_alt_pickup.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_support_pickup.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/pickup_camera.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 5  (Objects/kits/pickup/pickup_ninja.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 5  (Objects/kits/pickup/pickup_ninja_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/pickup_unarmed.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/pickup_zombie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/taliban_engineer_pickup.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/taliban_marksman_pickup.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/taliban_riflemanat_pickup.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/taliban_support_pickup.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/us_pilot_pickup.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_aa.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_aa_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_assault.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_assault_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_assault_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_assault_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_at.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_at_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_at_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_at_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_engineer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_engineer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_marksman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_marksman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_marksman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_marksman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_medic.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_medic_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_officer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_officer_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_officer_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_officer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_pilot.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_pilot_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_rifleman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_rifleman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_rifleman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_rifleman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanap.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanap_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanap_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanap_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanat.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanat_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanat_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanat_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_sniper.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_sniper_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_specialist.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_specialist_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_support.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_support_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_support_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_support_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_tanker.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_tanker_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_unarmed.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_aa.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_aa_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_aa_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_aa_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_assault.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_assault_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_assault_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_assault_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_at.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_at_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_engineer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_engineer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_marksman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_marksman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_marksman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_marksman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_medic.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_medic_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_officer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_officer_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_officer_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_officer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_rifleman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_rifleman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_rifleman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_rifleman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanap.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanap_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanap_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanap_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanat.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanat_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanat_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanat_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_sniper.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_sniper_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_specialist.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_specialist_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_support.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_support_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_support_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_support_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_tanker.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_tanker_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_unarmed.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/un/un_peacekeeper.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/un/un_unarmed.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_aa.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_aa_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_aa_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_aa_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_at.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_at_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_at_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_at_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_engineer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_engineer_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_engineer_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_engineer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_engineer_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_pilot.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_pilot_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_pilot_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_pilot_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_sniper.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_sniper_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_sniper_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_sniper_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_specialist.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_specialist_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_specialist_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_specialist_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_specialist_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_specialist_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_tanker.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_tanker_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_tanker_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_tanker_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_unarmed.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_aa.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_aa_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_aa_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_aa_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_at.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_at_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_at_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_at_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_engineer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_engineer_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_engineer_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_engineer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_engineer_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_pilot.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_pilot_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_pilot_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_pilot_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_para_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_sniper.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_sniper_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_sniper_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_sniper_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_specialist.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_specialist_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_specialist_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_specialist_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_specialist_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_specialist_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_alt.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_alt_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_alt_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_alt_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_para.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_para_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_tanker.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_tanker_nvg.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_tanker_sp.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_tanker_ziptie.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_unarmed.con)
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Utility\Vars.cpp(44 8) : Info: Utility: A new variable rd_dieForce has been created.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Utility\Vars.cpp(44 8) : Info: Utility: A new variable phy-soldier-air-movement-factor has been created.
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: Vars.Setragdoll-max-inherit-speed 5.000000  (Objects/soldiers/common/common.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: Vars.Setragdoll_enableForce 1  (Objects/soldiers/common/common.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: Vars.Setragdoll_expRotateForce 6.000000  (Objects/soldiers/common/common.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: Vars.Setragdoll_gravityOverTime 0.500000  (Objects/soldiers/common/common.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: Vars.Setragdoll_sleep 2.500000  (Objects/soldiers/common/common.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: Vars.Setragdoll_slowMotion 1.000000  (Objects/soldiers/common/common.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: Vars.Setrd_dieForce 0.0  (Objects/soldiers/common/common.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: Vars.Setrd_dieInVehicleForce 1.000000  (Objects/soldiers/common/common.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: Vars.Setrd_expForceMod 0.500000  (Objects/soldiers/common/common.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: Vars.Setrd_hitForce 2000.000000  (Objects/soldiers/common/common.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: Vars.Setrd_hitUp 0.000000  (Objects/soldiers/common/common.con)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_cf/pr_cf_soldier1.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_cf/pr_cf_soldier2.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_cf/pr_cf_soldier3.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_cf/pr_cf_soldier4.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ch/pr_ch_soldier1.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ch/pr_ch_soldier2.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ch/pr_ch_soldier3.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ch/pr_ch_soldier4.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ch/pr_ch_soldier5.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ch/pr_ch_soldier6.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier1.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier2.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier3.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier4.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier5.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier6.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_gb/pr_gb_soldier1.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_gb/pr_gb_soldier2.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_gb/pr_gb_soldier3.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_gb/pr_gb_soldier4.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_gb/pr_gb_soldier5.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_gb/pr_gb_soldier6.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ger/pr_ger_soldier1.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ger/pr_ger_soldier2.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ger/pr_ger_soldier3.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ger/pr_ger_soldier4.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ger/pr_ger_soldier5.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ger/pr_ger_soldier6.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_hamas/pr_hamas_soldier1.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_hamas/pr_hamas_soldier2.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_hamas/pr_hamas_soldier3.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_hamas/pr_hamas_soldier4.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_idf/pr_idf_soldier1.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_idf/pr_idf_soldier2.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_idf/pr_idf_soldier3.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_idf/pr_idf_soldier4.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_idf/pr_idf_soldier5.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_idf/pr_idf_soldier6.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_mec/pr_mec_soldier1.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_mec/pr_mec_soldier2.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_mec/pr_mec_soldier3.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_mec/pr_mec_soldier4.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_mec/pr_mec_soldier5.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_mec/pr_mec_soldier6.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier1.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier2.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier3.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier4.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier5.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ru/pr_ru_soldier1.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ru/pr_ru_soldier2.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ru/pr_ru_soldier3.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ru/pr_ru_soldier4.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ru/pr_ru_soldier5.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ru/pr_ru_soldier6.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_taliban/pr_taliban_soldier1.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_taliban/pr_taliban_soldier2.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_taliban/pr_taliban_soldier3.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_taliban/pr_taliban_soldier4.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_taliban/pr_taliban_soldier5.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_un/pr_un_soldier.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_us/pr_us_soldier1.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_us/pr_us_soldier2.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_us/pr_us_soldier3.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_us/pr_us_soldier4.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_us/pr_us_soldier5.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_us/pr_us_soldier6.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_usa/pr_usa_soldier1.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_usa/pr_usa_soldier2.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_usa/pr_usa_soldier3.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_usa/pr_usa_soldier4.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_usa/pr_usa_soldier5.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_usa/pr_usa_soldier6.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_pylon_01) : Overwriting old path : "Objects/effects/geometry/wreckparticles/misc/Meshes/" with new path : "Objects/staticobjects/america/objects/xp2_pylon_01/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_pylon_02) : Overwriting old path : "Objects/effects/geometry/wreckparticles/misc/Meshes/" with new path : "Objects/staticobjects/america/objects/xp2_pylon_02/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(wirefence_24m) : Overwriting old path : "Objects/staticobjects/america/objects/xp2_midnightsun/xp2_wirefence_01/com_objects/wirefence_24m/Meshes/" with new path : "Objects/staticobjects/common/com_objects/wirefence_24m/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(cafechair_dest) : Overwriting old path : "Objects/effects/geometry/wreckparticles/misc/Meshes/" with new path : "Objects/staticobjects/common/destroyableobjects/cafechair_dest/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(chair01_dest) : Overwriting old path : "Objects/effects/geometry/wreckparticles/misc/Meshes/" with new path : "Objects/staticobjects/common/destroyableobjects/chair01_dest/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(cone_dest) : Overwriting old path : "Objects/effects/geometry/wreckparticles/misc/Meshes/" with new path : "Objects/staticobjects/common/destroyableobjects/cone_dest/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(roadmarker_dest) : Overwriting old path : "Objects/effects/geometry/traffic_signs/Meshes/" with new path : "Objects/staticobjects/common/destroyableobjects/roadmarker_dest/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(sign_busstop_dest) : Overwriting old path : "Objects/effects/geometry/traffic_signs/Meshes/" with new path : "Objects/staticobjects/common/destroyableobjects/sign_busstop_dest/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(sign_camel_dest) : Overwriting old path : "Objects/effects/geometry/traffic_signs/Meshes/" with new path : "Objects/staticobjects/common/destroyableobjects/sign_camel_dest/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(sign_noparking_dest) : Overwriting old path : "Objects/effects/geometry/traffic_signs/Meshes/" with new path : "Objects/staticobjects/common/destroyableobjects/sign_noparking_dest/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(sign_parking_dest) : Overwriting old path : "Objects/effects/geometry/traffic_signs/Meshes/" with new path : "Objects/staticobjects/common/destroyableobjects/sign_parking_dest/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(sign_smallyellow_dest) : Overwriting old path : "Objects/effects/geometry/traffic_signs/Meshes/" with new path : "Objects/staticobjects/common/destroyableobjects/sign_smallyellow_dest/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(sign_stop_dest) : Overwriting old path : "Objects/effects/geometry/traffic_signs/Meshes/" with new path : "Objects/staticobjects/common/destroyableobjects/sign_stop_dest/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(sign_streetcrossing_dest) : Overwriting old path : "Objects/effects/geometry/traffic_signs/Meshes/" with new path : "Objects/staticobjects/common/destroyableobjects/sign_streetcrossing_dest/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(sign_yieldright_dest) : Overwriting old path : "Objects/effects/geometry/traffic_signs/Meshes/" with new path : "Objects/staticobjects/common/destroyableobjects/sign_yieldright_dest/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(trafficlight_dest) : Overwriting old path : "Objects/effects/geometry/wreckparticles/misc/Meshes/" with new path : "Objects/staticobjects/common/destroyableobjects/trafficlight_dest/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(aircontroltower) : Overwriting old path : "Objects/common/deployable_commandpost/Meshes/" with new path : "Objects/staticobjects/military/buildings/aircontroltower/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(aircontroltower_cf) : Overwriting old path : "Objects/common/deployable_commandpost/Meshes/" with new path : "Objects/staticobjects/military/buildings/aircontroltower_cf/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(aircontroltower_chi) : Overwriting old path : "Objects/common/deployable_commandpost/Meshes/" with new path : "Objects/staticobjects/military/buildings/aircontroltower_chi/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(aircontroltower_chins) : Overwriting old path : "Objects/common/deployable_commandpost/Meshes/" with new path : "Objects/staticobjects/military/buildings/aircontroltower_chins/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(aircontroltower_gb) : Overwriting old path : "Objects/common/deployable_commandpost/Meshes/" with new path : "Objects/staticobjects/military/buildings/aircontroltower_gb/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(aircontroltower_idf) : Overwriting old path : "Objects/common/deployable_commandpost/Meshes/" with new path : "Objects/staticobjects/military/buildings/aircontroltower_idf/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(aircontroltower_mec) : Overwriting old path : "Objects/common/deployable_commandpost/Meshes/" with new path : "Objects/staticobjects/military/buildings/aircontroltower_mec/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(aircontroltower_ru) : Overwriting old path : "Objects/common/deployable_commandpost/Meshes/" with new path : "Objects/staticobjects/military/buildings/aircontroltower_ru/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects\effects\textures\paperlitter (as objects/effects/textures/paperlitter)
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\ParticleSystem\ParticleSystemTemplate.cpp(475): Warning: ParticleSystem: PointSprites arent used right now!!!! USEAdditive instead
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects\staticobjects\pr\ambienteffects\textures\animated\Anim_smoke_cloud (as objects/staticobjects/pr/ambienteffects/textures/animated/anim_smoke_cloud)
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(12m_1) : Overwriting old path : "Objects/staticobjects/pr/citybuildings/pavement/divider/12m_1/Meshes/" with new path : "Objects/staticobjects/pr/citybuildings/pavement/plain/12m_1/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(12m_2) : Overwriting old path : "Objects/staticobjects/pr/citybuildings/pavement/divider/12m_2/Meshes/" with new path : "Objects/staticobjects/pr/citybuildings/pavement/plain/12m_2/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(command_bunker) : Overwriting old path : "Objects/common/deployable_bunker/Meshes/" with new path : "Objects/staticobjects/pr/cmdr_assets/command_bunker/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(command_bunker_dummy) : Overwriting old path : "Objects/common/dummy_objects/Meshes/" with new path : "Objects/staticobjects/pr/cmdr_assets/command_bunker_dummy/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(firebase) : Overwriting old path : "Objects/common/deployable_firebase/Meshes/" with new path : "Objects/staticobjects/pr/cmdr_assets/firebase/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(firebase_dummy) : Overwriting old path : "Objects/common/dummy_objects/Meshes/" with new path : "Objects/staticobjects/pr/cmdr_assets/firebase_dummy/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(insurgent_hideout) : Overwriting old path : "Objects/common/deployable_commandpost/Meshes/" with new path : "Objects/staticobjects/pr/cmdr_assets/insurgent_hideout/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(insurgent_hideout_dummy) : Overwriting old path : "Objects/common/dummy_objects/Meshes/" with new path : "Objects/staticobjects/pr/cmdr_assets/insurgent_hideout_dummy/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(sandbagwall) : Overwriting old path : "Objects/common/deployable_sandbags/Meshes/" with new path : "Objects/staticobjects/pr/cmdr_assets/sandbagwall/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(sandbagwall_dummy) : Overwriting old path : "Objects/common/dummy_objects/Meshes/" with new path : "Objects/staticobjects/pr/cmdr_assets/sandbagwall_dummy/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(container_cargo_red) : Overwriting old path : "Objects/staticobjects/industry/ind_objects/container_cargo_red/Meshes/" with new path : "Objects/staticobjects/pr/containers/cargo_containers/container_cargo_red/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(container_blue) : Overwriting old path : "Objects/staticobjects/pr/industrial/container/container_blue/Meshes/" with new path : "Objects/staticobjects/pr/new_misc/container_blue/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(container_green) : Overwriting old path : "Objects/staticobjects/pr/industrial/container/container_green/Meshes/" with new path : "Objects/staticobjects/pr/new_misc/container_green/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(container_red) : Overwriting old path : "Objects/staticobjects/pr/industrial/container/container_red/Meshes/" with new path : "Objects/staticobjects/pr/new_misc/container_red/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(container_white) : Overwriting old path : "Objects/staticobjects/pr/industrial/container/container_white/Meshes/" with new path : "Objects/staticobjects/pr/new_misc/container_white/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(container_white_open) : Overwriting old path : "Objects/staticobjects/pr/industrial/container/container_white_open/Meshes/" with new path : "Objects/staticobjects/pr/new_misc/container_white_open/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp1_ladder_tower) : Overwriting old path : "Objects/staticobjects/common/com_objects/xp1_ladder_tower/Meshes/" with new path : "Objects/staticobjects/xpak_objects/common/xp1_ladder_tower/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp1_ladder_tower_1) : Overwriting old path : "Objects/staticobjects/common/com_objects/xp1_ladder_tower_1/Meshes/" with new path : "Objects/staticobjects/xpak_objects/common/xp1_ladder_tower_1/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp1_ladder_tower_2) : Overwriting old path : "Objects/staticobjects/common/com_objects/xp1_ladder_tower_2/Meshes/" with new path : "Objects/staticobjects/xpak_objects/common/xp1_ladder_tower_2/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp1_ladder_tower_3) : Overwriting old path : "Objects/staticobjects/common/com_objects/xp1_ladder_tower_3/Meshes/" with new path : "Objects/staticobjects/xpak_objects/common/xp1_ladder_tower_3/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp1_zip_handle) : Overwriting old path : "Objects/common/Meshes/" with new path : "Objects/staticobjects/xpak_objects/common/xp1_zip_handle/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_appletree_01) : Overwriting old path : "Objects/vegitation/america/xp2_appletree_01/Meshes/" with new path : "Objects/vegitation/america/xp2_appletree_01/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_appletree_02) : Overwriting old path : "Objects/vegitation/america/xp2_appletree_02/Meshes/" with new path : "Objects/vegitation/america/xp2_appletree_02/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_appletree) : Overwriting old path : "Objects/vegitation/america/Meshes/" with new path : "Objects/vegitation/america/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_appletreecluster01) : Overwriting old path : "Objects/vegitation/america/xp2_appletreecluster01/Meshes/" with new path : "Objects/vegitation/america/xp2_appletreecluster01/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_bush_01) : Overwriting old path : "Objects/vegitation/america/xp2_bush_01/Meshes/" with new path : "Objects/vegitation/america/xp2_bush_01/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_bush_02) : Overwriting old path : "Objects/vegitation/america/xp2_bush_02/Meshes/" with new path : "Objects/vegitation/america/xp2_bush_02/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_cactus_01) : Overwriting old path : "Objects/vegitation/america/xp2_cactus_01/Meshes/" with new path : "Objects/vegitation/america/xp2_cactus_01/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_cactus_02) : Overwriting old path : "Objects/vegitation/america/xp2_cactus_02/Meshes/" with new path : "Objects/vegitation/america/xp2_cactus_02/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_cactus_03) : Overwriting old path : "Objects/vegitation/america/xp2_cactus_03/Meshes/" with new path : "Objects/vegitation/america/xp2_cactus_03/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_cactuscluster) : Overwriting old path : "Objects/vegitation/america/xp2_cactuscluster/Meshes/" with new path : "Objects/vegitation/america/xp2_cactuscluster/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_deserttree_01) : Overwriting old path : "Objects/vegitation/america/xp2_deserttree_01/Meshes/" with new path : "Objects/vegitation/america/xp2_deserttree_01/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_deserttree_02) : Overwriting old path : "Objects/vegitation/america/xp2_deserttree_02/Meshes/" with new path : "Objects/vegitation/america/xp2_deserttree_02/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_deserttree_03) : Overwriting old path : "Objects/vegitation/america/xp2_deserttree_03/Meshes/" with new path : "Objects/vegitation/america/xp2_deserttree_03/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_deserttree_04) : Overwriting old path : "Objects/vegitation/america/xp2_deserttree_04/Meshes/" with new path : "Objects/vegitation/america/xp2_deserttree_04/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_harvestclutster01) : Overwriting old path : "Objects/vegitation/america/xp2_harvestcluster01/Meshes/" with new path : "Objects/vegitation/america/xp2_harvestcluster01/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_oaktree_01) : Overwriting old path : "Objects/vegitation/america/xp2_oaktree_01/Meshes/" with new path : "Objects/vegitation/america/xp2_oaktree_01/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_oaktree_02) : Overwriting old path : "Objects/vegitation/america/xp2_oaktree_02/Meshes/" with new path : "Objects/vegitation/america/xp2_oaktree_02/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_oaktree_03) : Overwriting old path : "Objects/vegitation/america/xp2_oaktree_03/Meshes/" with new path : "Objects/vegitation/america/xp2_oaktree_03/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_pinetreecluster_01) : Overwriting old path : "Objects/vegitation/america/xp2_pinetreecluster_01/Meshes/" with new path : "Objects/vegitation/america/xp2_pinetreecluster_01/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_sprucetree_01) : Overwriting old path : "Objects/vegitation/america/xp2_sprucetree/Meshes/" with new path : "Objects/vegitation/america/xp2_sprucetree/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_sprucetree_02) : Overwriting old path : "Objects/vegitation/america/xp2_sprucetree/Meshes/" with new path : "Objects/vegitation/america/xp2_sprucetree/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_sprucetree_03) : Overwriting old path : "Objects/vegitation/america/xp2_sprucetree/Meshes/" with new path : "Objects/vegitation/america/xp2_sprucetree/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_sprucetree_cluster01) : Overwriting old path : "Objects/vegitation/america/xp2_sprucetree/Meshes/" with new path : "Objects/vegitation/america/xp2_sprucetree/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_bamboo_cluster01) : Overwriting old path : "Objects/vegitation/asia/bamboo/Meshes/" with new path : "Objects/vegitation/asia/bamboo/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_bamboo_cluster02) : Overwriting old path : "Objects/vegitation/asia/bamboo/Meshes/" with new path : "Objects/vegitation/asia/bamboo/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_birch01) : Overwriting old path : "Objects/vegitation/asia/birch/Meshes/" with new path : "Objects/vegitation/asia/birch/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_birch02) : Overwriting old path : "Objects/vegitation/asia/birch/Meshes/" with new path : "Objects/vegitation/asia/birch/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_birch_cluster01) : Overwriting old path : "Objects/vegitation/asia/birch/Meshes/" with new path : "Objects/vegitation/asia/birch/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_birch_cluster02) : Overwriting old path : "Objects/vegitation/asia/birch/Meshes/" with new path : "Objects/vegitation/asia/birch/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_deadlog01) : Overwriting old path : "Objects/vegitation/asia/deadlog/Meshes/" with new path : "Objects/vegitation/asia/deadlog/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_deadtree01) : Overwriting old path : "Objects/vegitation/asia/deadtree/Meshes/" with new path : "Objects/vegitation/asia/deadtree/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_drybush01) : Overwriting old path : "Objects/vegitation/asia/drybush/Meshes/" with new path : "Objects/vegitation/asia/drybush/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_fern01) : Overwriting old path : "Objects/vegitation/asia/fern/Meshes/" with new path : "Objects/vegitation/asia/fern/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp2_birch_cluster_01) : Overwriting old path : "Objects/vegitation/asia/gw_birch/Meshes/" with new path : "Objects/vegitation/asia/gw_birch/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_leafybush01) : Overwriting old path : "Objects/vegitation/asia/leafybush/Meshes/" with new path : "Objects/vegitation/asia/leafybush/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_medbush01) : Overwriting old path : "Objects/vegitation/asia/mediumbush/Meshes/" with new path : "Objects/vegitation/asia/mediumbush/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_oak01) : Overwriting old path : "Objects/vegitation/asia/oak/Meshes/" with new path : "Objects/vegitation/asia/oak/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_oak02) : Overwriting old path : "Objects/vegitation/asia/oak/Meshes/" with new path : "Objects/vegitation/asia/oak/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_pine_cluster01) : Overwriting old path : "Objects/vegitation/asia/pine/Meshes/" with new path : "Objects/vegitation/asia/pine/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_pine_cluster02) : Overwriting old path : "Objects/vegitation/asia/pine/Meshes/" with new path : "Objects/vegitation/asia/pine/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_pinebig01) : Overwriting old path : "Objects/vegitation/asia/pine/Meshes/" with new path : "Objects/vegitation/asia/pine/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_pinebig02) : Overwriting old path : "Objects/vegitation/asia/pine/Meshes/" with new path : "Objects/vegitation/asia/pine/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_pinebig03) : Overwriting old path : "Objects/vegitation/asia/pine/Meshes/" with new path : "Objects/vegitation/asia/pine/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_pinebig04) : Overwriting old path : "Objects/vegitation/asia/pine/Meshes/" with new path : "Objects/vegitation/asia/pine/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_slybush01) : Overwriting old path : "Objects/vegitation/asia/slybush/Meshes/" with new path : "Objects/vegitation/asia/slybush/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(temp_test) : Overwriting old path : "Objects/vegitation/asia/slybush/Meshes/" with new path : "Objects/vegitation/asia/slybush/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_stump01) : Overwriting old path : "Objects/vegitation/asia/stump/Meshes/" with new path : "Objects/vegitation/asia/stump/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_stump02) : Overwriting old path : "Objects/vegitation/asia/stump/Meshes/" with new path : "Objects/vegitation/asia/stump/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_stump03) : Overwriting old path : "Objects/vegitation/asia/stump/Meshes/" with new path : "Objects/vegitation/asia/stump/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_weeping01) : Overwriting old path : "Objects/vegitation/asia/weeping/Meshes/" with new path : "Objects/vegitation/asia/weeping/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(nc_weeping02) : Overwriting old path : "Objects/vegitation/asia/weeping/Meshes/" with new path : "Objects/vegitation/asia/weeping/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_deadlog01) : Overwriting old path : "Objects/vegitation/middle-east/deadlog/Meshes/" with new path : "Objects/vegitation/middle-east/deadlog/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_deadtree01) : Overwriting old path : "Objects/vegitation/middle-east/deadtree/Meshes/" with new path : "Objects/vegitation/middle-east/deadtree/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_deadtree02) : Overwriting old path : "Objects/vegitation/middle-east/deadtree/Meshes/" with new path : "Objects/vegitation/middle-east/deadtree/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_drybush01) : Overwriting old path : "Objects/vegitation/middle-east/drybush/Meshes/" with new path : "Objects/vegitation/middle-east/drybush/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_flowerpot01) : Overwriting old path : "Objects/vegitation/middle-east/flowerpot/Meshes/" with new path : "Objects/vegitation/middle-east/flowerpot/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_highleafbush01) : Overwriting old path : "Objects/vegitation/middle-east/highleafbush/Meshes/" with new path : "Objects/vegitation/middle-east/highleafbush/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(mangrove_big1) : Overwriting old path : "Objects/vegitation/middle-east/mangrove/Meshes/" with new path : "Objects/vegitation/middle-east/mangrove/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(mangrove_med1_fin) : Overwriting old path : "Objects/vegitation/middle-east/mangrove/Meshes/" with new path : "Objects/vegitation/middle-east/mangrove/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_olive03) : Overwriting old path : "Objects/vegitation/middle-east/olive/Meshes/" with new path : "Objects/vegitation/middle-east/olive/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_olive04) : Overwriting old path : "Objects/vegitation/middle-east/olive/Meshes/" with new path : "Objects/vegitation/middle-east/olive/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_olive05) : Overwriting old path : "Objects/vegitation/middle-east/olive/Meshes/" with new path : "Objects/vegitation/middle-east/olive/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_olivebig01) : Overwriting old path : "Objects/vegitation/middle-east/olive/Meshes/" with new path : "Objects/vegitation/middle-east/olive/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_olivebig02) : Overwriting old path : "Objects/vegitation/middle-east/olive/Meshes/" with new path : "Objects/vegitation/middle-east/olive/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_palm_cluster01) : Overwriting old path : "Objects/vegitation/middle-east/palmtree/Meshes/" with new path : "Objects/vegitation/middle-east/palmtree/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_palmtree01) : Overwriting old path : "Objects/vegitation/middle-east/palmtree/Meshes/" with new path : "Objects/vegitation/middle-east/palmtree/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_palmtree02) : Overwriting old path : "Objects/vegitation/middle-east/palmtree/Meshes/" with new path : "Objects/vegitation/middle-east/palmtree/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_palmtree03) : Overwriting old path : "Objects/vegitation/middle-east/palmtree/Meshes/" with new path : "Objects/vegitation/middle-east/palmtree/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_pinebush01) : Overwriting old path : "Objects/vegitation/middle-east/pinebush/Meshes/" with new path : "Objects/vegitation/middle-east/pinebush/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_pinebush02) : Overwriting old path : "Objects/vegitation/middle-east/pinebush/Meshes/" with new path : "Objects/vegitation/middle-east/pinebush/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_shortpalm01) : Overwriting old path : "Objects/vegitation/middle-east/shortpalm/Meshes/" with new path : "Objects/vegitation/middle-east/shortpalm/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_tropicalplant01) : Overwriting old path : "Objects/vegitation/middle-east/tropicalplants/Meshes/" with new path : "Objects/vegitation/middle-east/tropicalplants/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_tropicalplant02) : Overwriting old path : "Objects/vegitation/middle-east/tropicalplants/Meshes/" with new path : "Objects/vegitation/middle-east/tropicalplants/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_tropicalplant03) : Overwriting old path : "Objects/vegitation/middle-east/tropicalplants/Meshes/" with new path : "Objects/vegitation/middle-east/tropicalplants/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_vines01) : Overwriting old path : "Objects/vegitation/middle-east/vines/Meshes/" with new path : "Objects/vegitation/middle-east/vines/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(me_wildbush01) : Overwriting old path : "Objects/vegitation/middle-east/wildbush/Meshes/" with new path : "Objects/vegitation/middle-east/wildbush/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(birch_cluster_winter) : Overwriting old path : "Objects/vegitation/pr/birch_cluster_winter/Meshes/" with new path : "Objects/vegitation/pr/birch_cluster_winter/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(birch_green_1) : Overwriting old path : "Objects/vegitation/pr/birch_green_1/Meshes/" with new path : "Objects/vegitation/pr/birch_green_1/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(birch_green_2) : Overwriting old path : "Objects/vegitation/pr/birch_green_2/Meshes/" with new path : "Objects/vegitation/pr/birch_green_2/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(birch_winter) : Overwriting old path : "Objects/vegitation/pr/birch_winter/Meshes/" with new path : "Objects/vegitation/pr/birch_winter/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(birch_yellow_1) : Overwriting old path : "Objects/vegitation/pr/birch_yellow_1/Meshes/" with new path : "Objects/vegitation/pr/birch_yellow_1/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(birch_yellow_2) : Overwriting old path : "Objects/vegitation/pr/birch_yellow_2/Meshes/" with new path : "Objects/vegitation/pr/birch_yellow_2/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(bush_deciduous_2) : Overwriting old path : "Objects/vegitation/pr/bush_deciduous_2/Meshes/" with new path : "Objects/vegitation/pr/bush_deciduous_2/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(camo_net_6m) : Overwriting old path : "Objects/vegitation/pr/camo_nets/camo_net_6m/Meshes/" with new path : "Objects/vegitation/pr/camo_nets/camo_net_6m/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(camo_net_vehicle_tent) : Overwriting old path : "Objects/vegitation/pr/camo_nets/camo_net_vehicle_tent/Meshes/" with new path : "Objects/vegitation/pr/camo_nets/camo_net_vehicle_tent/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(fir10m) : Overwriting old path : "Objects/vegitation/pr/fir10m/Meshes/" with new path : "Objects/vegitation/pr/fir10m/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(fir15m) : Overwriting old path : "Objects/vegitation/pr/fir15m/Meshes/" with new path : "Objects/vegitation/pr/fir15m/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(fir15m_v2) : Overwriting old path : "Objects/vegitation/pr/fir15m_v2/Meshes/" with new path : "Objects/vegitation/pr/fir15m_v2/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(fir20m) : Overwriting old path : "Objects/vegitation/pr/fir20m/Meshes/" with new path : "Objects/vegitation/pr/fir20m/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(fir20m_v2) : Overwriting old path : "Objects/vegitation/pr/fir20m_v2/Meshes/" with new path : "Objects/vegitation/pr/fir20m_v2/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(grassfield_50m) : Overwriting old path : "Objects/vegitation/pr/grassfield_50m/Meshes/" with new path : "Objects/vegitation/pr/grassfield_50m/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(pine_dead) : Overwriting old path : "Objects/vegitation/pr/pine_dead/Meshes/" with new path : "Objects/vegitation/pr/pine_dead/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(river_rock) : Overwriting old path : "Objects/vegitation/pr/rocks/river_rock/Meshes/" with new path : "Objects/vegitation/pr/rocks/river_rock/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(rock_v1) : Overwriting old path : "Objects/vegitation/pr/rocks/rock_v1/Meshes/" with new path : "Objects/vegitation/pr/rocks/rock_v1/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(rock_v2) : Overwriting old path : "Objects/vegitation/pr/rocks/rock_v2/Meshes/" with new path : "Objects/vegitation/pr/rocks/rock_v2/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(rock_v3) : Overwriting old path : "Objects/vegitation/pr/rocks/rock_v3/Meshes/" with new path : "Objects/vegitation/pr/rocks/rock_v3/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(stump) : Overwriting old path : "Objects/vegitation/pr/stump/Meshes/" with new path : "Objects/vegitation/pr/stump/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(tree_branches_1) : Overwriting old path : "Objects/vegitation/pr/tree_branches_1/Meshes/" with new path : "Objects/vegitation/pr/tree_branches_1/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(tree_branches_2) : Overwriting old path : "Objects/vegitation/pr/tree_branches_2/Meshes/" with new path : "Objects/vegitation/pr/tree_branches_2/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(tree_deciduous_1) : Overwriting old path : "Objects/vegitation/pr/tree_deciduous_1/Meshes/" with new path : "Objects/vegitation/pr/tree_deciduous_1/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(tree_deciduous_2) : Overwriting old path : "Objects/vegitation/pr/bush_deciduous_2/Meshes/" with new path : "Objects/vegitation/pr/tree_deciduous_2/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(tree_deciduous_2) : Overwriting old path : "Objects/vegitation/pr/tree_deciduous_2/Meshes/" with new path : "Objects/vegitation/pr/tree_deciduous_2/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(tree_deciduous_3a) : Overwriting old path : "Objects/vegitation/pr/tree_deciduous_3a/Meshes/" with new path : "Objects/vegitation/pr/tree_deciduous_3a/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(tree_deciduous_3b) : Overwriting old path : "Objects/vegitation/pr/tree_deciduous_3b/Meshes/" with new path : "Objects/vegitation/pr/tree_deciduous_3b/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(tree_deciduous_4) : Overwriting old path : "Objects/vegitation/pr/tree_deciduous_4/Meshes/" with new path : "Objects/vegitation/pr/tree_deciduous_4/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(wildgrass_50m) : Overwriting old path : "Objects/vegitation/pr/wildgrass_50m/Meshes/" with new path : "Objects/vegitation/pr/wildgrass_50m/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(air_f35b) : Overwriting old path : "Objects/staticobjects/pr/objectives/obj_staticvehicle_f35b/Meshes/" with new path : "Objects/vehicles/air/air_f35b/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.1  (Objects/vehicles/air/ch_jet_fantan/ch_jet_fantan.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/ch_jet_j10/ch_jet_j10.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/ch_jet_j10/ch_jet_j10_sp.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.1  (Objects/vehicles/air/ch_jet_su30/ch_jet_su30.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.1  (Objects/vehicles/air/ch_jet_su30/ch_jet_su30_sp.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(chthe_z 8) : Overwriting old path : "Objects/vehicles/air/ch_the_z8/Meshes/" with new path : "Objects/vehicles/air/chthe_z8/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(chthe_z8_mainrotor) : Overwriting old path : "Objects/vehicles/air/ch_the_z8/ch_the_z8_mainrotor/Meshes/" with new path : "Objects/vehicles/air/chthe_z8/chthe_z8_mainrotor/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(chthe_z8_tailrotor) : Overwriting old path : "Objects/vehicles/air/ch_the_z8/ch_the_z8_sp_tailrotor/Meshes/" with new path : "Objects/vehicles/air/chthe_z8/chthe_z8_tailrotor/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.8  (Objects/vehicles/air/gb_jet_eurofighter/gb_jet_eurofighter.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp(190): Assert: Base: (mComponentMap[id].get() == 0) setComponent() called twice for same interfaceID
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(gb_the_chinook) : Overwriting old path : "Objects/vehicles/air/cf_the_chinook/Meshes/" with new path : "Objects/vehicles/air/gb_the_chinook/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(gb_the_merlin_tail_rotor) : Overwriting old path : "Objects/vehicles/air/gb_the_merlin/gb_the_merlin_sp_tail_rotor/Meshes/" with new path : "Objects/vehicles/air/gb_the_merlin/gb_the_merlin_tail_rotor/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.8  (Objects/vehicles/air/ger_jet_eurofighter/ger_jet_eurofighter.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp(190): Assert: Base: (mComponentMap[id].get() == 0) setComponent() called twice for same interfaceID
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/idf_jet_f16/idf_jet_f16.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp(190): Assert: Base: (mComponentMap[id].get() == 0) setComponent() called twice for same interfaceID
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp(190): Assert: Base: (mComponentMap[id].get() == 0) setComponent() called twice for same interfaceID
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(mec_ahe_ec635_tailrotor) : Overwriting old path : "Objects/vehicles/air/mec_ahe_ec635/mec_ahe_ec635_sp_tailrotor/Meshes/" with new path : "Objects/vehicles/air/mec_ahe_ec635/mec_ahe_ec635_tailrotor/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp(190): Assert: Base: (mComponentMap[id].get() == 0) setComponent() called twice for same interfaceID
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp(190): Assert: Base: (mComponentMap[id].get() == 0) setComponent() called twice for same interfaceID
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/mec_jet_su25a/mec_jet_su25a.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/mec_jet_su25a/mec_jet_su25a_sp.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp(190): Assert: Base: (mComponentMap[id].get() == 0) setComponent() called twice for same interfaceID
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp(190): Assert: Base: (mComponentMap[id].get() == 0) setComponent() called twice for same interfaceID
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/ru_jet_su25a/ru_jet_su25a.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/ru_jet_su25a/ru_jet_su25a_sp.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(ruair_mig29) : Overwriting old path : "Objects/vehicles/air/mec_jet_mig29/Meshes/" with new path : "Objects/vehicles/air/ruair_mig29/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(the_mi17) : Overwriting old path : "Objects/vehicles/air/mec_the_mi17/Meshes/" with new path : "Objects/vehicles/air/the_mi17/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(the_mi17_mainrotor) : Overwriting old path : "Objects/vehicles/air/mec_the_mi17/mec_the_mi17_mainrotor/Meshes/" with new path : "Objects/vehicles/air/the_mi17/the_mi17_mainrotor/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(the_mi17_tailrotor) : Overwriting old path : "Objects/vehicles/air/mec_the_mi17/mec_the_mi17_sp_tailrotor/Meshes/" with new path : "Objects/vehicles/air/the_mi17/the_mi17_tailrotor/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(uav_pred) : Overwriting old path : "Objects/common/dummy_objects/Meshes/" with new path : "Objects/vehicles/air/uav_pred/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp(1305): Assert: ToolObject: (0) Couldn't activate template: Sound. Template does not exsist.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp(1305): Assert: ToolObject: (0) Couldn't activate template: Sound. Template does not exsist.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp(1305): Assert: ToolObject: (0) Couldn't activate template: Sound. Template does not exsist.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp(1305): Assert: ToolObject: (0) Couldn't activate template: Sound. Template does not exsist.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp(1305): Assert: ToolObject: (0) Couldn't activate template: Sound. Template does not exsist.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp(1305): Assert: ToolObject: (0) Couldn't activate template: Sound. Template does not exsist.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp(1305): Assert: ToolObject: (0) Couldn't activate template: Sound. Template does not exsist.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp(1305): Assert: ToolObject: (0) Couldn't activate template: Sound. Template does not exsist.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp(1305): Assert: ToolObject: (0) Couldn't activate template: Sound. Template does not exsist.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp(1305): Assert: ToolObject: (0) Couldn't activate template: Sound. Template does not exsist.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp(1305): Assert: ToolObject: (0) Couldn't activate template: Sound. Template does not exsist.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp(1305): Assert: ToolObject: (0) Couldn't activate template: Sound. Template does not exsist.
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(us_ahe_kiowa_mainrotor) : Overwriting old path : "Objects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_alt_mainrotor/Meshes/" with new path : "Objects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_mainrotor/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp(1305): Assert: ToolObject: (0) Couldn't activate template: Sound. Template does not exsist.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp(1305): Assert: ToolObject: (0) Couldn't activate template: Sound. Template does not exsist.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp(1305): Assert: ToolObject: (0) Couldn't activate template: Sound. Template does not exsist.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp(1305): Assert: ToolObject: (0) Couldn't activate template: Sound. Template does not exsist.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(us_ahe_kiowa_tailrotor) : Overwriting old path : "Objects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_alt_sp_tailrotor/Meshes/" with new path : "Objects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_tailrotor/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/us_jet_a10a/us_jet_a10a.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/us_jet_a10a/us_jet_a10a_sp.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.1  (Objects/vehicles/air/us_jet_f15/us_jet_f15.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp(190): Assert: Base: (mComponentMap[id].get() == 0) setComponent() called twice for same interfaceID
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(us_jet_f16) : Overwriting old path : "Objects/vehicles/air/idf_jet_f16/Meshes/" with new path : "Objects/vehicles/air/us_jet_f16/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/us_jet_f16/us_jet_f16.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp(190): Assert: Base: (mComponentMap[id].get() == 0) setComponent() called twice for same interfaceID
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp(190): Assert: Base: (mComponentMap[id].get() == 0) setComponent() called twice for same interfaceID
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/us_jet_f16/us_jet_f16_sp.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp(190): Assert: Base: (mComponentMap[id].get() == 0) setComponent() called twice for same interfaceID
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/us_jet_f35b/us_jet_f35b.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(us_the_uh60_mainrotor) : Overwriting old path : "Objects/vehicles/air/us_the_uh60/us_the_uh60_alt_mainrotor/Meshes/" with new path : "Objects/vehicles/air/us_the_uh60/us_the_uh60_mainrotor/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(us_the_uh60_tailrotor) : Overwriting old path : "Objects/vehicles/air/us_the_uh60/us_the_uh60_alt_tailrotor/Meshes/" with new path : "Objects/vehicles/air/us_the_uh60/us_the_uh60_tailrotor/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(usair_f15) : Overwriting old path : "Objects/vehicles/air/us_jet_f15/Meshes/" with new path : "Objects/vehicles/air/usair_f15/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(usair_f1 8) : Overwriting old path : "Objects/vehicles/air/us_jet_f18/Meshes/" with new path : "Objects/vehicles/air/usair_f18/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(usthe_uh60) : Overwriting old path : "Objects/vehicles/air/idf_the_uh60/Meshes/" with new path : "Objects/vehicles/air/usthe_uh60/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(usthe_uh60_mainrotor) : Overwriting old path : "Objects/vehicles/air/idf_the_uh60/idf_the_uh60_mainrotor/Meshes/" with new path : "Objects/vehicles/air/usthe_uh60/usthe_uh60_mainrotor/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(usthe_uh60_tailrotor) : Overwriting old path : "Objects/vehicles/air/idf_the_uh60/idf_the_uh60_sp_tailrotor/Meshes/" with new path : "Objects/vehicles/air/usthe_uh60/usthe_uh60_tailrotor/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Menu/HUD/Texture/Ingame\Vehicles\Icons\HUD\Minimap\MM_xpak_atv.dds (as menu/hud/texture/ingame/vehicles/icons/hud/minimap/mm_xpak_atv)
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(aav_type95) : Overwriting old path : "Objects/staticobjects/pr/objectives/obj_staticvehicle_type95/Meshes/" with new path : "Objects/vehicles/land/aav_type95/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(apc_wz551) : Overwriting old path : "Objects/common/command_post/ch_acv_wz551/Meshes/" with new path : "Objects/vehicles/land/apc_wz551/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(cf_apc_lav3) : Overwriting old path : "Objects/common/command_post/cf_acv_lav3cpv/Meshes/" with new path : "Objects/vehicles/land/cf_apc_lav3/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.addTemplategb_aav_stormer_rwheel  (Objects/vehicles/land/gb_aav_stormer/gb_aav_stormer.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(ger_ifv_puma) : Overwriting old path : "Objects/vehicles/land/ger_apc_puma/Meshes/" with new path : "Objects/vehicles/land/ger_ifv_puma/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(idf_apc_m113_logistics) : Overwriting old path : "Objects/common/command_post/ger_acv_m557a2/Meshes/" with new path : "Objects/vehicles/land/idf_apc_m113_logistics/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(jep_nanjing) : Overwriting old path : "Objects/staticobjects/pr/objectives/obj_staticvehicle_nanjing/Meshes/" with new path : "Objects/vehicles/land/jep_nanjing/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(jep_paratrooper) : Overwriting old path : "Objects/vehicles/land/ch_jep_paratrooper/Meshes/" with new path : "Objects/vehicles/land/jep_paratrooper/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(mec_jep_uaz) : Overwriting old path : "Objects/vehicles/land/ch_jep_uaz/Meshes/" with new path : "Objects/vehicles/land/mec_jep_uaz/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(mec_trk_logistics) : Overwriting old path : "Objects/vehicles/land/ch_trk_logistics/Meshes/" with new path : "Objects/vehicles/land/mec_trk_logistics/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(ru_aav_gopher) : Overwriting old path : "Objects/vehicles/land/mec_aav_gopher/Meshes/" with new path : "Objects/vehicles/land/ru_aav_gopher/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(ru_apc_btr60) : Overwriting old path : "Objects/common/command_post/mec_acv_btr60pu/Meshes/" with new path : "Objects/vehicles/land/ru_apc_btr60/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(ru_apc_mtlb) : Overwriting old path : "Objects/vehicles/land/mec_apc_mtlb/Meshes/" with new path : "Objects/vehicles/land/ru_apc_mtlb/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(ru_apc_mtlb_hmg) : Overwriting old path : "Objects/vehicles/land/mec_apc_mtlb_hmg/Meshes/" with new path : "Objects/vehicles/land/ru_apc_mtlb_hmg/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(ru_tow_shturm) : Overwriting old path : "Objects/vehicles/land/mec_tow_shturm/Meshes/" with new path : "Objects/vehicles/land/ru_tow_shturm/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(rutnk_t90) : Overwriting old path : "Objects/vehicles/land/ru_tnk_t90/Meshes/" with new path : "Objects/vehicles/land/rutnk_t90/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(tnk_type9 8) : Overwriting old path : "Objects/staticobjects/pr/objectives/obj_staticvehicle_type98/Meshes/" with new path : "Objects/vehicles/land/tnk_type98/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(us_apc_stryker) : Overwriting old path : "Objects/common/command_post/us_acv_stryker/Meshes/" with new path : "Objects/vehicles/land/us_apc_stryker/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(us_jep_hmmwv) : Overwriting old path : "Objects/vehicles/land/idf_jep_hmmwv/Meshes/" with new path : "Objects/vehicles/land/us_jep_hmmwv/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(us_tnk_m1a2) : Overwriting old path : "Objects/vehicles/land/us_tnk_m1a1/Meshes/" with new path : "Objects/vehicles/land/us_tnk_m1a2/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(us_trk_logistics) : Overwriting old path : "Objects/vehicles/land/cf_trk_logistics/Meshes/" with new path : "Objects/vehicles/land/us_trk_logistics/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(usapc_lav25) : Overwriting old path : "Objects/common/command_post/us_acv_lavc2/Meshes/" with new path : "Objects/vehicles/land/usapc_lav25/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(Gazelle_AT3_wire) : Overwriting old path : "Objects/weapons/armament/missiles/gazelle_at3_tv/Meshes/" with new path : "Objects/weapons/armament/missiles/gazelle_at3_wire/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp(1305): Assert: ToolObject: (0) Couldn't activate template: Bundle. Template does not exsist.
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.creator Sniperdog  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.saveInSeparateFile 1  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.geometry m252_mortar_shell_tracer  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.setCollisionMesh m252_mortar_shell_tracer  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.mapMaterial 0 metal_solid 0  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.hasMobilePhysics 0  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.hasCollisionPhysics 1  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.physicsType Mesh  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(tow_missile) : Overwriting old path : "Objects/vehicles/land/us_ifv_m2a2/Meshes/" with new path : "Objects/weapons/armament/missiles/tow_missile/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(ammokit) : Overwriting old path : "Objects/weapons/handheld/ammokit/Meshes/" with new path : "Objects/weapons/handheld/ammokit/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/arty_ied/arty_ied.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/arty_ied/arty_ied_sec.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(c4_explosives) : Overwriting old path : "Objects/weapons/handheld/c4_carbomber/Meshes/" with new path : "Objects/weapons/handheld/c4_explosives/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(chlmg_type95) : Overwriting old path : "Objects/weapons/handheld/chlmg_qbb95scopedeployed/Meshes/" with new path : "Objects/weapons/handheld/chlmg_type95/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/chmin_type66/chmin_type66.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/chmin_type66/chmin_type66_sec.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(GBRIF_L85A2AG36) : Overwriting old path : "Objects/weapons/handheld/gbrgl_l85a2ag36_smoke/Meshes/" with new path : "Objects/weapons/handheld/gbrif_l85a2ag36/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(gbrif_l85a2iron) : Overwriting old path : "Objects/weapons/handheld/gbrif_l85a2acog/Meshes/" with new path : "Objects/weapons/handheld/gbrif_l85a2iron/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(gbrif_l85a2susat) : Overwriting old path : "Objects/weapons/handheld/gbrif_l22a2susat/Meshes/" with new path : "Objects/weapons/handheld/gbrif_l85a2susat/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(hgr_smoke) : Overwriting old path : "Objects/weapons/handheld/hgr_incendiary/Meshes/" with new path : "Objects/weapons/handheld/hgr_smoke/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(hgr_smoke_signal) : Overwriting old path : "Objects/weapons/handheld/hgr_incendiary/Meshes/" with new path : "Objects/weapons/handheld/hgr_smoke_signal/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(idfrif_tar21rf) : Overwriting old path : "Objects/weapons/handheld/idfkni_m4marsmelee/Meshes/" with new path : "Objects/weapons/handheld/idfrif_tar21rf/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(insgr_hgr_trap_projectile) : Overwriting old path : "Objects/weapons/handheld/insgr_hgr_trap/Meshes/" with new path : "Objects/weapons/handheld/insgr_hgr_trap_projectile/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp(129 8) : Assert: ToolObject: (clsid == objectTemplate->getClassID()) Trying to apply tweaks for template insgr_hgr_trap_Projectile that is of wrong type. Has it changed type?
 Resave to lose this assert.
[dep: tweaked as GenericFireArm, created as GenericProjectile]
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp(190): Assert: Base: (mComponentMap[id].get() == 0) setComponent() called twice for same interfaceID
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp(190): Assert: Base: (mComponentMap[id].get() == 0) setComponent() called twice for same interfaceID
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp(190): Assert: Base: (mComponentMap[id].get() == 0) setComponent() called twice for same interfaceID
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp(190): Assert: Base: (mComponentMap[id].get() == 0) setComponent() called twice for same interfaceID
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(iraqaa_sa7) : Overwriting old path : "Objects/weapons/handheld/insrg_sa7/Meshes/" with new path : "Objects/weapons/handheld/iraqaa_sa7/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(mecrif_g3iron) : Overwriting old path : "Objects/weapons/handheld/insgr_g3iron/Meshes/" with new path : "Objects/weapons/handheld/mecrif_g3iron/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(mecrif_g3ugl) : Overwriting old path : "Objects/weapons/handheld/mecgl_g3ugl/Meshes/" with new path : "Objects/weapons/handheld/mecrif_g3ugl/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(Resuscitate) : Overwriting old path : "Objects/weapons/handheld/emptyhands/Meshes/" with new path : "Objects/weapons/handheld/resuscitate/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(rulmg_pkm) : Overwriting old path : "Objects/weapons/handheld/insrg_pkmkit/Meshes/" with new path : "Objects/weapons/handheld/rulmg_pkm/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/rumin_mon50/rumin_mon50.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/rumin_mon50/rumin_mon50_idx6.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/rumin_mon50/rumin_mon50_sec.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(rurif_ak74m) : Overwriting old path : "Objects/weapons/handheld/rurif_ak74m/Meshes/" with new path : "Objects/weapons/handheld/rurif_ak74m/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(stone) : Overwriting old path : "Objects/weapons/handheld/shuriken/Meshes/" with new path : "Objects/weapons/handheld/stone/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(supply_crate) : Overwriting old path : "Objects/common/dummy_objects/Meshes/" with new path : "Objects/weapons/handheld/supply_crate/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(tm62m_mine) : Overwriting old path : "Objects/weapons/handheld/insrg_ied_prox/Meshes/" with new path : "Objects/weapons/handheld/tm62m_mine/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(usatp_predator) : Overwriting old path : "Objects/weapons/handheld/gbat_nlaw/Meshes/" with new path : "Objects/weapons/handheld/usatp_predator/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(ushgr_m67) : Overwriting old path : "Objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/Meshes/" with new path : "Objects/weapons/handheld/ushgr_m67/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(uslat_at4) : Overwriting old path : "Objects/weapons/handheld/uslat_at4/Meshes/" with new path : "Objects/weapons/handheld/uslat_at4/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/usmin_claymore/usmin_claymore.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1407): Assert: Console: (0) Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/usmin_claymore/usmin_claymore_sec.tweak)
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(usrif_m16a2) : Overwriting old path : "Objects/weapons/handheld/cfrif_ar10t/Meshes/" with new path : "Objects/weapons/handheld/usrif_m16a2/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(usrif_m24) : Overwriting old path : "Objects/weapons/handheld/gbsni_l115a3/Meshes/" with new path : "Objects/weapons/handheld/usrif_m24/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(xp1_zip_handle) : Overwriting old path : "Objects/staticobjects/xpak_objects/common/xp1_zip_handle/Meshes/" with new path : "Objects/weapons/handheld/xp1_zip_handle/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(50cal_m2hb) : Overwriting old path : "Objects/weapons/stationary/50cal_m2hb/Meshes/" with new path : "Objects/weapons/stationary/50cal_m2hb_crows/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp(190): Assert: Base: (mComponentMap[id].get() == 0) setComponent() called twice for same interfaceID
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(ars_d30) : Overwriting old path : "Objects/staticobjects/pr/objectives/obj_arty_arsd30/Meshes/" with new path : "Objects/weapons/stationary/ars_d30/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp(871): Assert: FireComponents: ((m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)) Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Base\ModuleWorldObjTemplBase.cpp(574): Debug: Base: Error: Unknown PhysicsGripFlags
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(ru_bipod) : Overwriting old path : "Objects/weapons/stationary/insrg_bipod/Meshes/" with new path : "Objects/weapons/stationary/ru_bipod/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(us_bipod) : Overwriting old path : "Objects/weapons/stationary/cf_bipod/Meshes/" with new path : "Objects/weapons/stationary/us_bipod/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\Physics\ModulePhysics.cpp(130): Warning: Physics: CollisionManager::createTemplate(usart_lw155) : Overwriting old path : "Objects/staticobjects/pr/objectives/obj_arty_lw155/Meshes/" with new path : "Objects/weapons/stationary/usart_lw155/Meshes/"
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\RenderPathServer.cpp(2 8) : Debug: RendDX9: IRenderPathClient added: Terrain
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 06558300
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShader.cpp(206): Warning: Ra: No default technique in shader: water2d, permutation performance will suffer!
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 06718CA8
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShader.cpp(206): Warning: Ra: No default technique in shader: waterdistant2d, permutation performance will suffer!
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 06726F00
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShader.cpp(206): Warning: Ra: No default technique in shader: watersurrounding2d, permutation performance will suffer!
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(306): Debug: Core: Singleton "Terrain" was created using class: "dice.hfe.geom.Terrain")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(327): Debug: Core: Singleton "Terrain" in added (default class: "dice.hfe.geom.Terrain")
D:\DiceCanada\BoosterPack2\Code\BF2\Core\ClassManager.cpp(329): Debug: Core: Singleton created (immediatecreation)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/terrainshader
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/terrainshader Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/terrainshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/terrainshader.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/terrainshader.fx : FX parameter: MULTIPLESHADOWMAP
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/terrainshader.fx : FX parameter: AMBIENTCOLOR
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/terrainshader.fx : FX parameter: SINGLEPOINTCOLOR_1X
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/terrainshader.fx : FX parameter: DYNAMICPOINTCOLOR
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/terrainshader.fx : FX parameter: AmbientIlluminationRange
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/terrainshader.fx : FX parameter: AmbientIlluminationColor
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/terrainshader.fx : FX parameter: WaterFogRange
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/terrainshader.fx : FX parameter: WaterFogColor
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/terrainshader.fx : FX parameter: CameraToWater
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/terrainshader.fx : FX parameter: NightTimeMode
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/terrainshader.fx : FX parameter: NightOccludedSkyIntensity
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/terrainshader.fx : FX parameter: CausticsMap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/terrainshader.fx : FX parameter: CausticsMapFrame0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/terrainshader.fx : FX parameter: CausticsMapFrame1
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/terrainshader.fx : FX parameter: WaterScroll
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/terrainshader.fx : FX parameter: WaterCycleTime
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/terrainshader.fx : FX parameter: ShadowViewProjArray
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/terrainshader.fx : FX parameter: ShadowPosArray
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/terrainshader.fx : FX parameter: ShadowSizeArray
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/terrainshader.fx : FX parameter: ShadowCount
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/lowdetailtexture.dds (as levels/the_karez_offensive/lowdetailtexture)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx00x00 (as levels/the_karez_offensive/colormaps/tx00x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx00x00 (as levels/the_karez_offensive/lowdetailmaps/tx00x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx00x00 (as levels/the_karez_offensive/lightmaps/tx00x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx01x00 (as levels/the_karez_offensive/colormaps/tx01x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx01x00 (as levels/the_karez_offensive/lowdetailmaps/tx01x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx01x00 (as levels/the_karez_offensive/lightmaps/tx01x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx02x00 (as levels/the_karez_offensive/colormaps/tx02x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx02x00 (as levels/the_karez_offensive/lowdetailmaps/tx02x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx02x00 (as levels/the_karez_offensive/lightmaps/tx02x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx03x00 (as levels/the_karez_offensive/colormaps/tx03x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx03x00 (as levels/the_karez_offensive/lowdetailmaps/tx03x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx03x00 (as levels/the_karez_offensive/lightmaps/tx03x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx04x00 (as levels/the_karez_offensive/colormaps/tx04x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx04x00 (as levels/the_karez_offensive/lowdetailmaps/tx04x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx04x00 (as levels/the_karez_offensive/lightmaps/tx04x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx05x00 (as levels/the_karez_offensive/colormaps/tx05x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx05x00 (as levels/the_karez_offensive/lowdetailmaps/tx05x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx05x00 (as levels/the_karez_offensive/lightmaps/tx05x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx06x00 (as levels/the_karez_offensive/colormaps/tx06x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx06x00 (as levels/the_karez_offensive/lowdetailmaps/tx06x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx06x00 (as levels/the_karez_offensive/lightmaps/tx06x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx07x00 (as levels/the_karez_offensive/colormaps/tx07x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx07x00 (as levels/the_karez_offensive/lowdetailmaps/tx07x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx07x00 (as levels/the_karez_offensive/lightmaps/tx07x00)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx00x01 (as levels/the_karez_offensive/colormaps/tx00x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx00x01 (as levels/the_karez_offensive/lowdetailmaps/tx00x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx00x01 (as levels/the_karez_offensive/lightmaps/tx00x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx01x01 (as levels/the_karez_offensive/colormaps/tx01x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx01x01 (as levels/the_karez_offensive/lowdetailmaps/tx01x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx01x01 (as levels/the_karez_offensive/lightmaps/tx01x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx02x01 (as levels/the_karez_offensive/colormaps/tx02x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx02x01 (as levels/the_karez_offensive/lowdetailmaps/tx02x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx02x01 (as levels/the_karez_offensive/lightmaps/tx02x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx03x01 (as levels/the_karez_offensive/colormaps/tx03x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx03x01 (as levels/the_karez_offensive/lowdetailmaps/tx03x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx03x01 (as levels/the_karez_offensive/lightmaps/tx03x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx04x01 (as levels/the_karez_offensive/colormaps/tx04x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx04x01 (as levels/the_karez_offensive/lowdetailmaps/tx04x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx04x01 (as levels/the_karez_offensive/lightmaps/tx04x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx05x01 (as levels/the_karez_offensive/colormaps/tx05x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx05x01 (as levels/the_karez_offensive/lowdetailmaps/tx05x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx05x01 (as levels/the_karez_offensive/lightmaps/tx05x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx06x01 (as levels/the_karez_offensive/colormaps/tx06x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx06x01 (as levels/the_karez_offensive/lowdetailmaps/tx06x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx06x01 (as levels/the_karez_offensive/lightmaps/tx06x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx07x01 (as levels/the_karez_offensive/colormaps/tx07x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx07x01 (as levels/the_karez_offensive/lowdetailmaps/tx07x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx07x01 (as levels/the_karez_offensive/lightmaps/tx07x01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx00x02 (as levels/the_karez_offensive/colormaps/tx00x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx00x02 (as levels/the_karez_offensive/lowdetailmaps/tx00x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx00x02 (as levels/the_karez_offensive/lightmaps/tx00x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx01x02 (as levels/the_karez_offensive/colormaps/tx01x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx01x02 (as levels/the_karez_offensive/lowdetailmaps/tx01x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx01x02 (as levels/the_karez_offensive/lightmaps/tx01x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx02x02 (as levels/the_karez_offensive/colormaps/tx02x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx02x02 (as levels/the_karez_offensive/lowdetailmaps/tx02x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx02x02 (as levels/the_karez_offensive/lightmaps/tx02x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx03x02 (as levels/the_karez_offensive/colormaps/tx03x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx03x02 (as levels/the_karez_offensive/lowdetailmaps/tx03x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx03x02 (as levels/the_karez_offensive/lightmaps/tx03x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx04x02 (as levels/the_karez_offensive/colormaps/tx04x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx04x02 (as levels/the_karez_offensive/lowdetailmaps/tx04x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx04x02 (as levels/the_karez_offensive/lightmaps/tx04x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx05x02 (as levels/the_karez_offensive/colormaps/tx05x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx05x02 (as levels/the_karez_offensive/lowdetailmaps/tx05x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx05x02 (as levels/the_karez_offensive/lightmaps/tx05x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx06x02 (as levels/the_karez_offensive/colormaps/tx06x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx06x02 (as levels/the_karez_offensive/lowdetailmaps/tx06x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx06x02 (as levels/the_karez_offensive/lightmaps/tx06x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx07x02 (as levels/the_karez_offensive/colormaps/tx07x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx07x02 (as levels/the_karez_offensive/lowdetailmaps/tx07x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx07x02 (as levels/the_karez_offensive/lightmaps/tx07x02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx00x03 (as levels/the_karez_offensive/colormaps/tx00x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx00x03 (as levels/the_karez_offensive/lowdetailmaps/tx00x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx00x03 (as levels/the_karez_offensive/lightmaps/tx00x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx01x03 (as levels/the_karez_offensive/colormaps/tx01x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx01x03 (as levels/the_karez_offensive/lowdetailmaps/tx01x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx01x03 (as levels/the_karez_offensive/lightmaps/tx01x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx02x03 (as levels/the_karez_offensive/colormaps/tx02x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx02x03 (as levels/the_karez_offensive/lowdetailmaps/tx02x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx02x03 (as levels/the_karez_offensive/lightmaps/tx02x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx03x03 (as levels/the_karez_offensive/colormaps/tx03x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx03x03 (as levels/the_karez_offensive/lowdetailmaps/tx03x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx03x03 (as levels/the_karez_offensive/lightmaps/tx03x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx04x03 (as levels/the_karez_offensive/colormaps/tx04x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx04x03 (as levels/the_karez_offensive/lightmaps/tx04x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx05x03 (as levels/the_karez_offensive/colormaps/tx05x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx05x03 (as levels/the_karez_offensive/lowdetailmaps/tx05x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx05x03 (as levels/the_karez_offensive/lightmaps/tx05x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx06x03 (as levels/the_karez_offensive/colormaps/tx06x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx06x03 (as levels/the_karez_offensive/lowdetailmaps/tx06x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx06x03 (as levels/the_karez_offensive/lightmaps/tx06x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx07x03 (as levels/the_karez_offensive/colormaps/tx07x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx07x03 (as levels/the_karez_offensive/lowdetailmaps/tx07x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx07x03 (as levels/the_karez_offensive/lightmaps/tx07x03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx00x04 (as levels/the_karez_offensive/colormaps/tx00x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx00x04 (as levels/the_karez_offensive/lowdetailmaps/tx00x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx00x04 (as levels/the_karez_offensive/lightmaps/tx00x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx01x04 (as levels/the_karez_offensive/colormaps/tx01x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx01x04 (as levels/the_karez_offensive/lowdetailmaps/tx01x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx01x04 (as levels/the_karez_offensive/lightmaps/tx01x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx02x04 (as levels/the_karez_offensive/colormaps/tx02x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx02x04 (as levels/the_karez_offensive/lowdetailmaps/tx02x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx02x04 (as levels/the_karez_offensive/lightmaps/tx02x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx03x04 (as levels/the_karez_offensive/colormaps/tx03x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx03x04 (as levels/the_karez_offensive/lowdetailmaps/tx03x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx03x04 (as levels/the_karez_offensive/lightmaps/tx03x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx04x04 (as levels/the_karez_offensive/colormaps/tx04x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx04x04 (as levels/the_karez_offensive/lowdetailmaps/tx04x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx04x04 (as levels/the_karez_offensive/lightmaps/tx04x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx05x04 (as levels/the_karez_offensive/colormaps/tx05x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx05x04 (as levels/the_karez_offensive/lowdetailmaps/tx05x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx05x04 (as levels/the_karez_offensive/lightmaps/tx05x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx06x04 (as levels/the_karez_offensive/colormaps/tx06x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx06x04 (as levels/the_karez_offensive/lowdetailmaps/tx06x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx06x04 (as levels/the_karez_offensive/lightmaps/tx06x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx07x04 (as levels/the_karez_offensive/colormaps/tx07x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx07x04 (as levels/the_karez_offensive/lowdetailmaps/tx07x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx07x04 (as levels/the_karez_offensive/lightmaps/tx07x04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx00x05 (as levels/the_karez_offensive/colormaps/tx00x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx00x05 (as levels/the_karez_offensive/lowdetailmaps/tx00x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx00x05 (as levels/the_karez_offensive/lightmaps/tx00x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx01x05 (as levels/the_karez_offensive/colormaps/tx01x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx01x05 (as levels/the_karez_offensive/lowdetailmaps/tx01x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx01x05 (as levels/the_karez_offensive/lightmaps/tx01x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx02x05 (as levels/the_karez_offensive/colormaps/tx02x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx02x05 (as levels/the_karez_offensive/lowdetailmaps/tx02x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx02x05 (as levels/the_karez_offensive/lightmaps/tx02x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx03x05 (as levels/the_karez_offensive/colormaps/tx03x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx03x05 (as levels/the_karez_offensive/lowdetailmaps/tx03x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx03x05 (as levels/the_karez_offensive/lightmaps/tx03x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx04x05 (as levels/the_karez_offensive/colormaps/tx04x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx04x05 (as levels/the_karez_offensive/lowdetailmaps/tx04x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx04x05 (as levels/the_karez_offensive/lightmaps/tx04x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx05x05 (as levels/the_karez_offensive/colormaps/tx05x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx05x05 (as levels/the_karez_offensive/lowdetailmaps/tx05x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx05x05 (as levels/the_karez_offensive/lightmaps/tx05x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx06x05 (as levels/the_karez_offensive/colormaps/tx06x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx06x05 (as levels/the_karez_offensive/lowdetailmaps/tx06x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx06x05 (as levels/the_karez_offensive/lightmaps/tx06x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx07x05 (as levels/the_karez_offensive/colormaps/tx07x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx07x05 (as levels/the_karez_offensive/lowdetailmaps/tx07x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx07x05 (as levels/the_karez_offensive/lightmaps/tx07x05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx00x06 (as levels/the_karez_offensive/colormaps/tx00x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx00x06 (as levels/the_karez_offensive/lowdetailmaps/tx00x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx00x06 (as levels/the_karez_offensive/lightmaps/tx00x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx01x06 (as levels/the_karez_offensive/colormaps/tx01x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx01x06 (as levels/the_karez_offensive/lowdetailmaps/tx01x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx01x06 (as levels/the_karez_offensive/lightmaps/tx01x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx02x06 (as levels/the_karez_offensive/colormaps/tx02x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx02x06 (as levels/the_karez_offensive/lowdetailmaps/tx02x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx02x06 (as levels/the_karez_offensive/lightmaps/tx02x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx03x06 (as levels/the_karez_offensive/colormaps/tx03x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx03x06 (as levels/the_karez_offensive/lowdetailmaps/tx03x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx03x06 (as levels/the_karez_offensive/lightmaps/tx03x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx04x06 (as levels/the_karez_offensive/colormaps/tx04x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx04x06 (as levels/the_karez_offensive/lowdetailmaps/tx04x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx04x06 (as levels/the_karez_offensive/lightmaps/tx04x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx05x06 (as levels/the_karez_offensive/colormaps/tx05x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx05x06 (as levels/the_karez_offensive/lowdetailmaps/tx05x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx05x06 (as levels/the_karez_offensive/lightmaps/tx05x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx06x06 (as levels/the_karez_offensive/colormaps/tx06x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx06x06 (as levels/the_karez_offensive/lowdetailmaps/tx06x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx06x06 (as levels/the_karez_offensive/lightmaps/tx06x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx07x06 (as levels/the_karez_offensive/colormaps/tx07x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx07x06 (as levels/the_karez_offensive/lowdetailmaps/tx07x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx07x06 (as levels/the_karez_offensive/lightmaps/tx07x06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx00x07 (as levels/the_karez_offensive/colormaps/tx00x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx00x07 (as levels/the_karez_offensive/lowdetailmaps/tx00x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx00x07 (as levels/the_karez_offensive/lightmaps/tx00x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx01x07 (as levels/the_karez_offensive/colormaps/tx01x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx01x07 (as levels/the_karez_offensive/lowdetailmaps/tx01x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx01x07 (as levels/the_karez_offensive/lightmaps/tx01x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx02x07 (as levels/the_karez_offensive/colormaps/tx02x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx02x07 (as levels/the_karez_offensive/lowdetailmaps/tx02x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx02x07 (as levels/the_karez_offensive/lightmaps/tx02x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx03x07 (as levels/the_karez_offensive/colormaps/tx03x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx03x07 (as levels/the_karez_offensive/lowdetailmaps/tx03x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx03x07 (as levels/the_karez_offensive/lightmaps/tx03x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx04x07 (as levels/the_karez_offensive/colormaps/tx04x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx04x07 (as levels/the_karez_offensive/lowdetailmaps/tx04x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx04x07 (as levels/the_karez_offensive/lightmaps/tx04x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx05x07 (as levels/the_karez_offensive/colormaps/tx05x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx05x07 (as levels/the_karez_offensive/lowdetailmaps/tx05x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx05x07 (as levels/the_karez_offensive/lightmaps/tx05x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx06x07 (as levels/the_karez_offensive/colormaps/tx06x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx06x07 (as levels/the_karez_offensive/lowdetailmaps/tx06x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx06x07 (as levels/the_karez_offensive/lightmaps/tx06x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx07x07 (as levels/the_karez_offensive/colormaps/tx07x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx07x07 (as levels/the_karez_offensive/lowdetailmaps/tx07x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Lightmaps/tx07x07 (as levels/the_karez_offensive/lightmaps/tx07x07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx_s0 (as levels/the_karez_offensive/colormaps/tx_s0)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx_s0 (as levels/the_karez_offensive/lowdetailmaps/tx_s0)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx_s1 (as levels/the_karez_offensive/colormaps/tx_s1)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx_s1 (as levels/the_karez_offensive/lowdetailmaps/tx_s1)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx_s3 (as levels/the_karez_offensive/colormaps/tx_s3)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx_s3 (as levels/the_karez_offensive/lowdetailmaps/tx_s3)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx_s5 (as levels/the_karez_offensive/colormaps/tx_s5)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx_s5 (as levels/the_karez_offensive/lowdetailmaps/tx_s5)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Colormaps/tx_s7 (as levels/the_karez_offensive/colormaps/tx_s7)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/LowDetailmaps/tx_s7 (as levels/the_karez_offensive/lowdetailmaps/tx_s7)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: common/textures/waterbump/Waterbump_01 (as common/textures/waterbump/waterbump_01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: common/textures/waterbump/Waterbump_02 (as common/textures/waterbump/waterbump_02)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: common/textures/waterbump/Waterbump_03 (as common/textures/waterbump/waterbump_03)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: common/textures/waterbump/Waterbump_04 (as common/textures/waterbump/waterbump_04)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: common/textures/waterbump/Waterbump_05 (as common/textures/waterbump/waterbump_05)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: common/textures/waterbump/Waterbump_06 (as common/textures/waterbump/waterbump_06)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: common/textures/waterbump/Waterbump_07 (as common/textures/waterbump/waterbump_07)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: common/textures/waterbump/Waterbump_08 (as common/textures/waterbump/waterbump_0 8)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 0669F948
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\RaShader.cpp(206): Warning: Ra: No default technique in shader: waterbase, permutation performance will suffer!
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/Envmaps/EnvMap0 (as levels/the_karez_offensive/envmaps/envmap0)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(539): Warning: RendDX9: Texturemanager cubetexture created: Levels/the_karez_offensive/Envmaps/EnvMap0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels/the_karez_offensive/groundhemi (as levels/the_karez_offensive/groundhemi)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 06538D98
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\MeshTemplate.cpp(411): Debug: Geom: Assigned 2 to base
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 066CB1A0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\MeshTemplate.cpp(411): Debug: Geom: Assigned 3 to baselightmap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 0654EAD8
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\MeshTemplate.cpp(411): Debug: Geom: Assigned 6 to basedetail
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 0675A7E0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\MeshTemplate.cpp(411): Debug: Geom: Assigned 7 to basedetaillightmap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 064F0550
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\MeshTemplate.cpp(411): Debug: Geom: Assigned 514 to baseshadow
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 064E8E20
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\MeshTemplate.cpp(411): Debug: Geom: Assigned 515 to baselightmapshadow
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 06517BF0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\MeshTemplate.cpp(411): Debug: Geom: Assigned 518 to basedetailshadow
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 066A0570
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\MeshTemplate.cpp(411): Debug: Geom: Assigned 519 to basedetaillightmapshadow
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 067D1FD0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\MeshTemplate.cpp(411): Debug: Geom: Assigned 1026 to basepointlight
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 067D57B8
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\MeshTemplate.cpp(411): Debug: Geom: Assigned 1030 to basedetailpointlight
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 067CDD88
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\MeshTemplate.cpp(411): Debug: Geom: Assigned 2050 to basealphatest
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 067DE730
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\MeshTemplate.cpp(411): Debug: Geom: Assigned 2051 to basealphatestlightmap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 067D7540
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\MeshTemplate.cpp(411): Debug: Geom: Assigned 2054 to basedetailalphatest
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 067F3AA0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\MeshTemplate.cpp(411): Debug: Geom: Assigned 2055 to basedetailalphatestlightmap
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 066CFC90
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\MeshTemplate.cpp(411): Debug: Geom: Assigned 2562 to basealphatestshadow
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 066D1B08
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\MeshTemplate.cpp(411): Debug: Geom: Assigned 2563 to basealphatestlightmapshadow
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 06809B48
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\MeshTemplate.cpp(411): Debug: Geom: Assigned 2566 to basedetailalphatestshadow
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 0680FFC0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\MeshTemplate.cpp(411): Debug: Geom: Assigned 2567 to basedetailalphatestlightmapshadow
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 06804F58
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\MeshTemplate.cpp(411): Debug: Geom: Assigned 3074 to basealphatestpointlight
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 0681FD90
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\MeshTemplate.cpp(411): Debug: Geom: Assigned 3078 to basedetailalphatestpointlight
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 06829360
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 0682B8E0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 0682D0C0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 068238B8
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 0683DBA0
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Ra\EffectManager.cpp(101 8) : Debug: Ra: Created native dx effect: 06842288
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1212): Debug: Geom: numMaterials 1
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshStateManager.cpp(204): Debug: Geom: Fx technique BaseDetail
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: common/sky/skydome/textures/skyclear01.dds (as common/sky/skydome/textures/skyclear01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: common/sky/skydome/textures/cloud01.dds (as common/sky/skydome/textures/cloud01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Common/Textures/SpecularLUT_pow36.dds (as common/textures/specularlut_pow36)
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1739): Debug: Geom: tl: Begin merge for skydome
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1742): Debug: Geom: tl: Begin merge for geom 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1746): Debug: Geom: tl: Begin merge for lod 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1856): Debug: Geom: tl: End merge for lod 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1966): Debug: Geom: Mesh: skydome wastes a grand total of -5336 bytes.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: common\textures\cloud\cloud01 (as common/textures/cloud/cloud01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: common\textures\cloud\cloud11 (as common/textures/cloud/cloud11)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: common\textures\sky\skysunset11 (as common/textures/sky/skysunset11)
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1212): Debug: Geom: numMaterials 1
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshStateManager.cpp(204): Debug: Geom: Fx technique BaseDetail
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: common/sky/flare/lens_corona01.dds (as common/sky/flare/lens_corona01)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: common/sky/flare/occlusion_01.dds (as common/sky/flare/occlusion_01)
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1739): Debug: Geom: tl: Begin merge for flaresprite
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1742): Debug: Geom: tl: Begin merge for geom 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1746): Debug: Geom: tl: Begin merge for lod 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1856): Debug: Geom: tl: End merge for lod 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1966): Debug: Geom: Mesh: flaresprite wastes a grand total of -40 bytes.
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: common\textures\sunflare\sunglow_32bit_v3 (as common/textures/sunflare/sunglow_32bit_v3)
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1733): Warning: Console: Couldn't open console script "Levels/the_karez_offensive/Sounds.con"
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1733): Warning: Console: Couldn't open console script "Levels/the_karez_offensive/SoundDistances.con"
D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp(1733): Warning: Console: Couldn't open console script "Levels/the_karez_offensive/tmp.con"
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: Levels\the_karez_offensive/UndergrowthAtlas0.dds, (as levels/the_karez_offensive/undergrowthatlas0)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(197): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect map: shaders/undergrowth
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(211): Debug: RendDX9: SHADERS: LOADING: EffectFileChange Association; Key: shaders/undergrowth Value: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(214): Debug: RendDX9: SHADERS: LOADING: addListener mods/bf2/shaders/undergrowth.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(215): Debug: RendDX9: SHADERS: LOADING: Inserting shader into effect filename map: 
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\ShaderManager.cpp(217): Debug: RendDX9: Effect loaded: mods/bf2/shaders/undergrowth.fx
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/undergrowth.fx : FX parameter: StaticPointColor
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/undergrowth.fx : FX parameter: AmbientIlluminationRange
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/undergrowth.fx : FX parameter: WaterFogColor
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/undergrowth.fx : FX parameter: WaterFogRange
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\Effect.cpp(235): Warning: RendDX9: Tried to autofetch non-existent FX parameter. Effect: mods/bf2/shaders/undergrowth.fx : FX parameter: CameraToWater
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1212): Debug: Geom: numMaterials 1
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshStateManager.cpp(204): Debug: Geom: Fx technique Base
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects/vegitation/pr/textures/largebush_lod.dds (as objects/vegitation/pr/textures/largebush_lod)
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1739): Debug: Geom: tl: Begin merge for largebush_lod
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1742): Debug: Geom: tl: Begin merge for geom 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1746): Debug: Geom: tl: Begin merge for lod 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1856): Debug: Geom: tl: End merge for lod 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1966): Debug: Geom: Mesh: largebush_lod wastes a grand total of 312 bytes.
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1212): Debug: Geom: numMaterials 1
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshStateManager.cpp(204): Debug: Geom: Fx technique Base
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1212): Debug: Geom: numMaterials 1
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshStateManager.cpp(204): Debug: Geom: Fx technique Base
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects/vegitation/pr/textures/largebush.dds (as objects/vegitation/pr/textures/largebush)
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1739): Debug: Geom: tl: Begin merge for largebush
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1742): Debug: Geom: tl: Begin merge for geom 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1746): Debug: Geom: tl: Begin merge for lod 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1856): Debug: Geom: tl: End merge for lod 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1966): Debug: Geom: Mesh: largebush wastes a grand total of 1296 bytes.
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1212): Debug: Geom: numMaterials 2
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshStateManager.cpp(204): Debug: Geom: Fx technique Base
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects/vegitation/middle-east/textures/leaf_meolivebig01_lod.dds (as objects/vegitation/middle-east/textures/leaf_meolivebig01_lod)
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshStateManager.cpp(204): Debug: Geom: Fx technique Base
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects/vegitation/middle-east/textures/tile_mebark01de_lod.dds (as objects/vegitation/middle-east/textures/tile_mebark01de_lod)
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1739): Debug: Geom: tl: Begin merge for me_olive03_lod
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1742): Debug: Geom: tl: Begin merge for geom 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1746): Debug: Geom: tl: Begin merge for lod 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1784): Debug: Geom: tl: Shader match found, material 0<->1 original shaders base and base
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1790): Debug: Geom: tl: ...but material type is different (i.e. alpha test).
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1856): Debug: Geom: tl: End merge for lod 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1966): Debug: Geom: Mesh: me_olive03_lod wastes a grand total of 0 bytes.
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1212): Debug: Geom: numMaterials 2
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshStateManager.cpp(204): Debug: Geom: Fx technique BaseDetailNDetail
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshStateManager.cpp(204): Debug: Geom: Fx technique Base
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1212): Debug: Geom: numMaterials 2
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshStateManager.cpp(204): Debug: Geom: Fx technique BaseDetailNDetail
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects/vegitation/middle-east/textures/mecolor.dds (as objects/vegitation/middle-east/textures/mecolor)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects/vegitation/middle-east/textures/tile_mebark01de.dds (as objects/vegitation/middle-east/textures/tile_mebark01de)
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects/vegitation/middle-east/textures/tile_mebark01deb.dds (as objects/vegitation/middle-east/textures/tile_mebark01deb)
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshStateManager.cpp(204): Debug: Geom: Fx technique Base
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects/vegitation/middle-east/textures/leaf_meolivebig01_le.dds (as objects/vegitation/middle-east/textures/leaf_meolivebig01_le)
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1739): Debug: Geom: tl: Begin merge for me_olive03
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1742): Debug: Geom: tl: Begin merge for geom 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1746): Debug: Geom: tl: Begin merge for lod 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1843): Debug: Geom: tl: No shader match found, material 0<->1 original shaders basedetailndetail and base
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1856): Debug: Geom: tl: End merge for lod 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1966): Debug: Geom: Mesh: me_olive03 wastes a grand total of -1632 bytes.
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1212): Debug: Geom: numMaterials 1
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshStateManager.cpp(204): Debug: Geom: Fx technique Base
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects/vegitation/middle-east/textures/leaf_mewildbush01de_lod.dds (as objects/vegitation/middle-east/textures/leaf_mewildbush01de_lod)
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1739): Debug: Geom: tl: Begin merge for me_wildbush01_lod
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1742): Debug: Geom: tl: Begin merge for geom 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1746): Debug: Geom: tl: Begin merge for lod 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1856): Debug: Geom: tl: End merge for lod 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1966): Debug: Geom: Mesh: me_wildbush01_lod wastes a grand total of -176 bytes.
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1212): Debug: Geom: numMaterials 1
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshStateManager.cpp(204): Debug: Geom: Fx technique Base
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1212): Debug: Geom: numMaterials 1
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshStateManager.cpp(204): Debug: Geom: Fx technique Base
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp(199): Debug: RendDX9: Texture scheduled for loading: objects/vegitation/middle-east/textures/leaf_mewildbush01de_le.dds (as objects/vegitation/middle-east/textures/leaf_mewildbush01de_le)
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1739): Debug: Geom: tl: Begin merge for me_wildbush01
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1742): Debug: Geom: tl: Begin merge for geom 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1746): Debug: Geom: tl: Begin merge for lod 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1856): Debug: Geom: tl: End merge for lod 0
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\StaticMeshTemplate.cpp(1966): Debug: Geom: Mesh: me_wildbush01 wastes a grand total of -176 bytes.
D:\DiceCanada\BoosterPack2\Code\BF2\Geom\Overgrowth\Growth.cpp(480): Assert: Overgrowth: (m_geomTempl) Growth can't find geometryTemplate: poppies_closed_clump_01_lod
Last edited by motherdear on 2011-03-12 13:18, edited 1 time in total.
Xact Wicca is The Joker. That is all.
motherdear
Retired PR Developer
Posts: 2637
Joined: 2007-03-20 14:09

