New idea for a kit in PR

General discussion of the Project Reality: BF2 modification.
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StiffyMagnum
Posts: 45
Joined: 2009-01-04 18:17

New idea for a kit in PR

Post by StiffyMagnum »

Hey dudes, we at Hardcore Gaming Clan have a lot of members in the military, as well as ex-military in our clan. And anyway, one just got back from service in Afghanistan as a K-9 handler. and anyway, it gave me an idea.

Why not make a K-9 (German Shepherd?) kit whose melee attack is a bite (arrest), moves a little bit faster, and can "smell out" (spot nearby ordinance/caches/insurgents) on the HUD for maybe just his handler?

Yes, I know I am awesome for thinking of this. You developers would be even more awesome if you made it a reality. Can you guys work your magic as always? If not for BF2, maybe for Arma PR?

thanks for reading, fellas.

=]H[= StiffyMagnum
-------- =]H[= StiffyMagnum --------

-------- How much gun are YOU packing? --------
mangeface
Posts: 2105
Joined: 2009-12-13 09:56

Re: New idea for a kit in PR

Post by mangeface »

There's this thing called PR:BF2 Suggestions. This should've gone there.

And AFAIK, the Devs are no longer accepting BLUFOR suggestions.

And...this sounds waaaaay past the lines of hardcoded.
Silly_Savage
Posts: 2094
Joined: 2007-08-05 19:23

Re: New idea for a kit in PR

Post by Silly_Savage »

He's trollin'.

Probably discussed this with his fellow clan members to try and see what kind of reactions he could provoke.
"Jafar, show me a sniper rifle." - Silly_Savage 2013
mangeface
Posts: 2105
Joined: 2009-12-13 09:56

Re: New idea for a kit in PR

Post by mangeface »

Silly_Savage wrote:He's trollin'.

Probably discussed this with his fellow clan members to try and see what kind of reactions he could provoke.

Yeah, he is in Hardcore.
StiffyMagnum
Posts: 45
Joined: 2009-01-04 18:17

Re: New idea for a kit in PR

Post by StiffyMagnum »

No kids, sorry not trollin. I am as serious as an erection problem.

You say it's hardcoded, eh? Well wasn't 128 players hardcoded as well?

If it cannot be done for BF2, what about for Arma? Any Devs/modders have an opinion on this?
-------- =]H[= StiffyMagnum --------

-------- How much gun are YOU packing? --------
crazy11
Retired PR Developer
Posts: 3141
Joined: 2008-02-05 00:20

Re: New idea for a kit in PR

Post by crazy11 »

Locked for resuggestion and not in the suggestion forum.
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