Mortar Damage against Constructs

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ytman
Posts: 634
Joined: 2010-04-22 17:32

Mortar Damage against Constructs

Post by ytman »

Observation:

Mortars in game are around 60mm I have been told. As a specific field manual states the small mortars we use in game do very little to damage the structural integrity of buildings or bridges. (Source: FM Chptr 1 Mortar Sections And Platoons On The Airland Battlefield)

Furthermore, with how the construction of deployables function in the game, mortars have effectively defeated any effort at constructing razor wire as a single mortar falling within thirty meters of any construct will damage it to the point where it must be redug again.


Opinion:

I feel that with the amount of effort placed into creating a good defensive line that limits enemy armor or troop movements that the ease in which mortars destroy these deployables makes any attempt fruitless in the long run.

Also the destruction of key strategic points is made too easy by the mortar's strength over a bridge. What in reality takes a considerable amount of planning to accomplish takes only a look at a map, a caclulation of range and dumb firing without even a forward observer.
Ninjam3rc
Posts: 134
Joined: 2011-02-18 00:53

Re: Mortar Damage against Constructs

Post by Ninjam3rc »

Those have to be 81mm mortars, 60mm mortars are much smaller than the ingame model.
ytman
Posts: 634
Joined: 2010-04-22 17:32

Re: Mortar Damage against Constructs

Post by ytman »

Either way, 60mm or 81mm, my point stands.
Light mortar
The 60-mm mortar, M224, provides air assault, airborne, ranger, and light infantry rifle companies with an effective, efficient, and flexible weapon. The inherent limitations of a light mortar (short-range and small-explosive charge) can be minimized by careful planning and a thorough knowledge of its capabilities. The M224 can be employed in several different configurations. The lightest weighs about 18 pounds; the heaviest weighs about 45 pounds. Each round weighs about 4 pounds.

The 60-mm mortar round cannot penetrate most rooftops, even with a delay setting. Small explosive rounds are effective, however, in suppressing snipers on rooftops and preventing roofs from being used by enemy observers. The 60-mm WP round is not normally a good screening round due to its small area of coverage. In urban combat, however, the tendency of smoke to linger and the small areas to be screened make it more effective. During the battle for Hue in South Vietnam, 60-mm WP rounds were used to create small, short-term, smoke screens to conceal movement across open areas such as parks, plazas, and bridges. Fragments from 60-mm HE rounds landing as close as 10 feet away cannot penetrate a single sandbag layer or a single-layer brick wall. The effect of a 60-mm mortar HE round that achieves a direct hit on a bunker or fighting position is equivalent to 1 or 2 pounds of TNT. Normally, the blast will not collapse a properly constructed bunker but can cause structural damage. The 60-mm mortar will not normally crater a hard-surfaced road.

Medium mortars
The 81-mm mortars, M29A1 and M252, are the current US medium mortars. The M252 is replacing the M29A1, but both will remain in the Army inventory for several years. Medium mortars offer a compromise between the light and heavy mortars. Their range and explosive power is greater than the M224, yet they are still light enough to be man-packed over long distances. The M29A1 weighs about 98 pounds. The M252 is slightly lighter, about 93 pounds. Both can be broken down into several smaller loads for easier carrying. Rounds for these mortars weigh about 15 pounds each.

The 81-mm mortar has much the same effect against urban targets as the 60-mm mortar. It has a slightly greater lethal area and its smoke rounds (WP and RP) are more effective. A direct hit is equivalent to about 2 pounds of TNT. The 81-mm round cannot significantly crater a hard-surfaced road. With a delay setting, the 81-mm round can penetrate the roofs of light buildings.
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