Re: [Map] Karez Offensive (4km) [WIP]

Post by motherdear »

WICCA YOU DAMN NOOB, USE CODE TAGS DAMNIT.
Image

[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Map] Karez Offensive (4km) [WIP]

Post by Rhino »

You need to post the Bflog not the Debug log but my guess from that is it could be down to you not rmeoving the "isovergrowth 1" from your overgrowth fields as per this post: https://www.realitymod.com/forum/f189-m ... ost1427394

But ye, the debug log isn't very clear on its errors, really need the BFlog.
Image
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Ok ive checked it so all poppies are no longer overgrowth.

I will .bat the map soon. Just gotta go on a trip with my wife in the lovely winter weather.

Also sorry Mother
Xact Wicca is The Joker. That is all.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

What is that other buglog you made?
Xact Wicca is The Joker. That is all.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Overgrowth.con

Code: Select all

OvergrowthType.rotationScale 0
OvergrowthType.minRadiusToSame 0.4
OvergrowthType.minRadiusToOthers 0.4

Overgrowth.addMaterial garden 2
Overgrowth.setActiveMaterial garden
Overgrowth.addType tree1
Overgrowth.setActiveType tree1
OvergrowthType.geometry mangrove_big1
OvergrowthType.density 400
OvergrowthType.normalScale 1
OvergrowthType.rotationScale 0
OvergrowthType.minRadiusToSame 0.1
OvergrowthType.minRadiusToOthers 0

Overgrowth.addMaterial lowgrass 14
Overgrowth.setActiveMaterial lowgrass
Overgrowth.addType grass1
Overgrowth.setActiveType grass1
OvergrowthType.geometry wildgrass_clump_02
OvergrowthType.density 10
OvergrowthType.normalScale 1
OvergrowthType.rotationScale 0
OvergrowthType.minRadiusToSame 0.1
OvergrowthType.minRadiusToOthers 0.1

Overgrowth.addMaterial under 9
Overgrowth.setActiveMaterial under
Overgrowth.addType bushes
Overgrowth.setActiveType bushes
OvergrowthType.geometry me_highleafbush01
OvergrowthType.density 10
OvergrowthType.normalScale 10
OvergrowthType.rotationScale 0
OvergrowthType.minRadiusToSame 0
OvergrowthType.minRadiusToOthers 0
Overgrowth.addType bushaas
Overgrowth.setActiveType bushaas
OvergrowthType.geometry me_wildbush01
OvergrowthType.density 10
OvergrowthType.normalScale 1
OvergrowthType.rotationScale 0
OvergrowthType.minRadiusToSame 0
OvergrowthType.minRadiusToOthers 0

Overgrowth.addMaterial shore 11
Overgrowth.setActiveMaterial shore
Overgrowth.addType shore
Overgrowth.setActiveType shore
OvergrowthType.geometry deciduous_bush_v1
OvergrowthType.density 75
OvergrowthType.normalScale 1
OvergrowthType.rotationScale 0
OvergrowthType.minRadiusToSame 0
OvergrowthType.minRadiusToOthers 0

Overgrowth.path levels\the_karez_offensive\overgrowth\
Overgrowth.preLoad


Xact Wicca is The Joker. That is all.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Map] Karez Offensive (4km) [WIP]

Post by Rhino »

\EA GAMES\Battlefield 2\mods\*mod name*\Logs\BfLog_*username*_*year*_*month*_*day*_*hour*_*min*_*second*.log
Image
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Code: Select all

Log created 2011-03-12 17:03:08
--------------------------

Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: NameTags.MaxEnemyDistance 0  (Menu/Nametag/nametags.con)

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Registrating event 1 as ChallengeEvent
Registrating event 2 as ChallengeResponseEvent
Registrating event 3 as ConnectionTypeEvent
Registrating event 4 as DataBlockEvent
Registrating event 5 as CreatePlayerEvent
Registrating event 6 as CreateObjectEvent
Registrating event 31 as CreateKitEvent
Registrating event 7 as DestroyObjectEvent
Registrating event 8 as DestroyPlayerEvent
Registrating event 9 as EnterVehicleEvent
Registrating event 10 as ExitVehicleEvent
Registrating event 11 as PostRemoteEvent
Registrating event 12 as ChangePlayerNameEvent
Registrating event 14 as HandlePickupEvent
Registrating event 13 as HandleDropEvent
Registrating event 15 as StringBlockEvent
Registrating event 16 as JoinSquadEvent
Registrating event 17 as LeaveSquadEvent
Registrating event 19 as CommanderEvent
Registrating event 20 as RadioMessageEvent
Registrating event 21 as KilledByEvent
Registrating event 22 as ChangeSquadNameEvent
Registrating event 23 as SetPrivateSquadEvent
Registrating event 24 as IssueSquadOrderEvent
Registrating event 25 as InviteEvent
Registrating event 26 as RankEvent
Registrating event 55 as KickBanEvent
Registrating event 27 as SetAcceptOrderEvent
Registrating event 28 as SetSquadLeaderEvent
Registrating event 29 as SpottedEvent
Registrating event 30 as ArtilleryEvent
Registrating event 32 as StickyProjectileEvent
Registrating event 34 as AmbientEffectAreaEvent
Registrating event 35 as VoipOnOffEvent
Registrating event 36 as CommanderCamEvent
Registrating event 37 as SupplyDropEvent
Registrating event 38 as VoipPlayerMuteEvent
Registrating event 39 as VoteEvent
Registrating event 47 as TargetDirectionEvent
Registrating event 56 as BeginRoundEvent
Registrating event 48 as EndOfRoundEvent
Registrating event 49 as PythonCommandEvent
Registrating event 50 as RequestEvent
Registrating event 54 as VoipSessionEvent
Registrating event 40 as ToggleFreeCameraEvent
Registrating event 41 as MedalEvent
Registrating event 42 as UnlockEvent
Registrating event 43 as MissileInitEvent
Registrating event 45 as UAVEvent
Registrating event 46 as ContentCheckEvent
Registrating event 51 as DropVehicleEvent
Registrating event 57 as CreateSpawnGroupEvent
Registrating event 58 as RemoveSpawnGroupEvent
Registrating event 59 as UpdateTriggerEvent
Registrating event 60 as GrapplingHookContainerCreateEvent
Registrating event 61 as GrapplingHookContainerUpdateEvent
Registrating event 62 as GrapplingHookContainerDetachEvent
Registrating event 63 as GrapplingHookCreateEvent
Registrating event 64 as GrapplingHookUpdateEvent
Registrating event 65 as PlayerTearGassedEvent
Registrating event 66 as SetNightVisionEvent
Registrating event 68 as VerifyPlayerTeamEvent
Registrating event 69 as FixPlayerTeamEvent
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: sv.bandwidthChoke 0  (@HOME@/Profiles/Default/ServerSettings.con)

Current confile:@HOME@/Profiles/Default/ServerSettings.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: defaultCamera
Module: RendDX9
File: D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp
Line: 935

Expression: ImgInfo.Format == D3DFMT_P8
Text: Unsupported targa format. Only P8 supported, texture:fonts/800/standardtextbold_18

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_placeable
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_placeable_noexpire
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_placeable_random
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_placeable_noexpire_random
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_0
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_1
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_2
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_3
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_4
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_5
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_6
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_7
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_8
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_9
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_placeable
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_placeable_noexpire
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_placeable_random
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_placeable_noexpire_random
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_0
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_1
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_2
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_3
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_4
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_5
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_6
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_7
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_8
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_9
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_placeable
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_placeable_noexpire
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_placeable_random
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_placeable_noexpire_random
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_0
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_1
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_2
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_3
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_4
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_5
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_6
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_7
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_8
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_9
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_placeable
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_placeable_noexpire
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_placeable_random
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_placeable_noexpire_random
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_0
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_1
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_2
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_3
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_4
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_5
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_6
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_7
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_8
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_9
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_placeable
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_placeable_noexpire
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_placeable_random
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_placeable_noexpire_random
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_0
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_1
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_2
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_3
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_4
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_5
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_6
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_7
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_8
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_9
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_placeable
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_placeable_noexpire
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_placeable_random
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_placeable_noexpire_random
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_0
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_1
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_2
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_3
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_4
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_5
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_6
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_7
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_8
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_9
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_placeable
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_placeable_noexpire
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_placeable_random
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_placeable_noexpire_random
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_0
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_1
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_2
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_3
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_4
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_5
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_6
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_7
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_8
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_9
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_placeable
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_placeable_noexpire
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_placeable_random
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_placeable_noexpire_random
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_0
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_1
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_2
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_3
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_4
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_5
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_6
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_7
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_8
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_9
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_placeable
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_placeable_noexpire
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_placeable_random
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_placeable_noexpire_random
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_0
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_1
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_2
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_3
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_4
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_5
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_6
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_7
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_8
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_9
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_meinsurgent_placeable
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_meinsurgent_placeable_noexpire
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_meinsurgent_placeable_random
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_meinsurgent_placeable_noexpire_random
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_placeable
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_placeable_noexpire
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_placeable_random
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_placeable_noexpire_random
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_0
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_1
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_2
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_3
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_4
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_5
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_6
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_7
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_8
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_9
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_placeable
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_placeable_noexpire
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_placeable_random
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_placeable_noexpire_random
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_0
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_1
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_2
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_3
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_4
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_5
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_6
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_7
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_8
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_9
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_placeable
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_placeable_noexpire
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_placeable_random
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_placeable_noexpire_random
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_0
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_1
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_2
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_3
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_4
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_5
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_6
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_7
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_8
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_9
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: placeable_unlimited_supply_jets_fast
Active geom template: csb_crate
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: GeometryTemplate.glowing 0  (Objects/common/supply/placeable_unlimited_supply_jets_fast.tweak)

