Is there a place where I can view all the maps, and every details such as spawns, asset spawns, spawn times, etc...
?
Maps in details?
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L4gi
- Posts: 2101
- Joined: 2008-09-19 21:41
Re: Maps in details?
BF2Editor
or you could just load up the map.
or you could just load up the map.
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xambone
- Posts: 548
- Joined: 2010-04-20 16:58
Re: Maps in details?
there is a section on this forums that has all the .95 maps available for viewing but apparently no one wants to help you by posting it, instead they offer some difficult for someone who knows nothing about bf2 editor... come on community
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Spec
- Retired PR Developer
- Posts: 8439
- Joined: 2007-09-01 22:42
Re: Maps in details?
Why don't you link those then, I didn't know about them. Keep in mind he asked for details such as spawners.

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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Maps in details?
Generally you can figure it out as we try and stay consistent
Here are the times listed in the PR mapping section to help mappers
https://www.realitymod.com/forum/f354-c ... lines.html
Here are the times listed in the PR mapping section to help mappers
https://www.realitymod.com/forum/f354-c ... lines.html
I don't know if we've listed all assets somewhere for each layerNO RESPAWN (99999)
Fixed AA Guns
Fixed AA Missiles
Fixed MGs
Fixed AT Guns
Forward Spawned Vehicles (ie not inside a Main Base)
20 MINUTES (1200)
Fighter Jet
Attack Jet
Attack Helicopter
Light Attack Helicopter
Tank
Anti-Air Vehicle (with Cannons and Rockets)
Insurgent Suicide-Bomb Vehicle
ATGM Vehicle
APC (with ATGM)
10 MINUTES (600)
Anti-Air Vehicle (with Rockets only)
APC (without ATGM)
Jeep (with MG)
Technical (with MG)
Boat (with MG)
Transport Helicopter
5 MINUTES (300)
Jeep (Unarmed)
Civilian Vehicle (Unarmed)
Transport Truck (Unarmed)
Boat (Unarmed)
Logistic Truck
Dirt Bike
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gerth.homlud
- Posts: 93
- Joined: 2009-08-02 15:32
Re: Maps in details?
:\Battlefield 2\mods\pr\levels\kashan_desert\server.zip\GameModes\gpm_cq\64\GamePlayObjects.con
is the data where you can find each asset etc for any layer and map edit the red marked part to see it for an other map
a yeah dont change anything otherwise you'll get kicked by pb because of md5 mismatch...
is the data where you can find each asset etc for any layer and map edit the red marked part to see it for an other map
a yeah dont change anything otherwise you'll get kicked by pb because of md5 mismatch...
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Muffins
- Posts: 65
- Joined: 2010-10-03 19:23
Re: Maps in details?
Does someone want to give me the link to each .95 maps?
Because I tried searching for it and no results.
But that post from the Mapping Guidelines forum helped.
Because I tried searching for it and no results.
But that post from the Mapping Guidelines forum helped.
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Silly_Savage
- Posts: 2094
- Joined: 2007-08-05 19:23
Re: Maps in details?
"Jafar, show me a sniper rifle." - Silly_Savage 2013
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Wh33lman
- Posts: 667
- Joined: 2008-07-16 23:30
Re: Maps in details?
i dont really think tats what he was looking for savage.
https://www.realitymod.com/forum/f196-p ... views.html
theyre from .9, but its better then nothing
https://www.realitymod.com/forum/f196-p ... views.html
theyre from .9, but its better then nothing
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VapoMan
- Retired PR Developer
- Posts: 1139
- Joined: 2009-05-29 07:11
Re: Maps in details?
You only needed to add a 5 to the 09 in that linkWh33lman wrote:i dont really think tats what he was looking for savage.
https://www.realitymod.com/forum/f196-p ... views.html
theyre from .9, but its better then nothing
The current map overviews:
Project Reality Mod v0.95 Map Overviews
"Eight glorious sides and eight stunning angles!"