Current confile :O bjects/common/supply/placeable_unlimited_supply_jets_fast.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: placeable_unlimited_supply_jets_fast
Active geom template: csb_crate
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: GeometryTemplate.noLighting 0  (Objects/common/supply/placeable_unlimited_supply_jets_fast.tweak)

Current confile :O bjects/common/supply/placeable_unlimited_supply_jets_fast.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_e_dAmb_aircraft_Start
ObjectTemplate Last modified by user: redfox
Active geom template: table_01
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.nearCullingEnable 1  (Objects/effects/ambient/staticfx/e_dAmb_aircraft.tweak)

Current confile :O bjects/effects/ambient/staticfx/e_dAmb_aircraft.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_e_dAmb_animals_Start
ObjectTemplate Last modified by user: redfox
Active geom template: table_01
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.nearCullingEnable 1  (Objects/effects/ambient/staticfx/e_dAmb_animals.tweak)

Current confile :O bjects/effects/ambient/staticfx/e_dAmb_animals.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_e_dAmb_churchbell_Start
ObjectTemplate Last modified by user: redfox
Active geom template: table_01
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.nearCullingEnable 1  (Objects/effects/ambient/staticfx/e_dAmb_churchbell.tweak)

Current confile :O bjects/effects/ambient/staticfx/e_dAmb_churchbell.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_e_dAmb_muslimprayer_Start
ObjectTemplate Last modified by user: redfox
Active geom template: table_01
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.nearCullingEnable 1  (Objects/effects/ambient/staticfx/e_dAmb_muslimprayer.tweak)

Current confile :O bjects/effects/ambient/staticfx/e_dAmb_muslimprayer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitPrio High  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.qualityLevel Medium  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitterType Standard  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.isLocalSystem 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitRadius 0/0.1/0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitRangeX CRD_NONE/0/0/0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitRangeY CRD_NONE/0/0/0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitRangeZ CRD_NONE/0/0/0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.randomRadialDirection 360  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.radialDirection 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitFrequency 22  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.preWarmTime 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitTime 0.15  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitDelay 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.isLooping 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitSpeed 1.5  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitDirection 0/0/1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.randomTimeToLive 0.3  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.windAffectionFactor 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.forceToWaterSurface 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.waterSurfaceOffset 0.03  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.rotationGraph 0/-0.88/1.86/0.02  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.alignRotationToSpeed 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.transparencyGraph 0/0.21/-0.68/0.46  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.gravity 0.1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.gravityGraph 0/0/0/1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.airResistanceGraph 0/0/0/1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitSpeedGraph 0/-0.5/0/1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.randomSpeed 0.25  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.randomDirectionAngle 1/1/5  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.airResistance 0.8  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.collisionEnable 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.collisionSpeedAlongNormal 0.7  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.collisionSpeedAlongPlane 0.8  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.randomSize 0.05  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.particleMaxSize 0.5  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.sizeGraph 1/-0.77/0.76/0.02  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.randomIntensity 0.1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.lightMapIntensityOffset 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.color1 1/1/1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.color2 0.854902/0.854902/0.854902  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.colorBlendGraph 0/0/1/0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.alphaCull 0.2  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.particleType Sorted  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.drawOrder Back  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.randomRotation 180  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.randomRotationSpeed -0.1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.rotationSpeed 0.1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.pivotOffset 0/0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.selfShadowIntensity 0.7  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.textureName objects\Effects\Textures\smoke\smoke128_3w  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.animationEnable 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.animationSpeed 1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.animationPlayOnce 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.setAnimationFrameWidthRelative 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.setAnimationFrameHeightRelative 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.animationRandomizedStartFrame 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.animationFrameCount 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.animationFrameCountX 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_aa
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_aa.con)

Current confile :O bjects/kits/cf/cf_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_aa_alt
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_aa_alt.con)

Current confile :O bjects/kits/cf/cf_aa_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_aa_alt_sp
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_aa_alt_sp.con)

Current confile :O bjects/kits/cf/cf_aa_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_aa_alt_ziptie
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_aa_alt_ziptie.con)

Current confile :O bjects/kits/cf/cf_aa_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_aa_sp
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_aa_sp.con)

Current confile :O bjects/kits/cf/cf_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_aa_ziptie
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_aa_ziptie.con)

Current confile :O bjects/kits/cf/cf_aa_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_assault
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault.con)

Current confile :O bjects/kits/cf/cf_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_assault_alt
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault_alt.con)

Current confile :O bjects/kits/cf/cf_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_assault_alt_sp
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault_alt_sp.con)

Current confile :O bjects/kits/cf/cf_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_assault_alt_ziptie
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault_alt_ziptie.con)

Current confile :O bjects/kits/cf/cf_assault_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_assault_para_sp
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault_para_sp.con)

Current confile :O bjects/kits/cf/cf_assault_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_assault_sp
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault_sp.con)

Current confile :O bjects/kits/cf/cf_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_assault_ziptie
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault_ziptie.con)

Current confile :O bjects/kits/cf/cf_assault_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_at
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_at.con)

Current confile :O bjects/kits/cf/cf_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_at_alt
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_at_alt.con)

Current confile :O bjects/kits/cf/cf_at_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_at_alt_sp
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_at_alt_sp.con)

Current confile :O bjects/kits/cf/cf_at_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_at_alt_ziptie
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_at_alt_ziptie.con)

Current confile :O bjects/kits/cf/cf_at_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_at_sp
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_at_sp.con)

Current confile :O bjects/kits/cf/cf_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_at_ziptie
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_at_ziptie.con)

Current confile :O bjects/kits/cf/cf_at_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_engineer
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_engineer.con)

Current confile :O bjects/kits/cf/cf_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_engineer_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_engineer_para_sp.con)

Current confile :O bjects/kits/cf/cf_engineer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_engineer_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_engineer_sp.con)

Current confile :O bjects/kits/cf/cf_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_engineer_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_engineer_ziptie.con)

Current confile :O bjects/kits/cf/cf_engineer_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_marksman
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman.con)

Current confile :O bjects/kits/cf/cf_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_marksman_alt
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman_alt.con)

Current confile :O bjects/kits/cf/cf_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_marksman_alt_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman_alt_sp.con)

Current confile :O bjects/kits/cf/cf_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_marksman_alt_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman_alt_ziptie.con)

Current confile :O bjects/kits/cf/cf_marksman_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_marksman_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman_para_sp.con)

Current confile :O bjects/kits/cf/cf_marksman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_marksman_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman_sp.con)

Current confile :O bjects/kits/cf/cf_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_marksman_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman_ziptie.con)

Current confile :O bjects/kits/cf/cf_marksman_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_medic
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic.con)

Current confile :O bjects/kits/cf/cf_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_medic_alt
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_alt.con)

Current confile :O bjects/kits/cf/cf_medic_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_medic_alt_para
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_alt_para.con)

Current confile :O bjects/kits/cf/cf_medic_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_medic_alt_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_alt_para_sp.con)

Current confile :O bjects/kits/cf/cf_medic_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_medic_alt_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_alt_sp.con)

Current confile :O bjects/kits/cf/cf_medic_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_medic_alt_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_alt_ziptie.con)

Current confile :O bjects/kits/cf/cf_medic_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_medic_para
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_para.con)

Current confile :O bjects/kits/cf/cf_medic_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_medic_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_para_sp.con)

Current confile :O bjects/kits/cf/cf_medic_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_medic_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_sp.con)

Current confile :O bjects/kits/cf/cf_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_medic_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_ziptie.con)

Current confile :O bjects/kits/cf/cf_medic_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_officer
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer.con)

Current confile :O bjects/kits/cf/cf_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_officer_alt
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_alt.con)

Current confile :O bjects/kits/cf/cf_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_officer_alt_para
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_alt_para.con)

Current confile :O bjects/kits/cf/cf_officer_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_officer_alt_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_alt_para_sp.con)

Current confile :O bjects/kits/cf/cf_officer_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_officer_alt_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_alt_sp.con)

Current confile :O bjects/kits/cf/cf_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_officer_alt_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_alt_ziptie.con)

Current confile :O bjects/kits/cf/cf_officer_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_officer_para
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_para.con)

Current confile :O bjects/kits/cf/cf_officer_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_officer_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_para_sp.con)

Current confile :O bjects/kits/cf/cf_officer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_officer_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_sp.con)

Current confile :O bjects/kits/cf/cf_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_officer_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_ziptie.con)

Current confile :O bjects/kits/cf/cf_officer_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_pilot
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_pilot.con)

Current confile :O bjects/kits/cf/cf_pilot.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_pilot_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_pilot_sp.con)

Current confile :O bjects/kits/cf/cf_pilot_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_pilot_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_pilot_ziptie.con)

Current confile :O bjects/kits/cf/cf_pilot_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_rifleman
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman.con)

Current confile :O bjects/kits/cf/cf_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_rifleman_alt
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_alt.con)

Current confile :O bjects/kits/cf/cf_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_rifleman_alt_para
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_alt_para.con)

Current confile :O bjects/kits/cf/cf_rifleman_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_rifleman_alt_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_alt_para_sp.con)

Current confile :O bjects/kits/cf/cf_rifleman_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_rifleman_alt_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_alt_sp.con)

Current confile :O bjects/kits/cf/cf_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_rifleman_alt_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_alt_ziptie.con)

Current confile :O bjects/kits/cf/cf_rifleman_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_rifleman_para
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_para.con)

Current confile :O bjects/kits/cf/cf_rifleman_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_rifleman_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_para_sp.con)

Current confile :O bjects/kits/cf/cf_rifleman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_rifleman_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_sp.con)

Current confile :O bjects/kits/cf/cf_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_rifleman_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_ziptie.con)

Current confile :O bjects/kits/cf/cf_rifleman_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanap
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanap.con)

Current confile :O bjects/kits/cf/cf_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanap_alt
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanap_alt.con)

Current confile :O bjects/kits/cf/cf_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanap_alt_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanap_alt_sp.con)

Current confile :O bjects/kits/cf/cf_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanap_alt_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanap_alt_ziptie.con)

Current confile :O bjects/kits/cf/cf_riflemanap_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanap_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanap_sp.con)

Current confile :O bjects/kits/cf/cf_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanap_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanap_ziptie.con)

Current confile :O bjects/kits/cf/cf_riflemanap_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanat
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat.con)

Current confile :O bjects/kits/cf/cf_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanat_alt
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_alt.con)

Current confile :O bjects/kits/cf/cf_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanat_alt_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_alt_para_sp.con)

Current confile :O bjects/kits/cf/cf_riflemanat_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanat_alt_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_alt_sp.con)

Current confile :O bjects/kits/cf/cf_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanat_alt_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_alt_ziptie.con)

Current confile :O bjects/kits/cf/cf_riflemanat_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanat_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_para_sp.con)

Current confile :O bjects/kits/cf/cf_riflemanat_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanat_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_sp.con)

Current confile :O bjects/kits/cf/cf_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanat_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_ziptie.con)

Current confile :O bjects/kits/cf/cf_riflemanat_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_sniper
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_sniper.con)

Current confile :O bjects/kits/cf/cf_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_sniper_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_sniper_sp.con)

Current confile :O bjects/kits/cf/cf_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_sniper_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_sniper_ziptie.con)

Current confile :O bjects/kits/cf/cf_sniper_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_specialist
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_specialist.con)

Current confile :O bjects/kits/cf/cf_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_specialist_para
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_specialist_para.con)

Current confile :O bjects/kits/cf/cf_specialist_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_specialist_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_specialist_para_sp.con)

Current confile :O bjects/kits/cf/cf_specialist_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_specialist_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_specialist_sp.con)

Current confile :O bjects/kits/cf/cf_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_specialist_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_specialist_ziptie.con)

Current confile :O bjects/kits/cf/cf_specialist_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_support
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support.con)

Current confile :O bjects/kits/cf/cf_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_support_alt
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_alt.con)

Current confile :O bjects/kits/cf/cf_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_support_alt_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_alt_sp.con)

Current confile :O bjects/kits/cf/cf_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_support_alt_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_alt_ziptie.con)

Current confile :O bjects/kits/cf/cf_support_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_support_para
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_para.con)

Current confile :O bjects/kits/cf/cf_support_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_support_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_para_sp.con)

Current confile :O bjects/kits/cf/cf_support_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_support_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_sp.con)

Current confile :O bjects/kits/cf/cf_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_support_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_ziptie.con)

Current confile :O bjects/kits/cf/cf_support_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_tanker
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_tanker.con)

Current confile :O bjects/kits/cf/cf_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_tanker_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_tanker_sp.con)

Current confile :O bjects/kits/cf/cf_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_tanker_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_tanker_ziptie.con)

Current confile :O bjects/kits/cf/cf_tanker_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_unarmed
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_unarmed.con)

Current confile :O bjects/kits/cf/cf_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_aa
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_aa.con)

Current confile :O bjects/kits/ch/ch_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_aa_nvg
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_aa_nvg.con)

Current confile :O bjects/kits/ch/ch_aa_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_aa_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_aa_sp.con)

Current confile :O bjects/kits/ch/ch_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_assault
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_assault.con)

Current confile :O bjects/kits/ch/ch_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_assault_alt
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_assault_alt.con)

Current confile :O bjects/kits/ch/ch_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_assault_alt_nvg
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_assault_alt_nvg.con)

Current confile :O bjects/kits/ch/ch_assault_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_assault_alt_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_assault_alt_sp.con)

Current confile :O bjects/kits/ch/ch_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_assault_nvg
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_assault_nvg.con)

Current confile :O bjects/kits/ch/ch_assault_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_assault_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_assault_sp.con)

Current confile :O bjects/kits/ch/ch_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_at
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_at.con)

Current confile :O bjects/kits/ch/ch_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_at_nvg
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_at_nvg.con)

Current confile :O bjects/kits/ch/ch_at_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_at_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_at_sp.con)

Current confile :O bjects/kits/ch/ch_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_engineer
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_engineer.con)

Current confile :O bjects/kits/ch/ch_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_engineer_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_engineer_nvg.con)

Current confile :O bjects/kits/ch/ch_engineer_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_engineer_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_engineer_sp.con)

Current confile :O bjects/kits/ch/ch_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_marksman
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_marksman.con)

Current confile :O bjects/kits/ch/ch_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_marksman_alt
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_marksman_alt.con)

Current confile :O bjects/kits/ch/ch_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_marksman_alt_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_marksman_alt_nvg.con)

Current confile :O bjects/kits/ch/ch_marksman_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_marksman_alt_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_marksman_alt_sp.con)

Current confile :O bjects/kits/ch/ch_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_marksman_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_marksman_nvg.con)

Current confile :O bjects/kits/ch/ch_marksman_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_marksman_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_marksman_sp.con)

Current confile :O bjects/kits/ch/ch_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_medic
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_medic.con)

Current confile :O bjects/kits/ch/ch_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_medic_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_medic_nvg.con)

Current confile :O bjects/kits/ch/ch_medic_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_medic_para
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_medic_para.con)

Current confile :O bjects/kits/ch/ch_medic_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_medic_para_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_medic_para_nvg.con)

Current confile :O bjects/kits/ch/ch_medic_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_medic_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_medic_sp.con)

Current confile :O bjects/kits/ch/ch_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_officer
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer.con)

Current confile :O bjects/kits/ch/ch_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_officer_alt
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_alt.con)

Current confile :O bjects/kits/ch/ch_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_officer_alt_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_alt_nvg.con)

Current confile :O bjects/kits/ch/ch_officer_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_officer_alt_para
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_alt_para.con)

Current confile :O bjects/kits/ch/ch_officer_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_officer_alt_para_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_alt_para_nvg.con)

Current confile :O bjects/kits/ch/ch_officer_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_officer_alt_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_alt_sp.con)

Current confile :O bjects/kits/ch/ch_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_officer_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_nvg.con)

Current confile :O bjects/kits/ch/ch_officer_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_officer_para
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_para.con)

Current confile :O bjects/kits/ch/ch_officer_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_officer_para_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_para_nvg.con)

Current confile :O bjects/kits/ch/ch_officer_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_officer_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_sp.con)

Current confile :O bjects/kits/ch/ch_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_pilot
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_pilot.con)

Current confile :O bjects/kits/ch/ch_pilot.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_pilot_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_pilot_nvg.con)

Current confile :O bjects/kits/ch/ch_pilot_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_pilot_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_pilot_sp.con)

Current confile :O bjects/kits/ch/ch_pilot_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_rifleman
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman.con)

Current confile :O bjects/kits/ch/ch_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_rifleman_alt
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_alt.con)

Current confile :O bjects/kits/ch/ch_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_rifleman_alt_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_alt_nvg.con)

Current confile :O bjects/kits/ch/ch_rifleman_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_rifleman_alt_para
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_alt_para.con)

Current confile :O bjects/kits/ch/ch_rifleman_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_rifleman_alt_para_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_alt_para_nvg.con)

Current confile :O bjects/kits/ch/ch_rifleman_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_rifleman_alt_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_alt_sp.con)

Current confile :O bjects/kits/ch/ch_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_rifleman_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_nvg.con)

Current confile :O bjects/kits/ch/ch_rifleman_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_rifleman_para
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_para.con)

Current confile :O bjects/kits/ch/ch_rifleman_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_rifleman_para_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_para_nvg.con)

Current confile :O bjects/kits/ch/ch_rifleman_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_rifleman_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_sp.con)

Current confile :O bjects/kits/ch/ch_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanap
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanap.con)

Current confile :O bjects/kits/ch/ch_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanap_alt
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanap_alt.con)

Current confile :O bjects/kits/ch/ch_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanap_alt_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanap_alt_nvg.con)

Current confile :O bjects/kits/ch/ch_riflemanap_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanap_alt_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanap_alt_sp.con)

Current confile :O bjects/kits/ch/ch_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanap_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanap_nvg.con)

Current confile :O bjects/kits/ch/ch_riflemanap_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanap_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanap_sp.con)

Current confile :O bjects/kits/ch/ch_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanat
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanat.con)

Current confile :O bjects/kits/ch/ch_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanat_alt
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanat_alt.con)

Current confile :O bjects/kits/ch/ch_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanat_alt_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanat_alt_nvg.con)

Current confile :O bjects/kits/ch/ch_riflemanat_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanat_alt_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanat_alt_sp.con)

Current confile :O bjects/kits/ch/ch_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanat_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanat_nvg.con)

Current confile :O bjects/kits/ch/ch_riflemanat_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanat_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanat_sp.con)

Current confile :O bjects/kits/ch/ch_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_sniper
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_sniper.con)

Current confile :O bjects/kits/ch/ch_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_sniper_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_sniper_nvg.con)

Current confile :O bjects/kits/ch/ch_sniper_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_sniper_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_sniper_sp.con)

Current confile :O bjects/kits/ch/ch_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_specialist
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_specialist.con)

Current confile :O bjects/kits/ch/ch_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_specialist_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_specialist_nvg.con)

Current confile :O bjects/kits/ch/ch_specialist_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_specialist_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_specialist_sp.con)

Current confile :O bjects/kits/ch/ch_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_support
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_support.con)

Current confile :O bjects/kits/ch/ch_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_support_alt
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_support_alt.con)

Current confile :O bjects/kits/ch/ch_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_support_alt_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_support_alt_nvg.con)

Current confile :O bjects/kits/ch/ch_support_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_support_alt_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_support_alt_sp.con)

Current confile :O bjects/kits/ch/ch_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_support_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_support_nvg.con)

Current confile :O bjects/kits/ch/ch_support_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_support_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_support_sp.con)

Current confile :O bjects/kits/ch/ch_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_tanker
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_tanker.con)

Current confile :O bjects/kits/ch/ch_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_tanker_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_tanker_nvg.con)

Current confile :O bjects/kits/ch/ch_tanker_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_tanker_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_tanker_sp.con)

Current confile :O bjects/kits/ch/ch_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_unarmed
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_unarmed.con)

Current confile :O bjects/kits/ch/ch_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_aa
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_aa.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_aa_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_aa_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_assault
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_assault.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_assault_alt
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_assault_alt.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_assault_alt_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_assault_alt_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_assault_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_assault_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_at
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_at.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_at_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_at_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_engineer
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_engineer.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_engineer_alt
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_engineer_alt.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_engineer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_engineer_alt_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_engineer_alt_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_engineer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_engineer_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_engineer_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_marksman
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_marksman.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_marksman_alt
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_marksman_alt.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_marksman_alt_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_marksman_alt_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_marksman_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_marksman_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_medic
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_medic.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_medic_alt
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_medic_alt.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_medic_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_medic_alt_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_medic_alt_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_medic_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_medic_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_medic_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_officer
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_officer.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_officer_alt
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_officer_alt.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_officer_alt_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_officer_alt_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_officer_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_officer_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_pilot
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_pilot.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_pilot.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_pilot_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_pilot_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_pilot_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_rifleman
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_rifleman.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_rifleman_alt
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_rifleman_alt.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_rifleman_alt_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_rifleman_alt_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_rifleman_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_rifleman_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_riflemanap
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanap.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_riflemanap_alt
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanap_alt.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_riflemanap_alt_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanap_alt_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_riflemanap_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanap_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_riflemanat
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanat.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_riflemanat_alt
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanat_alt.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_riflemanat_alt_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanat_alt_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_riflemanat_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanat_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_sniper
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_sniper.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_sniper_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_sniper_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_specialist
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_specialist.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_specialist_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_specialist_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_support
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_support.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_support_alt
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_support_alt.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_support_alt_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_support_alt_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_support_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_support_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_tanker
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_tanker.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_tanker_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_tanker_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_unarmed
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_unarmed.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_aa
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_aa.con)

Current confile :O bjects/kits/gb/gb_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_aa_nvg
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_aa_nvg.con)

Current confile :O bjects/kits/gb/gb_aa_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_aa_sp
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_aa_sp.con)

Current confile :O bjects/kits/gb/gb_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_aa_ziptie
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_aa_ziptie.con)

Current confile :O bjects/kits/gb/gb_aa_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_assault
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault.con)

Current confile :O bjects/kits/gb/gb_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_assault_alt
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_alt.con)

Current confile :O bjects/kits/gb/gb_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_assault_alt_nvg
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_alt_nvg.con)

Current confile :O bjects/kits/gb/gb_assault_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_assault_alt_sp
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_alt_sp.con)

Current confile :O bjects/kits/gb/gb_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_assault_alt_ziptie
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_alt_ziptie.con)

Current confile :O bjects/kits/gb/gb_assault_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_assault_nvg
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_nvg.con)

Current confile :O bjects/kits/gb/gb_assault_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_assault_para_sp
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_para_sp.con)

Current confile :O bjects/kits/gb/gb_assault_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_assault_sp
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_sp.con)

Current confile :O bjects/kits/gb/gb_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_assault_ziptie
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_ziptie.con)

Current confile :O bjects/kits/gb/gb_assault_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_at
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_at.con)

Current confile :O bjects/kits/gb/gb_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_at_nvg
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_at_nvg.con)

Current confile :O bjects/kits/gb/gb_at_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_at_sp
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_at_sp.con)

Current confile :O bjects/kits/gb/gb_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_at_ziptie
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_at_ziptie.con)

Current confile :O bjects/kits/gb/gb_at_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_engineer
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_engineer.con)

Current confile :O bjects/kits/gb/gb_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_engineer_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_engineer_nvg.con)

Current confile :O bjects/kits/gb/gb_engineer_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_engineer_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_engineer_para_sp.con)

Current confile :O bjects/kits/gb/gb_engineer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_engineer_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_engineer_sp.con)

Current confile :O bjects/kits/gb/gb_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_engineer_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_engineer_ziptie.con)

Current confile :O bjects/kits/gb/gb_engineer_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_marksman
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman.con)

Current confile :O bjects/kits/gb/gb_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_marksman_alt
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_alt.con)

Current confile :O bjects/kits/gb/gb_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_marksman_alt_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_alt_nvg.con)

Current confile :O bjects/kits/gb/gb_marksman_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_marksman_alt_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_alt_sp.con)

Current confile :O bjects/kits/gb/gb_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_marksman_alt_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_alt_ziptie.con)

Current confile :O bjects/kits/gb/gb_marksman_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_marksman_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_nvg.con)

Current confile :O bjects/kits/gb/gb_marksman_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_marksman_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_para_sp.con)

Current confile :O bjects/kits/gb/gb_marksman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_marksman_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_sp.con)

Current confile :O bjects/kits/gb/gb_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_marksman_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_ziptie.con)

Current confile :O bjects/kits/gb/gb_marksman_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_medic
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic.con)

Current confile :O bjects/kits/gb/gb_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_medic_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic_nvg.con)

Current confile :O bjects/kits/gb/gb_medic_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_medic_para
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic_para.con)

Current confile :O bjects/kits/gb/gb_medic_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_medic_para_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic_para_nvg.con)

Current confile :O bjects/kits/gb/gb_medic_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_medic_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic_para_sp.con)

Current confile :O bjects/kits/gb/gb_medic_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_medic_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic_sp.con)

Current confile :O bjects/kits/gb/gb_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_medic_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic_ziptie.con)

Current confile :O bjects/kits/gb/gb_medic_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer.con)

Current confile :O bjects/kits/gb/gb_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_alt
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt.con)

Current confile :O bjects/kits/gb/gb_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_alt_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt_nvg.con)

Current confile :O bjects/kits/gb/gb_officer_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_alt_para
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt_para.con)

Current confile :O bjects/kits/gb/gb_officer_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_alt_para_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt_para_nvg.con)

Current confile :O bjects/kits/gb/gb_officer_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_alt_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt_para_sp.con)

Current confile :O bjects/kits/gb/gb_officer_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_alt_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt_sp.con)

Current confile :O bjects/kits/gb/gb_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_alt_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt_ziptie.con)

Current confile :O bjects/kits/gb/gb_officer_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_nvg.con)

Current confile :O bjects/kits/gb/gb_officer_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_para
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_para.con)

Current confile :O bjects/kits/gb/gb_officer_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_para_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_para_nvg.con)

Current confile :O bjects/kits/gb/gb_officer_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_para_sp.con)

Current confile :O bjects/kits/gb/gb_officer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_sp.con)

Current confile :O bjects/kits/gb/gb_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_ziptie.con)

Current confile :O bjects/kits/gb/gb_officer_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_pilot
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_pilot.con)

Current confile :O bjects/kits/gb/gb_pilot.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_pilot_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_pilot_nvg.con)

Current confile :O bjects/kits/gb/gb_pilot_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_pilot_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_pilot_sp.con)

Current confile :O bjects/kits/gb/gb_pilot_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_pilot_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_pilot_ziptie.con)

Current confile :O bjects/kits/gb/gb_pilot_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman.con)

Current confile :O bjects/kits/gb/gb_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_alt
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt.con)

Current confile :O bjects/kits/gb/gb_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_alt_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt_nvg.con)

Current confile :O bjects/kits/gb/gb_rifleman_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_alt_para
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt_para.con)

Current confile :O bjects/kits/gb/gb_rifleman_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_alt_para_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt_para_nvg.con)

Current confile :O bjects/kits/gb/gb_rifleman_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_alt_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt_para_sp.con)

Current confile :O bjects/kits/gb/gb_rifleman_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_alt_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt_sp.con)

Current confile :O bjects/kits/gb/gb_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_alt_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt_ziptie.con)

Current confile :O bjects/kits/gb/gb_rifleman_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_nvg.con)

Current confile :O bjects/kits/gb/gb_rifleman_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_para
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_para.con)

Current confile :O bjects/kits/gb/gb_rifleman_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_para_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_para_nvg.con)

Current confile :O bjects/kits/gb/gb_rifleman_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_para_sp.con)

Current confile :O bjects/kits/gb/gb_rifleman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_sp.con)

Current confile :O bjects/kits/gb/gb_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_ziptie.con)

Current confile :O bjects/kits/gb/gb_rifleman_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanap
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap.con)

Current confile :O bjects/kits/gb/gb_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanap_alt
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_alt.con)

Current confile :O bjects/kits/gb/gb_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanap_alt_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_alt_nvg.con)

Current confile :O bjects/kits/gb/gb_riflemanap_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanap_alt_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_alt_sp.con)

Current confile :O bjects/kits/gb/gb_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanap_alt_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_alt_ziptie.con)

Current confile :O bjects/kits/gb/gb_riflemanap_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanap_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_nvg.con)

Current confile :O bjects/kits/gb/gb_riflemanap_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanap_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_sp.con)

Current confile :O bjects/kits/gb/gb_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanap_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_ziptie.con)

Current confile :O bjects/kits/gb/gb_riflemanap_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanat
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat.con)

Current confile :O bjects/kits/gb/gb_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanat_alt
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_alt.con)

Current confile :O bjects/kits/gb/gb_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanat_alt_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_alt_nvg.con)

Current confile :O bjects/kits/gb/gb_riflemanat_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanat_alt_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_alt_sp.con)

Current confile :O bjects/kits/gb/gb_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanat_alt_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_alt_ziptie.con)

Current confile :O bjects/kits/gb/gb_riflemanat_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanat_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_nvg.con)

Current confile :O bjects/kits/gb/gb_riflemanat_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanat_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_para_sp.con)

Current confile :O bjects/kits/gb/gb_riflemanat_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanat_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_sp.con)

Current confile :O bjects/kits/gb/gb_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanat_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_ziptie.con)

Current confile :O bjects/kits/gb/gb_riflemanat_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_sniper
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_sniper.con)

Current confile :O bjects/kits/gb/gb_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_sniper_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_sniper_nvg.con)

Current confile :O bjects/kits/gb/gb_sniper_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_sniper_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_sniper_sp.con)

Current confile :O bjects/kits/gb/gb_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_sniper_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_sniper_ziptie.con)

Current confile :O bjects/kits/gb/gb_sniper_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_specialist
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist.con)

Current confile :O bjects/kits/gb/gb_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_specialist_alt
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_alt.con)

Current confile :O bjects/kits/gb/gb_specialist_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_specialist_alt_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_alt_nvg.con)

Current confile :O bjects/kits/gb/gb_specialist_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_specialist_alt_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_alt_para_sp.con)

Current confile :O bjects/kits/gb/gb_specialist_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_specialist_alt_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_alt_sp.con)

Current confile :O bjects/kits/gb/gb_specialist_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_specialist_alt_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_alt_ziptie.con)

Current confile :O bjects/kits/gb/gb_specialist_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_specialist_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_nvg.con)

Current confile :O bjects/kits/gb/gb_specialist_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_specialist_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_para_sp.con)

Current confile :O bjects/kits/gb/gb_specialist_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_specialist_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_sp.con)

Current confile :O bjects/kits/gb/gb_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_specialist_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_ziptie.con)

Current confile :O bjects/kits/gb/gb_specialist_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_support
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support.con)

Current confile :O bjects/kits/gb/gb_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_support_alt
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_alt.con)

Current confile :O bjects/kits/gb/gb_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_support_alt_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_alt_nvg.con)

Current confile :O bjects/kits/gb/gb_support_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_support_alt_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_alt_sp.con)

Current confile :O bjects/kits/gb/gb_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_support_alt_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_alt_ziptie.con)

Current confile :O bjects/kits/gb/gb_support_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_support_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_nvg.con)

Current confile :O bjects/kits/gb/gb_support_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_support_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_para_sp.con)

Current confile :O bjects/kits/gb/gb_support_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_support_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_sp.con)

Current confile :O bjects/kits/gb/gb_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_support_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_ziptie.con)

Current confile :O bjects/kits/gb/gb_support_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_tanker
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_tanker.con)

Current confile :O bjects/kits/gb/gb_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_tanker_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_tanker_nvg.con)

Current confile :O bjects/kits/gb/gb_tanker_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_tanker_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_tanker_sp.con)

Current confile :O bjects/kits/gb/gb_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_tanker_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_tanker_ziptie.con)

Current confile :O bjects/kits/gb/gb_tanker_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_unarmed
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_unarmed.con)

Current confile :O bjects/kits/gb/gb_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_aa
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_aa.con)

Current confile :O bjects/kits/ger/ger_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_aa_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_aa_sp.con)

Current confile :O bjects/kits/ger/ger_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_aa_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_aa_ziptie.con)

Current confile :O bjects/kits/ger/ger_aa_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_assault
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault.con)

Current confile :O bjects/kits/ger/ger_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_assault_alt
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_alt.con)

Current confile :O bjects/kits/ger/ger_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_assault_alt_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_alt_para_sp.con)

Current confile :O bjects/kits/ger/ger_assault_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_assault_alt_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_alt_sp.con)

Current confile :O bjects/kits/ger/ger_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_assault_alt_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_alt_ziptie.con)

Current confile :O bjects/kits/ger/ger_assault_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_assault_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_para_sp.con)

Current confile :O bjects/kits/ger/ger_assault_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_assault_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_sp.con)

Current confile :O bjects/kits/ger/ger_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_assault_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_ziptie.con)

Current confile :O bjects/kits/ger/ger_assault_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_at
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_at.con)

Current confile :O bjects/kits/ger/ger_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_at_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_at_sp.con)

Current confile :O bjects/kits/ger/ger_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_at_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_at_ziptie.con)

Current confile :O bjects/kits/ger/ger_at_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_engineer
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer.con)

Current confile :O bjects/kits/ger/ger_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_engineer_alt
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_alt.con)

Current confile :O bjects/kits/ger/ger_engineer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_engineer_alt_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_alt_para_sp.con)

Current confile :O bjects/kits/ger/ger_engineer_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_engineer_alt_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_alt_sp.con)

Current confile :O bjects/kits/ger/ger_engineer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_engineer_alt_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_alt_ziptie.con)

Current confile :O bjects/kits/ger/ger_engineer_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_engineer_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_para_sp.con)

Current confile :O bjects/kits/ger/ger_engineer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_engineer_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_sp.con)

Current confile :O bjects/kits/ger/ger_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_engineer_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_ziptie.con)

Current confile :O bjects/kits/ger/ger_engineer_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_marksman
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman.con)

Current confile :O bjects/kits/ger/ger_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_marksman_alt
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_alt.con)

Current confile :O bjects/kits/ger/ger_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_marksman_alt_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_alt_para_sp.con)

Current confile :O bjects/kits/ger/ger_marksman_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_marksman_alt_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_alt_sp.con)

Current confile :O bjects/kits/ger/ger_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_marksman_alt_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_alt_ziptie.con)

Current confile :O bjects/kits/ger/ger_marksman_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_marksman_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_para_sp.con)

Current confile :O bjects/kits/ger/ger_marksman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_marksman_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_sp.con)

Current confile :O bjects/kits/ger/ger_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_marksman_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_ziptie.con)

Current confile :O bjects/kits/ger/ger_marksman_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_medic
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic.con)

Current confile :O bjects/kits/ger/ger_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_medic_alt
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_alt.con)

Current confile :O bjects/kits/ger/ger_medic_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_medic_alt_para
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_alt_para.con)

Current confile :O bjects/kits/ger/ger_medic_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_medic_alt_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_alt_para_sp.con)

Current confile :O bjects/kits/ger/ger_medic_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_medic_alt_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_alt_sp.con)

Current confile :O bjects/kits/ger/ger_medic_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_medic_alt_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_alt_ziptie.con)

Current confile :O bjects/kits/ger/ger_medic_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_medic_para
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_para.con)

Current confile :O bjects/kits/ger/ger_medic_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_medic_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_para_sp.con)

Current confile :O bjects/kits/ger/ger_medic_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_medic_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_sp.con)

Current confile :O bjects/kits/ger/ger_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_medic_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_ziptie.con)

Current confile :O bjects/kits/ger/ger_medic_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_officer
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer.con)

Current confile :O bjects/kits/ger/ger_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_officer_alt
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_alt.con)

Current confile :O bjects/kits/ger/ger_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_officer_alt_para
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_alt_para.con)

Current confile :O bjects/kits/ger/ger_officer_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_officer_alt_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_alt_para_sp.con)

Current confile :O bjects/kits/ger/ger_officer_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_officer_alt_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_alt_sp.con)

Current confile :O bjects/kits/ger/ger_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_officer_alt_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_alt_ziptie.con)

Current confile :O bjects/kits/ger/ger_officer_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_officer_para
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_para.con)

Current confile :O bjects/kits/ger/ger_officer_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_officer_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_para_sp.con)

Current confile :O bjects/kits/ger/ger_officer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_officer_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_sp.con)

Current confile :O bjects/kits/ger/ger_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_officer_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_ziptie.con)

Current confile :O bjects/kits/ger/ger_officer_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_pilot
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_pilot.con)

Current confile :O bjects/kits/ger/ger_pilot.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_pilot_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_pilot_sp.con)

Current confile :O bjects/kits/ger/ger_pilot_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_pilot_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_pilot_ziptie.con)

Current confile :O bjects/kits/ger/ger_pilot_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_rifleman
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman.con)

Current confile :O bjects/kits/ger/ger_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_rifleman_alt
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_alt.con)

Current confile :O bjects/kits/ger/ger_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_rifleman_alt_para
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_alt_para.con)

Current confile :O bjects/kits/ger/ger_rifleman_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_rifleman_alt_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_alt_para_sp.con)

Current confile :O bjects/kits/ger/ger_rifleman_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_rifleman_alt_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_alt_sp.con)

Current confile :O bjects/kits/ger/ger_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_rifleman_alt_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_alt_ziptie.con)

Current confile :O bjects/kits/ger/ger_rifleman_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_rifleman_para
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_para.con)

Current confile :O bjects/kits/ger/ger_rifleman_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_rifleman_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_para_sp.con)

Current confile :O bjects/kits/ger/ger_rifleman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_rifleman_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_sp.con)

Current confile :O bjects/kits/ger/ger_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_rifleman_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_ziptie.con)

Current confile :O bjects/kits/ger/ger_rifleman_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanap
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanap.con)

Current confile :O bjects/kits/ger/ger_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanap_alt
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanap_alt.con)

Current confile :O bjects/kits/ger/ger_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanap_alt_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanap_alt_sp.con)

Current confile :O bjects/kits/ger/ger_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanap_alt_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanap_alt_ziptie.con)

Current confile :O bjects/kits/ger/ger_riflemanap_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanap_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanap_sp.con)

Current confile :O bjects/kits/ger/ger_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanap_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanap_ziptie.con)

Current confile :O bjects/kits/ger/ger_riflemanap_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanat
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat.con)

Current confile :O bjects/kits/ger/ger_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanat_alt
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_alt.con)

Current confile :O bjects/kits/ger/ger_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanat_alt_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_alt_para_sp.con)

Current confile :O bjects/kits/ger/ger_riflemanat_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanat_alt_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_alt_sp.con)

Current confile :O bjects/kits/ger/ger_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanat_alt_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_alt_ziptie.con)

Current confile :O bjects/kits/ger/ger_riflemanat_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanat_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_para_sp.con)

Current confile :O bjects/kits/ger/ger_riflemanat_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanat_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_sp.con)

Current confile :O bjects/kits/ger/ger_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanat_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_ziptie.con)

Current confile :O bjects/kits/ger/ger_riflemanat_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_sniper
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_sniper.con)

Current confile :O bjects/kits/ger/ger_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_sniper_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_sniper_sp.con)

Current confile :O bjects/kits/ger/ger_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_sniper_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_sniper_ziptie.con)

Current confile :O bjects/kits/ger/ger_sniper_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_specialist
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist.con)

Current confile :O bjects/kits/ger/ger_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_specialist_alt
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_alt.con)

Current confile :O bjects/kits/ger/ger_specialist_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_specialist_alt_para
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_alt_para.con)

Current confile :O bjects/kits/ger/ger_specialist_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_specialist_alt_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_alt_para_sp.con)

Current confile :O bjects/kits/ger/ger_specialist_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_specialist_alt_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_alt_sp.con)

Current confile :O bjects/kits/ger/ger_specialist_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_specialist_alt_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_alt_ziptie.con)

Current confile :O bjects/kits/ger/ger_specialist_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_specialist_para
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_para.con)

Current confile :O bjects/kits/ger/ger_specialist_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_specialist_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_para_sp.con)

Current confile :O bjects/kits/ger/ger_specialist_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_specialist_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_sp.con)

Current confile :O bjects/kits/ger/ger_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_specialist_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_ziptie.con)

Current confile :O bjects/kits/ger/ger_specialist_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support.con)

Current confile :O bjects/kits/ger/ger_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support_alt
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_alt.con)

Current confile :O bjects/kits/ger/ger_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support_alt_para
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_alt_para.con)

Current confile :O bjects/kits/ger/ger_support_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support_alt_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_alt_para_sp.con)

Current confile :O bjects/kits/ger/ger_support_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support_alt_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_alt_sp.con)

Current confile :O bjects/kits/ger/ger_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support_alt_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_alt_ziptie.con)

Current confile :O bjects/kits/ger/ger_support_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support_para
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_para.con)

Current confile :O bjects/kits/ger/ger_support_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_para_sp.con)

Current confile :O bjects/kits/ger/ger_support_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_sp.con)

Current confile :O bjects/kits/ger/ger_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_ziptie.con)

Current confile :O bjects/kits/ger/ger_support_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_tanker
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_tanker.con)

Current confile :O bjects/kits/ger/ger_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_tanker_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_tanker_sp.con)

Current confile :O bjects/kits/ger/ger_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_tanker_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_tanker_ziptie.con)

Current confile :O bjects/kits/ger/ger_tanker_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_unarmed
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_unarmed.con)

Current confile :O bjects/kits/ger/ger_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_aa
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_aa.con)

Current confile :O bjects/kits/hamas/hamas_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_aa_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_aa_sp.con)

Current confile :O bjects/kits/hamas/hamas_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_assault
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_assault.con)

Current confile :O bjects/kits/hamas/hamas_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_assault_alt
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_assault_alt.con)

Current confile :O bjects/kits/hamas/hamas_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_assault_alt_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_assault_alt_sp.con)

Current confile :O bjects/kits/hamas/hamas_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_assault_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_assault_sp.con)

Current confile :O bjects/kits/hamas/hamas_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_at
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_at.con)

Current confile :O bjects/kits/hamas/hamas_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_at_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_at_sp.con)

Current confile :O bjects/kits/hamas/hamas_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_civilian
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_civilian.con)

Current confile :O bjects/kits/hamas/hamas_civilian.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_civilian_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_civilian_sp.con)

Current confile :O bjects/kits/hamas/hamas_civilian_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_engineer
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_engineer.con)

Current confile :O bjects/kits/hamas/hamas_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_engineer_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_engineer_sp.con)

Current confile :O bjects/kits/hamas/hamas_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_marksman
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_marksman.con)

Current confile :O bjects/kits/hamas/hamas_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_marksman_alt
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_marksman_alt.con)

Current confile :O bjects/kits/hamas/hamas_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_marksman_alt_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_marksman_alt_sp.con)

Current confile :O bjects/kits/hamas/hamas_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_marksman_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_marksman_sp.con)

Current confile :O bjects/kits/hamas/hamas_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_medic
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_medic.con)

Current confile :O bjects/kits/hamas/hamas_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_medic_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_medic_sp.con)

Current confile :O bjects/kits/hamas/hamas_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_officer
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_officer.con)

Current confile :O bjects/kits/hamas/hamas_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_officer_alt
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_officer_alt.con)

Current confile :O bjects/kits/hamas/hamas_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_officer_alt_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_officer_alt_sp.con)

Current confile :O bjects/kits/hamas/hamas_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_officer_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_officer_sp.con)

Current confile :O bjects/kits/hamas/hamas_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_rifleman
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_rifleman.con)

Current confile :O bjects/kits/hamas/hamas_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_rifleman_alt
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_rifleman_alt.con)

Current confile :O bjects/kits/hamas/hamas_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_rifleman_alt_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_rifleman_alt_sp.con)

Current confile :O bjects/kits/hamas/hamas_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_rifleman_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_rifleman_sp.con)

Current confile :O bjects/kits/hamas/hamas_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_riflemanap
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanap.con)

Current confile :O bjects/kits/hamas/hamas_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_riflemanap_alt
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanap_alt.con)

Current confile :O bjects/kits/hamas/hamas_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_riflemanap_alt_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanap_alt_sp.con)

Current confile :O bjects/kits/hamas/hamas_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_riflemanap_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanap_sp.con)

Current confile :O bjects/kits/hamas/hamas_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_riflemanat
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanat.con)

Current confile :O bjects/kits/hamas/hamas_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_riflemanat_alt
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanat_alt.con)

Current confile :O bjects/kits/hamas/hamas_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_riflemanat_alt_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanat_alt_sp.con)

Current confile :O bjects/kits/hamas/hamas_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_riflemanat_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanat_sp.con)

Current confile :O bjects/kits/hamas/hamas_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_sniper
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_sniper.con)

Current confile :O bjects/kits/hamas/hamas_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_sniper_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_sniper_sp.con)

Current confile :O bjects/kits/hamas/hamas_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_specialist
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_specialist.con)

Current confile :O bjects/kits/hamas/hamas_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_specialist_alt
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_specialist_alt.con)

Current confile :O bjects/kits/hamas/hamas_specialist_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_specialist_alt_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_specialist_alt_sp.con)

Current confile :O bjects/kits/hamas/hamas_specialist_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_specialist_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_specialist_sp.con)

Current confile :O bjects/kits/hamas/hamas_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_support
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_support.con)

Current confile :O bjects/kits/hamas/hamas_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_support_alt
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_support_alt.con)

Current confile :O bjects/kits/hamas/hamas_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_support_alt_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_support_alt_sp.con)

Current confile :O bjects/kits/hamas/hamas_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_support_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_support_sp.con)

Current confile :O bjects/kits/hamas/hamas_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_unarmed
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_unarmed.con)

Current confile :O bjects/kits/hamas/hamas_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_aa
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa.con)

Current confile :O bjects/kits/idf/idf_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_aa_alt
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_alt.con)

Current confile :O bjects/kits/idf/idf_aa_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_aa_alt_md
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_alt_md.con)

Current confile :O bjects/kits/idf/idf_aa_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_aa_alt_md_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_aa_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_aa_alt_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_alt_sp.con)

Current confile :O bjects/kits/idf/idf_aa_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_aa_md
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_md.con)

Current confile :O bjects/kits/idf/idf_aa_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_aa_md_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_md_sp.con)

Current confile :O bjects/kits/idf/idf_aa_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_aa_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_sp.con)

Current confile :O bjects/kits/idf/idf_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_assault
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault.con)

Current confile :O bjects/kits/idf/idf_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_assault_alt
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_alt.con)

Current confile :O bjects/kits/idf/idf_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_assault_alt_md
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_alt_md.con)

Current confile :O bjects/kits/idf/idf_assault_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_assault_alt_md_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_assault_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_assault_alt_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_alt_sp.con)

Current confile :O bjects/kits/idf/idf_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_assault_md
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_md.con)

Current confile :O bjects/kits/idf/idf_assault_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_assault_md_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_md_sp.con)

Current confile :O bjects/kits/idf/idf_assault_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_assault_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_sp.con)

Current confile :O bjects/kits/idf/idf_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_at
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at.con)

Current confile :O bjects/kits/idf/idf_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_at_alt
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_alt.con)

Current confile :O bjects/kits/idf/idf_at_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_at_alt_md
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_alt_md.con)

Current confile :O bjects/kits/idf/idf_at_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_at_alt_md_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_at_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_at_alt_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_alt_sp.con)

Current confile :O bjects/kits/idf/idf_at_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_at_md
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_md.con)

Current confile :O bjects/kits/idf/idf_at_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_at_md_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_md_sp.con)

Current confile :O bjects/kits/idf/idf_at_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_at_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_sp.con)

Current confile :O bjects/kits/idf/idf_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_engineer
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer.con)

Current confile :O bjects/kits/idf/idf_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_engineer_alt
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_alt.con)

Current confile :O bjects/kits/idf/idf_engineer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_engineer_alt_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_alt_md.con)

Current confile :O bjects/kits/idf/idf_engineer_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_engineer_alt_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_engineer_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_engineer_alt_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_alt_sp.con)

Current confile :O bjects/kits/idf/idf_engineer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_engineer_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_md.con)

Current confile :O bjects/kits/idf/idf_engineer_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_engineer_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_md_sp.con)

Current confile :O bjects/kits/idf/idf_engineer_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_engineer_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_sp.con)

Current confile :O bjects/kits/idf/idf_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_marksman
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman.con)

Current confile :O bjects/kits/idf/idf_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_marksman_alt
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_alt.con)

Current confile :O bjects/kits/idf/idf_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_marksman_alt_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_alt_md.con)

Current confile :O bjects/kits/idf/idf_marksman_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_marksman_alt_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_marksman_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_marksman_alt_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_alt_sp.con)

Current confile :O bjects/kits/idf/idf_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_marksman_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_md.con)

Current confile :O bjects/kits/idf/idf_marksman_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_marksman_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_md_sp.con)

Current confile :O bjects/kits/idf/idf_marksman_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_marksman_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_sp.con)

Current confile :O bjects/kits/idf/idf_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_medic
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic.con)

Current confile :O bjects/kits/idf/idf_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_medic_alt
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_alt.con)

Current confile :O bjects/kits/idf/idf_medic_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_medic_alt_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_alt_md.con)

Current confile :O bjects/kits/idf/idf_medic_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_medic_alt_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_medic_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_medic_alt_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_alt_sp.con)

Current confile :O bjects/kits/idf/idf_medic_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_medic_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_md.con)

Current confile :O bjects/kits/idf/idf_medic_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_medic_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_md_sp.con)

Current confile :O bjects/kits/idf/idf_medic_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_medic_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_sp.con)

Current confile :O bjects/kits/idf/idf_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_officer
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer.con)

Current confile :O bjects/kits/idf/idf_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_officer_alt
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_alt.con)

Current confile :O bjects/kits/idf/idf_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_officer_alt_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_alt_md.con)

Current confile :O bjects/kits/idf/idf_officer_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_officer_alt_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_officer_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_officer_alt_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_alt_sp.con)

Current confile :O bjects/kits/idf/idf_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_officer_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_md.con)

Current confile :O bjects/kits/idf/idf_officer_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_officer_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_md_sp.con)

Current confile :O bjects/kits/idf/idf_officer_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_officer_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_sp.con)

Current confile :O bjects/kits/idf/idf_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_pilot
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_pilot.con)

Current confile :O bjects/kits/idf/idf_pilot.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_pilot_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_pilot_md.con)

Current confile :O bjects/kits/idf/idf_pilot_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_pilot_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_pilot_md_sp.con)

Current confile :O bjects/kits/idf/idf_pilot_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_pilot_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_pilot_sp.con)

Current confile :O bjects/kits/idf/idf_pilot_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_rifleman
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman.con)

Current confile :O bjects/kits/idf/idf_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_rifleman_alt
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_alt.con)

Current confile :O bjects/kits/idf/idf_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_rifleman_alt_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_alt_md.con)

Current confile :O bjects/kits/idf/idf_rifleman_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_rifleman_alt_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_rifleman_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_rifleman_alt_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_alt_sp.con)

Current confile :O bjects/kits/idf/idf_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_rifleman_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_md.con)

Current confile :O bjects/kits/idf/idf_rifleman_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_rifleman_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_md_sp.con)

Current confile :O bjects/kits/idf/idf_rifleman_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_rifleman_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_sp.con)

Current confile :O bjects/kits/idf/idf_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanap
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap.con)

Current confile :O bjects/kits/idf/idf_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanap_alt
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_alt.con)

Current confile :O bjects/kits/idf/idf_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanap_alt_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_alt_md.con)

Current confile :O bjects/kits/idf/idf_riflemanap_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanap_alt_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_riflemanap_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanap_alt_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_alt_sp.con)

Current confile :O bjects/kits/idf/idf_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanap_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_md.con)

Current confile :O bjects/kits/idf/idf_riflemanap_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanap_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_md_sp.con)

Current confile :O bjects/kits/idf/idf_riflemanap_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanap_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_sp.con)

Current confile :O bjects/kits/idf/idf_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanat
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat.con)

Current confile :O bjects/kits/idf/idf_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanat_alt
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_alt.con)

Current confile :O bjects/kits/idf/idf_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanat_alt_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_alt_md.con)

Current confile :O bjects/kits/idf/idf_riflemanat_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanat_alt_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_riflemanat_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanat_alt_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_alt_sp.con)

Current confile :O bjects/kits/idf/idf_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanat_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_md.con)

Current confile :O bjects/kits/idf/idf_riflemanat_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanat_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_md_sp.con)

Current confile :O bjects/kits/idf/idf_riflemanat_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanat_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_sp.con)

Current confile :O bjects/kits/idf/idf_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_sniper
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_sniper.con)

Current confile :O bjects/kits/idf/idf_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_sniper_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_sniper_md.con)

Current confile :O bjects/kits/idf/idf_sniper_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_sniper_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_sniper_md_sp.con)

Current confile :O bjects/kits/idf/idf_sniper_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_sniper_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_sniper_sp.con)

Current confile :O bjects/kits/idf/idf_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_specialist
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_specialist.con)

Current confile :O bjects/kits/idf/idf_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_specialist_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_specialist_md.con)

Current confile :O bjects/kits/idf/idf_specialist_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_specialist_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_specialist_md_sp.con)

Current confile :O bjects/kits/idf/idf_specialist_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_specialist_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_specialist_sp.con)

Current confile :O bjects/kits/idf/idf_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_support
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support.con)

Current confile :O bjects/kits/idf/idf_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_support_alt
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_alt.con)

Current confile :O bjects/kits/idf/idf_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_support_alt_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_alt_md.con)

Current confile :O bjects/kits/idf/idf_support_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_support_alt_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_support_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_support_alt_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_alt_sp.con)

Current confile :O bjects/kits/idf/idf_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_support_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_md.con)

Current confile :O bjects/kits/idf/idf_support_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_support_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_md_sp.con)

Current confile :O bjects/kits/idf/idf_support_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_support_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_sp.con)

Current confile :O bjects/kits/idf/idf_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_tanker
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_tanker.con)

Current confile :O bjects/kits/idf/idf_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_tanker_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_tanker_md.con)

Current confile :O bjects/kits/idf/idf_tanker_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_tanker_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_tanker_md_sp.con)

Current confile :O bjects/kits/idf/idf_tanker_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_tanker_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_tanker_sp.con)

Current confile :O bjects/kits/idf/idf_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_unarmed
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_unarmed.con)

Current confile :O bjects/kits/idf/idf_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_aa
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_aa.con)

Current confile :O bjects/kits/mec/mec_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_aa_nvg
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_aa_nvg.con)

Current confile :O bjects/kits/mec/mec_aa_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_aa_sp
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_aa_sp.con)

Current confile :O bjects/kits/mec/mec_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_assault
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault.con)

Current confile :O bjects/kits/mec/mec_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_assault_alt
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault_alt.con)

Current confile :O bjects/kits/mec/mec_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_assault_alt_nvg
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault_alt_nvg.con)

Current confile :O bjects/kits/mec/mec_assault_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_assault_alt_sp
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault_alt_sp.con)

Current confile :O bjects/kits/mec/mec_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_assault_nvg
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault_nvg.con)

Current confile :O bjects/kits/mec/mec_assault_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_assault_para_sp
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault_para_sp.con)

Current confile :O bjects/kits/mec/mec_assault_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_assault_sp
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault_sp.con)

Current confile :O bjects/kits/mec/mec_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_at
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_at.con)

Current confile :O bjects/kits/mec/mec_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_at_nvg
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_at_nvg.con)

Current confile :O bjects/kits/mec/mec_at_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_at_sp
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_at_sp.con)

Current confile :O bjects/kits/mec/mec_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_engineer
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_engineer.con)

Current confile :O bjects/kits/mec/mec_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_engineer_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_engineer_nvg.con)

Current confile :O bjects/kits/mec/mec_engineer_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_engineer_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_engineer_para_sp.con)

Current confile :O bjects/kits/mec/mec_engineer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_engineer_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_engineer_sp.con)

Current confile :O bjects/kits/mec/mec_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_marksman
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman.con)

Current confile :O bjects/kits/mec/mec_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_marksman_alt
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman_alt.con)

Current confile :O bjects/kits/mec/mec_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_marksman_alt_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman_alt_nvg.con)

Current confile :O bjects/kits/mec/mec_marksman_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_marksman_alt_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman_alt_sp.con)

Current confile :O bjects/kits/mec/mec_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_marksman_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman_nvg.con)

Current confile :O bjects/kits/mec/mec_marksman_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_marksman_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman_para_sp.con)

Current confile :O bjects/kits/mec/mec_marksman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_marksman_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman_sp.con)

Current confile :O bjects/kits/mec/mec_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic.con)

Current confile :O bjects/kits/mec/mec_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_alt
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_alt.con)

Current confile :O bjects/kits/mec/mec_medic_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_alt_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_alt_nvg.con)

Current confile :O bjects/kits/mec/mec_medic_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_alt_para
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_alt_para.con)

Current confile :O bjects/kits/mec/mec_medic_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_alt_para_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_alt_para_nvg.con)

Current confile :O bjects/kits/mec/mec_medic_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_alt_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_alt_para_sp.con)

Current confile :O bjects/kits/mec/mec_medic_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_alt_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_alt_sp.con)

Current confile :O bjects/kits/mec/mec_medic_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_nvg.con)

Current confile :O bjects/kits/mec/mec_medic_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_para
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_para.con)

Current confile :O bjects/kits/mec/mec_medic_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_para_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_para_nvg.con)

Current confile :O bjects/kits/mec/mec_medic_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_para_sp.con)

Current confile :O bjects/kits/mec/mec_medic_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_sp.con)

Current confile :O bjects/kits/mec/mec_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer.con)

Current confile :O bjects/kits/mec/mec_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_alt
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_alt.con)

Current confile :O bjects/kits/mec/mec_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_alt_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_alt_nvg.con)

Current confile :O bjects/kits/mec/mec_officer_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_alt_para
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_alt_para.con)

Current confile :O bjects/kits/mec/mec_officer_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_alt_para_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_alt_para_nvg.con)

Current confile :O bjects/kits/mec/mec_officer_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_alt_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_alt_para_sp.con)

Current confile :O bjects/kits/mec/mec_officer_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_alt_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_alt_sp.con)

Current confile :O bjects/kits/mec/mec_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_nvg.con)

Current confile :O bjects/kits/mec/mec_officer_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_para
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_para.con)

Current confile :O bjects/kits/mec/mec_officer_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_para_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_para_nvg.con)

Current confile :O bjects/kits/mec/mec_officer_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_para_sp.con)

Current confile :O bjects/kits/mec/mec_officer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_sp.con)

Current confile :O bjects/kits/mec/mec_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_pilot
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_pilot.con)

Current confile :O bjects/kits/mec/mec_pilot.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_pilot_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_pilot_nvg.con)

Current confile :O bjects/kits/mec/mec_pilot_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_pilot_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_pilot_sp.con)

Current confile :O bjects/kits/mec/mec_pilot_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman.con)

Current confile :O bjects/kits/mec/mec_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_alt
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_alt.con)

Current confile :O bjects/kits/mec/mec_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_alt_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_alt_nvg.con)

Current confile :O bjects/kits/mec/mec_rifleman_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_alt_para
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_alt_para.con)

Current confile :O bjects/kits/mec/mec_rifleman_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_alt_para_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_alt_para_nvg.con)

Current confile :O bjects/kits/mec/mec_rifleman_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_alt_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_alt_para_sp.con)

Current confile :O bjects/kits/mec/mec_rifleman_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_alt_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_alt_sp.con)

Current confile :O bjects/kits/mec/mec_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_nvg.con)

Current confile :O bjects/kits/mec/mec_rifleman_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_para
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_para.con)

Current confile :O bjects/kits/mec/mec_rifleman_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_para_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_para_nvg.con)

Current confile :O bjects/kits/mec/mec_rifleman_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_para_sp.con)

Current confile :O bjects/kits/mec/mec_rifleman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_sp.con)

Current confile :O bjects/kits/mec/mec_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanap
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanap.con)

Current confile :O bjects/kits/mec/mec_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanap_alt
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanap_alt.con)

Current confile :O bjects/kits/mec/mec_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanap_alt_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanap_alt_nvg.con)

Current confile :O bjects/kits/mec/mec_riflemanap_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanap_alt_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanap_alt_sp.con)

Current confile :O bjects/kits/mec/mec_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanap_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanap_nvg.con)

Current confile :O bjects/kits/mec/mec_riflemanap_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanap_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanap_sp.con)

Current confile :O bjects/kits/mec/mec_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanat
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat.con)

Current confile :O bjects/kits/mec/mec_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanat_alt
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat_alt.con)

Current confile :O bjects/kits/mec/mec_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanat_alt_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat_alt_nvg.con)

Current confile :O bjects/kits/mec/mec_riflemanat_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanat_alt_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat_alt_sp.con)

Current confile :O bjects/kits/mec/mec_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanat_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat_nvg.con)

Current confile :O bjects/kits/mec/mec_riflemanat_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanat_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat_para_sp.con)

Current confile :O bjects/kits/mec/mec_riflemanat_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanat_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat_sp.con)

Current confile :O bjects/kits/mec/mec_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_sniper
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_sniper.con)

Current confile :O bjects/kits/mec/mec_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_sniper_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_sniper_nvg.con)

Current confile :O bjects/kits/mec/mec_sniper_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_sniper_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_sniper_sp.con)

Current confile :O bjects/kits/mec/mec_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_specialist
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_specialist.con)

Current confile :O bjects/kits/mec/mec_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_specialist_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_specialist_nvg.con)

Current confile :O bjects/kits/mec/mec_specialist_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_specialist_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_specialist_para_sp.con)

Current confile :O bjects/kits/mec/mec_specialist_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_specialist_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_specialist_sp.con)

Current confile :O bjects/kits/mec/mec_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_support
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support.con)

Current confile :O bjects/kits/mec/mec_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_support_alt
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support_alt.con)

Current confile :O bjects/kits/mec/mec_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_support_alt_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support_alt_nvg.con)

Current confile :O bjects/kits/mec/mec_support_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_support_alt_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support_alt_sp.con)

Current confile :O bjects/kits/mec/mec_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_support_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support_nvg.con)

Current confile :O bjects/kits/mec/mec_support_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_support_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support_para_sp.con)

Current confile :O bjects/kits/mec/mec_support_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_support_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support_sp.con)

Current confile :O bjects/kits/mec/mec_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_tanker
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_tanker.con)

Current confile :O bjects/kits/mec/mec_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_tanker_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_tanker_nvg.con)

Current confile :O bjects/kits/mec/mec_tanker_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_tanker_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_tanker_sp.con)

Current confile :O bjects/kits/mec/mec_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_unarmed
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_unarmed.con)

Current confile :O bjects/kits/mec/mec_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_at_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_at_sp.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_civilian
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_civilian.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_civilian.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_civilian_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_civilian_sp.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_civilian_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_insurgent1
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent1.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_insurgent1.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_insurgent1_sp
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent1_sp.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_insurgent1_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_insurgent2
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent2.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_insurgent2.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_insurgent2_sp
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent2_sp.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_insurgent2_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_insurgent3
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent3.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_insurgent3.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_insurgent3_sp
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent3_sp.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_insurgent3_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_insurgent4
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent4.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_insurgent4.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_insurgent4_sp
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent4_sp.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_insurgent4_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_officer
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_officer.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_officer_sp
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_officer_sp.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_pkm_sp
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_pkm_sp.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_pkm_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_sapper
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_sapper.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_sapper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_sapper_sp
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_sapper_sp.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_sapper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_unarmed
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_unarmed.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_support_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/ch_support_pickup.con)

Current confile :O bjects/kits/pickup/ch_support_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_pilot_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/gb_pilot_pickup.con)

Current confile :O bjects/kits/pickup/gb_pilot_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/ger_support_pickup.con)

Current confile :O bjects/kits/pickup/ger_support_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_aa_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_aa_pickup.con)

Current confile :O bjects/kits/pickup/meinsurgent_aa_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_engineer_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_engineer_pickup.con)

Current confile :O bjects/kits/pickup/meinsurgent_engineer_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_marksman_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_marksman_pickup.con)

Current confile :O bjects/kits/pickup/meinsurgent_marksman_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_riflemanat_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_riflemanat_pickup.con)

Current confile :O bjects/kits/pickup/meinsurgent_riflemanat_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_sniper_alt_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_sniper_alt_pickup.con)

Current confile :O bjects/kits/pickup/meinsurgent_sniper_alt_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_sniper_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_sniper_pickup.con)

Current confile :O bjects/kits/pickup/meinsurgent_sniper_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_support_alt_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_support_alt_pickup.con)

Current confile :O bjects/kits/pickup/meinsurgent_support_alt_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_support_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_support_pickup.con)

Current confile :O bjects/kits/pickup/meinsurgent_support_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pickup_camera
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/pickup_camera.con)

Current confile :O bjects/kits/pickup/pickup_camera.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pickup_ninja
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 5  (Objects/kits/pickup/pickup_ninja.con)

Current confile :O bjects/kits/pickup/pickup_ninja.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pickup_ninja_alt
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 5  (Objects/kits/pickup/pickup_ninja_alt.con)

Current confile :O bjects/kits/pickup/pickup_ninja_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pickup_unarmed
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/pickup_unarmed.con)

Current confile :O bjects/kits/pickup/pickup_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pickup_zombie
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/pickup_zombie.con)

Current confile :O bjects/kits/pickup/pickup_zombie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_engineer_pickup
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/taliban_engineer_pickup.con)

Current confile :O bjects/kits/pickup/taliban_engineer_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_marksman_pickup
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/taliban_marksman_pickup.con)

Current confile :O bjects/kits/pickup/taliban_marksman_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_riflemanat_pickup
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/taliban_riflemanat_pickup.con)

Current confile :O bjects/kits/pickup/taliban_riflemanat_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_support_pickup
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/taliban_support_pickup.con)

Current confile :O bjects/kits/pickup/taliban_support_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_pilot_pickup
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/us_pilot_pickup.con)

Current confile :O bjects/kits/pickup/us_pilot_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_aa
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_aa.con)

Current confile :O bjects/kits/ru/ru_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_aa_sp
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_aa_sp.con)

Current confile :O bjects/kits/ru/ru_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_assault
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_assault.con)

Current confile :O bjects/kits/ru/ru_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_assault_alt
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_assault_alt.con)

Current confile :O bjects/kits/ru/ru_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_assault_alt_sp
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_assault_alt_sp.con)

Current confile :O bjects/kits/ru/ru_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_assault_sp
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_assault_sp.con)

Current confile :O bjects/kits/ru/ru_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_at
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_at.con)

Current confile :O bjects/kits/ru/ru_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_at_alt
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_at_alt.con)

Current confile :O bjects/kits/ru/ru_at_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_at_alt_sp
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_at_alt_sp.con)

Current confile :O bjects/kits/ru/ru_at_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_at_sp
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_at_sp.con)

Current confile :O bjects/kits/ru/ru_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_engineer
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_engineer.con)

Current confile :O bjects/kits/ru/ru_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_engineer_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_engineer_sp.con)

Current confile :O bjects/kits/ru/ru_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_marksman
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_marksman.con)

Current confile :O bjects/kits/ru/ru_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_marksman_alt
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_marksman_alt.con)

Current confile :O bjects/kits/ru/ru_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_marksman_alt_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_marksman_alt_sp.con)

Current confile :O bjects/kits/ru/ru_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_marksman_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_marksman_sp.con)

Current confile :O bjects/kits/ru/ru_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_medic
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_medic.con)

Current confile :O bjects/kits/ru/ru_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_medic_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_medic_sp.con)

Current confile :O bjects/kits/ru/ru_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_officer
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_officer.con)

Current confile :O bjects/kits/ru/ru_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_officer_alt
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_officer_alt.con)

Current confile :O bjects/kits/ru/ru_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_officer_alt_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_officer_alt_sp.con)

Current confile :O bjects/kits/ru/ru_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_officer_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_officer_sp.con)

Current confile :O bjects/kits/ru/ru_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_pilot
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_pilot.con)

Current confile :O bjects/kits/ru/ru_pilot.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_pilot_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_pilot_sp.con)

Current confile :O bjects/kits/ru/ru_pilot_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_rifleman
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_rifleman.con)

Current confile :O bjects/kits/ru/ru_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_rifleman_alt
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_rifleman_alt.con)

Current confile :O bjects/kits/ru/ru_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_rifleman_alt_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_rifleman_alt_sp.con)

Current confile :O bjects/kits/ru/ru_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_rifleman_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_rifleman_sp.con)

Current confile :O bjects/kits/ru/ru_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_riflemanap
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanap.con)

Current confile :O bjects/kits/ru/ru_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_riflemanap_alt
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanap_alt.con)

Current confile :O bjects/kits/ru/ru_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_riflemanap_alt_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanap_alt_sp.con)

Current confile :O bjects/kits/ru/ru_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_riflemanap_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanap_sp.con)

Current confile :O bjects/kits/ru/ru_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_riflemanat
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanat.con)

Current confile :O bjects/kits/ru/ru_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_riflemanat_alt
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanat_alt.con)

Current confile :O bjects/kits/ru/ru_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_riflemanat_alt_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanat_alt_sp.con)

Current confile :O bjects/kits/ru/ru_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_riflemanat_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanat_sp.con)

Current confile :O bjects/kits/ru/ru_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_sniper
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_sniper.con)

Current confile :O bjects/kits/ru/ru_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_sniper_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_sniper_sp.con)

Current confile :O bjects/kits/ru/ru_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_specialist
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_specialist.con)

Current confile :O bjects/kits/ru/ru_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_specialist_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_specialist_sp.con)

Current confile :O bjects/kits/ru/ru_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_support
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_support.con)

Current confile :O bjects/kits/ru/ru_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_support_alt
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_support_alt.con)

Current confile :O bjects/kits/ru/ru_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_support_alt_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_support_alt_sp.con)

Current confile :O bjects/kits/ru/ru_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_support_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_support_sp.con)

Current confile :O bjects/kits/ru/ru_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_tanker
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_tanker.con)

Current confile :O bjects/kits/ru/ru_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_tanker_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_tanker_sp.con)

Current confile :O bjects/kits/ru/ru_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_unarmed
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_unarmed.con)

Current confile :O bjects/kits/ru/ru_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_aa
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_aa.con)

Current confile :O bjects/kits/taliban/taliban_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_aa_alt
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_aa_alt.con)

Current confile :O bjects/kits/taliban/taliban_aa_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_aa_alt_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_aa_alt_sp.con)

Current confile :O bjects/kits/taliban/taliban_aa_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_aa_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_aa_sp.con)

Current confile :O bjects/kits/taliban/taliban_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_assault
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_assault.con)

Current confile :O bjects/kits/taliban/taliban_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_assault_alt
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_assault_alt.con)

Current confile :O bjects/kits/taliban/taliban_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_assault_alt_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_assault_alt_sp.con)

Current confile :O bjects/kits/taliban/taliban_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_assault_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_assault_sp.con)

Current confile :O bjects/kits/taliban/taliban_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_at
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_at.con)

Current confile :O bjects/kits/taliban/taliban_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_at_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_at_sp.con)

Current confile :O bjects/kits/taliban/taliban_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_engineer
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_engineer.con)

Current confile :O bjects/kits/taliban/taliban_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_engineer_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_engineer_sp.con)

Current confile :O bjects/kits/taliban/taliban_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_marksman
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_marksman.con)

Current confile :O bjects/kits/taliban/taliban_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_marksman_alt
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_marksman_alt.con)

Current confile :O bjects/kits/taliban/taliban_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_marksman_alt_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_marksman_alt_sp.con)

Current confile :O bjects/kits/taliban/taliban_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_marksman_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_marksman_sp.con)

Current confile :O bjects/kits/taliban/taliban_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_medic
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_medic.con)

Current confile :O bjects/kits/taliban/taliban_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_medic_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_medic_sp.con)

Current confile :O bjects/kits/taliban/taliban_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_officer
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_officer.con)

Current confile :O bjects/kits/taliban/taliban_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_officer_alt
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_officer_alt.con)

Current confile :O bjects/kits/taliban/taliban_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_officer_alt_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_officer_alt_sp.con)

Current confile :O bjects/kits/taliban/taliban_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_officer_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_officer_sp.con)

Current confile :O bjects/kits/taliban/taliban_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_rifleman
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_rifleman.con)

Current confile :O bjects/kits/taliban/taliban_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_rifleman_alt
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_rifleman_alt.con)

Current confile :O bjects/kits/taliban/taliban_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_rifleman_alt_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_rifleman_alt_sp.con)

Current confile :O bjects/kits/taliban/taliban_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_rifleman_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_rifleman_sp.con)

Current confile :O bjects/kits/taliban/taliban_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_riflemanap
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanap.con)

Current confile :O bjects/kits/taliban/taliban_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_riflemanap_alt
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanap_alt.con)

Current confile :O bjects/kits/taliban/taliban_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_riflemanap_alt_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanap_alt_sp.con)

Current confile :O bjects/kits/taliban/taliban_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_riflemanap_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanap_sp.con)

Current confile :O bjects/kits/taliban/taliban_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_riflemanat
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanat.con)

Current confile :O bjects/kits/taliban/taliban_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_riflemanat_alt
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanat_alt.con)

Current confile :O bjects/kits/taliban/taliban_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_riflemanat_alt_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanat_alt_sp.con)

Current confile :O bjects/kits/taliban/taliban_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_riflemanat_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanat_sp.con)

Current confile :O bjects/kits/taliban/taliban_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_sniper
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_sniper.con)

Current confile :O bjects/kits/taliban/taliban_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_sniper_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_sniper_sp.con)

Current confile :O bjects/kits/taliban/taliban_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_specialist
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_specialist.con)

Current confile :O bjects/kits/taliban/taliban_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_specialist_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_specialist_sp.con)

Current confile :O bjects/kits/taliban/taliban_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_support
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_support.con)

Current confile :O bjects/kits/taliban/taliban_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_support_alt
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_support_alt.con)

Current confile :O bjects/kits/taliban/taliban_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_support_alt_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_support_alt_sp.con)

Current confile :O bjects/kits/taliban/taliban_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_support_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_support_sp.con)

Current confile :O bjects/kits/taliban/taliban_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_tanker
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_tanker.con)

Current confile :O bjects/kits/taliban/taliban_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_tanker_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_tanker_sp.con)

Current confile :O bjects/kits/taliban/taliban_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_unarmed
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_unarmed.con)

Current confile :O bjects/kits/taliban/taliban_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: un_peacekeeper
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/un/un_peacekeeper.con)

Current confile :O bjects/kits/un/un_peacekeeper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: un_unarmed
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/un/un_unarmed.con)

Current confile :O bjects/kits/un/un_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_aa
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_aa.con)

Current confile :O bjects/kits/us/us_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_aa_nvg
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_aa_nvg.con)

Current confile :O bjects/kits/us/us_aa_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_aa_sp
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_aa_sp.con)

Current confile :O bjects/kits/us/us_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_aa_ziptie
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_aa_ziptie.con)

Current confile :O bjects/kits/us/us_aa_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_assault
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault.con)

Current confile :O bjects/kits/us/us_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_assault_alt
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_alt.con)

Current confile :O bjects/kits/us/us_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_assault_alt_nvg
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_alt_nvg.con)

Current confile :O bjects/kits/us/us_assault_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_assault_alt_sp
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_alt_sp.con)

Current confile :O bjects/kits/us/us_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_assault_alt_ziptie
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_alt_ziptie.con)

Current confile :O bjects/kits/us/us_assault_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_assault_nvg
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_nvg.con)

Current confile :O bjects/kits/us/us_assault_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_assault_para_sp
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_para_sp.con)

Current confile :O bjects/kits/us/us_assault_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_assault_sp
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_sp.con)

Current confile :O bjects/kits/us/us_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_assault_ziptie
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_ziptie.con)

Current confile :O bjects/kits/us/us_assault_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_at
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_at.con)

Current confile :O bjects/kits/us/us_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_at_nvg
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_at_nvg.con)

Current confile :O bjects/kits/us/us_at_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_at_sp
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_at_sp.con)

Current confile :O bjects/kits/us/us_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_at_ziptie
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_at_ziptie.con)

Current confile :O bjects/kits/us/us_at_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_engineer
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_engineer.con)

Current confile :O bjects/kits/us/us_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_engineer_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_engineer_nvg.con)

Current confile :O bjects/kits/us/us_engineer_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_engineer_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_engineer_para_sp.con)

Current confile :O bjects/kits/us/us_engineer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_engineer_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_engineer_sp.con)

Current confile :O bjects/kits/us/us_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_engineer_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_engineer_ziptie.con)

Current confile :O bjects/kits/us/us_engineer_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_marksman
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman.con)

Current confile :O bjects/kits/us/us_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_marksman_alt
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_alt.con)

Current confile :O bjects/kits/us/us_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_marksman_alt_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_alt_nvg.con)

Current confile :O bjects/kits/us/us_marksman_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_marksman_alt_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_alt_sp.con)

Current confile :O bjects/kits/us/us_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_marksman_alt_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_alt_ziptie.con)

Current confile :O bjects/kits/us/us_marksman_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_marksman_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_nvg.con)

Current confile :O bjects/kits/us/us_marksman_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_marksman_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_para_sp.con)

Current confile :O bjects/kits/us/us_marksman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_marksman_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_sp.con)

Current confile :O bjects/kits/us/us_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_marksman_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_ziptie.con)

Current confile :O bjects/kits/us/us_marksman_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic.con)

Current confile :O bjects/kits/us/us_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_alt
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt.con)

Current confile :O bjects/kits/us/us_medic_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_alt_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt_nvg.con)

Current confile :O bjects/kits/us/us_medic_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_alt_para
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt_para.con)

Current confile :O bjects/kits/us/us_medic_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_alt_para_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt_para_nvg.con)

Current confile :O bjects/kits/us/us_medic_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_alt_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt_para_sp.con)

Current confile :O bjects/kits/us/us_medic_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_alt_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt_sp.con)

Current confile :O bjects/kits/us/us_medic_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_alt_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt_ziptie.con)

Current confile :O bjects/kits/us/us_medic_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_nvg.con)

Current confile :O bjects/kits/us/us_medic_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_para
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_para.con)

Current confile :O bjects/kits/us/us_medic_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_para_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_para_nvg.con)

Current confile :O bjects/kits/us/us_medic_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_para_sp.con)

Current confile :O bjects/kits/us/us_medic_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_sp.con)

Current confile :O bjects/kits/us/us_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_ziptie.con)

Current confile :O bjects/kits/us/us_medic_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer.con)

Current confile :O bjects/kits/us/us_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_alt
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt.con)

Current confile :O bjects/kits/us/us_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_alt_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt_nvg.con)

Current confile :O bjects/kits/us/us_officer_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_alt_para
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt_para.con)

Current confile :O bjects/kits/us/us_officer_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_alt_para_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt_para_nvg.con)

Current confile :O bjects/kits/us/us_officer_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_alt_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt_para_sp.con)

Current confile :O bjects/kits/us/us_officer_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_alt_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt_sp.con)

Current confile :O bjects/kits/us/us_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_alt_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt_ziptie.con)

Current confile :O bjects/kits/us/us_officer_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_nvg.con)

Current confile :O bjects/kits/us/us_officer_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_para
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_para.con)

Current confile :O bjects/kits/us/us_officer_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_para_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_para_nvg.con)

Current confile :O bjects/kits/us/us_officer_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_para_sp.con)

Current confile :O bjects/kits/us/us_officer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_sp.con)

Current confile :O bjects/kits/us/us_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_ziptie.con)

Current confile :O bjects/kits/us/us_officer_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_pilot
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_pilot.con)

Current confile :O bjects/kits/us/us_pilot.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_pilot_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_pilot_nvg.con)

Current confile :O bjects/kits/us/us_pilot_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_pilot_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_pilot_sp.con)

Current confile :O bjects/kits/us/us_pilot_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_pilot_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_pilot_ziptie.con)

Current confile :O bjects/kits/us/us_pilot_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman.con)

Current confile :O bjects/kits/us/us_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_alt
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt.con)

Current confile :O bjects/kits/us/us_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_alt_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt_nvg.con)

Current confile :O bjects/kits/us/us_rifleman_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_alt_para
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt_para.con)

Current confile :O bjects/kits/us/us_rifleman_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_alt_para_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt_para_nvg.con)

Current confile :O bjects/kits/us/us_rifleman_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_alt_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt_para_sp.con)

Current confile :O bjects/kits/us/us_rifleman_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_alt_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt_sp.con)

Current confile :O bjects/kits/us/us_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_alt_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt_ziptie.con)

Current confile :O bjects/kits/us/us_rifleman_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_nvg.con)

Current confile :O bjects/kits/us/us_rifleman_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_para
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_para.con)

Current confile :O bjects/kits/us/us_rifleman_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_para_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_para_nvg.con)

Current confile :O bjects/kits/us/us_rifleman_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_para_sp.con)

Current confile :O bjects/kits/us/us_rifleman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_sp.con)

Current confile :O bjects/kits/us/us_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_ziptie.con)

Current confile :O bjects/kits/us/us_rifleman_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanap
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap.con)

Current confile :O bjects/kits/us/us_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanap_alt
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_alt.con)

Current confile :O bjects/kits/us/us_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanap_alt_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_alt_nvg.con)

Current confile :O bjects/kits/us/us_riflemanap_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanap_alt_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_alt_sp.con)

Current confile :O bjects/kits/us/us_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanap_alt_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_alt_ziptie.con)

Current confile :O bjects/kits/us/us_riflemanap_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanap_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_nvg.con)

Current confile :O bjects/kits/us/us_riflemanap_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanap_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_sp.con)

Current confile :O bjects/kits/us/us_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanap_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_ziptie.con)

Current confile :O bjects/kits/us/us_riflemanap_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanat
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat.con)

Current confile :O bjects/kits/us/us_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanat_alt
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_alt.con)

Current confile :O bjects/kits/us/us_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanat_alt_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_alt_nvg.con)

Current confile :O bjects/kits/us/us_riflemanat_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanat_alt_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_alt_sp.con)

Current confile :O bjects/kits/us/us_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanat_alt_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_alt_ziptie.con)

Current confile :O bjects/kits/us/us_riflemanat_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanat_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_nvg.con)

Current confile :O bjects/kits/us/us_riflemanat_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanat_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_para_sp.con)

Current confile :O bjects/kits/us/us_riflemanat_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanat_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_sp.con)

Current confile :O bjects/kits/us/us_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanat_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_ziptie.con)

Current confile :O bjects/kits/us/us_riflemanat_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_sniper
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_sniper.con)

Current confile :O bjects/kits/us/us_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_sniper_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_sniper_nvg.con)

Current confile :O bjects/kits/us/us_sniper_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_sniper_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_sniper_sp.con)

Current confile :O bjects/kits/us/us_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_sniper_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_sniper_ziptie.con)

Current confile :O bjects/kits/us/us_sniper_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_specialist
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_specialist.con)

Current confile :O bjects/kits/us/us_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_specialist_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_specialist_nvg.con)

Current confile :O bjects/kits/us/us_specialist_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_specialist_para
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_specialist_para.con)

Current confile :O bjects/kits/us/us_specialist_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_specialist_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_specialist_para_sp.con)

Current confile :O bjects/kits/us/us_specialist_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_specialist_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_specialist_sp.con)

Current confile :O bjects/kits/us/us_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_specialist_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_specialist_ziptie.con)

Current confile :O bjects/kits/us/us_specialist_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support.con)

Current confile :O bjects/kits/us/us_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support_alt
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_alt.con)

Current confile :O bjects/kits/us/us_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support_alt_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_alt_nvg.con)

Current confile :O bjects/kits/us/us_support_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support_alt_para
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_alt_para.con)

Current confile :O bjects/kits/us/us_support_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support_alt_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_alt_sp.con)

Current confile :O bjects/kits/us/us_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support_alt_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_alt_ziptie.con)

Current confile :O bjects/kits/us/us_support_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_nvg.con)

Current confile :O bjects/kits/us/us_support_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support_para
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_para.con)

Current confile :O bjects/kits/us/us_support_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_para_sp.con)

Current confile :O bjects/kits/us/us_support_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_sp.con)

Current confile :O bjects/kits/us/us_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_ziptie.con)

Current confile :O bjects/kits/us/us_support_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_tanker
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_tanker.con)

Current confile :O bjects/kits/us/us_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_tanker_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_tanker_nvg.con)

Current confile :O bjects/kits/us/us_tanker_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_tanker_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_tanker_sp.con)

Current confile :O bjects/kits/us/us_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_tanker_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_tanker_ziptie.con)

Current confile :O bjects/kits/us/us_tanker_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_unarmed
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_unarmed.con)

Current confile :O bjects/kits/us/us_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_aa
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_aa.con)

Current confile :O bjects/kits/usa/usa_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_aa_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_aa_nvg.con)

Current confile :O bjects/kits/usa/usa_aa_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_aa_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_aa_sp.con)

Current confile :O bjects/kits/usa/usa_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_aa_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_aa_ziptie.con)

Current confile :O bjects/kits/usa/usa_aa_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_assault
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault.con)

Current confile :O bjects/kits/usa/usa_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_assault_alt
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_alt.con)

Current confile :O bjects/kits/usa/usa_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_assault_alt_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_alt_nvg.con)

Current confile :O bjects/kits/usa/usa_assault_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_assault_alt_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_alt_sp.con)

Current confile :O bjects/kits/usa/usa_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_assault_alt_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_alt_ziptie.con)

Current confile :O bjects/kits/usa/usa_assault_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_assault_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_nvg.con)

Current confile :O bjects/kits/usa/usa_assault_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_assault_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_para_sp.con)

Current confile :O bjects/kits/usa/usa_assault_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_assault_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_sp.con)

Current confile :O bjects/kits/usa/usa_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_assault_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_ziptie.con)

Current confile :O bjects/kits/usa/usa_assault_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_at
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_at.con)

Current confile :O bjects/kits/usa/usa_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_at_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_at_nvg.con)

Current confile :O bjects/kits/usa/usa_at_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_at_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_at_sp.con)

Current confile :O bjects/kits/usa/usa_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_at_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_at_ziptie.con)

Current confile :O bjects/kits/usa/usa_at_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_engineer
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_engineer.con)

Current confile :O bjects/kits/usa/usa_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_engineer_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_engineer_nvg.con)

Current confile :O bjects/kits/usa/usa_engineer_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_engineer_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_engineer_para_sp.con)

Current confile :O bjects/kits/usa/usa_engineer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_engineer_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_engineer_sp.con)

Current confile :O bjects/kits/usa/usa_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_engineer_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_engineer_ziptie.con)

Current confile :O bjects/kits/usa/usa_engineer_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_marksman
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman.con)

Current confile :O bjects/kits/usa/usa_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_marksman_alt
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_alt.con)

Current confile :O bjects/kits/usa/usa_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_marksman_alt_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_alt_nvg.con)

Current confile :O bjects/kits/usa/usa_marksman_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_marksman_alt_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_alt_sp.con)

Current confile :O bjects/kits/usa/usa_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_marksman_alt_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_alt_ziptie.con)

Current confile :O bjects/kits/usa/usa_marksman_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_marksman_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_nvg.con)

Current confile :O bjects/kits/usa/usa_marksman_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_marksman_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_para_sp.con)

Current confile :O bjects/kits/usa/usa_marksman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_marksman_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_sp.con)

Current confile :O bjects/kits/usa/usa_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_marksman_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_ziptie.con)

Current confile :O bjects/kits/usa/usa_marksman_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic.con)

Current confile :O bjects/kits/usa/usa_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_alt
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt.con)

Current confile :O bjects/kits/usa/usa_medic_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_alt_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt_nvg.con)

Current confile :O bjects/kits/usa/usa_medic_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_alt_para
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt_para.con)

Current confile :O bjects/kits/usa/usa_medic_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_alt_para_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt_para_nvg.con)

Current confile :O bjects/kits/usa/usa_medic_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_alt_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt_para_sp.con)

Current confile :O bjects/kits/usa/usa_medic_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_alt_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt_sp.con)

Current confile :O bjects/kits/usa/usa_medic_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_alt_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt_ziptie.con)

Current confile :O bjects/kits/usa/usa_medic_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_nvg.con)

Current confile :O bjects/kits/usa/usa_medic_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_para
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_para.con)

Current confile :O bjects/kits/usa/usa_medic_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_para_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_para_nvg.con)

Current confile :O bjects/kits/usa/usa_medic_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_para_sp.con)

Current confile :O bjects/kits/usa/usa_medic_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_sp.con)

Current confile :O bjects/kits/usa/usa_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_ziptie.con)

Current confile :O bjects/kits/usa/usa_medic_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer.con)

Current confile :O bjects/kits/usa/usa_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_alt
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt.con)

Current confile :O bjects/kits/usa/usa_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_alt_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt_nvg.con)

Current confile :O bjects/kits/usa/usa_officer_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_alt_para
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt_para.con)

Current confile :O bjects/kits/usa/usa_officer_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_alt_para_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt_para_nvg.con)

Current confile :O bjects/kits/usa/usa_officer_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_alt_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt_para_sp.con)

Current confile :O bjects/kits/usa/usa_officer_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_alt_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt_sp.con)

Current confile :O bjects/kits/usa/usa_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_alt_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt_ziptie.con)

Current confile :O bjects/kits/usa/usa_officer_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_nvg.con)

Current confile :O bjects/kits/usa/usa_officer_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_para
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_para.con)

Current confile :O bjects/kits/usa/usa_officer_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_para_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_para_nvg.con)

Current confile :O bjects/kits/usa/usa_officer_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_para_sp.con)

Current confile :O bjects/kits/usa/usa_officer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_sp.con)

Current confile :O bjects/kits/usa/usa_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_ziptie.con)

Current confile :O bjects/kits/usa/usa_officer_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_pilot
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_pilot.con)

Current confile :O bjects/kits/usa/usa_pilot.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_pilot_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_pilot_nvg.con)

Current confile :O bjects/kits/usa/usa_pilot_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_pilot_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_pilot_sp.con)

Current confile :O bjects/kits/usa/usa_pilot_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_pilot_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_pilot_ziptie.con)

Current confile :O bjects/kits/usa/usa_pilot_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman.con)

Current confile :O bjects/kits/usa/usa_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_alt
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt.con)

Current confile :O bjects/kits/usa/usa_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_alt_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt_nvg.con)

Current confile :O bjects/kits/usa/usa_rifleman_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_alt_para
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt_para.con)

Current confile :O bjects/kits/usa/usa_rifleman_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_alt_para_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt_para_nvg.con)

Current confile :O bjects/kits/usa/usa_rifleman_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_alt_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt_para_sp.con)

Current confile :O bjects/kits/usa/usa_rifleman_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_alt_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt_sp.con)

Current confile :O bjects/kits/usa/usa_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_alt_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt_ziptie.con)

Current confile :O bjects/kits/usa/usa_rifleman_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_nvg.con)

Current confile :O bjects/kits/usa/usa_rifleman_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_para
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_para.con)

Current confile :O bjects/kits/usa/usa_rifleman_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_para_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_para_nvg.con)

Current confile :O bjects/kits/usa/usa_rifleman_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_para_sp.con)

Current confile :O bjects/kits/usa/usa_rifleman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_sp.con)

Current confile :O bjects/kits/usa/usa_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_ziptie.con)

Current confile :O bjects/kits/usa/usa_rifleman_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanap
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap.con)

Current confile :O bjects/kits/usa/usa_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanap_alt
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_alt.con)

Current confile :O bjects/kits/usa/usa_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanap_alt_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_alt_nvg.con)

Current confile :O bjects/kits/usa/usa_riflemanap_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanap_alt_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_alt_sp.con)

Current confile :O bjects/kits/usa/usa_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanap_alt_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_alt_ziptie.con)

Current confile :O bjects/kits/usa/usa_riflemanap_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanap_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_nvg.con)

Current confile :O bjects/kits/usa/usa_riflemanap_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanap_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_sp.con)

Current confile :O bjects/kits/usa/usa_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanap_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_ziptie.con)

Current confile :O bjects/kits/usa/usa_riflemanap_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanat
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat.con)

Current confile :O bjects/kits/usa/usa_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanat_alt
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_alt.con)

Current confile :O bjects/kits/usa/usa_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanat_alt_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_alt_nvg.con)

Current confile :O bjects/kits/usa/usa_riflemanat_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanat_alt_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_alt_sp.con)

Current confile :O bjects/kits/usa/usa_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanat_alt_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_alt_ziptie.con)

Current confile :O bjects/kits/usa/usa_riflemanat_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanat_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_nvg.con)

Current confile :O bjects/kits/usa/usa_riflemanat_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanat_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_para_sp.con)

Current confile :O bjects/kits/usa/usa_riflemanat_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanat_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_sp.con)

Current confile :O bjects/kits/usa/usa_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanat_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_ziptie.con)

Current confile :O bjects/kits/usa/usa_riflemanat_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_sniper
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_sniper.con)

Current confile :O bjects/kits/usa/usa_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_sniper_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_sniper_nvg.con)

Current confile :O bjects/kits/usa/usa_sniper_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_sniper_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_sniper_sp.con)

Current confile :O bjects/kits/usa/usa_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_sniper_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_sniper_ziptie.con)

Current confile :O bjects/kits/usa/usa_sniper_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_specialist
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_specialist.con)

Current confile :O bjects/kits/usa/usa_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_specialist_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_specialist_nvg.con)

Current confile :O bjects/kits/usa/usa_specialist_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_specialist_para
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_specialist_para.con)

Current confile :O bjects/kits/usa/usa_specialist_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_specialist_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_specialist_para_sp.con)

Current confile :O bjects/kits/usa/usa_specialist_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_specialist_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_specialist_sp.con)

Current confile :O bjects/kits/usa/usa_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_specialist_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_specialist_ziptie.con)

Current confile :O bjects/kits/usa/usa_specialist_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_support
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support.con)

Current confile :O bjects/kits/usa/usa_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_support_alt
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_alt.con)

Current confile :O bjects/kits/usa/usa_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_support_alt_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_alt_nvg.con)

Current confile :O bjects/kits/usa/usa_support_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_support_alt_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_alt_sp.con)

Current confile :O bjects/kits/usa/usa_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_support_alt_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_alt_ziptie.con)

Current confile :O bjects/kits/usa/usa_support_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_support_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_nvg.con)

Current confile :O bjects/kits/usa/usa_support_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_support_para
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_para.con)

Current confile :O bjects/kits/usa/usa_support_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_support_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_para_sp.con)

Current confile :O bjects/kits/usa/usa_support_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_support_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_sp.con)

Current confile :O bjects/kits/usa/usa_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_support_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_ziptie.con)

Current confile :O bjects/kits/usa/usa_support_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_tanker
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_tanker.con)

Current confile :O bjects/kits/usa/usa_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_tanker_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_tanker_nvg.con)

Current confile :O bjects/kits/usa/usa_tanker_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_tanker_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_tanker_sp.con)

Current confile :O bjects/kits/usa/usa_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_tanker_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_tanker_ziptie.con)

Current confile :O bjects/kits/usa/usa_tanker_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_unarmed
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_unarmed.con)

Current confile :O bjects/kits/usa/usa_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setragdoll-max-inherit-speed 5.000000  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setragdoll_enableForce 1  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setragdoll_expRotateForce 6.000000  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setragdoll_gravityOverTime 0.500000  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setragdoll_sleep 2.500000  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setragdoll_slowMotion 1.000000  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setrd_dieForce 0.0  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setrd_dieInVehicleForce 1.000000  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setrd_expForceMod 0.500000  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setrd_hitForce 2000.000000  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setrd_hitUp 0.000000  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_cf_soldier1
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_cf_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_cf/pr_cf_soldier1.tweak)

Current confile :O bjects/soldiers/pr_cf/pr_cf_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_cf_soldier2
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_cf_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_cf/pr_cf_soldier2.tweak)

Current confile :O bjects/soldiers/pr_cf/pr_cf_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_cf_soldier3
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_cf_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_cf/pr_cf_soldier3.tweak)

Current confile :O bjects/soldiers/pr_cf/pr_cf_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_cf_soldier4
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_cf_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_cf/pr_cf_soldier4.tweak)

Current confile :O bjects/soldiers/pr_cf/pr_cf_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ch_soldier1
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ch_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ch/pr_ch_soldier1.tweak)

Current confile :O bjects/soldiers/pr_ch/pr_ch_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ch_soldier2
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ch_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ch/pr_ch_soldier2.tweak)

Current confile :O bjects/soldiers/pr_ch/pr_ch_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ch_soldier3
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ch_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ch/pr_ch_soldier3.tweak)

Current confile :O bjects/soldiers/pr_ch/pr_ch_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ch_soldier4
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ch_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ch/pr_ch_soldier4.tweak)

Current confile :O bjects/soldiers/pr_ch/pr_ch_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ch_soldier5
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ch_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ch/pr_ch_soldier5.tweak)

Current confile :O bjects/soldiers/pr_ch/pr_ch_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ch_soldier6
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ch_soldier6
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ch/pr_ch_soldier6.tweak)

Current confile :O bjects/soldiers/pr_ch/pr_ch_soldier6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_chinsurgent_soldier1
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_chinsurgent_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier1.tweak)

Current confile :O bjects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_chinsurgent_soldier2
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_chinsurgent_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier2.tweak)

Current confile :O bjects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_chinsurgent_soldier3
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_chinsurgent_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier3.tweak)

Current confile :O bjects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_chinsurgent_soldier4
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_chinsurgent_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier4.tweak)

Current confile :O bjects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_chinsurgent_soldier5
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_chinsurgent_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier5.tweak)

Current confile :O bjects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_chinsurgent_soldier6
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_chinsurgent_soldier6
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier6.tweak)

Current confile :O bjects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_gb_soldier1
ObjectTemplate Exported by user: MISHKIN:Steve
Active geom template: pr_gb_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_gb/pr_gb_soldier1.tweak)

Current confile :O bjects/soldiers/pr_gb/pr_gb_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_gb_soldier2
ObjectTemplate Exported by user: MISHKIN:Steve
Active geom template: pr_gb_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_gb/pr_gb_soldier2.tweak)

Current confile :O bjects/soldiers/pr_gb/pr_gb_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_gb_soldier3
ObjectTemplate Exported by user: MISHKIN:Steve
Active geom template: pr_gb_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_gb/pr_gb_soldier3.tweak)

Current confile :O bjects/soldiers/pr_gb/pr_gb_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_gb_soldier4
ObjectTemplate Exported by user: MISHKIN:Steve
Active geom template: pr_gb_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_gb/pr_gb_soldier4.tweak)

Current confile :O bjects/soldiers/pr_gb/pr_gb_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_gb_soldier5
ObjectTemplate Exported by user: MISHKIN:Steve
Active geom template: pr_gb_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_gb/pr_gb_soldier5.tweak)

Current confile :O bjects/soldiers/pr_gb/pr_gb_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_gb_soldier6
ObjectTemplate Exported by user: MISHKIN:Steve
Active geom template: pr_gb_soldier6
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_gb/pr_gb_soldier6.tweak)

Current confile :O bjects/soldiers/pr_gb/pr_gb_soldier6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ger_soldier1
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_ger_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ger/pr_ger_soldier1.tweak)

Current confile :O bjects/soldiers/pr_ger/pr_ger_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ger_soldier2
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_ger_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ger/pr_ger_soldier2.tweak)

Current confile :O bjects/soldiers/pr_ger/pr_ger_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ger_soldier3
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_ger_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ger/pr_ger_soldier3.tweak)

Current confile :O bjects/soldiers/pr_ger/pr_ger_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ger_soldier4
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_ger_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ger/pr_ger_soldier4.tweak)

Current confile :O bjects/soldiers/pr_ger/pr_ger_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ger_soldier5
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_ger_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ger/pr_ger_soldier5.tweak)

Current confile :O bjects/soldiers/pr_ger/pr_ger_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ger_soldier6
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_ger_soldier6
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ger/pr_ger_soldier6.tweak)

Current confile :O bjects/soldiers/pr_ger/pr_ger_soldier6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_hamas_soldier1
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_hamas_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_hamas/pr_hamas_soldier1.tweak)

Current confile :O bjects/soldiers/pr_hamas/pr_hamas_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_hamas_soldier2
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_hamas_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_hamas/pr_hamas_soldier2.tweak)

Current confile :O bjects/soldiers/pr_hamas/pr_hamas_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_hamas_soldier3
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_hamas_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_hamas/pr_hamas_soldier3.tweak)

Current confile :O bjects/soldiers/pr_hamas/pr_hamas_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_hamas_soldier4
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_hamas_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_hamas/pr_hamas_soldier4.tweak)

Current confile :O bjects/soldiers/pr_hamas/pr_hamas_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_idf_soldier1
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_idf_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_idf/pr_idf_soldier1.tweak)

Current confile :O bjects/soldiers/pr_idf/pr_idf_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_idf_soldier2
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_idf_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_idf/pr_idf_soldier2.tweak)

Current confile :O bjects/soldiers/pr_idf/pr_idf_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_idf_soldier3
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_idf_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_idf/pr_idf_soldier3.tweak)

Current confile :O bjects/soldiers/pr_idf/pr_idf_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_idf_soldier4
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_idf_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_idf/pr_idf_soldier4.tweak)

Current confile :O bjects/soldiers/pr_idf/pr_idf_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_idf_soldier5
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_idf_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_idf/pr_idf_soldier5.tweak)

Current confile :O bjects/soldiers/pr_idf/pr_idf_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_idf_soldier6
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_idf_soldier6
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_idf/pr_idf_soldier6.tweak)

Current confile :O bjects/soldiers/pr_idf/pr_idf_soldier6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_mec_soldier1
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_mec_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_mec/pr_mec_soldier1.tweak)

Current confile :O bjects/soldiers/pr_mec/pr_mec_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_mec_soldier2
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_mec_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_mec/pr_mec_soldier2.tweak)

Current confile :O bjects/soldiers/pr_mec/pr_mec_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_mec_soldier3
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_mec_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_mec/pr_mec_soldier3.tweak)

Current confile :O bjects/soldiers/pr_mec/pr_mec_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_mec_soldier4
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_mec_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_mec/pr_mec_soldier4.tweak)

Current confile :O bjects/soldiers/pr_mec/pr_mec_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_mec_soldier5
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_mec_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_mec/pr_mec_soldier5.tweak)

Current confile :O bjects/soldiers/pr_mec/pr_mec_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_mec_soldier6
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_mec_soldier6
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_mec/pr_mec_soldier6.tweak)

Current confile :O bjects/soldiers/pr_mec/pr_mec_soldier6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_meinsurgent_soldier1
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_meinsurgent_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier1.tweak)

Current confile :O bjects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_meinsurgent_soldier2
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_meinsurgent_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier2.tweak)

Current confile :O bjects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_meinsurgent_soldier3
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_meinsurgent_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier3.tweak)

Current confile :O bjects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_meinsurgent_soldier4
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_meinsurgent_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier4.tweak)

Current confile :O bjects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_meinsurgent_soldier5
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_meinsurgent_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier5.tweak)

Current confile :O bjects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ru_soldier1
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ru_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ru/pr_ru_soldier1.tweak)

Current confile :O bjects/soldiers/pr_ru/pr_ru_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ru_soldier2
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ru_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ru/pr_ru_soldier2.tweak)

Current confile :O bjects/soldiers/pr_ru/pr_ru_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ru_soldier3
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ru_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ru/pr_ru_soldier3.tweak)

Current confile :O bjects/soldiers/pr_ru/pr_ru_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ru_soldier4
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ru_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ru/pr_ru_soldier4.tweak)

Current confile :O bjects/soldiers/pr_ru/pr_ru_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ru_soldier5
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ru_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ru/pr_ru_soldier5.tweak)

Current confile :O bjects/soldiers/pr_ru/pr_ru_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ru_soldier6
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ru_soldier6
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ru/pr_ru_soldier6.tweak)

Current confile :O bjects/soldiers/pr_ru/pr_ru_soldier6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_taliban_soldier1
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_taliban_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_taliban/pr_taliban_soldier1.tweak)

Current confile :O bjects/soldiers/pr_taliban/pr_taliban_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_taliban_soldier2
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_taliban_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_taliban/pr_taliban_soldier2.tweak)

Current confile :O bjects/soldiers/pr_taliban/pr_taliban_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_taliban_soldier3
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_taliban_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_taliban/pr_taliban_soldier3.tweak)

Current confile :O bjects/soldiers/pr_taliban/pr_taliban_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_taliban_soldier4
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_taliban_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_taliban/pr_taliban_soldier4.tweak)

Current confile :O bjects/soldiers/pr_taliban/pr_taliban_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_taliban_soldier5
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_taliban_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_taliban/pr_taliban_soldier5.tweak)

Current confile :O bjects/soldiers/pr_taliban/pr_taliban_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_un_soldier
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_un_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_un/pr_un_soldier.tweak)

Current confile :O bjects/soldiers/pr_un/pr_un_soldier.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_us_soldier1
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_us_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_us/pr_us_soldier1.tweak)

Current confile :O bjects/soldiers/pr_us/pr_us_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_us_soldier2
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_us_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_us/pr_us_soldier2.tweak)

Current confile :O bjects/soldiers/pr_us/pr_us_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_us_soldier3
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_us_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_us/pr_us_soldier3.tweak)

Current confile :O bjects/soldiers/pr_us/pr_us_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_us_soldier4
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_us_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_us/pr_us_soldier4.tweak)

Current confile :O bjects/soldiers/pr_us/pr_us_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_us_soldier5
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_us_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_us/pr_us_soldier5.tweak)

Current confile :O bjects/soldiers/pr_us/pr_us_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_us_soldier6
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_us_soldier6
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_us/pr_us_soldier6.tweak)

Current confile :O bjects/soldiers/pr_us/pr_us_soldier6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_usa_soldier1
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_usa_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_usa/pr_usa_soldier1.tweak)

Current confile :O bjects/soldiers/pr_usa/pr_usa_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_usa_soldier2
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_usa_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_usa/pr_usa_soldier2.tweak)

Current confile :O bjects/soldiers/pr_usa/pr_usa_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_usa_soldier3
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_usa_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_usa/pr_usa_soldier3.tweak)

Current confile :O bjects/soldiers/pr_usa/pr_usa_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_usa_soldier4
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_usa_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_usa/pr_usa_soldier4.tweak)

Current confile :O bjects/soldiers/pr_usa/pr_usa_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_usa_soldier5
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_usa_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_usa/pr_usa_soldier5.tweak)

Current confile :O bjects/soldiers/pr_usa/pr_usa_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_usa_soldier6
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_usa_soldier6
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_usa/pr_usa_soldier6.tweak)

Current confile :O bjects/soldiers/pr_usa/pr_usa_soldier6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_jet_fantan
ObjectTemplate Exported by user: JEFFO:jeffev
ObjectTemplate Last modified by user: armandoma
Active geom template: ch_jet_fantan
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.1  (Objects/vehicles/air/ch_jet_fantan/ch_jet_fantan.tweak)

Current confile :O bjects/vehicles/air/ch_jet_fantan/ch_jet_fantan.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_jet_j10
ObjectTemplate Exported by user: MEI-1:mei
ObjectTemplate Last modified by user: ljo
Active geom template: ch_jet_j10
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/ch_jet_j10/ch_jet_j10.tweak)

Current confile :O bjects/vehicles/air/ch_jet_j10/ch_jet_j10.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_jet_j10_sp
ObjectTemplate Exported by user: MEI-1:mei
ObjectTemplate Last modified by user: ljo
Active geom template: ch_jet_j10_sp
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/ch_jet_j10/ch_jet_j10_sp.tweak)

Current confile :O bjects/vehicles/air/ch_jet_j10/ch_jet_j10_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_jet_su30
ObjectTemplate Exported by user: MEI-1:mei
ObjectTemplate Last modified by user: ljo
Active geom template: ch_jet_su30
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.1  (Objects/vehicles/air/ch_jet_su30/ch_jet_su30.tweak)

Current confile :O bjects/vehicles/air/ch_jet_su30/ch_jet_su30.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_jet_su30_sp
ObjectTemplate Exported by user: MEI-1:mei
ObjectTemplate Last modified by user: ljo
Active geom template: ch_jet_su30_sp
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.1  (Objects/vehicles/air/ch_jet_su30/ch_jet_su30_sp.tweak)

Current confile :O bjects/vehicles/air/ch_jet_su30/ch_jet_su30_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_jet_eurofighter
ObjectTemplate Exported by user: JEFFO:jeffev
ObjectTemplate Last modified by user: armandoma
Active geom template: gb_jet_eurofighter
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.8  (Objects/vehicles/air/gb_jet_eurofighter/gb_jet_eurofighter.tweak)

Current confile :O bjects/vehicles/air/gb_jet_eurofighter/gb_jet_eurofighter.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_jet_eurofighter_Missiles
ObjectTemplate Last modified by user: Guedoe
Active geom template: gb_jet_eurofighter
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/gb_jet_eurofighter/gb_jet_eurofighter.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_jet_eurofighter
ObjectTemplate Exported by user: JEFFO:jeffev
ObjectTemplate Last modified by user: armandoma
Active geom template: ger_jet_eurofighter
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.8  (Objects/vehicles/air/ger_jet_eurofighter/ger_jet_eurofighter.tweak)

Current confile :O bjects/vehicles/air/ger_jet_eurofighter/ger_jet_eurofighter.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_jet_eurofighter_Missiles
ObjectTemplate Last modified by user: Guedoe
Active geom template: ger_jet_eurofighter
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/ger_jet_eurofighter/ger_jet_eurofighter.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_jet_f16
ObjectTemplate Exported by user: JML:jmlasante
ObjectTemplate Last modified by user: Guedoe
Active geom template: idf_jet_f16
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/idf_jet_f16/idf_jet_f16.tweak)

Current confile :O bjects/vehicles/air/idf_jet_f16/idf_jet_f16.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_jet_f16_aim9Launcher
ObjectTemplate Last modified by user: Guedoe
Active geom template: idf_jet_f16
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/idf_jet_f16/idf_jet_f16.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_jet_f16_bomblauncher_1
ObjectTemplate Last modified by user: Guedoe
Active geom template: idf_jet_f16
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/air/idf_jet_f16/idf_jet_f16.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_jet_f16_bomblauncher_1
ObjectTemplate Last modified by user: Guedoe
Active geom template: idf_jet_f16
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/idf_jet_f16/idf_jet_f16.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_ahe_havoc_Gun
ObjectTemplate Last modified by user: sofad
Active geom template: mec_ahe_havoc
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/air/mec_ahe_havoc/mec_ahe_havoc.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_jet_mig29_archerlauncher
ObjectTemplate Last modified by user: ljo
Active geom template: mec_jet_mig29
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/mec_jet_mig29/mec_jet_mig29.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_jet_mig29_sp_archerlauncher
ObjectTemplate Last modified by user: ljo
Active geom template: mec_jet_mig29_sp
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/mec_jet_mig29/mec_jet_mig29_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_jet_su25a
ObjectTemplate Exported by user: RSL:Ryan
ObjectTemplate Last modified by user: Guedoe
Active geom template: mec_jet_su25a
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/mec_jet_su25a/mec_jet_su25a.tweak)

Current confile :O bjects/vehicles/air/mec_jet_su25a/mec_jet_su25a.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_jet_su25a_sp
ObjectTemplate Exported by user: MEI-1:mei
ObjectTemplate Last modified by user: Guedoe
Active geom template: mec_jet_su25a_sp
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/mec_jet_su25a/mec_jet_su25a_sp.tweak)

Current confile :O bjects/vehicles/air/mec_jet_su25a/mec_jet_su25a_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_ahe_havoc_Gun
ObjectTemplate Last modified by user: sofad
Active geom template: ru_ahe_havoc
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/air/ru_ahe_havoc/ru_ahe_havoc.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_jet_mig29_archerlauncher
ObjectTemplate Last modified by user: ljo
Active geom template: ru_jet_mig29
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/ru_jet_mig29/ru_jet_mig29.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_jet_mig29_sp_archerlauncher
ObjectTemplate Last modified by user: ljo
Active geom template: ru_jet_mig29_sp
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/ru_jet_mig29/ru_jet_mig29_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_jet_su25a
ObjectTemplate Exported by user: RSL:Ryan
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: ru_jet_su25a
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/ru_jet_su25a/ru_jet_su25a.tweak)

Current confile :O bjects/vehicles/air/ru_jet_su25a/ru_jet_su25a.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_jet_su25a_sp
ObjectTemplate Exported by user: RSL:Ryan
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: ru_jet_su25a_sp
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/ru_jet_su25a/ru_jet_su25a_sp.tweak)

Current confile :O bjects/vehicles/air/ru_jet_su25a/ru_jet_su25a_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_Damper00
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_Damper01
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_Damper02
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_Damper03
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_50_cal
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_alt_Damper00
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_alt
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_alt.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_alt_Damper01
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_alt
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_alt.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_alt_Damper02
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_alt
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_alt.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_alt_Damper03
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_alt
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_alt.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_alt_sp_Damper00
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_alt_sp
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_alt_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_alt_sp_Damper01
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_alt_sp
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_alt_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_alt_sp_Damper02
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_alt_sp
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_alt_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_alt_sp_Damper03
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_alt_sp
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_alt_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_sp_Damper00
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_sp
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_sp_Damper01
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_sp
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_sp_Damper02
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_sp
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_sp_Damper03
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_sp
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_sp_50_cal
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_sp
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_a10a
ObjectTemplate Exported by user: MAREK:Mark
ObjectTemplate Last modified by user: Guedoe
Active geom template: us_jet_a10a
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/us_jet_a10a/us_jet_a10a.tweak)

Current confile :O bjects/vehicles/air/us_jet_a10a/us_jet_a10a.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_a10a_sp
ObjectTemplate Exported by user: MAREK:Mark
ObjectTemplate Last modified by user: Guedoe
Active geom template: us_jet_a10a_sp
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/us_jet_a10a/us_jet_a10a_sp.tweak)

Current confile :O bjects/vehicles/air/us_jet_a10a/us_jet_a10a_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_f15
ObjectTemplate Exported by user: DSU-1 :d su
ObjectTemplate Last modified by user: ljo
Active geom template: us_jet_f15
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.1  (Objects/vehicles/air/us_jet_f15/us_jet_f15.tweak)

Current confile :O bjects/vehicles/air/us_jet_f15/us_jet_f15.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_f15_SidewinderLauncher
ObjectTemplate Last modified by user: ljo
Active geom template: us_jet_f15
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/us_jet_f15/us_jet_f15.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_f16
ObjectTemplate Exported by user: JML:jmlasante
ObjectTemplate Last modified by user: Guedoe
Active geom template: us_jet_f16
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/us_jet_f16/us_jet_f16.tweak)

Current confile :O bjects/vehicles/air/us_jet_f16/us_jet_f16.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_f16_aim9Launcher
ObjectTemplate Last modified by user: Guedoe
Active geom template: us_jet_f16
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/us_jet_f16/us_jet_f16.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_f16_bomblauncher_1
ObjectTemplate Last modified by user: Guedoe
Active geom template: us_jet_f16
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/air/us_jet_f16/us_jet_f16.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_f16_bomblauncher_1
ObjectTemplate Last modified by user: Guedoe
Active geom template: us_jet_f16
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/us_jet_f16/us_jet_f16.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_f16_sp
ObjectTemplate Exported by user: JML:jmlasante
ObjectTemplate Last modified by user: Guedoe
Active geom template: us_jet_f16_sp
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/us_jet_f16/us_jet_f16_sp.tweak)

Current confile :O bjects/vehicles/air/us_jet_f16/us_jet_f16_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_f18_radaroff
ObjectTemplate Last modified by user: ljo
Active geom template: us_jet_f18
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/us_jet_f18/us_jet_f18.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_f35b
ObjectTemplate Exported by user: MEI-1:mei
ObjectTemplate Last modified by user: ljo
Active geom template: us_jet_f35b
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/us_jet_f35b/us_jet_f35b.tweak)

Current confile :O bjects/vehicles/air/us_jet_f35b/us_jet_f35b.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_jep_vn3_barrel
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: ch_jep_vn3
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/ch_jep_vn3/ch_jep_vn3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_aav_stormer_Rwheel_06
ObjectTemplate Last modified by user: Stephen
Active geom template: gb_aav_stormer
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.addTemplategb_aav_stormer_rwheel  (Objects/vehicles/land/gb_aav_stormer/gb_aav_stormer.tweak)

Current confile :O bjects/vehicles/land/gb_aav_stormer/gb_aav_stormer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_apc_namer_M2
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: idf_apc_namer
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/idf_apc_namer/idf_apc_namer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_apc_Btr60_BarrelGun
ObjectTemplate Last modified by user: Phil
Active geom template: mec_apc_btr60
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/mec_apc_btr60/mec_apc_btr60.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_apc_btr60_bf2_barrelgun
ObjectTemplate Last modified by user: Phil
Active geom template: mec_apc_btr60_bf2
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/mec_apc_btr60_bf2/mec_apc_btr60_bf2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_ifv_bmp3_bf2_30mm
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: mec_ifv_bmp3_bf2
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/mec_ifv_bmp3_bf2/mec_ifv_bmp3_bf2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_jep_brdm2_maingun
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: mec_jep_brdm2
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/mec_jep_brdm2/mec_jep_brdm2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_apc_Btr60_BarrelGun
ObjectTemplate Last modified by user: Phil
Active geom template: ru_apc_btr60
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/ru_apc_btr60/ru_apc_btr60.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_apc_btr60_bf2_barrelgun
ObjectTemplate Last modified by user: Phil
Active geom template: ru_apc_btr60_bf2
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/ru_apc_btr60_bf2/ru_apc_btr60_bf2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_apc_btr80_barrelgun
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: ru_apc_btr80
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/ru_apc_btr80/ru_apc_btr80.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_apc_btr80_alt_barrelgun
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: ru_apc_btr80_alt
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/ru_apc_btr80/ru_apc_btr80_alt.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_apc_btr80_bf2_barrelgun
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: ru_apc_btr80_bf2
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/ru_apc_btr80_bf2/ru_apc_btr80_bf2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_ifv_bmp3_bf2_30mm
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: ru_ifv_bmp3_bf2
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/ru_ifv_bmp3_bf2/ru_ifv_bmp3_bf2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_ifv_bmp3_bf2_30mm_HEI
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: ru_ifv_bmp3_bf2
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/ru_ifv_bmp3_bf2/ru_ifv_bmp3_bf2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_jep_brdm2_maingun
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: ru_jep_brdm2
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/ru_jep_brdm2/ru_jep_brdm2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_jep_brdm2_alt_maingun
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: ru_jep_brdm2_alt
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/ru_jep_brdm2/ru_jep_brdm2_alt.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_aav_avenger_aveng_gunbarrel
ObjectTemplate Last modified by user: wolfi
Active geom template: us_aav_avenger
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/us_aav_avenger/us_aav_avenger.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_apc_stryker_m2hb
ObjectTemplate Last modified by user: James
Active geom template: us_apc_stryker
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/us_apc_stryker/us_apc_stryker.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jep_hmmwv_crowsmg_hmg_m2hb
ObjectTemplate Last modified by user: James
Active geom template: us_jep_hmmwv_crowsmg
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/us_jep_hmmwv/us_jep_hmmwv_crowsmg/us_jep_hmmwv_crowsmg.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: Coaxial_mg3_NATO
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: waterplane_rice4
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/armament/coaxial_mg3_nato/Coaxial_mg3_NATO.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: m252_mortar_round_smoke_tracer
ObjectTemplate Exported by user: Sniperdog
Active geom template: m252_mortar_round_smoke_tracer
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Bundle. Template does not exsist.

Current confile :O bjects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active geom template: m252_mortar_round_smoke_tracer
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.creator Sniperdog  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)

Current confile :O bjects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active geom template: m252_mortar_round_smoke_tracer
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.saveInSeparateFile 1  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)

Current confile :O bjects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active geom template: m252_mortar_round_smoke_tracer
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.geometry m252_mortar_shell_tracer  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)

Current confile :O bjects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active geom template: m252_mortar_round_smoke_tracer
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.setCollisionMesh m252_mortar_shell_tracer  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)

Current confile :O bjects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active geom template: m252_mortar_round_smoke_tracer
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.mapMaterial 0 metal_solid 0  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)

Current confile :O bjects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active geom template: m252_mortar_round_smoke_tracer
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.hasMobilePhysics 0  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)

Current confile :O bjects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active geom template: m252_mortar_round_smoke_tracer
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.hasCollisionPhysics 1  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)

Current confile :O bjects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active geom template: m252_mortar_round_smoke_tracer
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.physicsType Mesh  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)

Current confile :O bjects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: arty_ied
ObjectTemplate Exported by user: MBA-1:mba
ObjectTemplate Last modified by user: nfe
Active geom template: arty_ied
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/arty_ied/arty_ied.tweak)

Current confile :O bjects/weapons/handheld/arty_ied/arty_ied.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: arty_ied_sec
ObjectTemplate Exported by user: MBA-1:mba
ObjectTemplate Last modified by user: nfe
Active geom template: arty_ied_sec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/arty_ied/arty_ied_sec.tweak)

Current confile :O bjects/weapons/handheld/arty_ied/arty_ied_sec.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chmin_type66
ObjectTemplate Exported by user: MBA-1:mba
ObjectTemplate Last modified by user: nfe
Active geom template: chmin_type66
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/chmin_type66/chmin_type66.tweak)

Current confile :O bjects/weapons/handheld/chmin_type66/chmin_type66.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chmin_type66_sec
ObjectTemplate Exported by user: MBA-1:mba
ObjectTemplate Last modified by user: nfe
Active geom template: chmin_type66_sec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/chmin_type66/chmin_type66_sec.tweak)

Current confile :O bjects/weapons/handheld/chmin_type66/chmin_type66_sec.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gerrif_g36
ObjectTemplate Exported by user: FLI-1:fli
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: gerrif_g36
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/gerrif_g36/gerrif_g36.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gerrif_g36_6
ObjectTemplate Exported by user: FLI-1:fli
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: gerrif_g36_6
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/gerrif_g36/gerrif_g36_6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gerrif_g36k
ObjectTemplate Exported by user: FLI-1:fli
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: gerrif_g36k
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/gerrif_g36k/gerrif_g36k.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gerrif_g36k_6
ObjectTemplate Exported by user: FLI-1:fli
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: gerrif_g36k_6
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/gerrif_g36k/gerrif_g36k_6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gerrif_g36kscope
ObjectTemplate Exported by user: FLI-1:fli
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: gerrif_g36kscope
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/gerrif_g36kscope/gerrif_g36kscope.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gerrif_g36kscope_6
ObjectTemplate Exported by user: FLI-1:fli
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: gerrif_g36kscope_6
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/gerrif_g36kscope/gerrif_g36kscope_6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gerrif_g36scope
ObjectTemplate Exported by user: FLI-1:fli
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: gerrif_g36scope
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/gerrif_g36scope/gerrif_g36scope.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gerrif_g36scope_6
ObjectTemplate Exported by user: FLI-1:fli
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: gerrif_g36scope_6
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/gerrif_g36scope/gerrif_g36scope_6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gerrif_g36scopeugl
ObjectTemplate Exported by user: FLI-1:fli
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: gerrif_g36scopeugl
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/gerrif_g36scopeugl/gerrif_g36scopeugl.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gerrif_g36ugl
ObjectTemplate Exported by user: FLI-1:fli
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: gerrif_g36ugl
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/gerrif_g36ugl/gerrif_g36ugl.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idfrif_galil
ObjectTemplate Exported by user: TDA-1:tda
ObjectTemplate Last modified by user: jsa
Active geom template: idfrif_galil
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/idfrif_galil/idfrif_galil.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idfrif_galilsar
ObjectTemplate Exported by user: TDA-1:tda
ObjectTemplate Last modified by user: jsa
Active geom template: idfrif_galilsar
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/idfrif_galilsar/idfrif_galilsar.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idfrif_galilsar_6
ObjectTemplate Exported by user: TDA-1:tda
ObjectTemplate Last modified by user: jsa
Active geom template: idfrif_galilsar_6
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/idfrif_galilsar/idfrif_galilsar_6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: insgr_hgr_trap_Projectile
ObjectTemplate Exported by user: EDMUND:Edmund_Fovargue
ObjectTemplate Last modified by user: nfe
Active geom template: insgr_hgr_trap_projectile
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1298

Expression: clsid == objectTemplate->getClassID()
Text: Trying to apply tweaks for template insgr_hgr_trap_Projectile that is of wrong type. Has it changed type?
 Resave to lose this assert.
[dep: tweaked as GenericFireArm, created as GenericProjectile]

Current confile :O bjects/weapons/handheld/insgr_hgr_trap_projectile/insgr_hgr_trap_projectile.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: insrg_aks_74u
ObjectTemplate Exported by user: MS:Matte
ObjectTemplate Last modified by user: Jared
Active geom template: insrg_aks_74u
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/insrg_aks_74u/insrg_aks_74u.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: insrg_aks_74u
ObjectTemplate Exported by user: MS:Matte
ObjectTemplate Last modified by user: Jared
Active geom template: insrg_aks_74u
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/weapons/handheld/insrg_aks_74u/insrg_aks_74u.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: insrg_aks_74u_4
ObjectTemplate Exported by user: MS:Matte
ObjectTemplate Last modified by user: Jared
Active geom template: insrg_aks_74u_4
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/insrg_aks_74u/insrg_aks_74u_4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: insrg_aks_74u_4
ObjectTemplate Exported by user: MS:Matte
ObjectTemplate Last modified by user: Jared
Active geom template: insrg_aks_74u_4
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/weapons/handheld/insrg_aks_74u/insrg_aks_74u_4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: insrg_aks_74u_6
ObjectTemplate Exported by user: MS:Matte
ObjectTemplate Last modified by user: Jared
Active geom template: insrg_aks_74u
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/insrg_aks_74u/insrg_aks_74u_6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: insrg_aks_74u_6
ObjectTemplate Exported by user: MS:Matte
ObjectTemplate Last modified by user: Jared
Active geom template: insrg_aks_74u
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/weapons/handheld/insrg_aks_74u/insrg_aks_74u_6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rurif_aks_74u_6
ObjectTemplate Exported by user: MS:Matte
ObjectTemplate Last modified by user: Jared
Active geom template: rurif_aks_74u_6
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/insrg_aks_74u/rurif_aks_74u_6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rurif_aks_74u_6
ObjectTemplate Exported by user: MS:Matte
ObjectTemplate Last modified by user: Jared
Active geom template: rurif_aks_74u_6
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/weapons/handheld/insrg_aks_74u/rurif_aks_74u_6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rumin_mon50
ObjectTemplate Exported by user: MBA-1:mba
ObjectTemplate Last modified by user: nfe
Active geom template: rumin_mon50
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/rumin_mon50/rumin_mon50.tweak)

Current confile :O bjects/weapons/handheld/rumin_mon50/rumin_mon50.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rumin_mon50_idx6
ObjectTemplate Exported by user: MBA-1:mba
ObjectTemplate Last modified by user: nfe
Active geom template: rumin_mon50_idx6
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/rumin_mon50/rumin_mon50_idx6.tweak)

Current confile :O bjects/weapons/handheld/rumin_mon50/rumin_mon50_idx6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rumin_mon50_sec
ObjectTemplate Exported by user: MBA-1:mba
ObjectTemplate Last modified by user: nfe
Active geom template: rumin_mon50_sec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/rumin_mon50/rumin_mon50_sec.tweak)

Current confile :O bjects/weapons/handheld/rumin_mon50/rumin_mon50_sec.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usmin_claymore
ObjectTemplate Exported by user: MBA-1:mba
ObjectTemplate Last modified by user: nfe
Active geom template: usmin_claymore
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/usmin_claymore/usmin_claymore.tweak)

Current confile :O bjects/weapons/handheld/usmin_claymore/usmin_claymore.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usmin_claymore_sec
ObjectTemplate Exported by user: MBA-1:mba
ObjectTemplate Last modified by user: nfe
Active geom template: usmin_claymore_sec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/usmin_claymore/usmin_claymore_sec.tweak)

Current confile :O bjects/weapons/handheld/usmin_claymore/usmin_claymore_sec.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: 50cal_m2hb
ObjectTemplate Exported by user: DSU-1 :d su
ObjectTemplate Last modified by user: Edmund Fovargue
Active geom template: 50cal_m2hb
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/stationary/50cal_m2hb/50cal_m2hb.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: 50cal_m2hb_crows
ObjectTemplate Exported by user: DSU-1 :d su
ObjectTemplate Last modified by user: Edmund Fovargue
Active geom template: 50cal_m2hb
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/stationary/50cal_m2hb_crows/50cal_m2hb_crows.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: aas_phalanx
ObjectTemplate Last modified by user: bpa
Active geom template: aa_m167
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/weapons/stationary/aas_phalanx/aas_phalanx.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hmg_m2hb
ObjectTemplate Exported by user: DSU-1 :d su
ObjectTemplate Last modified by user: ljo
Active geom template: hmg_m2hb
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/stationary/hmg_m2hb/hmg_m2hb.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: flaresprite
ObjectTemplate Exported by user: NGO-1:ngo
ObjectTemplate Last modified by user: jmi
Active geom template: me_wildbush01
Module: Overgrowth
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\Overgrowth\Growth.cpp
Line: 480

Expression: m_geomTempl
Text: Growth can't find geometryTemplate: poppies_closed_clump_01_lod

Current confile:Levels/the_karez_offensive/Overgrowth/Overgrowth.con
Xact Wicca is The Joker. That is all.
sylent/shooter
Posts: 1963
Joined: 2009-04-10 18:48

Re: [Map] Karez Offensive (4km) [WIP]

Post by sylent/shooter »

I don't think it's locating your poppies that you're using in your field. Did you follow the overgrowth field placement tutorial? And did you generate the Atlas maps for the overgrowth?

Killing the enemy sylently
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Let me try deleting all my poppy fields.
Xact Wicca is The Joker. That is all.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Map] Karez Offensive (4km) [WIP]

Post by Rhino »

its down to you not removing the isovergrowth 1 line on one (or more) of your poppies_closed_clump_01
Image
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

BF log

Code: Select all

Log created 2011-03-13 21:51:15
--------------------------

Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Geom
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagRenderer.cpp
Line: 1553

Expression: tiTemp.x1 >= 0 && tiTemp.y1 >= 0 && tiTemp.x1 < tiTemp.x2 && tiTemp.y1 < tiTemp.y2 && uint(tiTemp.x2) < inf.Width && uint(tiTemp.y2) < inf.Height
Text: tl: Icon rect is out of bounds, this will assert horribly when applied!

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Game_NVGOn
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: NameTags.MaxEnemyDistance 0  (Menu/Nametag/nametags.con)

Current confile:Menu/Nametag/nametags.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Persistence
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Persistence\KeyMap.cpp
Line: 26

Expression: false
Text: KeyMap: unable to find key

Current confile:
Registrating event 1 as ChallengeEvent
Registrating event 2 as ChallengeResponseEvent
Registrating event 3 as ConnectionTypeEvent
Registrating event 4 as DataBlockEvent
Registrating event 5 as CreatePlayerEvent
Registrating event 6 as CreateObjectEvent
Registrating event 31 as CreateKitEvent
Registrating event 7 as DestroyObjectEvent
Registrating event 8 as DestroyPlayerEvent
Registrating event 9 as EnterVehicleEvent
Registrating event 10 as ExitVehicleEvent
Registrating event 11 as PostRemoteEvent
Registrating event 12 as ChangePlayerNameEvent
Registrating event 14 as HandlePickupEvent
Registrating event 13 as HandleDropEvent
Registrating event 15 as StringBlockEvent
Registrating event 16 as JoinSquadEvent
Registrating event 17 as LeaveSquadEvent
Registrating event 19 as CommanderEvent
Registrating event 20 as RadioMessageEvent
Registrating event 21 as KilledByEvent
Registrating event 22 as ChangeSquadNameEvent
Registrating event 23 as SetPrivateSquadEvent
Registrating event 24 as IssueSquadOrderEvent
Registrating event 25 as InviteEvent
Registrating event 26 as RankEvent
Registrating event 55 as KickBanEvent
Registrating event 27 as SetAcceptOrderEvent
Registrating event 28 as SetSquadLeaderEvent
Registrating event 29 as SpottedEvent
Registrating event 30 as ArtilleryEvent
Registrating event 32 as StickyProjectileEvent
Registrating event 34 as AmbientEffectAreaEvent
Registrating event 35 as VoipOnOffEvent
Registrating event 36 as CommanderCamEvent
Registrating event 37 as SupplyDropEvent
Registrating event 38 as VoipPlayerMuteEvent
Registrating event 39 as VoteEvent
Registrating event 47 as TargetDirectionEvent
Registrating event 56 as BeginRoundEvent
Registrating event 48 as EndOfRoundEvent
Registrating event 49 as PythonCommandEvent
Registrating event 50 as RequestEvent
Registrating event 54 as VoipSessionEvent
Registrating event 40 as ToggleFreeCameraEvent
Registrating event 41 as MedalEvent
Registrating event 42 as UnlockEvent
Registrating event 43 as MissileInitEvent
Registrating event 45 as UAVEvent
Registrating event 46 as ContentCheckEvent
Registrating event 51 as DropVehicleEvent
Registrating event 57 as CreateSpawnGroupEvent
Registrating event 58 as RemoveSpawnGroupEvent
Registrating event 59 as UpdateTriggerEvent
Registrating event 60 as GrapplingHookContainerCreateEvent
Registrating event 61 as GrapplingHookContainerUpdateEvent
Registrating event 62 as GrapplingHookContainerDetachEvent
Registrating event 63 as GrapplingHookCreateEvent
Registrating event 64 as GrapplingHookUpdateEvent
Registrating event 65 as PlayerTearGassedEvent
Registrating event 66 as SetNightVisionEvent
Registrating event 68 as VerifyPlayerTeamEvent
Registrating event 69 as FixPlayerTeamEvent
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_Wind
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: sv.bandwidthChoke 0  (@HOME@/Profiles/Default/ServerSettings.con)

Current confile:@HOME@/Profiles/Default/ServerSettings.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: defaultCamera
Module: RendDX9
File: D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\TextureManager.cpp
Line: 935

Expression: ImgInfo.Format == D3DFMT_P8
Text: Unsupported targa format. Only P8 supported, texture:fonts/800/standardtextbold_18

Current confile:
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_placeable
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_placeable_noexpire
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_placeable_random
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_placeable_noexpire_random
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_0
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_1
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_2
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_3
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_4
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_5
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_6
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_7
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_8
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_cf_9
Active geom template: rallypoint_cf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_placeable
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_placeable_noexpire
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_placeable_random
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_placeable_noexpire_random
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_0
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_1
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_2
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_3
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_4
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_5
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_6
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_7
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_8
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ch_9
Active geom template: rallypoint_ch
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_placeable
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_placeable_noexpire
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_placeable_random
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_placeable_noexpire_random
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_0
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_1
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_2
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_3
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_4
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_5
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_6
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_7
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_8
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_gb_9
Active geom template: rallypoint_gb
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_placeable
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_placeable_noexpire
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_placeable_random
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_placeable_noexpire_random
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_0
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_1
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_2
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_3
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_4
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_5
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_6
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_7
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_8
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ger_9
Active geom template: rallypoint_ger
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_placeable
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_placeable_noexpire
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_placeable_random
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_placeable_noexpire_random
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_0
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_1
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_2
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_3
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_4
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_5
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_6
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_7
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_8
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_mec_9
Active geom template: rallypoint_mec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_placeable
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_placeable_noexpire
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_placeable_random
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_placeable_noexpire_random
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_0
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_1
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_2
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_3
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_4
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_5
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_6
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_7
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_8
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_us_9
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_placeable
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_placeable_noexpire
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_placeable_random
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_placeable_noexpire_random
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_0
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_1
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_2
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_3
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_4
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_5
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_6
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_7
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_8
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_usa_9
Active geom template: rallypoint_us
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_placeable
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_placeable_noexpire
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_placeable_random
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_placeable_noexpire_random
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_0
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_1
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_2
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_3
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_4
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_5
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_6
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_7
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_8
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_ru_9
Active geom template: rallypoint_ru
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_placeable
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_placeable_noexpire
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_placeable_random
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_placeable_noexpire_random
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_0
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_1
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_2
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_3
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_4
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_5
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_6
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_7
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_8
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_chinsurgent_9
Active geom template: rallypoint_chinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_meinsurgent_placeable
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_meinsurgent_placeable_noexpire
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_meinsurgent_placeable_random
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_meinsurgent_placeable_noexpire_random
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_placeable
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_placeable_noexpire
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_placeable_random
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_placeable_noexpire_random
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_0
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_1
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_2
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_3
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_4
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_5
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_6
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_7
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_8
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_taliban_9
Active geom template: rallypoint_meinsurgent
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_placeable
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_placeable_noexpire
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_placeable_random
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_placeable_noexpire_random
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_0
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_1
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_2
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_3
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_4
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_5
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_6
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_7
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_8
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_idf_9
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_placeable
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_placeable_noexpire
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_placeable_random
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_placeable_noexpire_random
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_placeable_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_placeable_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_0
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_1
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_2
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_3
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_4
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_5
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_6
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_7
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_8
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rallypoint_hamas_9
Active geom template: rallypoint_idf
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.usedByAi 1  (Objects/common/rallypoints/rallypoints_common.tweak)

Current confile :O bjects/common/rallypoints/rallypoints_common.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: placeable_unlimited_supply_jets_fast
Active geom template: csb_crate
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: GeometryTemplate.glowing 0  (Objects/common/supply/placeable_unlimited_supply_jets_fast.tweak)

Current confile :O bjects/common/supply/placeable_unlimited_supply_jets_fast.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: placeable_unlimited_supply_jets_fast
Active geom template: csb_crate
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: GeometryTemplate.noLighting 0  (Objects/common/supply/placeable_unlimited_supply_jets_fast.tweak)

Current confile :O bjects/common/supply/placeable_unlimited_supply_jets_fast.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_e_dAmb_aircraft_Start
ObjectTemplate Last modified by user: redfox
Active geom template: table_01
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.nearCullingEnable 1  (Objects/effects/ambient/staticfx/e_dAmb_aircraft.tweak)

Current confile :O bjects/effects/ambient/staticfx/e_dAmb_aircraft.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_e_dAmb_animals_Start
ObjectTemplate Last modified by user: redfox
Active geom template: table_01
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.nearCullingEnable 1  (Objects/effects/ambient/staticfx/e_dAmb_animals.tweak)

Current confile :O bjects/effects/ambient/staticfx/e_dAmb_animals.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_e_dAmb_churchbell_Start
ObjectTemplate Last modified by user: redfox
Active geom template: table_01
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.nearCullingEnable 1  (Objects/effects/ambient/staticfx/e_dAmb_churchbell.tweak)

Current confile :O bjects/effects/ambient/staticfx/e_dAmb_churchbell.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_e_dAmb_muslimprayer_Start
ObjectTemplate Last modified by user: redfox
Active geom template: table_01
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.nearCullingEnable 1  (Objects/effects/ambient/staticfx/e_dAmb_muslimprayer.tweak)

Current confile :O bjects/effects/ambient/staticfx/e_dAmb_muslimprayer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitPrio High  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.qualityLevel Medium  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitterType Standard  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.isLocalSystem 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitRadius 0/0.1/0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitRangeX CRD_NONE/0/0/0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitRangeY CRD_NONE/0/0/0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitRangeZ CRD_NONE/0/0/0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.randomRadialDirection 360  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.radialDirection 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitFrequency 22  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.preWarmTime 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitTime 0.15  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitDelay 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.isLooping 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitSpeed 1.5  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitDirection 0/0/1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.randomTimeToLive 0.3  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.windAffectionFactor 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.forceToWaterSurface 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.waterSurfaceOffset 0.03  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.rotationGraph 0/-0.88/1.86/0.02  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.alignRotationToSpeed 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.transparencyGraph 0/0.21/-0.68/0.46  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.gravity 0.1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.gravityGraph 0/0/0/1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.airResistanceGraph 0/0/0/1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.emitSpeedGraph 0/-0.5/0/1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.randomSpeed 0.25  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.randomDirectionAngle 1/1/5  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.airResistance 0.8  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.collisionEnable 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.collisionSpeedAlongNormal 0.7  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.collisionSpeedAlongPlane 0.8  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.randomSize 0.05  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.particleMaxSize 0.5  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.sizeGraph 1/-0.77/0.76/0.02  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.randomIntensity 0.1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.lightMapIntensityOffset 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.color1 1/1/1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.color2 0.854902/0.854902/0.854902  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.colorBlendGraph 0/0/1/0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.alphaCull 0.2  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.particleType Sorted  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.drawOrder Back  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.randomRotation 180  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.randomRotationSpeed -0.1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.rotationSpeed 0.1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.pivotOffset 0/0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.selfShadowIntensity 0.7  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.textureName objects\Effects\Textures\smoke\smoke128_3w  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.animationEnable 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.animationSpeed 1  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.animationPlayOnce 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.setAnimationFrameWidthRelative 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.setAnimationFrameHeightRelative 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.animationRandomizedStartFrame 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.animationFrameCount 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: em_muzz_shotgun_3p
ObjectTemplate Last modified by user: Brian Hernandez
Active geom template: p_tunguskacap
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.animationFrameCountX 0  (Objects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak)

Current confile :O bjects/effects/weapons/muzzleflashes/emitters/e_muzz_shotgun/e_muzz_shotgun.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_aa
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_aa.con)

Current confile :O bjects/kits/cf/cf_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_aa_alt
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_aa_alt.con)

Current confile :O bjects/kits/cf/cf_aa_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_aa_alt_sp
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_aa_alt_sp.con)

Current confile :O bjects/kits/cf/cf_aa_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_aa_alt_ziptie
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_aa_alt_ziptie.con)

Current confile :O bjects/kits/cf/cf_aa_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_aa_sp
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_aa_sp.con)

Current confile :O bjects/kits/cf/cf_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_aa_ziptie
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_aa_ziptie.con)

Current confile :O bjects/kits/cf/cf_aa_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_assault
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault.con)

Current confile :O bjects/kits/cf/cf_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_assault_alt
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault_alt.con)

Current confile :O bjects/kits/cf/cf_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_assault_alt_sp
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault_alt_sp.con)

Current confile :O bjects/kits/cf/cf_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_assault_alt_ziptie
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault_alt_ziptie.con)

Current confile :O bjects/kits/cf/cf_assault_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_assault_para_sp
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault_para_sp.con)

Current confile :O bjects/kits/cf/cf_assault_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_assault_sp
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault_sp.con)

Current confile :O bjects/kits/cf/cf_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_assault_ziptie
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_assault_ziptie.con)

Current confile :O bjects/kits/cf/cf_assault_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_at
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_at.con)

Current confile :O bjects/kits/cf/cf_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_at_alt
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_at_alt.con)

Current confile :O bjects/kits/cf/cf_at_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_at_alt_sp
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_at_alt_sp.con)

Current confile :O bjects/kits/cf/cf_at_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_at_alt_ziptie
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_at_alt_ziptie.con)

Current confile :O bjects/kits/cf/cf_at_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_at_sp
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_at_sp.con)

Current confile :O bjects/kits/cf/cf_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_at_ziptie
Active geom template: jep_technical
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_at_ziptie.con)

Current confile :O bjects/kits/cf/cf_at_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_engineer
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_engineer.con)

Current confile :O bjects/kits/cf/cf_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_engineer_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_engineer_para_sp.con)

Current confile :O bjects/kits/cf/cf_engineer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_engineer_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_engineer_sp.con)

Current confile :O bjects/kits/cf/cf_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_engineer_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_engineer_ziptie.con)

Current confile :O bjects/kits/cf/cf_engineer_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_marksman
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman.con)

Current confile :O bjects/kits/cf/cf_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_marksman_alt
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman_alt.con)

Current confile :O bjects/kits/cf/cf_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_marksman_alt_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman_alt_sp.con)

Current confile :O bjects/kits/cf/cf_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_marksman_alt_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman_alt_ziptie.con)

Current confile :O bjects/kits/cf/cf_marksman_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_marksman_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman_para_sp.con)

Current confile :O bjects/kits/cf/cf_marksman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_marksman_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman_sp.con)

Current confile :O bjects/kits/cf/cf_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_marksman_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_marksman_ziptie.con)

Current confile :O bjects/kits/cf/cf_marksman_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_medic
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic.con)

Current confile :O bjects/kits/cf/cf_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_medic_alt
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_alt.con)

Current confile :O bjects/kits/cf/cf_medic_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_medic_alt_para
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_alt_para.con)

Current confile :O bjects/kits/cf/cf_medic_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_medic_alt_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_alt_para_sp.con)

Current confile :O bjects/kits/cf/cf_medic_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_medic_alt_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_alt_sp.con)

Current confile :O bjects/kits/cf/cf_medic_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_medic_alt_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_alt_ziptie.con)

Current confile :O bjects/kits/cf/cf_medic_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_medic_para
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_para.con)

Current confile :O bjects/kits/cf/cf_medic_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_medic_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_para_sp.con)

Current confile :O bjects/kits/cf/cf_medic_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_medic_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_sp.con)

Current confile :O bjects/kits/cf/cf_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_medic_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_medic_ziptie.con)

Current confile :O bjects/kits/cf/cf_medic_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_officer
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer.con)

Current confile :O bjects/kits/cf/cf_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_officer_alt
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_alt.con)

Current confile :O bjects/kits/cf/cf_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_officer_alt_para
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_alt_para.con)

Current confile :O bjects/kits/cf/cf_officer_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_officer_alt_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_alt_para_sp.con)

Current confile :O bjects/kits/cf/cf_officer_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_officer_alt_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_alt_sp.con)

Current confile :O bjects/kits/cf/cf_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_officer_alt_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_alt_ziptie.con)

Current confile :O bjects/kits/cf/cf_officer_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_officer_para
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_para.con)

Current confile :O bjects/kits/cf/cf_officer_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_officer_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_para_sp.con)

Current confile :O bjects/kits/cf/cf_officer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_officer_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_sp.con)

Current confile :O bjects/kits/cf/cf_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_officer_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_officer_ziptie.con)

Current confile :O bjects/kits/cf/cf_officer_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_pilot
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_pilot.con)

Current confile :O bjects/kits/cf/cf_pilot.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_pilot_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_pilot_sp.con)

Current confile :O bjects/kits/cf/cf_pilot_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_pilot_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_pilot_ziptie.con)

Current confile :O bjects/kits/cf/cf_pilot_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_rifleman
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman.con)

Current confile :O bjects/kits/cf/cf_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_rifleman_alt
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_alt.con)

Current confile :O bjects/kits/cf/cf_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_rifleman_alt_para
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_alt_para.con)

Current confile :O bjects/kits/cf/cf_rifleman_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_rifleman_alt_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_alt_para_sp.con)

Current confile :O bjects/kits/cf/cf_rifleman_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_rifleman_alt_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_alt_sp.con)

Current confile :O bjects/kits/cf/cf_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_rifleman_alt_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_alt_ziptie.con)

Current confile :O bjects/kits/cf/cf_rifleman_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_rifleman_para
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_para.con)

Current confile :O bjects/kits/cf/cf_rifleman_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_rifleman_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_para_sp.con)

Current confile :O bjects/kits/cf/cf_rifleman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_rifleman_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_sp.con)

Current confile :O bjects/kits/cf/cf_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_rifleman_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_rifleman_ziptie.con)

Current confile :O bjects/kits/cf/cf_rifleman_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanap
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanap.con)

Current confile :O bjects/kits/cf/cf_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanap_alt
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanap_alt.con)

Current confile :O bjects/kits/cf/cf_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanap_alt_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanap_alt_sp.con)

Current confile :O bjects/kits/cf/cf_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanap_alt_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanap_alt_ziptie.con)

Current confile :O bjects/kits/cf/cf_riflemanap_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanap_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanap_sp.con)

Current confile :O bjects/kits/cf/cf_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanap_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanap_ziptie.con)

Current confile :O bjects/kits/cf/cf_riflemanap_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanat
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat.con)

Current confile :O bjects/kits/cf/cf_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanat_alt
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_alt.con)

Current confile :O bjects/kits/cf/cf_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanat_alt_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_alt_para_sp.con)

Current confile :O bjects/kits/cf/cf_riflemanat_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanat_alt_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_alt_sp.con)

Current confile :O bjects/kits/cf/cf_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanat_alt_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_alt_ziptie.con)

Current confile :O bjects/kits/cf/cf_riflemanat_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanat_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_para_sp.con)

Current confile :O bjects/kits/cf/cf_riflemanat_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanat_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_sp.con)

Current confile :O bjects/kits/cf/cf_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_riflemanat_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_riflemanat_ziptie.con)

Current confile :O bjects/kits/cf/cf_riflemanat_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_sniper
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_sniper.con)

Current confile :O bjects/kits/cf/cf_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_sniper_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_sniper_sp.con)

Current confile :O bjects/kits/cf/cf_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_sniper_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_sniper_ziptie.con)

Current confile :O bjects/kits/cf/cf_sniper_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_specialist
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_specialist.con)

Current confile :O bjects/kits/cf/cf_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_specialist_para
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_specialist_para.con)

Current confile :O bjects/kits/cf/cf_specialist_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_specialist_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_specialist_para_sp.con)

Current confile :O bjects/kits/cf/cf_specialist_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_specialist_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_specialist_sp.con)

Current confile :O bjects/kits/cf/cf_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_specialist_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_specialist_ziptie.con)

Current confile :O bjects/kits/cf/cf_specialist_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_support
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support.con)

Current confile :O bjects/kits/cf/cf_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_support_alt
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_alt.con)

Current confile :O bjects/kits/cf/cf_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_support_alt_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_alt_sp.con)

Current confile :O bjects/kits/cf/cf_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_support_alt_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_alt_ziptie.con)

Current confile :O bjects/kits/cf/cf_support_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_support_para
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_para.con)

Current confile :O bjects/kits/cf/cf_support_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_support_para_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_para_sp.con)

Current confile :O bjects/kits/cf/cf_support_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_support_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_sp.con)

Current confile :O bjects/kits/cf/cf_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_support_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_support_ziptie.con)

Current confile :O bjects/kits/cf/cf_support_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_tanker
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_tanker.con)

Current confile :O bjects/kits/cf/cf_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_tanker_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_tanker_sp.con)

Current confile :O bjects/kits/cf/cf_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_tanker_ziptie
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_tanker_ziptie.con)

Current confile :O bjects/kits/cf/cf_tanker_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: cf_unarmed
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/cf/cf_unarmed.con)

Current confile :O bjects/kits/cf/cf_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_aa
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_aa.con)

Current confile :O bjects/kits/ch/ch_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_aa_nvg
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_aa_nvg.con)

Current confile :O bjects/kits/ch/ch_aa_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_aa_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_aa_sp.con)

Current confile :O bjects/kits/ch/ch_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_assault
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_assault.con)

Current confile :O bjects/kits/ch/ch_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_assault_alt
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_assault_alt.con)

Current confile :O bjects/kits/ch/ch_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_assault_alt_nvg
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_assault_alt_nvg.con)

Current confile :O bjects/kits/ch/ch_assault_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_assault_alt_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_assault_alt_sp.con)

Current confile :O bjects/kits/ch/ch_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_assault_nvg
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_assault_nvg.con)

Current confile :O bjects/kits/ch/ch_assault_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_assault_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_assault_sp.con)

Current confile :O bjects/kits/ch/ch_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_at
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_at.con)

Current confile :O bjects/kits/ch/ch_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_at_nvg
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_at_nvg.con)

Current confile :O bjects/kits/ch/ch_at_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_at_sp
Active geom template: cf_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_at_sp.con)

Current confile :O bjects/kits/ch/ch_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_engineer
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_engineer.con)

Current confile :O bjects/kits/ch/ch_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_engineer_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_engineer_nvg.con)

Current confile :O bjects/kits/ch/ch_engineer_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_engineer_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_engineer_sp.con)

Current confile :O bjects/kits/ch/ch_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_marksman
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_marksman.con)

Current confile :O bjects/kits/ch/ch_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_marksman_alt
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_marksman_alt.con)

Current confile :O bjects/kits/ch/ch_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_marksman_alt_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_marksman_alt_nvg.con)

Current confile :O bjects/kits/ch/ch_marksman_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_marksman_alt_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_marksman_alt_sp.con)

Current confile :O bjects/kits/ch/ch_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_marksman_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_marksman_nvg.con)

Current confile :O bjects/kits/ch/ch_marksman_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_marksman_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_marksman_sp.con)

Current confile :O bjects/kits/ch/ch_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_medic
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_medic.con)

Current confile :O bjects/kits/ch/ch_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_medic_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_medic_nvg.con)

Current confile :O bjects/kits/ch/ch_medic_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_medic_para
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_medic_para.con)

Current confile :O bjects/kits/ch/ch_medic_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_medic_para_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_medic_para_nvg.con)

Current confile :O bjects/kits/ch/ch_medic_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_medic_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_medic_sp.con)

Current confile :O bjects/kits/ch/ch_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_officer
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer.con)

Current confile :O bjects/kits/ch/ch_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_officer_alt
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_alt.con)

Current confile :O bjects/kits/ch/ch_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_officer_alt_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_alt_nvg.con)

Current confile :O bjects/kits/ch/ch_officer_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_officer_alt_para
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_alt_para.con)

Current confile :O bjects/kits/ch/ch_officer_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_officer_alt_para_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_alt_para_nvg.con)

Current confile :O bjects/kits/ch/ch_officer_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_officer_alt_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_alt_sp.con)

Current confile :O bjects/kits/ch/ch_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_officer_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_nvg.con)

Current confile :O bjects/kits/ch/ch_officer_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_officer_para
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_para.con)

Current confile :O bjects/kits/ch/ch_officer_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_officer_para_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_para_nvg.con)

Current confile :O bjects/kits/ch/ch_officer_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_officer_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_officer_sp.con)

Current confile :O bjects/kits/ch/ch_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_pilot
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_pilot.con)

Current confile :O bjects/kits/ch/ch_pilot.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_pilot_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_pilot_nvg.con)

Current confile :O bjects/kits/ch/ch_pilot_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_pilot_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_pilot_sp.con)

Current confile :O bjects/kits/ch/ch_pilot_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_rifleman
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman.con)

Current confile :O bjects/kits/ch/ch_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_rifleman_alt
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_alt.con)

Current confile :O bjects/kits/ch/ch_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_rifleman_alt_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_alt_nvg.con)

Current confile :O bjects/kits/ch/ch_rifleman_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_rifleman_alt_para
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_alt_para.con)

Current confile :O bjects/kits/ch/ch_rifleman_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_rifleman_alt_para_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_alt_para_nvg.con)

Current confile :O bjects/kits/ch/ch_rifleman_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_rifleman_alt_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_alt_sp.con)

Current confile :O bjects/kits/ch/ch_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_rifleman_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_nvg.con)

Current confile :O bjects/kits/ch/ch_rifleman_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_rifleman_para
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_para.con)

Current confile :O bjects/kits/ch/ch_rifleman_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_rifleman_para_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_para_nvg.con)

Current confile :O bjects/kits/ch/ch_rifleman_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_rifleman_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_rifleman_sp.con)

Current confile :O bjects/kits/ch/ch_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanap
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanap.con)

Current confile :O bjects/kits/ch/ch_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanap_alt
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanap_alt.con)

Current confile :O bjects/kits/ch/ch_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanap_alt_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanap_alt_nvg.con)

Current confile :O bjects/kits/ch/ch_riflemanap_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanap_alt_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanap_alt_sp.con)

Current confile :O bjects/kits/ch/ch_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanap_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanap_nvg.con)

Current confile :O bjects/kits/ch/ch_riflemanap_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanap_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanap_sp.con)

Current confile :O bjects/kits/ch/ch_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanat
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanat.con)

Current confile :O bjects/kits/ch/ch_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanat_alt
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanat_alt.con)

Current confile :O bjects/kits/ch/ch_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanat_alt_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanat_alt_nvg.con)

Current confile :O bjects/kits/ch/ch_riflemanat_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanat_alt_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanat_alt_sp.con)

Current confile :O bjects/kits/ch/ch_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanat_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanat_nvg.con)

Current confile :O bjects/kits/ch/ch_riflemanat_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_riflemanat_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_riflemanat_sp.con)

Current confile :O bjects/kits/ch/ch_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_sniper
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_sniper.con)

Current confile :O bjects/kits/ch/ch_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_sniper_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_sniper_nvg.con)

Current confile :O bjects/kits/ch/ch_sniper_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_sniper_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_sniper_sp.con)

Current confile :O bjects/kits/ch/ch_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_specialist
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_specialist.con)

Current confile :O bjects/kits/ch/ch_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_specialist_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_specialist_nvg.con)

Current confile :O bjects/kits/ch/ch_specialist_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_specialist_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_specialist_sp.con)

Current confile :O bjects/kits/ch/ch_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_support
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_support.con)

Current confile :O bjects/kits/ch/ch_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_support_alt
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_support_alt.con)

Current confile :O bjects/kits/ch/ch_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_support_alt_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_support_alt_nvg.con)

Current confile :O bjects/kits/ch/ch_support_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_support_alt_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_support_alt_sp.con)

Current confile :O bjects/kits/ch/ch_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_support_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_support_nvg.con)

Current confile :O bjects/kits/ch/ch_support_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_support_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_support_sp.con)

Current confile :O bjects/kits/ch/ch_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_tanker
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_tanker.con)

Current confile :O bjects/kits/ch/ch_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_tanker_nvg
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_tanker_nvg.con)

Current confile :O bjects/kits/ch/ch_tanker_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_tanker_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_tanker_sp.con)

Current confile :O bjects/kits/ch/ch_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_unarmed
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ch/ch_unarmed.con)

Current confile :O bjects/kits/ch/ch_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_aa
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_aa.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_aa_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_aa_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_assault
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_assault.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_assault_alt
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_assault_alt.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_assault_alt_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_assault_alt_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_assault_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_assault_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_at
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_at.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_at_sp
Active geom template: ch_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_at_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_engineer
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_engineer.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_engineer_alt
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_engineer_alt.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_engineer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_engineer_alt_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_engineer_alt_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_engineer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_engineer_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_engineer_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_marksman
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_marksman.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_marksman_alt
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_marksman_alt.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_marksman_alt_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_marksman_alt_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_marksman_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_marksman_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_medic
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_medic.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_medic_alt
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_medic_alt.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_medic_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_medic_alt_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_medic_alt_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_medic_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_medic_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_medic_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_officer
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_officer.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_officer_alt
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_officer_alt.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_officer_alt_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_officer_alt_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_officer_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_officer_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_pilot
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_pilot.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_pilot.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_pilot_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_pilot_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_pilot_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_rifleman
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_rifleman.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_rifleman_alt
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_rifleman_alt.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_rifleman_alt_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_rifleman_alt_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_rifleman_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_rifleman_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_riflemanap
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanap.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_riflemanap_alt
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanap_alt.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_riflemanap_alt_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanap_alt_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_riflemanap_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanap_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_riflemanat
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanat.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_riflemanat_alt
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanat_alt.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_riflemanat_alt_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanat_alt_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_riflemanat_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_riflemanat_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_sniper
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_sniper.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_sniper_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_sniper_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_specialist
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_specialist.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_specialist_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_specialist_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_support
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_support.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_support_alt
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_support_alt.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_support_alt_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_support_alt_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_support_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_support_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_tanker
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_tanker.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_tanker_sp
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_tanker_sp.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chinsurgent_unarmed
Active geom template: chinsurgent_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/chinsurgent/chinsurgent_unarmed.con)

Current confile :O bjects/kits/chinsurgent/chinsurgent_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_aa
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_aa.con)

Current confile :O bjects/kits/gb/gb_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_aa_nvg
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_aa_nvg.con)

Current confile :O bjects/kits/gb/gb_aa_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_aa_sp
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_aa_sp.con)

Current confile :O bjects/kits/gb/gb_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_aa_ziptie
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_aa_ziptie.con)

Current confile :O bjects/kits/gb/gb_aa_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_assault
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault.con)

Current confile :O bjects/kits/gb/gb_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_assault_alt
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_alt.con)

Current confile :O bjects/kits/gb/gb_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_assault_alt_nvg
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_alt_nvg.con)

Current confile :O bjects/kits/gb/gb_assault_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_assault_alt_sp
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_alt_sp.con)

Current confile :O bjects/kits/gb/gb_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_assault_alt_ziptie
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_alt_ziptie.con)

Current confile :O bjects/kits/gb/gb_assault_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_assault_nvg
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_nvg.con)

Current confile :O bjects/kits/gb/gb_assault_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_assault_para_sp
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_para_sp.con)

Current confile :O bjects/kits/gb/gb_assault_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_assault_sp
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_sp.con)

Current confile :O bjects/kits/gb/gb_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_assault_ziptie
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_assault_ziptie.con)

Current confile :O bjects/kits/gb/gb_assault_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_at
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_at.con)

Current confile :O bjects/kits/gb/gb_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_at_nvg
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_at_nvg.con)

Current confile :O bjects/kits/gb/gb_at_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_at_sp
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_at_sp.con)

Current confile :O bjects/kits/gb/gb_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_at_ziptie
Active geom template: mec_helmet
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_at_ziptie.con)

Current confile :O bjects/kits/gb/gb_at_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_engineer
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_engineer.con)

Current confile :O bjects/kits/gb/gb_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_engineer_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_engineer_nvg.con)

Current confile :O bjects/kits/gb/gb_engineer_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_engineer_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_engineer_para_sp.con)

Current confile :O bjects/kits/gb/gb_engineer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_engineer_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_engineer_sp.con)

Current confile :O bjects/kits/gb/gb_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_engineer_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_engineer_ziptie.con)

Current confile :O bjects/kits/gb/gb_engineer_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_marksman
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman.con)

Current confile :O bjects/kits/gb/gb_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_marksman_alt
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_alt.con)

Current confile :O bjects/kits/gb/gb_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_marksman_alt_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_alt_nvg.con)

Current confile :O bjects/kits/gb/gb_marksman_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_marksman_alt_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_alt_sp.con)

Current confile :O bjects/kits/gb/gb_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_marksman_alt_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_alt_ziptie.con)

Current confile :O bjects/kits/gb/gb_marksman_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_marksman_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_nvg.con)

Current confile :O bjects/kits/gb/gb_marksman_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_marksman_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_para_sp.con)

Current confile :O bjects/kits/gb/gb_marksman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_marksman_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_sp.con)

Current confile :O bjects/kits/gb/gb_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_marksman_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_marksman_ziptie.con)

Current confile :O bjects/kits/gb/gb_marksman_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_medic
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic.con)

Current confile :O bjects/kits/gb/gb_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_medic_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic_nvg.con)

Current confile :O bjects/kits/gb/gb_medic_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_medic_para
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic_para.con)

Current confile :O bjects/kits/gb/gb_medic_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_medic_para_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic_para_nvg.con)

Current confile :O bjects/kits/gb/gb_medic_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_medic_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic_para_sp.con)

Current confile :O bjects/kits/gb/gb_medic_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_medic_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic_sp.con)

Current confile :O bjects/kits/gb/gb_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_medic_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_medic_ziptie.con)

Current confile :O bjects/kits/gb/gb_medic_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer.con)

Current confile :O bjects/kits/gb/gb_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_alt
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt.con)

Current confile :O bjects/kits/gb/gb_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_alt_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt_nvg.con)

Current confile :O bjects/kits/gb/gb_officer_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_alt_para
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt_para.con)

Current confile :O bjects/kits/gb/gb_officer_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_alt_para_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt_para_nvg.con)

Current confile :O bjects/kits/gb/gb_officer_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_alt_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt_para_sp.con)

Current confile :O bjects/kits/gb/gb_officer_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_alt_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt_sp.con)

Current confile :O bjects/kits/gb/gb_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_alt_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_alt_ziptie.con)

Current confile :O bjects/kits/gb/gb_officer_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_nvg.con)

Current confile :O bjects/kits/gb/gb_officer_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_para
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_para.con)

Current confile :O bjects/kits/gb/gb_officer_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_para_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_para_nvg.con)

Current confile :O bjects/kits/gb/gb_officer_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_para_sp.con)

Current confile :O bjects/kits/gb/gb_officer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_sp.con)

Current confile :O bjects/kits/gb/gb_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_officer_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_officer_ziptie.con)

Current confile :O bjects/kits/gb/gb_officer_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_pilot
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_pilot.con)

Current confile :O bjects/kits/gb/gb_pilot.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_pilot_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_pilot_nvg.con)

Current confile :O bjects/kits/gb/gb_pilot_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_pilot_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_pilot_sp.con)

Current confile :O bjects/kits/gb/gb_pilot_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_pilot_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_pilot_ziptie.con)

Current confile :O bjects/kits/gb/gb_pilot_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman.con)

Current confile :O bjects/kits/gb/gb_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_alt
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt.con)

Current confile :O bjects/kits/gb/gb_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_alt_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt_nvg.con)

Current confile :O bjects/kits/gb/gb_rifleman_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_alt_para
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt_para.con)

Current confile :O bjects/kits/gb/gb_rifleman_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_alt_para_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt_para_nvg.con)

Current confile :O bjects/kits/gb/gb_rifleman_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_alt_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt_para_sp.con)

Current confile :O bjects/kits/gb/gb_rifleman_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_alt_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt_sp.con)

Current confile :O bjects/kits/gb/gb_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_alt_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_alt_ziptie.con)

Current confile :O bjects/kits/gb/gb_rifleman_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_nvg.con)

Current confile :O bjects/kits/gb/gb_rifleman_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_para
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_para.con)

Current confile :O bjects/kits/gb/gb_rifleman_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_para_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_para_nvg.con)

Current confile :O bjects/kits/gb/gb_rifleman_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_para_sp.con)

Current confile :O bjects/kits/gb/gb_rifleman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_sp.con)

Current confile :O bjects/kits/gb/gb_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_rifleman_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_rifleman_ziptie.con)

Current confile :O bjects/kits/gb/gb_rifleman_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanap
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap.con)

Current confile :O bjects/kits/gb/gb_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanap_alt
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_alt.con)

Current confile :O bjects/kits/gb/gb_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanap_alt_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_alt_nvg.con)

Current confile :O bjects/kits/gb/gb_riflemanap_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanap_alt_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_alt_sp.con)

Current confile :O bjects/kits/gb/gb_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanap_alt_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_alt_ziptie.con)

Current confile :O bjects/kits/gb/gb_riflemanap_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanap_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_nvg.con)

Current confile :O bjects/kits/gb/gb_riflemanap_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanap_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_sp.con)

Current confile :O bjects/kits/gb/gb_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanap_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanap_ziptie.con)

Current confile :O bjects/kits/gb/gb_riflemanap_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanat
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat.con)

Current confile :O bjects/kits/gb/gb_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanat_alt
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_alt.con)

Current confile :O bjects/kits/gb/gb_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanat_alt_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_alt_nvg.con)

Current confile :O bjects/kits/gb/gb_riflemanat_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanat_alt_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_alt_sp.con)

Current confile :O bjects/kits/gb/gb_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanat_alt_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_alt_ziptie.con)

Current confile :O bjects/kits/gb/gb_riflemanat_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanat_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_nvg.con)

Current confile :O bjects/kits/gb/gb_riflemanat_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanat_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_para_sp.con)

Current confile :O bjects/kits/gb/gb_riflemanat_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanat_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_sp.con)

Current confile :O bjects/kits/gb/gb_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_riflemanat_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_riflemanat_ziptie.con)

Current confile :O bjects/kits/gb/gb_riflemanat_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_sniper
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_sniper.con)

Current confile :O bjects/kits/gb/gb_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_sniper_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_sniper_nvg.con)

Current confile :O bjects/kits/gb/gb_sniper_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_sniper_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_sniper_sp.con)

Current confile :O bjects/kits/gb/gb_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_sniper_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_sniper_ziptie.con)

Current confile :O bjects/kits/gb/gb_sniper_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_specialist
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist.con)

Current confile :O bjects/kits/gb/gb_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_specialist_alt
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_alt.con)

Current confile :O bjects/kits/gb/gb_specialist_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_specialist_alt_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_alt_nvg.con)

Current confile :O bjects/kits/gb/gb_specialist_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_specialist_alt_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_alt_para_sp.con)

Current confile :O bjects/kits/gb/gb_specialist_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_specialist_alt_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_alt_sp.con)

Current confile :O bjects/kits/gb/gb_specialist_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_specialist_alt_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_alt_ziptie.con)

Current confile :O bjects/kits/gb/gb_specialist_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_specialist_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_nvg.con)

Current confile :O bjects/kits/gb/gb_specialist_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_specialist_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_para_sp.con)

Current confile :O bjects/kits/gb/gb_specialist_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_specialist_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_sp.con)

Current confile :O bjects/kits/gb/gb_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_specialist_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_specialist_ziptie.con)

Current confile :O bjects/kits/gb/gb_specialist_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_support
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support.con)

Current confile :O bjects/kits/gb/gb_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_support_alt
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_alt.con)

Current confile :O bjects/kits/gb/gb_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_support_alt_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_alt_nvg.con)

Current confile :O bjects/kits/gb/gb_support_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_support_alt_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_alt_sp.con)

Current confile :O bjects/kits/gb/gb_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_support_alt_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_alt_ziptie.con)

Current confile :O bjects/kits/gb/gb_support_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_support_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_nvg.con)

Current confile :O bjects/kits/gb/gb_support_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_support_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_para_sp.con)

Current confile :O bjects/kits/gb/gb_support_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_support_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_sp.con)

Current confile :O bjects/kits/gb/gb_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_support_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_support_ziptie.con)

Current confile :O bjects/kits/gb/gb_support_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_tanker
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_tanker.con)

Current confile :O bjects/kits/gb/gb_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_tanker_nvg
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_tanker_nvg.con)

Current confile :O bjects/kits/gb/gb_tanker_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_tanker_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_tanker_sp.con)

Current confile :O bjects/kits/gb/gb_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_tanker_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_tanker_ziptie.con)

Current confile :O bjects/kits/gb/gb_tanker_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_unarmed
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/gb/gb_unarmed.con)

Current confile :O bjects/kits/gb/gb_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_aa
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_aa.con)

Current confile :O bjects/kits/ger/ger_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_aa_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_aa_sp.con)

Current confile :O bjects/kits/ger/ger_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_aa_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_aa_ziptie.con)

Current confile :O bjects/kits/ger/ger_aa_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_assault
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault.con)

Current confile :O bjects/kits/ger/ger_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_assault_alt
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_alt.con)

Current confile :O bjects/kits/ger/ger_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_assault_alt_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_alt_para_sp.con)

Current confile :O bjects/kits/ger/ger_assault_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_assault_alt_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_alt_sp.con)

Current confile :O bjects/kits/ger/ger_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_assault_alt_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_alt_ziptie.con)

Current confile :O bjects/kits/ger/ger_assault_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_assault_para_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_para_sp.con)

Current confile :O bjects/kits/ger/ger_assault_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_assault_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_sp.con)

Current confile :O bjects/kits/ger/ger_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_assault_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_assault_ziptie.con)

Current confile :O bjects/kits/ger/ger_assault_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_at
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_at.con)

Current confile :O bjects/kits/ger/ger_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_at_sp
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_at_sp.con)

Current confile :O bjects/kits/ger/ger_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_at_ziptie
Active geom template: gb_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_at_ziptie.con)

Current confile :O bjects/kits/ger/ger_at_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_engineer
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer.con)

Current confile :O bjects/kits/ger/ger_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_engineer_alt
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_alt.con)

Current confile :O bjects/kits/ger/ger_engineer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_engineer_alt_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_alt_para_sp.con)

Current confile :O bjects/kits/ger/ger_engineer_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_engineer_alt_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_alt_sp.con)

Current confile :O bjects/kits/ger/ger_engineer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_engineer_alt_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_alt_ziptie.con)

Current confile :O bjects/kits/ger/ger_engineer_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_engineer_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_para_sp.con)

Current confile :O bjects/kits/ger/ger_engineer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_engineer_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_sp.con)

Current confile :O bjects/kits/ger/ger_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_engineer_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_engineer_ziptie.con)

Current confile :O bjects/kits/ger/ger_engineer_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_marksman
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman.con)

Current confile :O bjects/kits/ger/ger_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_marksman_alt
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_alt.con)

Current confile :O bjects/kits/ger/ger_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_marksman_alt_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_alt_para_sp.con)

Current confile :O bjects/kits/ger/ger_marksman_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_marksman_alt_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_alt_sp.con)

Current confile :O bjects/kits/ger/ger_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_marksman_alt_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_alt_ziptie.con)

Current confile :O bjects/kits/ger/ger_marksman_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_marksman_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_para_sp.con)

Current confile :O bjects/kits/ger/ger_marksman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_marksman_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_sp.con)

Current confile :O bjects/kits/ger/ger_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_marksman_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_marksman_ziptie.con)

Current confile :O bjects/kits/ger/ger_marksman_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_medic
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic.con)

Current confile :O bjects/kits/ger/ger_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_medic_alt
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_alt.con)

Current confile :O bjects/kits/ger/ger_medic_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_medic_alt_para
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_alt_para.con)

Current confile :O bjects/kits/ger/ger_medic_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_medic_alt_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_alt_para_sp.con)

Current confile :O bjects/kits/ger/ger_medic_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_medic_alt_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_alt_sp.con)

Current confile :O bjects/kits/ger/ger_medic_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_medic_alt_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_alt_ziptie.con)

Current confile :O bjects/kits/ger/ger_medic_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_medic_para
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_para.con)

Current confile :O bjects/kits/ger/ger_medic_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_medic_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_para_sp.con)

Current confile :O bjects/kits/ger/ger_medic_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_medic_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_sp.con)

Current confile :O bjects/kits/ger/ger_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_medic_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_medic_ziptie.con)

Current confile :O bjects/kits/ger/ger_medic_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_officer
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer.con)

Current confile :O bjects/kits/ger/ger_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_officer_alt
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_alt.con)

Current confile :O bjects/kits/ger/ger_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_officer_alt_para
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_alt_para.con)

Current confile :O bjects/kits/ger/ger_officer_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_officer_alt_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_alt_para_sp.con)

Current confile :O bjects/kits/ger/ger_officer_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_officer_alt_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_alt_sp.con)

Current confile :O bjects/kits/ger/ger_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_officer_alt_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_alt_ziptie.con)

Current confile :O bjects/kits/ger/ger_officer_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_officer_para
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_para.con)

Current confile :O bjects/kits/ger/ger_officer_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_officer_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_para_sp.con)

Current confile :O bjects/kits/ger/ger_officer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_officer_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_sp.con)

Current confile :O bjects/kits/ger/ger_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_officer_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_officer_ziptie.con)

Current confile :O bjects/kits/ger/ger_officer_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_pilot
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_pilot.con)

Current confile :O bjects/kits/ger/ger_pilot.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_pilot_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_pilot_sp.con)

Current confile :O bjects/kits/ger/ger_pilot_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_pilot_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_pilot_ziptie.con)

Current confile :O bjects/kits/ger/ger_pilot_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_rifleman
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman.con)

Current confile :O bjects/kits/ger/ger_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_rifleman_alt
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_alt.con)

Current confile :O bjects/kits/ger/ger_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_rifleman_alt_para
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_alt_para.con)

Current confile :O bjects/kits/ger/ger_rifleman_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_rifleman_alt_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_alt_para_sp.con)

Current confile :O bjects/kits/ger/ger_rifleman_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_rifleman_alt_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_alt_sp.con)

Current confile :O bjects/kits/ger/ger_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_rifleman_alt_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_alt_ziptie.con)

Current confile :O bjects/kits/ger/ger_rifleman_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_rifleman_para
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_para.con)

Current confile :O bjects/kits/ger/ger_rifleman_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_rifleman_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_para_sp.con)

Current confile :O bjects/kits/ger/ger_rifleman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_rifleman_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_sp.con)

Current confile :O bjects/kits/ger/ger_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_rifleman_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_rifleman_ziptie.con)

Current confile :O bjects/kits/ger/ger_rifleman_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanap
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanap.con)

Current confile :O bjects/kits/ger/ger_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanap_alt
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanap_alt.con)

Current confile :O bjects/kits/ger/ger_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanap_alt_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanap_alt_sp.con)

Current confile :O bjects/kits/ger/ger_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanap_alt_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanap_alt_ziptie.con)

Current confile :O bjects/kits/ger/ger_riflemanap_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanap_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanap_sp.con)

Current confile :O bjects/kits/ger/ger_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanap_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanap_ziptie.con)

Current confile :O bjects/kits/ger/ger_riflemanap_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanat
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat.con)

Current confile :O bjects/kits/ger/ger_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanat_alt
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_alt.con)

Current confile :O bjects/kits/ger/ger_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanat_alt_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_alt_para_sp.con)

Current confile :O bjects/kits/ger/ger_riflemanat_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanat_alt_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_alt_sp.con)

Current confile :O bjects/kits/ger/ger_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanat_alt_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_alt_ziptie.con)

Current confile :O bjects/kits/ger/ger_riflemanat_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanat_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_para_sp.con)

Current confile :O bjects/kits/ger/ger_riflemanat_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanat_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_sp.con)

Current confile :O bjects/kits/ger/ger_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_riflemanat_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_riflemanat_ziptie.con)

Current confile :O bjects/kits/ger/ger_riflemanat_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_sniper
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_sniper.con)

Current confile :O bjects/kits/ger/ger_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_sniper_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_sniper_sp.con)

Current confile :O bjects/kits/ger/ger_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_sniper_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_sniper_ziptie.con)

Current confile :O bjects/kits/ger/ger_sniper_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_specialist
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist.con)

Current confile :O bjects/kits/ger/ger_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_specialist_alt
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_alt.con)

Current confile :O bjects/kits/ger/ger_specialist_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_specialist_alt_para
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_alt_para.con)

Current confile :O bjects/kits/ger/ger_specialist_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_specialist_alt_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_alt_para_sp.con)

Current confile :O bjects/kits/ger/ger_specialist_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_specialist_alt_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_alt_sp.con)

Current confile :O bjects/kits/ger/ger_specialist_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_specialist_alt_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_alt_ziptie.con)

Current confile :O bjects/kits/ger/ger_specialist_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_specialist_para
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_para.con)

Current confile :O bjects/kits/ger/ger_specialist_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_specialist_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_para_sp.con)

Current confile :O bjects/kits/ger/ger_specialist_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_specialist_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_sp.con)

Current confile :O bjects/kits/ger/ger_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_specialist_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_specialist_ziptie.con)

Current confile :O bjects/kits/ger/ger_specialist_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support.con)

Current confile :O bjects/kits/ger/ger_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support_alt
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_alt.con)

Current confile :O bjects/kits/ger/ger_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support_alt_para
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_alt_para.con)

Current confile :O bjects/kits/ger/ger_support_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support_alt_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_alt_para_sp.con)

Current confile :O bjects/kits/ger/ger_support_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support_alt_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_alt_sp.con)

Current confile :O bjects/kits/ger/ger_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support_alt_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_alt_ziptie.con)

Current confile :O bjects/kits/ger/ger_support_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support_para
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_para.con)

Current confile :O bjects/kits/ger/ger_support_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support_para_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_para_sp.con)

Current confile :O bjects/kits/ger/ger_support_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_sp.con)

Current confile :O bjects/kits/ger/ger_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_support_ziptie.con)

Current confile :O bjects/kits/ger/ger_support_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_tanker
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_tanker.con)

Current confile :O bjects/kits/ger/ger_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_tanker_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_tanker_sp.con)

Current confile :O bjects/kits/ger/ger_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_tanker_ziptie
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_tanker_ziptie.con)

Current confile :O bjects/kits/ger/ger_tanker_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_unarmed
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ger/ger_unarmed.con)

Current confile :O bjects/kits/ger/ger_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_aa
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_aa.con)

Current confile :O bjects/kits/hamas/hamas_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_aa_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_aa_sp.con)

Current confile :O bjects/kits/hamas/hamas_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_assault
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_assault.con)

Current confile :O bjects/kits/hamas/hamas_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_assault_alt
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_assault_alt.con)

Current confile :O bjects/kits/hamas/hamas_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_assault_alt_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_assault_alt_sp.con)

Current confile :O bjects/kits/hamas/hamas_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_assault_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_assault_sp.con)

Current confile :O bjects/kits/hamas/hamas_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_at
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_at.con)

Current confile :O bjects/kits/hamas/hamas_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_at_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_at_sp.con)

Current confile :O bjects/kits/hamas/hamas_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_civilian
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_civilian.con)

Current confile :O bjects/kits/hamas/hamas_civilian.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_civilian_sp
Active geom template: ger_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_civilian_sp.con)

Current confile :O bjects/kits/hamas/hamas_civilian_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_engineer
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_engineer.con)

Current confile :O bjects/kits/hamas/hamas_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_engineer_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_engineer_sp.con)

Current confile :O bjects/kits/hamas/hamas_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_marksman
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_marksman.con)

Current confile :O bjects/kits/hamas/hamas_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_marksman_alt
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_marksman_alt.con)

Current confile :O bjects/kits/hamas/hamas_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_marksman_alt_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_marksman_alt_sp.con)

Current confile :O bjects/kits/hamas/hamas_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_marksman_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_marksman_sp.con)

Current confile :O bjects/kits/hamas/hamas_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_medic
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_medic.con)

Current confile :O bjects/kits/hamas/hamas_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_medic_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_medic_sp.con)

Current confile :O bjects/kits/hamas/hamas_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_officer
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_officer.con)

Current confile :O bjects/kits/hamas/hamas_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_officer_alt
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_officer_alt.con)

Current confile :O bjects/kits/hamas/hamas_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_officer_alt_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_officer_alt_sp.con)

Current confile :O bjects/kits/hamas/hamas_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_officer_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_officer_sp.con)

Current confile :O bjects/kits/hamas/hamas_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_rifleman
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_rifleman.con)

Current confile :O bjects/kits/hamas/hamas_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_rifleman_alt
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_rifleman_alt.con)

Current confile :O bjects/kits/hamas/hamas_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_rifleman_alt_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_rifleman_alt_sp.con)

Current confile :O bjects/kits/hamas/hamas_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_rifleman_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_rifleman_sp.con)

Current confile :O bjects/kits/hamas/hamas_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_riflemanap
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanap.con)

Current confile :O bjects/kits/hamas/hamas_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_riflemanap_alt
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanap_alt.con)

Current confile :O bjects/kits/hamas/hamas_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_riflemanap_alt_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanap_alt_sp.con)

Current confile :O bjects/kits/hamas/hamas_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_riflemanap_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanap_sp.con)

Current confile :O bjects/kits/hamas/hamas_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_riflemanat
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanat.con)

Current confile :O bjects/kits/hamas/hamas_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_riflemanat_alt
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanat_alt.con)

Current confile :O bjects/kits/hamas/hamas_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_riflemanat_alt_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanat_alt_sp.con)

Current confile :O bjects/kits/hamas/hamas_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_riflemanat_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_riflemanat_sp.con)

Current confile :O bjects/kits/hamas/hamas_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_sniper
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_sniper.con)

Current confile :O bjects/kits/hamas/hamas_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_sniper_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_sniper_sp.con)

Current confile :O bjects/kits/hamas/hamas_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_specialist
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_specialist.con)

Current confile :O bjects/kits/hamas/hamas_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_specialist_alt
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_specialist_alt.con)

Current confile :O bjects/kits/hamas/hamas_specialist_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_specialist_alt_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_specialist_alt_sp.con)

Current confile :O bjects/kits/hamas/hamas_specialist_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_specialist_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_specialist_sp.con)

Current confile :O bjects/kits/hamas/hamas_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_support
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_support.con)

Current confile :O bjects/kits/hamas/hamas_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_support_alt
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_support_alt.con)

Current confile :O bjects/kits/hamas/hamas_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_support_alt_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_support_alt_sp.con)

Current confile :O bjects/kits/hamas/hamas_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_support_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_support_sp.con)

Current confile :O bjects/kits/hamas/hamas_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hamas_unarmed
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/hamas/hamas_unarmed.con)

Current confile :O bjects/kits/hamas/hamas_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_aa
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa.con)

Current confile :O bjects/kits/idf/idf_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_aa_alt
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_alt.con)

Current confile :O bjects/kits/idf/idf_aa_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_aa_alt_md
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_alt_md.con)

Current confile :O bjects/kits/idf/idf_aa_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_aa_alt_md_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_aa_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_aa_alt_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_alt_sp.con)

Current confile :O bjects/kits/idf/idf_aa_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_aa_md
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_md.con)

Current confile :O bjects/kits/idf/idf_aa_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_aa_md_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_md_sp.con)

Current confile :O bjects/kits/idf/idf_aa_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_aa_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_aa_sp.con)

Current confile :O bjects/kits/idf/idf_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_assault
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault.con)

Current confile :O bjects/kits/idf/idf_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_assault_alt
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_alt.con)

Current confile :O bjects/kits/idf/idf_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_assault_alt_md
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_alt_md.con)

Current confile :O bjects/kits/idf/idf_assault_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_assault_alt_md_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_assault_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_assault_alt_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_alt_sp.con)

Current confile :O bjects/kits/idf/idf_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_assault_md
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_md.con)

Current confile :O bjects/kits/idf/idf_assault_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_assault_md_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_md_sp.con)

Current confile :O bjects/kits/idf/idf_assault_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_assault_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_assault_sp.con)

Current confile :O bjects/kits/idf/idf_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_at
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at.con)

Current confile :O bjects/kits/idf/idf_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_at_alt
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_alt.con)

Current confile :O bjects/kits/idf/idf_at_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_at_alt_md
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_alt_md.con)

Current confile :O bjects/kits/idf/idf_at_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_at_alt_md_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_at_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_at_alt_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_alt_sp.con)

Current confile :O bjects/kits/idf/idf_at_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_at_md
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_md.con)

Current confile :O bjects/kits/idf/idf_at_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_at_md_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_md_sp.con)

Current confile :O bjects/kits/idf/idf_at_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_at_sp
Active geom template: hamas_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_at_sp.con)

Current confile :O bjects/kits/idf/idf_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_engineer
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer.con)

Current confile :O bjects/kits/idf/idf_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_engineer_alt
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_alt.con)

Current confile :O bjects/kits/idf/idf_engineer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_engineer_alt_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_alt_md.con)

Current confile :O bjects/kits/idf/idf_engineer_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_engineer_alt_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_engineer_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_engineer_alt_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_alt_sp.con)

Current confile :O bjects/kits/idf/idf_engineer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_engineer_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_md.con)

Current confile :O bjects/kits/idf/idf_engineer_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_engineer_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_md_sp.con)

Current confile :O bjects/kits/idf/idf_engineer_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_engineer_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_engineer_sp.con)

Current confile :O bjects/kits/idf/idf_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_marksman
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman.con)

Current confile :O bjects/kits/idf/idf_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_marksman_alt
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_alt.con)

Current confile :O bjects/kits/idf/idf_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_marksman_alt_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_alt_md.con)

Current confile :O bjects/kits/idf/idf_marksman_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_marksman_alt_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_marksman_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_marksman_alt_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_alt_sp.con)

Current confile :O bjects/kits/idf/idf_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_marksman_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_md.con)

Current confile :O bjects/kits/idf/idf_marksman_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_marksman_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_md_sp.con)

Current confile :O bjects/kits/idf/idf_marksman_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_marksman_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_marksman_sp.con)

Current confile :O bjects/kits/idf/idf_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_medic
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic.con)

Current confile :O bjects/kits/idf/idf_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_medic_alt
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_alt.con)

Current confile :O bjects/kits/idf/idf_medic_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_medic_alt_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_alt_md.con)

Current confile :O bjects/kits/idf/idf_medic_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_medic_alt_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_medic_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_medic_alt_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_alt_sp.con)

Current confile :O bjects/kits/idf/idf_medic_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_medic_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_md.con)

Current confile :O bjects/kits/idf/idf_medic_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_medic_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_md_sp.con)

Current confile :O bjects/kits/idf/idf_medic_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_medic_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_medic_sp.con)

Current confile :O bjects/kits/idf/idf_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_officer
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer.con)

Current confile :O bjects/kits/idf/idf_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_officer_alt
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_alt.con)

Current confile :O bjects/kits/idf/idf_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_officer_alt_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_alt_md.con)

Current confile :O bjects/kits/idf/idf_officer_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_officer_alt_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_officer_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_officer_alt_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_alt_sp.con)

Current confile :O bjects/kits/idf/idf_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_officer_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_md.con)

Current confile :O bjects/kits/idf/idf_officer_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_officer_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_md_sp.con)

Current confile :O bjects/kits/idf/idf_officer_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_officer_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_officer_sp.con)

Current confile :O bjects/kits/idf/idf_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_pilot
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_pilot.con)

Current confile :O bjects/kits/idf/idf_pilot.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_pilot_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_pilot_md.con)

Current confile :O bjects/kits/idf/idf_pilot_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_pilot_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_pilot_md_sp.con)

Current confile :O bjects/kits/idf/idf_pilot_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_pilot_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_pilot_sp.con)

Current confile :O bjects/kits/idf/idf_pilot_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_rifleman
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman.con)

Current confile :O bjects/kits/idf/idf_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_rifleman_alt
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_alt.con)

Current confile :O bjects/kits/idf/idf_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_rifleman_alt_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_alt_md.con)

Current confile :O bjects/kits/idf/idf_rifleman_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_rifleman_alt_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_rifleman_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_rifleman_alt_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_alt_sp.con)

Current confile :O bjects/kits/idf/idf_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_rifleman_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_md.con)

Current confile :O bjects/kits/idf/idf_rifleman_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_rifleman_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_md_sp.con)

Current confile :O bjects/kits/idf/idf_rifleman_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_rifleman_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_rifleman_sp.con)

Current confile :O bjects/kits/idf/idf_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanap
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap.con)

Current confile :O bjects/kits/idf/idf_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanap_alt
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_alt.con)

Current confile :O bjects/kits/idf/idf_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanap_alt_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_alt_md.con)

Current confile :O bjects/kits/idf/idf_riflemanap_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanap_alt_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_riflemanap_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanap_alt_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_alt_sp.con)

Current confile :O bjects/kits/idf/idf_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanap_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_md.con)

Current confile :O bjects/kits/idf/idf_riflemanap_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanap_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_md_sp.con)

Current confile :O bjects/kits/idf/idf_riflemanap_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanap_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanap_sp.con)

Current confile :O bjects/kits/idf/idf_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanat
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat.con)

Current confile :O bjects/kits/idf/idf_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanat_alt
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_alt.con)

Current confile :O bjects/kits/idf/idf_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanat_alt_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_alt_md.con)

Current confile :O bjects/kits/idf/idf_riflemanat_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanat_alt_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_riflemanat_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanat_alt_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_alt_sp.con)

Current confile :O bjects/kits/idf/idf_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanat_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_md.con)

Current confile :O bjects/kits/idf/idf_riflemanat_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanat_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_md_sp.con)

Current confile :O bjects/kits/idf/idf_riflemanat_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_riflemanat_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_riflemanat_sp.con)

Current confile :O bjects/kits/idf/idf_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_sniper
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_sniper.con)

Current confile :O bjects/kits/idf/idf_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_sniper_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_sniper_md.con)

Current confile :O bjects/kits/idf/idf_sniper_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_sniper_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_sniper_md_sp.con)

Current confile :O bjects/kits/idf/idf_sniper_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_sniper_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_sniper_sp.con)

Current confile :O bjects/kits/idf/idf_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_specialist
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_specialist.con)

Current confile :O bjects/kits/idf/idf_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_specialist_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_specialist_md.con)

Current confile :O bjects/kits/idf/idf_specialist_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_specialist_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_specialist_md_sp.con)

Current confile :O bjects/kits/idf/idf_specialist_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_specialist_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_specialist_sp.con)

Current confile :O bjects/kits/idf/idf_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_support
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support.con)

Current confile :O bjects/kits/idf/idf_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_support_alt
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_alt.con)

Current confile :O bjects/kits/idf/idf_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_support_alt_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_alt_md.con)

Current confile :O bjects/kits/idf/idf_support_alt_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_support_alt_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_alt_md_sp.con)

Current confile :O bjects/kits/idf/idf_support_alt_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_support_alt_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_alt_sp.con)

Current confile :O bjects/kits/idf/idf_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_support_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_md.con)

Current confile :O bjects/kits/idf/idf_support_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_support_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_md_sp.con)

Current confile :O bjects/kits/idf/idf_support_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_support_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_support_sp.con)

Current confile :O bjects/kits/idf/idf_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_tanker
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_tanker.con)

Current confile :O bjects/kits/idf/idf_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_tanker_md
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_tanker_md.con)

Current confile :O bjects/kits/idf/idf_tanker_md.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_tanker_md_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_tanker_md_sp.con)

Current confile :O bjects/kits/idf/idf_tanker_md_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_tanker_sp
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_tanker_sp.con)

Current confile :O bjects/kits/idf/idf_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_unarmed
Active geom template: idf_kits_md
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/idf/idf_unarmed.con)

Current confile :O bjects/kits/idf/idf_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_aa
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_aa.con)

Current confile :O bjects/kits/mec/mec_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_aa_nvg
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_aa_nvg.con)

Current confile :O bjects/kits/mec/mec_aa_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_aa_sp
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_aa_sp.con)

Current confile :O bjects/kits/mec/mec_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_assault
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault.con)

Current confile :O bjects/kits/mec/mec_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_assault_alt
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault_alt.con)

Current confile :O bjects/kits/mec/mec_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_assault_alt_nvg
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault_alt_nvg.con)

Current confile :O bjects/kits/mec/mec_assault_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_assault_alt_sp
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault_alt_sp.con)

Current confile :O bjects/kits/mec/mec_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_assault_nvg
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault_nvg.con)

Current confile :O bjects/kits/mec/mec_assault_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_assault_para_sp
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault_para_sp.con)

Current confile :O bjects/kits/mec/mec_assault_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_assault_sp
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_assault_sp.con)

Current confile :O bjects/kits/mec/mec_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_at
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_at.con)

Current confile :O bjects/kits/mec/mec_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_at_nvg
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_at_nvg.con)

Current confile :O bjects/kits/mec/mec_at_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_at_sp
Active geom template: kitcol
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_at_sp.con)

Current confile :O bjects/kits/mec/mec_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_engineer
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_engineer.con)

Current confile :O bjects/kits/mec/mec_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_engineer_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_engineer_nvg.con)

Current confile :O bjects/kits/mec/mec_engineer_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_engineer_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_engineer_para_sp.con)

Current confile :O bjects/kits/mec/mec_engineer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_engineer_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_engineer_sp.con)

Current confile :O bjects/kits/mec/mec_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_marksman
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman.con)

Current confile :O bjects/kits/mec/mec_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_marksman_alt
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman_alt.con)

Current confile :O bjects/kits/mec/mec_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_marksman_alt_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman_alt_nvg.con)

Current confile :O bjects/kits/mec/mec_marksman_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_marksman_alt_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman_alt_sp.con)

Current confile :O bjects/kits/mec/mec_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_marksman_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman_nvg.con)

Current confile :O bjects/kits/mec/mec_marksman_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_marksman_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman_para_sp.con)

Current confile :O bjects/kits/mec/mec_marksman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_marksman_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_marksman_sp.con)

Current confile :O bjects/kits/mec/mec_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic.con)

Current confile :O bjects/kits/mec/mec_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_alt
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_alt.con)

Current confile :O bjects/kits/mec/mec_medic_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_alt_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_alt_nvg.con)

Current confile :O bjects/kits/mec/mec_medic_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_alt_para
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_alt_para.con)

Current confile :O bjects/kits/mec/mec_medic_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_alt_para_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_alt_para_nvg.con)

Current confile :O bjects/kits/mec/mec_medic_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_alt_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_alt_para_sp.con)

Current confile :O bjects/kits/mec/mec_medic_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_alt_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_alt_sp.con)

Current confile :O bjects/kits/mec/mec_medic_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_nvg.con)

Current confile :O bjects/kits/mec/mec_medic_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_para
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_para.con)

Current confile :O bjects/kits/mec/mec_medic_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_para_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_para_nvg.con)

Current confile :O bjects/kits/mec/mec_medic_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_para_sp.con)

Current confile :O bjects/kits/mec/mec_medic_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_medic_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_medic_sp.con)

Current confile :O bjects/kits/mec/mec_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer.con)

Current confile :O bjects/kits/mec/mec_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_alt
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_alt.con)

Current confile :O bjects/kits/mec/mec_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_alt_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_alt_nvg.con)

Current confile :O bjects/kits/mec/mec_officer_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_alt_para
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_alt_para.con)

Current confile :O bjects/kits/mec/mec_officer_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_alt_para_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_alt_para_nvg.con)

Current confile :O bjects/kits/mec/mec_officer_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_alt_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_alt_para_sp.con)

Current confile :O bjects/kits/mec/mec_officer_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_alt_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_alt_sp.con)

Current confile :O bjects/kits/mec/mec_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_nvg.con)

Current confile :O bjects/kits/mec/mec_officer_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_para
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_para.con)

Current confile :O bjects/kits/mec/mec_officer_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_para_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_para_nvg.con)

Current confile :O bjects/kits/mec/mec_officer_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_para_sp.con)

Current confile :O bjects/kits/mec/mec_officer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_officer_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_officer_sp.con)

Current confile :O bjects/kits/mec/mec_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_pilot
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_pilot.con)

Current confile :O bjects/kits/mec/mec_pilot.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_pilot_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_pilot_nvg.con)

Current confile :O bjects/kits/mec/mec_pilot_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_pilot_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_pilot_sp.con)

Current confile :O bjects/kits/mec/mec_pilot_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman.con)

Current confile :O bjects/kits/mec/mec_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_alt
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_alt.con)

Current confile :O bjects/kits/mec/mec_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_alt_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_alt_nvg.con)

Current confile :O bjects/kits/mec/mec_rifleman_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_alt_para
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_alt_para.con)

Current confile :O bjects/kits/mec/mec_rifleman_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_alt_para_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_alt_para_nvg.con)

Current confile :O bjects/kits/mec/mec_rifleman_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_alt_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_alt_para_sp.con)

Current confile :O bjects/kits/mec/mec_rifleman_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_alt_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_alt_sp.con)

Current confile :O bjects/kits/mec/mec_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_nvg.con)

Current confile :O bjects/kits/mec/mec_rifleman_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_para
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_para.con)

Current confile :O bjects/kits/mec/mec_rifleman_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_para_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_para_nvg.con)

Current confile :O bjects/kits/mec/mec_rifleman_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_para_sp.con)

Current confile :O bjects/kits/mec/mec_rifleman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_rifleman_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_rifleman_sp.con)

Current confile :O bjects/kits/mec/mec_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanap
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanap.con)

Current confile :O bjects/kits/mec/mec_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanap_alt
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanap_alt.con)

Current confile :O bjects/kits/mec/mec_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanap_alt_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanap_alt_nvg.con)

Current confile :O bjects/kits/mec/mec_riflemanap_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanap_alt_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanap_alt_sp.con)

Current confile :O bjects/kits/mec/mec_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanap_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanap_nvg.con)

Current confile :O bjects/kits/mec/mec_riflemanap_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanap_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanap_sp.con)

Current confile :O bjects/kits/mec/mec_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanat
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat.con)

Current confile :O bjects/kits/mec/mec_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanat_alt
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat_alt.con)

Current confile :O bjects/kits/mec/mec_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanat_alt_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat_alt_nvg.con)

Current confile :O bjects/kits/mec/mec_riflemanat_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanat_alt_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat_alt_sp.con)

Current confile :O bjects/kits/mec/mec_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanat_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat_nvg.con)

Current confile :O bjects/kits/mec/mec_riflemanat_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanat_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat_para_sp.con)

Current confile :O bjects/kits/mec/mec_riflemanat_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_riflemanat_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_riflemanat_sp.con)

Current confile :O bjects/kits/mec/mec_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_sniper
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_sniper.con)

Current confile :O bjects/kits/mec/mec_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_sniper_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_sniper_nvg.con)

Current confile :O bjects/kits/mec/mec_sniper_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_sniper_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_sniper_sp.con)

Current confile :O bjects/kits/mec/mec_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_specialist
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_specialist.con)

Current confile :O bjects/kits/mec/mec_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_specialist_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_specialist_nvg.con)

Current confile :O bjects/kits/mec/mec_specialist_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_specialist_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_specialist_para_sp.con)

Current confile :O bjects/kits/mec/mec_specialist_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_specialist_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_specialist_sp.con)

Current confile :O bjects/kits/mec/mec_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_support
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support.con)

Current confile :O bjects/kits/mec/mec_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_support_alt
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support_alt.con)

Current confile :O bjects/kits/mec/mec_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_support_alt_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support_alt_nvg.con)

Current confile :O bjects/kits/mec/mec_support_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_support_alt_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support_alt_sp.con)

Current confile :O bjects/kits/mec/mec_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_support_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support_nvg.con)

Current confile :O bjects/kits/mec/mec_support_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_support_para_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support_para_sp.con)

Current confile :O bjects/kits/mec/mec_support_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_support_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_support_sp.con)

Current confile :O bjects/kits/mec/mec_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_tanker
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_tanker.con)

Current confile :O bjects/kits/mec/mec_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_tanker_nvg
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_tanker_nvg.con)

Current confile :O bjects/kits/mec/mec_tanker_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_tanker_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_tanker_sp.con)

Current confile :O bjects/kits/mec/mec_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_unarmed
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/mec/mec_unarmed.con)

Current confile :O bjects/kits/mec/mec_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_at_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_at_sp.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_civilian
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_civilian.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_civilian.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_civilian_sp
Active geom template: mec_sniper_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_civilian_sp.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_civilian_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_insurgent1
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent1.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_insurgent1.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_insurgent1_sp
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent1_sp.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_insurgent1_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_insurgent2
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent2.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_insurgent2.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_insurgent2_sp
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent2_sp.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_insurgent2_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_insurgent3
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent3.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_insurgent3.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_insurgent3_sp
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent3_sp.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_insurgent3_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_insurgent4
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent4.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_insurgent4.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_insurgent4_sp
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_insurgent4_sp.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_insurgent4_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_officer
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_officer.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_officer_sp
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_officer_sp.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_pkm_sp
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_pkm_sp.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_pkm_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_sapper
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_sapper.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_sapper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_sapper_sp
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_sapper_sp.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_sapper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_unarmed
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/meinsurgent/meinsurgent_unarmed.con)

Current confile :O bjects/kits/meinsurgent/meinsurgent_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_support_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/ch_support_pickup.con)

Current confile :O bjects/kits/pickup/ch_support_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_pilot_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/gb_pilot_pickup.con)

Current confile :O bjects/kits/pickup/gb_pilot_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_support_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/ger_support_pickup.con)

Current confile :O bjects/kits/pickup/ger_support_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_aa_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_aa_pickup.con)

Current confile :O bjects/kits/pickup/meinsurgent_aa_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_engineer_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_engineer_pickup.con)

Current confile :O bjects/kits/pickup/meinsurgent_engineer_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_marksman_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_marksman_pickup.con)

Current confile :O bjects/kits/pickup/meinsurgent_marksman_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_riflemanat_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_riflemanat_pickup.con)

Current confile :O bjects/kits/pickup/meinsurgent_riflemanat_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_sniper_alt_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_sniper_alt_pickup.con)

Current confile :O bjects/kits/pickup/meinsurgent_sniper_alt_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_sniper_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_sniper_pickup.con)

Current confile :O bjects/kits/pickup/meinsurgent_sniper_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_support_alt_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_support_alt_pickup.con)

Current confile :O bjects/kits/pickup/meinsurgent_support_alt_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: meinsurgent_support_pickup
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/meinsurgent_support_pickup.con)

Current confile :O bjects/kits/pickup/meinsurgent_support_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pickup_camera
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/pickup_camera.con)

Current confile :O bjects/kits/pickup/pickup_camera.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pickup_ninja
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 5  (Objects/kits/pickup/pickup_ninja.con)

Current confile :O bjects/kits/pickup/pickup_ninja.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pickup_ninja_alt
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 5  (Objects/kits/pickup/pickup_ninja_alt.con)

Current confile :O bjects/kits/pickup/pickup_ninja_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pickup_unarmed
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/pickup_unarmed.con)

Current confile :O bjects/kits/pickup/pickup_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pickup_zombie
Active geom template: meinsurgent_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/pickup_zombie.con)

Current confile :O bjects/kits/pickup/pickup_zombie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_engineer_pickup
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/taliban_engineer_pickup.con)

Current confile :O bjects/kits/pickup/taliban_engineer_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_marksman_pickup
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/taliban_marksman_pickup.con)

Current confile :O bjects/kits/pickup/taliban_marksman_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_riflemanat_pickup
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/taliban_riflemanat_pickup.con)

Current confile :O bjects/kits/pickup/taliban_riflemanat_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_support_pickup
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/taliban_support_pickup.con)

Current confile :O bjects/kits/pickup/taliban_support_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_pilot_pickup
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/pickup/us_pilot_pickup.con)

Current confile :O bjects/kits/pickup/us_pilot_pickup.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_aa
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_aa.con)

Current confile :O bjects/kits/ru/ru_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_aa_sp
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_aa_sp.con)

Current confile :O bjects/kits/ru/ru_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_assault
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_assault.con)

Current confile :O bjects/kits/ru/ru_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_assault_alt
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_assault_alt.con)

Current confile :O bjects/kits/ru/ru_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_assault_alt_sp
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_assault_alt_sp.con)

Current confile :O bjects/kits/ru/ru_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_assault_sp
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_assault_sp.con)

Current confile :O bjects/kits/ru/ru_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_at
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_at.con)

Current confile :O bjects/kits/ru/ru_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_at_alt
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_at_alt.con)

Current confile :O bjects/kits/ru/ru_at_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_at_alt_sp
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_at_alt_sp.con)

Current confile :O bjects/kits/ru/ru_at_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_at_sp
Active geom template: press_kit
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_at_sp.con)

Current confile :O bjects/kits/ru/ru_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_engineer
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_engineer.con)

Current confile :O bjects/kits/ru/ru_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_engineer_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_engineer_sp.con)

Current confile :O bjects/kits/ru/ru_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_marksman
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_marksman.con)

Current confile :O bjects/kits/ru/ru_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_marksman_alt
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_marksman_alt.con)

Current confile :O bjects/kits/ru/ru_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_marksman_alt_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_marksman_alt_sp.con)

Current confile :O bjects/kits/ru/ru_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_marksman_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_marksman_sp.con)

Current confile :O bjects/kits/ru/ru_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_medic
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_medic.con)

Current confile :O bjects/kits/ru/ru_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_medic_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_medic_sp.con)

Current confile :O bjects/kits/ru/ru_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_officer
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_officer.con)

Current confile :O bjects/kits/ru/ru_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_officer_alt
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_officer_alt.con)

Current confile :O bjects/kits/ru/ru_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_officer_alt_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_officer_alt_sp.con)

Current confile :O bjects/kits/ru/ru_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_officer_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_officer_sp.con)

Current confile :O bjects/kits/ru/ru_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_pilot
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_pilot.con)

Current confile :O bjects/kits/ru/ru_pilot.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_pilot_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_pilot_sp.con)

Current confile :O bjects/kits/ru/ru_pilot_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_rifleman
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_rifleman.con)

Current confile :O bjects/kits/ru/ru_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_rifleman_alt
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_rifleman_alt.con)

Current confile :O bjects/kits/ru/ru_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_rifleman_alt_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_rifleman_alt_sp.con)

Current confile :O bjects/kits/ru/ru_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_rifleman_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_rifleman_sp.con)

Current confile :O bjects/kits/ru/ru_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_riflemanap
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanap.con)

Current confile :O bjects/kits/ru/ru_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_riflemanap_alt
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanap_alt.con)

Current confile :O bjects/kits/ru/ru_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_riflemanap_alt_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanap_alt_sp.con)

Current confile :O bjects/kits/ru/ru_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_riflemanap_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanap_sp.con)

Current confile :O bjects/kits/ru/ru_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_riflemanat
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanat.con)

Current confile :O bjects/kits/ru/ru_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_riflemanat_alt
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanat_alt.con)

Current confile :O bjects/kits/ru/ru_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_riflemanat_alt_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanat_alt_sp.con)

Current confile :O bjects/kits/ru/ru_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_riflemanat_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_riflemanat_sp.con)

Current confile :O bjects/kits/ru/ru_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_sniper
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_sniper.con)

Current confile :O bjects/kits/ru/ru_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_sniper_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_sniper_sp.con)

Current confile :O bjects/kits/ru/ru_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_specialist
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_specialist.con)

Current confile :O bjects/kits/ru/ru_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_specialist_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_specialist_sp.con)

Current confile :O bjects/kits/ru/ru_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_support
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_support.con)

Current confile :O bjects/kits/ru/ru_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_support_alt
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_support_alt.con)

Current confile :O bjects/kits/ru/ru_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_support_alt_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_support_alt_sp.con)

Current confile :O bjects/kits/ru/ru_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_support_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_support_sp.con)

Current confile :O bjects/kits/ru/ru_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_tanker
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_tanker.con)

Current confile :O bjects/kits/ru/ru_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_tanker_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_tanker_sp.con)

Current confile :O bjects/kits/ru/ru_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_unarmed
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/ru/ru_unarmed.con)

Current confile :O bjects/kits/ru/ru_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_aa
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_aa.con)

Current confile :O bjects/kits/taliban/taliban_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_aa_alt
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_aa_alt.con)

Current confile :O bjects/kits/taliban/taliban_aa_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_aa_alt_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_aa_alt_sp.con)

Current confile :O bjects/kits/taliban/taliban_aa_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_aa_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_aa_sp.con)

Current confile :O bjects/kits/taliban/taliban_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_assault
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_assault.con)

Current confile :O bjects/kits/taliban/taliban_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_assault_alt
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_assault_alt.con)

Current confile :O bjects/kits/taliban/taliban_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_assault_alt_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_assault_alt_sp.con)

Current confile :O bjects/kits/taliban/taliban_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_assault_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_assault_sp.con)

Current confile :O bjects/kits/taliban/taliban_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_at
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_at.con)

Current confile :O bjects/kits/taliban/taliban_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_at_sp
Active geom template: ru_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_at_sp.con)

Current confile :O bjects/kits/taliban/taliban_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_engineer
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_engineer.con)

Current confile :O bjects/kits/taliban/taliban_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_engineer_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_engineer_sp.con)

Current confile :O bjects/kits/taliban/taliban_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_marksman
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_marksman.con)

Current confile :O bjects/kits/taliban/taliban_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_marksman_alt
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_marksman_alt.con)

Current confile :O bjects/kits/taliban/taliban_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_marksman_alt_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_marksman_alt_sp.con)

Current confile :O bjects/kits/taliban/taliban_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_marksman_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_marksman_sp.con)

Current confile :O bjects/kits/taliban/taliban_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_medic
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_medic.con)

Current confile :O bjects/kits/taliban/taliban_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_medic_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_medic_sp.con)

Current confile :O bjects/kits/taliban/taliban_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_officer
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_officer.con)

Current confile :O bjects/kits/taliban/taliban_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_officer_alt
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_officer_alt.con)

Current confile :O bjects/kits/taliban/taliban_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_officer_alt_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_officer_alt_sp.con)

Current confile :O bjects/kits/taliban/taliban_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_officer_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_officer_sp.con)

Current confile :O bjects/kits/taliban/taliban_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_rifleman
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_rifleman.con)

Current confile :O bjects/kits/taliban/taliban_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_rifleman_alt
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_rifleman_alt.con)

Current confile :O bjects/kits/taliban/taliban_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_rifleman_alt_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_rifleman_alt_sp.con)

Current confile :O bjects/kits/taliban/taliban_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_rifleman_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_rifleman_sp.con)

Current confile :O bjects/kits/taliban/taliban_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_riflemanap
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanap.con)

Current confile :O bjects/kits/taliban/taliban_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_riflemanap_alt
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanap_alt.con)

Current confile :O bjects/kits/taliban/taliban_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_riflemanap_alt_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanap_alt_sp.con)

Current confile :O bjects/kits/taliban/taliban_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_riflemanap_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanap_sp.con)

Current confile :O bjects/kits/taliban/taliban_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_riflemanat
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanat.con)

Current confile :O bjects/kits/taliban/taliban_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_riflemanat_alt
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanat_alt.con)

Current confile :O bjects/kits/taliban/taliban_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_riflemanat_alt_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanat_alt_sp.con)

Current confile :O bjects/kits/taliban/taliban_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_riflemanat_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_riflemanat_sp.con)

Current confile :O bjects/kits/taliban/taliban_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_sniper
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_sniper.con)

Current confile :O bjects/kits/taliban/taliban_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_sniper_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_sniper_sp.con)

Current confile :O bjects/kits/taliban/taliban_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_specialist
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_specialist.con)

Current confile :O bjects/kits/taliban/taliban_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_specialist_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_specialist_sp.con)

Current confile :O bjects/kits/taliban/taliban_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_support
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_support.con)

Current confile :O bjects/kits/taliban/taliban_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_support_alt
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_support_alt.con)

Current confile :O bjects/kits/taliban/taliban_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_support_alt_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_support_alt_sp.con)

Current confile :O bjects/kits/taliban/taliban_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_support_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_support_sp.con)

Current confile :O bjects/kits/taliban/taliban_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_tanker
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_tanker.con)

Current confile :O bjects/kits/taliban/taliban_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_tanker_sp
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_tanker_sp.con)

Current confile :O bjects/kits/taliban/taliban_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: taliban_unarmed
Active geom template: taliban_kits_drop_marksman
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/taliban/taliban_unarmed.con)

Current confile :O bjects/kits/taliban/taliban_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: un_peacekeeper
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/un/un_peacekeeper.con)

Current confile :O bjects/kits/un/un_peacekeeper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: un_unarmed
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/un/un_unarmed.con)

Current confile :O bjects/kits/un/un_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_aa
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_aa.con)

Current confile :O bjects/kits/us/us_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_aa_nvg
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_aa_nvg.con)

Current confile :O bjects/kits/us/us_aa_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_aa_sp
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_aa_sp.con)

Current confile :O bjects/kits/us/us_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_aa_ziptie
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_aa_ziptie.con)

Current confile :O bjects/kits/us/us_aa_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_assault
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault.con)

Current confile :O bjects/kits/us/us_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_assault_alt
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_alt.con)

Current confile :O bjects/kits/us/us_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_assault_alt_nvg
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_alt_nvg.con)

Current confile :O bjects/kits/us/us_assault_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_assault_alt_sp
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_alt_sp.con)

Current confile :O bjects/kits/us/us_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_assault_alt_ziptie
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_alt_ziptie.con)

Current confile :O bjects/kits/us/us_assault_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_assault_nvg
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_nvg.con)

Current confile :O bjects/kits/us/us_assault_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_assault_para_sp
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_para_sp.con)

Current confile :O bjects/kits/us/us_assault_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_assault_sp
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_sp.con)

Current confile :O bjects/kits/us/us_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_assault_ziptie
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_assault_ziptie.con)

Current confile :O bjects/kits/us/us_assault_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_at
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_at.con)

Current confile :O bjects/kits/us/us_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_at_nvg
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_at_nvg.con)

Current confile :O bjects/kits/us/us_at_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_at_sp
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_at_sp.con)

Current confile :O bjects/kits/us/us_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_at_ziptie
Active geom template: un_kits
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_at_ziptie.con)

Current confile :O bjects/kits/us/us_at_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_engineer
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_engineer.con)

Current confile :O bjects/kits/us/us_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_engineer_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_engineer_nvg.con)

Current confile :O bjects/kits/us/us_engineer_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_engineer_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_engineer_para_sp.con)

Current confile :O bjects/kits/us/us_engineer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_engineer_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_engineer_sp.con)

Current confile :O bjects/kits/us/us_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_engineer_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_engineer_ziptie.con)

Current confile :O bjects/kits/us/us_engineer_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_marksman
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman.con)

Current confile :O bjects/kits/us/us_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_marksman_alt
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_alt.con)

Current confile :O bjects/kits/us/us_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_marksman_alt_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_alt_nvg.con)

Current confile :O bjects/kits/us/us_marksman_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_marksman_alt_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_alt_sp.con)

Current confile :O bjects/kits/us/us_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_marksman_alt_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_alt_ziptie.con)

Current confile :O bjects/kits/us/us_marksman_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_marksman_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_nvg.con)

Current confile :O bjects/kits/us/us_marksman_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_marksman_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_para_sp.con)

Current confile :O bjects/kits/us/us_marksman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_marksman_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_sp.con)

Current confile :O bjects/kits/us/us_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_marksman_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_marksman_ziptie.con)

Current confile :O bjects/kits/us/us_marksman_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic.con)

Current confile :O bjects/kits/us/us_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_alt
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt.con)

Current confile :O bjects/kits/us/us_medic_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_alt_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt_nvg.con)

Current confile :O bjects/kits/us/us_medic_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_alt_para
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt_para.con)

Current confile :O bjects/kits/us/us_medic_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_alt_para_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt_para_nvg.con)

Current confile :O bjects/kits/us/us_medic_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_alt_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt_para_sp.con)

Current confile :O bjects/kits/us/us_medic_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_alt_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt_sp.con)

Current confile :O bjects/kits/us/us_medic_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_alt_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_alt_ziptie.con)

Current confile :O bjects/kits/us/us_medic_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_nvg.con)

Current confile :O bjects/kits/us/us_medic_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_para
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_para.con)

Current confile :O bjects/kits/us/us_medic_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_para_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_para_nvg.con)

Current confile :O bjects/kits/us/us_medic_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_para_sp.con)

Current confile :O bjects/kits/us/us_medic_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_sp.con)

Current confile :O bjects/kits/us/us_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_medic_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_medic_ziptie.con)

Current confile :O bjects/kits/us/us_medic_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer.con)

Current confile :O bjects/kits/us/us_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_alt
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt.con)

Current confile :O bjects/kits/us/us_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_alt_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt_nvg.con)

Current confile :O bjects/kits/us/us_officer_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_alt_para
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt_para.con)

Current confile :O bjects/kits/us/us_officer_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_alt_para_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt_para_nvg.con)

Current confile :O bjects/kits/us/us_officer_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_alt_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt_para_sp.con)

Current confile :O bjects/kits/us/us_officer_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_alt_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt_sp.con)

Current confile :O bjects/kits/us/us_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_alt_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_alt_ziptie.con)

Current confile :O bjects/kits/us/us_officer_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_nvg.con)

Current confile :O bjects/kits/us/us_officer_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_para
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_para.con)

Current confile :O bjects/kits/us/us_officer_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_para_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_para_nvg.con)

Current confile :O bjects/kits/us/us_officer_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_para_sp.con)

Current confile :O bjects/kits/us/us_officer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_sp.con)

Current confile :O bjects/kits/us/us_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_officer_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_officer_ziptie.con)

Current confile :O bjects/kits/us/us_officer_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_pilot
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_pilot.con)

Current confile :O bjects/kits/us/us_pilot.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_pilot_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_pilot_nvg.con)

Current confile :O bjects/kits/us/us_pilot_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_pilot_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_pilot_sp.con)

Current confile :O bjects/kits/us/us_pilot_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_pilot_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_pilot_ziptie.con)

Current confile :O bjects/kits/us/us_pilot_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman.con)

Current confile :O bjects/kits/us/us_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_alt
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt.con)

Current confile :O bjects/kits/us/us_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_alt_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt_nvg.con)

Current confile :O bjects/kits/us/us_rifleman_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_alt_para
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt_para.con)

Current confile :O bjects/kits/us/us_rifleman_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_alt_para_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt_para_nvg.con)

Current confile :O bjects/kits/us/us_rifleman_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_alt_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt_para_sp.con)

Current confile :O bjects/kits/us/us_rifleman_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_alt_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt_sp.con)

Current confile :O bjects/kits/us/us_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_alt_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_alt_ziptie.con)

Current confile :O bjects/kits/us/us_rifleman_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_nvg.con)

Current confile :O bjects/kits/us/us_rifleman_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_para
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_para.con)

Current confile :O bjects/kits/us/us_rifleman_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_para_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_para_nvg.con)

Current confile :O bjects/kits/us/us_rifleman_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_para_sp.con)

Current confile :O bjects/kits/us/us_rifleman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_sp.con)

Current confile :O bjects/kits/us/us_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_rifleman_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_rifleman_ziptie.con)

Current confile :O bjects/kits/us/us_rifleman_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanap
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap.con)

Current confile :O bjects/kits/us/us_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanap_alt
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_alt.con)

Current confile :O bjects/kits/us/us_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanap_alt_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_alt_nvg.con)

Current confile :O bjects/kits/us/us_riflemanap_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanap_alt_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_alt_sp.con)

Current confile :O bjects/kits/us/us_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanap_alt_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_alt_ziptie.con)

Current confile :O bjects/kits/us/us_riflemanap_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanap_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_nvg.con)

Current confile :O bjects/kits/us/us_riflemanap_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanap_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_sp.con)

Current confile :O bjects/kits/us/us_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanap_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanap_ziptie.con)

Current confile :O bjects/kits/us/us_riflemanap_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanat
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat.con)

Current confile :O bjects/kits/us/us_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanat_alt
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_alt.con)

Current confile :O bjects/kits/us/us_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanat_alt_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_alt_nvg.con)

Current confile :O bjects/kits/us/us_riflemanat_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanat_alt_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_alt_sp.con)

Current confile :O bjects/kits/us/us_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanat_alt_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_alt_ziptie.con)

Current confile :O bjects/kits/us/us_riflemanat_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanat_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_nvg.con)

Current confile :O bjects/kits/us/us_riflemanat_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanat_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_para_sp.con)

Current confile :O bjects/kits/us/us_riflemanat_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanat_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_sp.con)

Current confile :O bjects/kits/us/us_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_riflemanat_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_riflemanat_ziptie.con)

Current confile :O bjects/kits/us/us_riflemanat_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_sniper
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_sniper.con)

Current confile :O bjects/kits/us/us_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_sniper_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_sniper_nvg.con)

Current confile :O bjects/kits/us/us_sniper_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_sniper_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_sniper_sp.con)

Current confile :O bjects/kits/us/us_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_sniper_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_sniper_ziptie.con)

Current confile :O bjects/kits/us/us_sniper_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_specialist
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_specialist.con)

Current confile :O bjects/kits/us/us_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_specialist_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_specialist_nvg.con)

Current confile :O bjects/kits/us/us_specialist_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_specialist_para
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_specialist_para.con)

Current confile :O bjects/kits/us/us_specialist_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_specialist_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_specialist_para_sp.con)

Current confile :O bjects/kits/us/us_specialist_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_specialist_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_specialist_sp.con)

Current confile :O bjects/kits/us/us_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_specialist_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_specialist_ziptie.con)

Current confile :O bjects/kits/us/us_specialist_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support.con)

Current confile :O bjects/kits/us/us_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support_alt
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_alt.con)

Current confile :O bjects/kits/us/us_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support_alt_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_alt_nvg.con)

Current confile :O bjects/kits/us/us_support_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support_alt_para
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_alt_para.con)

Current confile :O bjects/kits/us/us_support_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support_alt_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_alt_sp.con)

Current confile :O bjects/kits/us/us_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support_alt_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_alt_ziptie.con)

Current confile :O bjects/kits/us/us_support_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_nvg.con)

Current confile :O bjects/kits/us/us_support_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support_para
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_para.con)

Current confile :O bjects/kits/us/us_support_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_para_sp.con)

Current confile :O bjects/kits/us/us_support_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_sp.con)

Current confile :O bjects/kits/us/us_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_support_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_support_ziptie.con)

Current confile :O bjects/kits/us/us_support_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_tanker
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_tanker.con)

Current confile :O bjects/kits/us/us_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_tanker_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_tanker_nvg.con)

Current confile :O bjects/kits/us/us_tanker_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_tanker_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_tanker_sp.con)

Current confile :O bjects/kits/us/us_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_tanker_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_tanker_ziptie.con)

Current confile :O bjects/kits/us/us_tanker_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_unarmed
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/us/us_unarmed.con)

Current confile :O bjects/kits/us/us_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_aa
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_aa.con)

Current confile :O bjects/kits/usa/usa_aa.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_aa_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_aa_nvg.con)

Current confile :O bjects/kits/usa/usa_aa_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_aa_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_aa_sp.con)

Current confile :O bjects/kits/usa/usa_aa_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_aa_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_aa_ziptie.con)

Current confile :O bjects/kits/usa/usa_aa_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_assault
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault.con)

Current confile :O bjects/kits/usa/usa_assault.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_assault_alt
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_alt.con)

Current confile :O bjects/kits/usa/usa_assault_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_assault_alt_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_alt_nvg.con)

Current confile :O bjects/kits/usa/usa_assault_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_assault_alt_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_alt_sp.con)

Current confile :O bjects/kits/usa/usa_assault_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_assault_alt_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_alt_ziptie.con)

Current confile :O bjects/kits/usa/usa_assault_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_assault_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_nvg.con)

Current confile :O bjects/kits/usa/usa_assault_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_assault_para_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_para_sp.con)

Current confile :O bjects/kits/usa/usa_assault_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_assault_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_sp.con)

Current confile :O bjects/kits/usa/usa_assault_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_assault_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_assault_ziptie.con)

Current confile :O bjects/kits/usa/usa_assault_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_at
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_at.con)

Current confile :O bjects/kits/usa/usa_at.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_at_nvg
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_at_nvg.con)

Current confile :O bjects/kits/usa/usa_at_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_at_sp
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_at_sp.con)

Current confile :O bjects/kits/usa/usa_at_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_at_ziptie
Active geom template: us_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_at_ziptie.con)

Current confile :O bjects/kits/usa/usa_at_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_engineer
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_engineer.con)

Current confile :O bjects/kits/usa/usa_engineer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_engineer_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_engineer_nvg.con)

Current confile :O bjects/kits/usa/usa_engineer_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_engineer_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_engineer_para_sp.con)

Current confile :O bjects/kits/usa/usa_engineer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_engineer_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_engineer_sp.con)

Current confile :O bjects/kits/usa/usa_engineer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_engineer_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_engineer_ziptie.con)

Current confile :O bjects/kits/usa/usa_engineer_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_marksman
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman.con)

Current confile :O bjects/kits/usa/usa_marksman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_marksman_alt
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_alt.con)

Current confile :O bjects/kits/usa/usa_marksman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_marksman_alt_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_alt_nvg.con)

Current confile :O bjects/kits/usa/usa_marksman_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_marksman_alt_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_alt_sp.con)

Current confile :O bjects/kits/usa/usa_marksman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_marksman_alt_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_alt_ziptie.con)

Current confile :O bjects/kits/usa/usa_marksman_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_marksman_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_nvg.con)

Current confile :O bjects/kits/usa/usa_marksman_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_marksman_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_para_sp.con)

Current confile :O bjects/kits/usa/usa_marksman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_marksman_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_sp.con)

Current confile :O bjects/kits/usa/usa_marksman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_marksman_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_marksman_ziptie.con)

Current confile :O bjects/kits/usa/usa_marksman_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic.con)

Current confile :O bjects/kits/usa/usa_medic.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_alt
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt.con)

Current confile :O bjects/kits/usa/usa_medic_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_alt_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt_nvg.con)

Current confile :O bjects/kits/usa/usa_medic_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_alt_para
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt_para.con)

Current confile :O bjects/kits/usa/usa_medic_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_alt_para_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt_para_nvg.con)

Current confile :O bjects/kits/usa/usa_medic_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_alt_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt_para_sp.con)

Current confile :O bjects/kits/usa/usa_medic_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_alt_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt_sp.con)

Current confile :O bjects/kits/usa/usa_medic_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_alt_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_alt_ziptie.con)

Current confile :O bjects/kits/usa/usa_medic_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_nvg.con)

Current confile :O bjects/kits/usa/usa_medic_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_para
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_para.con)

Current confile :O bjects/kits/usa/usa_medic_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_para_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_para_nvg.con)

Current confile :O bjects/kits/usa/usa_medic_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_para_sp.con)

Current confile :O bjects/kits/usa/usa_medic_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_sp.con)

Current confile :O bjects/kits/usa/usa_medic_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_medic_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_medic_ziptie.con)

Current confile :O bjects/kits/usa/usa_medic_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer.con)

Current confile :O bjects/kits/usa/usa_officer.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_alt
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt.con)

Current confile :O bjects/kits/usa/usa_officer_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_alt_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt_nvg.con)

Current confile :O bjects/kits/usa/usa_officer_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_alt_para
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt_para.con)

Current confile :O bjects/kits/usa/usa_officer_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_alt_para_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt_para_nvg.con)

Current confile :O bjects/kits/usa/usa_officer_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_alt_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt_para_sp.con)

Current confile :O bjects/kits/usa/usa_officer_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_alt_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt_sp.con)

Current confile :O bjects/kits/usa/usa_officer_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_alt_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_alt_ziptie.con)

Current confile :O bjects/kits/usa/usa_officer_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_nvg.con)

Current confile :O bjects/kits/usa/usa_officer_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_para
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_para.con)

Current confile :O bjects/kits/usa/usa_officer_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_para_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_para_nvg.con)

Current confile :O bjects/kits/usa/usa_officer_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_para_sp.con)

Current confile :O bjects/kits/usa/usa_officer_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_sp.con)

Current confile :O bjects/kits/usa/usa_officer_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_officer_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_officer_ziptie.con)

Current confile :O bjects/kits/usa/usa_officer_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_pilot
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_pilot.con)

Current confile :O bjects/kits/usa/usa_pilot.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_pilot_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_pilot_nvg.con)

Current confile :O bjects/kits/usa/usa_pilot_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_pilot_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_pilot_sp.con)

Current confile :O bjects/kits/usa/usa_pilot_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_pilot_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_pilot_ziptie.con)

Current confile :O bjects/kits/usa/usa_pilot_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman.con)

Current confile :O bjects/kits/usa/usa_rifleman.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_alt
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt.con)

Current confile :O bjects/kits/usa/usa_rifleman_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_alt_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt_nvg.con)

Current confile :O bjects/kits/usa/usa_rifleman_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_alt_para
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt_para.con)

Current confile :O bjects/kits/usa/usa_rifleman_alt_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_alt_para_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt_para_nvg.con)

Current confile :O bjects/kits/usa/usa_rifleman_alt_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_alt_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt_para_sp.con)

Current confile :O bjects/kits/usa/usa_rifleman_alt_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_alt_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt_sp.con)

Current confile :O bjects/kits/usa/usa_rifleman_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_alt_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_alt_ziptie.con)

Current confile :O bjects/kits/usa/usa_rifleman_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_nvg.con)

Current confile :O bjects/kits/usa/usa_rifleman_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_para
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_para.con)

Current confile :O bjects/kits/usa/usa_rifleman_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_para_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_para_nvg.con)

Current confile :O bjects/kits/usa/usa_rifleman_para_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_para_sp.con)

Current confile :O bjects/kits/usa/usa_rifleman_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_sp.con)

Current confile :O bjects/kits/usa/usa_rifleman_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_rifleman_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_rifleman_ziptie.con)

Current confile :O bjects/kits/usa/usa_rifleman_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanap
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap.con)

Current confile :O bjects/kits/usa/usa_riflemanap.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanap_alt
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_alt.con)

Current confile :O bjects/kits/usa/usa_riflemanap_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanap_alt_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_alt_nvg.con)

Current confile :O bjects/kits/usa/usa_riflemanap_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanap_alt_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_alt_sp.con)

Current confile :O bjects/kits/usa/usa_riflemanap_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanap_alt_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_alt_ziptie.con)

Current confile :O bjects/kits/usa/usa_riflemanap_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanap_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_nvg.con)

Current confile :O bjects/kits/usa/usa_riflemanap_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanap_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_sp.con)

Current confile :O bjects/kits/usa/usa_riflemanap_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanap_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanap_ziptie.con)

Current confile :O bjects/kits/usa/usa_riflemanap_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanat
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat.con)

Current confile :O bjects/kits/usa/usa_riflemanat.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanat_alt
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_alt.con)

Current confile :O bjects/kits/usa/usa_riflemanat_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanat_alt_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_alt_nvg.con)

Current confile :O bjects/kits/usa/usa_riflemanat_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanat_alt_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_alt_sp.con)

Current confile :O bjects/kits/usa/usa_riflemanat_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanat_alt_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_alt_ziptie.con)

Current confile :O bjects/kits/usa/usa_riflemanat_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanat_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_nvg.con)

Current confile :O bjects/kits/usa/usa_riflemanat_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanat_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_para_sp.con)

Current confile :O bjects/kits/usa/usa_riflemanat_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanat_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_sp.con)

Current confile :O bjects/kits/usa/usa_riflemanat_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_riflemanat_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_riflemanat_ziptie.con)

Current confile :O bjects/kits/usa/usa_riflemanat_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_sniper
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_sniper.con)

Current confile :O bjects/kits/usa/usa_sniper.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_sniper_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_sniper_nvg.con)

Current confile :O bjects/kits/usa/usa_sniper_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_sniper_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_sniper_sp.con)

Current confile :O bjects/kits/usa/usa_sniper_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_sniper_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_sniper_ziptie.con)

Current confile :O bjects/kits/usa/usa_sniper_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_specialist
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_specialist.con)

Current confile :O bjects/kits/usa/usa_specialist.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_specialist_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_specialist_nvg.con)

Current confile :O bjects/kits/usa/usa_specialist_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_specialist_para
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_specialist_para.con)

Current confile :O bjects/kits/usa/usa_specialist_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_specialist_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_specialist_para_sp.con)

Current confile :O bjects/kits/usa/usa_specialist_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_specialist_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_specialist_sp.con)

Current confile :O bjects/kits/usa/usa_specialist_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_specialist_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_specialist_ziptie.con)

Current confile :O bjects/kits/usa/usa_specialist_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_support
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support.con)

Current confile :O bjects/kits/usa/usa_support.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_support_alt
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_alt.con)

Current confile :O bjects/kits/usa/usa_support_alt.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_support_alt_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_alt_nvg.con)

Current confile :O bjects/kits/usa/usa_support_alt_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_support_alt_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_alt_sp.con)

Current confile :O bjects/kits/usa/usa_support_alt_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_support_alt_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_alt_ziptie.con)

Current confile :O bjects/kits/usa/usa_support_alt_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_support_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_nvg.con)

Current confile :O bjects/kits/usa/usa_support_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_support_para
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_para.con)

Current confile :O bjects/kits/usa/usa_support_para.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_support_para_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_para_sp.con)

Current confile :O bjects/kits/usa/usa_support_para_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_support_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_sp.con)

Current confile :O bjects/kits/usa/usa_support_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_support_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_support_ziptie.con)

Current confile :O bjects/kits/usa/usa_support_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_tanker
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_tanker.con)

Current confile :O bjects/kits/usa/usa_tanker.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_tanker_nvg
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_tanker_nvg.con)

Current confile :O bjects/kits/usa/usa_tanker_nvg.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_tanker_sp
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_tanker_sp.con)

Current confile :O bjects/kits/usa/usa_tanker_sp.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_tanker_ziptie
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_tanker_ziptie.con)

Current confile :O bjects/kits/usa/usa_tanker_ziptie.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usa_unarmed
Active geom template: usa_kits2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.timeToLiveAfterDeath 300  (Objects/kits/usa/usa_unarmed.con)

Current confile :O bjects/kits/usa/usa_unarmed.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setragdoll-max-inherit-speed 5.000000  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setragdoll_enableForce 1  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setragdoll_expRotateForce 6.000000  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setragdoll_gravityOverTime 0.500000  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setragdoll_sleep 2.500000  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setragdoll_slowMotion 1.000000  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setrd_dieForce 0.0  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setrd_dieInVehicleForce 1.000000  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setrd_expForceMod 0.500000  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setrd_hitForce 2000.000000  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: S_SoldierCamera_RotationRpm
ObjectTemplate Last modified by user: LJO
Active geom template: ch_light_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: Vars.Setrd_hitUp 0.000000  (Objects/soldiers/common/common.con)

Current confile :O bjects/soldiers/common/common.con
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_cf_soldier1
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_cf_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_cf/pr_cf_soldier1.tweak)

Current confile :O bjects/soldiers/pr_cf/pr_cf_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_cf_soldier2
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_cf_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_cf/pr_cf_soldier2.tweak)

Current confile :O bjects/soldiers/pr_cf/pr_cf_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_cf_soldier3
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_cf_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_cf/pr_cf_soldier3.tweak)

Current confile :O bjects/soldiers/pr_cf/pr_cf_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_cf_soldier4
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_cf_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_cf/pr_cf_soldier4.tweak)

Current confile :O bjects/soldiers/pr_cf/pr_cf_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ch_soldier1
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ch_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ch/pr_ch_soldier1.tweak)

Current confile :O bjects/soldiers/pr_ch/pr_ch_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ch_soldier2
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ch_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ch/pr_ch_soldier2.tweak)

Current confile :O bjects/soldiers/pr_ch/pr_ch_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ch_soldier3
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ch_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ch/pr_ch_soldier3.tweak)

Current confile :O bjects/soldiers/pr_ch/pr_ch_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ch_soldier4
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ch_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ch/pr_ch_soldier4.tweak)

Current confile :O bjects/soldiers/pr_ch/pr_ch_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ch_soldier5
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ch_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ch/pr_ch_soldier5.tweak)

Current confile :O bjects/soldiers/pr_ch/pr_ch_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ch_soldier6
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ch_soldier6
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ch/pr_ch_soldier6.tweak)

Current confile :O bjects/soldiers/pr_ch/pr_ch_soldier6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_chinsurgent_soldier1
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_chinsurgent_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier1.tweak)

Current confile :O bjects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_chinsurgent_soldier2
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_chinsurgent_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier2.tweak)

Current confile :O bjects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_chinsurgent_soldier3
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_chinsurgent_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier3.tweak)

Current confile :O bjects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_chinsurgent_soldier4
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_chinsurgent_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier4.tweak)

Current confile :O bjects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_chinsurgent_soldier5
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_chinsurgent_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier5.tweak)

Current confile :O bjects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_chinsurgent_soldier6
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_chinsurgent_soldier6
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier6.tweak)

Current confile :O bjects/soldiers/pr_chinsurgent/pr_chinsurgent_soldier6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_gb_soldier1
ObjectTemplate Exported by user: MISHKIN:Steve
Active geom template: pr_gb_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_gb/pr_gb_soldier1.tweak)

Current confile :O bjects/soldiers/pr_gb/pr_gb_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_gb_soldier2
ObjectTemplate Exported by user: MISHKIN:Steve
Active geom template: pr_gb_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_gb/pr_gb_soldier2.tweak)

Current confile :O bjects/soldiers/pr_gb/pr_gb_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_gb_soldier3
ObjectTemplate Exported by user: MISHKIN:Steve
Active geom template: pr_gb_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_gb/pr_gb_soldier3.tweak)

Current confile :O bjects/soldiers/pr_gb/pr_gb_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_gb_soldier4
ObjectTemplate Exported by user: MISHKIN:Steve
Active geom template: pr_gb_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_gb/pr_gb_soldier4.tweak)

Current confile :O bjects/soldiers/pr_gb/pr_gb_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_gb_soldier5
ObjectTemplate Exported by user: MISHKIN:Steve
Active geom template: pr_gb_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_gb/pr_gb_soldier5.tweak)

Current confile :O bjects/soldiers/pr_gb/pr_gb_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_gb_soldier6
ObjectTemplate Exported by user: MISHKIN:Steve
Active geom template: pr_gb_soldier6
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_gb/pr_gb_soldier6.tweak)

Current confile :O bjects/soldiers/pr_gb/pr_gb_soldier6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ger_soldier1
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_ger_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ger/pr_ger_soldier1.tweak)

Current confile :O bjects/soldiers/pr_ger/pr_ger_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ger_soldier2
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_ger_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ger/pr_ger_soldier2.tweak)

Current confile :O bjects/soldiers/pr_ger/pr_ger_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ger_soldier3
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_ger_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ger/pr_ger_soldier3.tweak)

Current confile :O bjects/soldiers/pr_ger/pr_ger_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ger_soldier4
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_ger_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ger/pr_ger_soldier4.tweak)

Current confile :O bjects/soldiers/pr_ger/pr_ger_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ger_soldier5
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_ger_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ger/pr_ger_soldier5.tweak)

Current confile :O bjects/soldiers/pr_ger/pr_ger_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ger_soldier6
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_ger_soldier6
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ger/pr_ger_soldier6.tweak)

Current confile :O bjects/soldiers/pr_ger/pr_ger_soldier6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_hamas_soldier1
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_hamas_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_hamas/pr_hamas_soldier1.tweak)

Current confile :O bjects/soldiers/pr_hamas/pr_hamas_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_hamas_soldier2
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_hamas_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_hamas/pr_hamas_soldier2.tweak)

Current confile :O bjects/soldiers/pr_hamas/pr_hamas_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_hamas_soldier3
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_hamas_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_hamas/pr_hamas_soldier3.tweak)

Current confile :O bjects/soldiers/pr_hamas/pr_hamas_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_hamas_soldier4
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_hamas_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_hamas/pr_hamas_soldier4.tweak)

Current confile :O bjects/soldiers/pr_hamas/pr_hamas_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_idf_soldier1
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_idf_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_idf/pr_idf_soldier1.tweak)

Current confile :O bjects/soldiers/pr_idf/pr_idf_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_idf_soldier2
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_idf_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_idf/pr_idf_soldier2.tweak)

Current confile :O bjects/soldiers/pr_idf/pr_idf_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_idf_soldier3
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_idf_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_idf/pr_idf_soldier3.tweak)

Current confile :O bjects/soldiers/pr_idf/pr_idf_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_idf_soldier4
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_idf_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_idf/pr_idf_soldier4.tweak)

Current confile :O bjects/soldiers/pr_idf/pr_idf_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_idf_soldier5
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_idf_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_idf/pr_idf_soldier5.tweak)

Current confile :O bjects/soldiers/pr_idf/pr_idf_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_idf_soldier6
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_idf_soldier6
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_idf/pr_idf_soldier6.tweak)

Current confile :O bjects/soldiers/pr_idf/pr_idf_soldier6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_mec_soldier1
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_mec_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_mec/pr_mec_soldier1.tweak)

Current confile :O bjects/soldiers/pr_mec/pr_mec_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_mec_soldier2
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_mec_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_mec/pr_mec_soldier2.tweak)

Current confile :O bjects/soldiers/pr_mec/pr_mec_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_mec_soldier3
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_mec_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_mec/pr_mec_soldier3.tweak)

Current confile :O bjects/soldiers/pr_mec/pr_mec_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_mec_soldier4
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_mec_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_mec/pr_mec_soldier4.tweak)

Current confile :O bjects/soldiers/pr_mec/pr_mec_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_mec_soldier5
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_mec_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_mec/pr_mec_soldier5.tweak)

Current confile :O bjects/soldiers/pr_mec/pr_mec_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_mec_soldier6
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_mec_soldier6
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_mec/pr_mec_soldier6.tweak)

Current confile :O bjects/soldiers/pr_mec/pr_mec_soldier6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_meinsurgent_soldier1
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_meinsurgent_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier1.tweak)

Current confile :O bjects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_meinsurgent_soldier2
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_meinsurgent_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier2.tweak)

Current confile :O bjects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_meinsurgent_soldier3
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_meinsurgent_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier3.tweak)

Current confile :O bjects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_meinsurgent_soldier4
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_meinsurgent_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier4.tweak)

Current confile :O bjects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_meinsurgent_soldier5
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_meinsurgent_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier5.tweak)

Current confile :O bjects/soldiers/pr_meinsurgent/pr_meinsurgent_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ru_soldier1
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ru_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ru/pr_ru_soldier1.tweak)

Current confile :O bjects/soldiers/pr_ru/pr_ru_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ru_soldier2
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ru_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ru/pr_ru_soldier2.tweak)

Current confile :O bjects/soldiers/pr_ru/pr_ru_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ru_soldier3
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ru_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ru/pr_ru_soldier3.tweak)

Current confile :O bjects/soldiers/pr_ru/pr_ru_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ru_soldier4
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ru_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ru/pr_ru_soldier4.tweak)

Current confile :O bjects/soldiers/pr_ru/pr_ru_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ru_soldier5
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ru_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ru/pr_ru_soldier5.tweak)

Current confile :O bjects/soldiers/pr_ru/pr_ru_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_ru_soldier6
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_ru_soldier6
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_ru/pr_ru_soldier6.tweak)

Current confile :O bjects/soldiers/pr_ru/pr_ru_soldier6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_taliban_soldier1
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_taliban_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_taliban/pr_taliban_soldier1.tweak)

Current confile :O bjects/soldiers/pr_taliban/pr_taliban_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_taliban_soldier2
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_taliban_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_taliban/pr_taliban_soldier2.tweak)

Current confile :O bjects/soldiers/pr_taliban/pr_taliban_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_taliban_soldier3
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_taliban_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_taliban/pr_taliban_soldier3.tweak)

Current confile :O bjects/soldiers/pr_taliban/pr_taliban_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_taliban_soldier4
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_taliban_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_taliban/pr_taliban_soldier4.tweak)

Current confile :O bjects/soldiers/pr_taliban/pr_taliban_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_taliban_soldier5
ObjectTemplate Exported by user: JAY:jayev
Active geom template: pr_taliban_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_taliban/pr_taliban_soldier5.tweak)

Current confile :O bjects/soldiers/pr_taliban/pr_taliban_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_un_soldier
ObjectTemplate Exported by user: JAYE:jayev
Active geom template: pr_un_soldier
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_un/pr_un_soldier.tweak)

Current confile :O bjects/soldiers/pr_un/pr_un_soldier.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_us_soldier1
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_us_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_us/pr_us_soldier1.tweak)

Current confile :O bjects/soldiers/pr_us/pr_us_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_us_soldier2
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_us_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_us/pr_us_soldier2.tweak)

Current confile :O bjects/soldiers/pr_us/pr_us_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_us_soldier3
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_us_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_us/pr_us_soldier3.tweak)

Current confile :O bjects/soldiers/pr_us/pr_us_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_us_soldier4
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_us_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_us/pr_us_soldier4.tweak)

Current confile :O bjects/soldiers/pr_us/pr_us_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_us_soldier5
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_us_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_us/pr_us_soldier5.tweak)

Current confile :O bjects/soldiers/pr_us/pr_us_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_us_soldier6
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_us_soldier6
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_us/pr_us_soldier6.tweak)

Current confile :O bjects/soldiers/pr_us/pr_us_soldier6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_usa_soldier1
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_usa_soldier1
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_usa/pr_usa_soldier1.tweak)

Current confile :O bjects/soldiers/pr_usa/pr_usa_soldier1.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_usa_soldier2
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_usa_soldier2
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_usa/pr_usa_soldier2.tweak)

Current confile :O bjects/soldiers/pr_usa/pr_usa_soldier2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_usa_soldier3
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_usa_soldier3
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_usa/pr_usa_soldier3.tweak)

Current confile :O bjects/soldiers/pr_usa/pr_usa_soldier3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_usa_soldier4
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_usa_soldier4
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_usa/pr_usa_soldier4.tweak)

Current confile :O bjects/soldiers/pr_usa/pr_usa_soldier4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_usa_soldier5
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_usa_soldier5
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_usa/pr_usa_soldier5.tweak)

Current confile :O bjects/soldiers/pr_usa/pr_usa_soldier5.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: pr_usa_soldier6
ObjectTemplate Exported by user: JSA-1:jsa
Active geom template: pr_usa_soldier6
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.armor.maxsoldierwrecktime 300.000000  (Objects/soldiers/pr_usa/pr_usa_soldier6.tweak)

Current confile :O bjects/soldiers/pr_usa/pr_usa_soldier6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_jet_fantan
ObjectTemplate Exported by user: JEFFO:jeffev
ObjectTemplate Last modified by user: armandoma
Active geom template: ch_jet_fantan
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.1  (Objects/vehicles/air/ch_jet_fantan/ch_jet_fantan.tweak)

Current confile :O bjects/vehicles/air/ch_jet_fantan/ch_jet_fantan.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_jet_j10
ObjectTemplate Exported by user: MEI-1:mei
ObjectTemplate Last modified by user: ljo
Active geom template: ch_jet_j10
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/ch_jet_j10/ch_jet_j10.tweak)

Current confile :O bjects/vehicles/air/ch_jet_j10/ch_jet_j10.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_jet_j10_sp
ObjectTemplate Exported by user: MEI-1:mei
ObjectTemplate Last modified by user: ljo
Active geom template: ch_jet_j10_sp
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/ch_jet_j10/ch_jet_j10_sp.tweak)

Current confile :O bjects/vehicles/air/ch_jet_j10/ch_jet_j10_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_jet_su30
ObjectTemplate Exported by user: MEI-1:mei
ObjectTemplate Last modified by user: ljo
Active geom template: ch_jet_su30
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.1  (Objects/vehicles/air/ch_jet_su30/ch_jet_su30.tweak)

Current confile :O bjects/vehicles/air/ch_jet_su30/ch_jet_su30.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_jet_su30_sp
ObjectTemplate Exported by user: MEI-1:mei
ObjectTemplate Last modified by user: ljo
Active geom template: ch_jet_su30_sp
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.1  (Objects/vehicles/air/ch_jet_su30/ch_jet_su30_sp.tweak)

Current confile :O bjects/vehicles/air/ch_jet_su30/ch_jet_su30_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_jet_eurofighter
ObjectTemplate Exported by user: JEFFO:jeffev
ObjectTemplate Last modified by user: armandoma
Active geom template: gb_jet_eurofighter
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.8  (Objects/vehicles/air/gb_jet_eurofighter/gb_jet_eurofighter.tweak)

Current confile :O bjects/vehicles/air/gb_jet_eurofighter/gb_jet_eurofighter.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_jet_eurofighter_Missiles
ObjectTemplate Last modified by user: Guedoe
Active geom template: gb_jet_eurofighter
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/gb_jet_eurofighter/gb_jet_eurofighter.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_jet_eurofighter
ObjectTemplate Exported by user: JEFFO:jeffev
ObjectTemplate Last modified by user: armandoma
Active geom template: ger_jet_eurofighter
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.8  (Objects/vehicles/air/ger_jet_eurofighter/ger_jet_eurofighter.tweak)

Current confile :O bjects/vehicles/air/ger_jet_eurofighter/ger_jet_eurofighter.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ger_jet_eurofighter_Missiles
ObjectTemplate Last modified by user: Guedoe
Active geom template: ger_jet_eurofighter
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/ger_jet_eurofighter/ger_jet_eurofighter.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_jet_f16
ObjectTemplate Exported by user: JML:jmlasante
ObjectTemplate Last modified by user: Guedoe
Active geom template: idf_jet_f16
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/idf_jet_f16/idf_jet_f16.tweak)

Current confile :O bjects/vehicles/air/idf_jet_f16/idf_jet_f16.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_jet_f16_aim9Launcher
ObjectTemplate Last modified by user: Guedoe
Active geom template: idf_jet_f16
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/idf_jet_f16/idf_jet_f16.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_jet_f16_bomblauncher_1
ObjectTemplate Last modified by user: Guedoe
Active geom template: idf_jet_f16
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/air/idf_jet_f16/idf_jet_f16.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_jet_f16_bomblauncher_1
ObjectTemplate Last modified by user: Guedoe
Active geom template: idf_jet_f16
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/idf_jet_f16/idf_jet_f16.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_ahe_havoc_Gun
ObjectTemplate Last modified by user: sofad
Active geom template: mec_ahe_havoc
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/air/mec_ahe_havoc/mec_ahe_havoc.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_jet_mig29_archerlauncher
ObjectTemplate Last modified by user: ljo
Active geom template: mec_jet_mig29
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/mec_jet_mig29/mec_jet_mig29.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_jet_mig29_sp_archerlauncher
ObjectTemplate Last modified by user: ljo
Active geom template: mec_jet_mig29_sp
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/mec_jet_mig29/mec_jet_mig29_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_jet_su25a
ObjectTemplate Exported by user: RSL:Ryan
ObjectTemplate Last modified by user: Guedoe
Active geom template: mec_jet_su25a
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/mec_jet_su25a/mec_jet_su25a.tweak)

Current confile :O bjects/vehicles/air/mec_jet_su25a/mec_jet_su25a.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_jet_su25a_sp
ObjectTemplate Exported by user: MEI-1:mei
ObjectTemplate Last modified by user: Guedoe
Active geom template: mec_jet_su25a_sp
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/mec_jet_su25a/mec_jet_su25a_sp.tweak)

Current confile :O bjects/vehicles/air/mec_jet_su25a/mec_jet_su25a_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_ahe_havoc_Gun
ObjectTemplate Last modified by user: sofad
Active geom template: ru_ahe_havoc
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/air/ru_ahe_havoc/ru_ahe_havoc.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_jet_mig29_archerlauncher
ObjectTemplate Last modified by user: ljo
Active geom template: ru_jet_mig29
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/ru_jet_mig29/ru_jet_mig29.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_jet_mig29_sp_archerlauncher
ObjectTemplate Last modified by user: ljo
Active geom template: ru_jet_mig29_sp
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/ru_jet_mig29/ru_jet_mig29_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_jet_su25a
ObjectTemplate Exported by user: RSL:Ryan
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: ru_jet_su25a
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/ru_jet_su25a/ru_jet_su25a.tweak)

Current confile :O bjects/vehicles/air/ru_jet_su25a/ru_jet_su25a.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_jet_su25a_sp
ObjectTemplate Exported by user: RSL:Ryan
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: ru_jet_su25a_sp
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/ru_jet_su25a/ru_jet_su25a_sp.tweak)

Current confile :O bjects/vehicles/air/ru_jet_su25a/ru_jet_su25a_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_Damper00
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_Damper01
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_Damper02
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_Damper03
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_50_cal
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_alt_Damper00
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_alt
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_alt.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_alt_Damper01
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_alt
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_alt.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_alt_Damper02
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_alt
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_alt.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_alt_Damper03
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_alt
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_alt.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_alt_sp_Damper00
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_alt_sp
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_alt_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_alt_sp_Damper01
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_alt_sp
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_alt_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_alt_sp_Damper02
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_alt_sp
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_alt_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_alt_sp_Damper03
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_alt_sp
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_alt_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_sp_Damper00
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_sp
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_sp_Damper01
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_sp
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_sp_Damper02
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_sp
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_sp_Damper03
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_sp
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Sound. Template does not exsist.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_ahe_kiowa_sp_50_cal
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: us_ahe_kiowa_sp
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/air/us_ahe_kiowa/us_ahe_kiowa_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_a10a
ObjectTemplate Exported by user: MAREK:Mark
ObjectTemplate Last modified by user: Guedoe
Active geom template: us_jet_a10a
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/us_jet_a10a/us_jet_a10a.tweak)

Current confile :O bjects/vehicles/air/us_jet_a10a/us_jet_a10a.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_a10a_sp
ObjectTemplate Exported by user: MAREK:Mark
ObjectTemplate Last modified by user: Guedoe
Active geom template: us_jet_a10a_sp
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/us_jet_a10a/us_jet_a10a_sp.tweak)

Current confile :O bjects/vehicles/air/us_jet_a10a/us_jet_a10a_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_f15
ObjectTemplate Exported by user: DSU-1 :d su
ObjectTemplate Last modified by user: ljo
Active geom template: us_jet_f15
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.1  (Objects/vehicles/air/us_jet_f15/us_jet_f15.tweak)

Current confile :O bjects/vehicles/air/us_jet_f15/us_jet_f15.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_f15_SidewinderLauncher
ObjectTemplate Last modified by user: ljo
Active geom template: us_jet_f15
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/us_jet_f15/us_jet_f15.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_f16
ObjectTemplate Exported by user: JML:jmlasante
ObjectTemplate Last modified by user: Guedoe
Active geom template: us_jet_f16
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/us_jet_f16/us_jet_f16.tweak)

Current confile :O bjects/vehicles/air/us_jet_f16/us_jet_f16.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_f16_aim9Launcher
ObjectTemplate Last modified by user: Guedoe
Active geom template: us_jet_f16
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/us_jet_f16/us_jet_f16.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_f16_bomblauncher_1
ObjectTemplate Last modified by user: Guedoe
Active geom template: us_jet_f16
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/air/us_jet_f16/us_jet_f16.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_f16_bomblauncher_1
ObjectTemplate Last modified by user: Guedoe
Active geom template: us_jet_f16
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/us_jet_f16/us_jet_f16.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_f16_sp
ObjectTemplate Exported by user: JML:jmlasante
ObjectTemplate Last modified by user: Guedoe
Active geom template: us_jet_f16_sp
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/us_jet_f16/us_jet_f16_sp.tweak)

Current confile :O bjects/vehicles/air/us_jet_f16/us_jet_f16_sp.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_f18_radaroff
ObjectTemplate Last modified by user: ljo
Active geom template: us_jet_f18
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/vehicles/air/us_jet_f18/us_jet_f18.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jet_f35b
ObjectTemplate Exported by user: MEI-1:mei
ObjectTemplate Last modified by user: ljo
Active geom template: us_jet_f35b
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8  (Objects/vehicles/air/us_jet_f35b/us_jet_f35b.tweak)

Current confile :O bjects/vehicles/air/us_jet_f35b/us_jet_f35b.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ch_jep_vn3_barrel
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: ch_jep_vn3
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/ch_jep_vn3/ch_jep_vn3.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gb_aav_stormer_Rwheel_06
ObjectTemplate Last modified by user: Stephen
Active geom template: gb_aav_stormer
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.addTemplategb_aav_stormer_rwheel  (Objects/vehicles/land/gb_aav_stormer/gb_aav_stormer.tweak)

Current confile :O bjects/vehicles/land/gb_aav_stormer/gb_aav_stormer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idf_apc_namer_M2
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: idf_apc_namer
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/idf_apc_namer/idf_apc_namer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_apc_Btr60_BarrelGun
ObjectTemplate Last modified by user: Phil
Active geom template: mec_apc_btr60
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/mec_apc_btr60/mec_apc_btr60.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_apc_btr60_bf2_barrelgun
ObjectTemplate Last modified by user: Phil
Active geom template: mec_apc_btr60_bf2
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/mec_apc_btr60_bf2/mec_apc_btr60_bf2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_ifv_bmp3_bf2_30mm
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: mec_ifv_bmp3_bf2
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/mec_ifv_bmp3_bf2/mec_ifv_bmp3_bf2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: mec_jep_brdm2_maingun
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: mec_jep_brdm2
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/mec_jep_brdm2/mec_jep_brdm2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_apc_Btr60_BarrelGun
ObjectTemplate Last modified by user: Phil
Active geom template: ru_apc_btr60
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/ru_apc_btr60/ru_apc_btr60.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_apc_btr60_bf2_barrelgun
ObjectTemplate Last modified by user: Phil
Active geom template: ru_apc_btr60_bf2
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/ru_apc_btr60_bf2/ru_apc_btr60_bf2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_apc_btr80_barrelgun
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: ru_apc_btr80
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/ru_apc_btr80/ru_apc_btr80.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_apc_btr80_alt_barrelgun
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: ru_apc_btr80_alt
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/ru_apc_btr80/ru_apc_btr80_alt.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_apc_btr80_bf2_barrelgun
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: ru_apc_btr80_bf2
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/ru_apc_btr80_bf2/ru_apc_btr80_bf2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_ifv_bmp3_bf2_30mm
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: ru_ifv_bmp3_bf2
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/ru_ifv_bmp3_bf2/ru_ifv_bmp3_bf2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_ifv_bmp3_bf2_30mm_HEI
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: ru_ifv_bmp3_bf2
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/ru_ifv_bmp3_bf2/ru_ifv_bmp3_bf2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_jep_brdm2_maingun
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: ru_jep_brdm2
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/ru_jep_brdm2/ru_jep_brdm2.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: ru_jep_brdm2_alt_maingun
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: ru_jep_brdm2_alt
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/ru_jep_brdm2/ru_jep_brdm2_alt.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_aav_avenger_aveng_gunbarrel
ObjectTemplate Last modified by user: wolfi
Active geom template: us_aav_avenger
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/us_aav_avenger/us_aav_avenger.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_apc_stryker_m2hb
ObjectTemplate Last modified by user: James
Active geom template: us_apc_stryker
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/us_apc_stryker/us_apc_stryker.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: us_jep_hmmwv_crowsmg_hmg_m2hb
ObjectTemplate Last modified by user: James
Active geom template: us_jep_hmmwv_crowsmg
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/vehicles/land/us_jep_hmmwv/us_jep_hmmwv_crowsmg/us_jep_hmmwv_crowsmg.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: Coaxial_mg3_NATO
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: waterplane_rice4
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/armament/coaxial_mg3_nato/Coaxial_mg3_NATO.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: m252_mortar_round_smoke_tracer
ObjectTemplate Exported by user: Sniperdog
Active geom template: m252_mortar_round_smoke_tracer
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1305

Expression: 0
Text: Couldn't activate template: Bundle. Template does not exsist.

Current confile :O bjects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active geom template: m252_mortar_round_smoke_tracer
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.creator Sniperdog  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)

Current confile :O bjects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active geom template: m252_mortar_round_smoke_tracer
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.saveInSeparateFile 1  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)

Current confile :O bjects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active geom template: m252_mortar_round_smoke_tracer
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.geometry m252_mortar_shell_tracer  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)

Current confile :O bjects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active geom template: m252_mortar_round_smoke_tracer
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.setCollisionMesh m252_mortar_shell_tracer  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)

Current confile :O bjects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active geom template: m252_mortar_round_smoke_tracer
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.mapMaterial 0 metal_solid 0  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)

Current confile :O bjects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active geom template: m252_mortar_round_smoke_tracer
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.hasMobilePhysics 0  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)

Current confile :O bjects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active geom template: m252_mortar_round_smoke_tracer
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.hasCollisionPhysics 1  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)

Current confile :O bjects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active geom template: m252_mortar_round_smoke_tracer
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.physicsType Mesh  (Objects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak)

Current confile :O bjects/weapons/armament/missiles/mortar_rounds/m252_mortar_round_smoke_tracer/m252_mortar_round_smoke_tracer.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: arty_ied
ObjectTemplate Exported by user: MBA-1:mba
ObjectTemplate Last modified by user: nfe
Active geom template: arty_ied
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/arty_ied/arty_ied.tweak)

Current confile :O bjects/weapons/handheld/arty_ied/arty_ied.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: arty_ied_sec
ObjectTemplate Exported by user: MBA-1:mba
ObjectTemplate Last modified by user: nfe
Active geom template: arty_ied_sec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/arty_ied/arty_ied_sec.tweak)

Current confile :O bjects/weapons/handheld/arty_ied/arty_ied_sec.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chmin_type66
ObjectTemplate Exported by user: MBA-1:mba
ObjectTemplate Last modified by user: nfe
Active geom template: chmin_type66
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/chmin_type66/chmin_type66.tweak)

Current confile :O bjects/weapons/handheld/chmin_type66/chmin_type66.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: chmin_type66_sec
ObjectTemplate Exported by user: MBA-1:mba
ObjectTemplate Last modified by user: nfe
Active geom template: chmin_type66_sec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/chmin_type66/chmin_type66_sec.tweak)

Current confile :O bjects/weapons/handheld/chmin_type66/chmin_type66_sec.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gerrif_g36
ObjectTemplate Exported by user: FLI-1:fli
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: gerrif_g36
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/gerrif_g36/gerrif_g36.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gerrif_g36_6
ObjectTemplate Exported by user: FLI-1:fli
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: gerrif_g36_6
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/gerrif_g36/gerrif_g36_6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gerrif_g36k
ObjectTemplate Exported by user: FLI-1:fli
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: gerrif_g36k
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/gerrif_g36k/gerrif_g36k.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gerrif_g36k_6
ObjectTemplate Exported by user: FLI-1:fli
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: gerrif_g36k_6
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/gerrif_g36k/gerrif_g36k_6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gerrif_g36kscope
ObjectTemplate Exported by user: FLI-1:fli
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: gerrif_g36kscope
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/gerrif_g36kscope/gerrif_g36kscope.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gerrif_g36kscope_6
ObjectTemplate Exported by user: FLI-1:fli
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: gerrif_g36kscope_6
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/gerrif_g36kscope/gerrif_g36kscope_6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gerrif_g36scope
ObjectTemplate Exported by user: FLI-1:fli
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: gerrif_g36scope
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/gerrif_g36scope/gerrif_g36scope.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gerrif_g36scope_6
ObjectTemplate Exported by user: FLI-1:fli
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: gerrif_g36scope_6
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/gerrif_g36scope/gerrif_g36scope_6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gerrif_g36scopeugl
ObjectTemplate Exported by user: FLI-1:fli
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: gerrif_g36scopeugl
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/gerrif_g36scopeugl/gerrif_g36scopeugl.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: gerrif_g36ugl
ObjectTemplate Exported by user: FLI-1:fli
ObjectTemplate Last modified by user: J.F.Leusch69
Active geom template: gerrif_g36ugl
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/gerrif_g36ugl/gerrif_g36ugl.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idfrif_galil
ObjectTemplate Exported by user: TDA-1:tda
ObjectTemplate Last modified by user: jsa
Active geom template: idfrif_galil
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/idfrif_galil/idfrif_galil.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idfrif_galilsar
ObjectTemplate Exported by user: TDA-1:tda
ObjectTemplate Last modified by user: jsa
Active geom template: idfrif_galilsar
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/idfrif_galilsar/idfrif_galilsar.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: idfrif_galilsar_6
ObjectTemplate Exported by user: TDA-1:tda
ObjectTemplate Last modified by user: jsa
Active geom template: idfrif_galilsar_6
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/idfrif_galilsar/idfrif_galilsar_6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: insgr_hgr_trap_Projectile
ObjectTemplate Exported by user: EDMUND:Edmund_Fovargue
ObjectTemplate Last modified by user: nfe
Active geom template: insgr_hgr_trap_projectile
Module: ToolObject
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ToolObject\ObjectTemplateAdm.cpp
Line: 1298

Expression: clsid == objectTemplate->getClassID()
Text: Trying to apply tweaks for template insgr_hgr_trap_Projectile that is of wrong type. Has it changed type?
 Resave to lose this assert.
[dep: tweaked as GenericFireArm, created as GenericProjectile]

Current confile :O bjects/weapons/handheld/insgr_hgr_trap_projectile/insgr_hgr_trap_projectile.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: insrg_aks_74u
ObjectTemplate Exported by user: MS:Matte
ObjectTemplate Last modified by user: Jared
Active geom template: insrg_aks_74u
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/insrg_aks_74u/insrg_aks_74u.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: insrg_aks_74u
ObjectTemplate Exported by user: MS:Matte
ObjectTemplate Last modified by user: Jared
Active geom template: insrg_aks_74u
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/weapons/handheld/insrg_aks_74u/insrg_aks_74u.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: insrg_aks_74u_4
ObjectTemplate Exported by user: MS:Matte
ObjectTemplate Last modified by user: Jared
Active geom template: insrg_aks_74u_4
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/insrg_aks_74u/insrg_aks_74u_4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: insrg_aks_74u_4
ObjectTemplate Exported by user: MS:Matte
ObjectTemplate Last modified by user: Jared
Active geom template: insrg_aks_74u_4
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/weapons/handheld/insrg_aks_74u/insrg_aks_74u_4.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: insrg_aks_74u_6
ObjectTemplate Exported by user: MS:Matte
ObjectTemplate Last modified by user: Jared
Active geom template: insrg_aks_74u
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/insrg_aks_74u/insrg_aks_74u_6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: insrg_aks_74u_6
ObjectTemplate Exported by user: MS:Matte
ObjectTemplate Last modified by user: Jared
Active geom template: insrg_aks_74u
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/weapons/handheld/insrg_aks_74u/insrg_aks_74u_6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rurif_aks_74u_6
ObjectTemplate Exported by user: MS:Matte
ObjectTemplate Last modified by user: Jared
Active geom template: rurif_aks_74u_6
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/handheld/insrg_aks_74u/rurif_aks_74u_6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rurif_aks_74u_6
ObjectTemplate Exported by user: MS:Matte
ObjectTemplate Last modified by user: Jared
Active geom template: rurif_aks_74u_6
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/weapons/handheld/insrg_aks_74u/rurif_aks_74u_6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rumin_mon50
ObjectTemplate Exported by user: MBA-1:mba
ObjectTemplate Last modified by user: nfe
Active geom template: rumin_mon50
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/rumin_mon50/rumin_mon50.tweak)

Current confile :O bjects/weapons/handheld/rumin_mon50/rumin_mon50.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rumin_mon50_idx6
ObjectTemplate Exported by user: MBA-1:mba
ObjectTemplate Last modified by user: nfe
Active geom template: rumin_mon50_idx6
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/rumin_mon50/rumin_mon50_idx6.tweak)

Current confile :O bjects/weapons/handheld/rumin_mon50/rumin_mon50_idx6.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: rumin_mon50_sec
ObjectTemplate Exported by user: MBA-1:mba
ObjectTemplate Last modified by user: nfe
Active geom template: rumin_mon50_sec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/rumin_mon50/rumin_mon50_sec.tweak)

Current confile :O bjects/weapons/handheld/rumin_mon50/rumin_mon50_sec.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usmin_claymore
ObjectTemplate Exported by user: MBA-1:mba
ObjectTemplate Last modified by user: nfe
Active geom template: usmin_claymore
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/usmin_claymore/usmin_claymore.tweak)

Current confile :O bjects/weapons/handheld/usmin_claymore/usmin_claymore.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: usmin_claymore_sec
ObjectTemplate Exported by user: MBA-1:mba
ObjectTemplate Last modified by user: nfe
Active geom template: usmin_claymore_sec
Module: Console
File: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Console\Console.cpp
Line: 1407

Expression: 0
Text: Unknown object or method!: ObjectTemplate.fire.onlyFireWhenProne 1  (Objects/weapons/handheld/usmin_claymore/usmin_claymore_sec.tweak)

Current confile :O bjects/weapons/handheld/usmin_claymore/usmin_claymore_sec.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: 50cal_m2hb
ObjectTemplate Exported by user: DSU-1 :d su
ObjectTemplate Last modified by user: Edmund Fovargue
Active geom template: 50cal_m2hb
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/stationary/50cal_m2hb/50cal_m2hb.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: 50cal_m2hb_crows
ObjectTemplate Exported by user: DSU-1 :d su
ObjectTemplate Last modified by user: Edmund Fovargue
Active geom template: 50cal_m2hb
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/stationary/50cal_m2hb_crows/50cal_m2hb_crows.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: aas_phalanx
ObjectTemplate Last modified by user: bpa
Active geom template: aa_m167
Module: Base
File: D:\DiceCanada\BoosterPack2\Code\BF2\Scene\Object\ObjectTypes\Base\ObjectTemplate.cpp
Line: 190

Expression: mComponentMap[id].get() == 0
Text: setComponent() called twice for same interfaceID

Current confile :O bjects/weapons/stationary/aas_phalanx/aas_phalanx.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: hmg_m2hb
ObjectTemplate Exported by user: DSU-1 :d su
ObjectTemplate Last modified by user: ljo
Active geom template: hmg_m2hb
Module: FireComponents
File: D:\DiceCanada\BoosterPack2\Code\BF2\Game\Objects\Weapons\FireComponents\FireComp.cpp
Line: 871

Expression: (m_roundsPerMinute <= 1800) && (1800 % m_roundsPerMinute == 0)
Text: Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.

Current confile :O bjects/weapons/stationary/hmg_m2hb/hmg_m2hb.tweak
Debug assertion failed!

Version: 1.1.2878-710.0 Build date:2009-8-20 17:8
Active object template: flaresprite
ObjectTemplate Exported by user: NGO-1:ngo
ObjectTemplate Last modified by user: jmi
Active geom template: me_wildbush01
Module: Overgrowth
File: D:\DiceCanada\BoosterPack2\Code\BF2\Geom\Overgrowth\Growth.cpp
Line: 480

Expression: m_geomTempl
Text: Growth can't find geometryTemplate: poppies_closed_clump_01_lod

Current confile:Levels/the_karez_offensive/Overgrowth/Overgrowth.con
Xact Wicca is The Joker. That is all.
Post Reply

Return to “Mapping”