128 Player TEST Sisu (Europe)

Player feedback for all Project Reality: Battlefield 2 servers.
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Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: 128 Player TEST Sisu (Europe)

Post by Wicca »

Yeah but i spent alot of time adminning instead of playing and then that just went in the bin.
Compared to a 1 and a half hour round a 13 min round just isnt worth adminning. That was my point mate. We will try to combat this by moving some clans around though.

// Wicca out
Xact Wicca is The Joker. That is all.
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: 128 Player TEST Sisu (Europe)

Post by cyberzomby »

KingKong.CCCP wrote:I loved Muttrah round.
So many squads moving in the N City, with AAVP support... It smelled like... victory.
Then the reality hits you in the forehead - there are 60 enemies advancing. And it was such a push from the MEC side. We tried to stop them on Docks, but it was too late.

And I don't think Muttrah is cluster-f**ked. That's how it should be. Still need players to adapt to massive battles, to spread out (as squads), to find their position.
Indeed it was awesome! Felt much more like a real battle instead of a few squads going at each other. Really cool :)
boom50cal
Posts: 201
Joined: 2009-06-04 04:18

Re: 128 Player TEST Sisu (Europe)

Post by boom50cal »

I'm so making this Sunday. I'll tell my CoD clan....my mom has fell and broken her hip... PROJECT REALITY FOR LIFE!!!!!!!!!
farna
Posts: 40
Joined: 2011-01-28 10:15

Re: 128 Player TEST Sisu (Europe)

Post by farna »

The 128 player test two days ago was one of the coolest experiences ever in PR. Really good teamwork and good admins, CO and Squad Leaders. So much more mature players on the server when using the password.

See you on sunday!
K4on
Retired PR Developer
Posts: 5055
Joined: 2009-05-08 19:48

Re: 128 Player TEST Sisu (Europe)

Post by K4on »

what about iron eagle and burning sands 128p ?
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: 128 Player TEST Sisu (Europe)

Post by Wicca »

The iron eagle test we did was epic last week.
Maps that work well in my oppinion with 128 players:

Iron Eagle
Kashan

I have yet to try Quingling with STD.
And i dont know about Silent Eagle.
Wanda shan has not been tested, but i think we will test that soon.

// Wicca out
Xact Wicca is The Joker. That is all.
Elektro
Posts: 1824
Joined: 2009-01-05 14:53

Re: 128 Player TEST Sisu (Europe)

Post by Elektro »

imo Yamalia is also a cool map to play with 120 ppl
goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: 128 Player TEST Sisu (Europe)

Post by goguapsy »

That Fallujah round was epic during the first 30 minutes, then I had to leave... But it was so cool!
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: 128 Player TEST Sisu (Europe)

Post by Wicca »

Tried wandashan, albeit not everyone was on mumble half the server or less. So it kinda sucked. Team scatterd across the map. Kashan is easier. Yamalia is good to. So tommorow we try quingling.
Xact Wicca is The Joker. That is all.
goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: 128 Player TEST Sisu (Europe)

Post by goguapsy »

Hey Wicca, did you get to see that Bradley getting shot down at Kashan?
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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ComedyInK
Posts: 225
Joined: 2011-03-16 16:33

Re: 128 Player TEST Sisu (Europe)

Post by ComedyInK »

A suggestions that I may put since I see no other place.


If Possible, make the ability to have a Fire Team leader so you can have the default Squad Leader and a Fire Team leader for better squad management. The Fire Team Leader kit is only available after the squad is filled with 8 people. The special attribute the kit has is the ability to put Markers on the map and a bold name tag (like the Squad Leader's), also, the FTL Kit can 'heal' people so they don't bleed out but only have a red vignette around their screen, they still need to see a medic as after 5 Minutes, they will start to bleed out and die.
Furthermore, A squad can only get more 'special kits' than the standard (regular 64/6squad limit) if a Fire Team Leader is present and the squad if filled with 8 people. An option to include the Fire Team Leader Kit would be to take out the second Squad Leader kit option and then make the optic feature into a toggle button like on vanilla BF2.

Also, only keep 1 128 server on one Continent and if available, only make them go online on certain hours of the day depending on average "Prime Time" of the time zone the Server is located on. Example, in America, it would be from 8:00 PM est, until 5:00 AM EST and what not.
Last edited by ComedyInK on 2011-03-23 03:26, edited 1 time in total.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: 128 Player TEST Sisu (Europe)

Post by Wicca »

Yes. That was fun, there was a tank there too :) Man prbot is awesome. So many wtf moments for people.

@ Comedy INK.

I think that is a suggestion, and belongs in the suggestion forum. That being said, its been already suggested. And therefor you kinda fail. But its allright :P

My intention is to keep the Server PW protected, and only have it running when its admined.
Reason 1, is that there are alot of other communities and clans out there with their own server trying to seed it.
Reason 2, makes my job as an admin alot easier.
Reason 3, will make the enforcment of mumble more streamlined, and thus making the game experience and quality higher.
Xact Wicca is The Joker. That is all.
chimpyang
Posts: 237
Joined: 2008-03-16 23:10

Re: 128 Player TEST Sisu (Europe)

Post by chimpyang »

Wanda Shan is begging for AASv4, but obviously that isn't going to come, since the map is scrapped. Have we tried Ramiel yet? That map has always been too big for 64 players.
goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: 128 Player TEST Sisu (Europe)

Post by goguapsy »

Wicca wrote:Yes. That was fun, there was a tank there too :) Man prbot is awesome. So many wtf moments for people.
Haha yeah. I thought there was something up with my contact lenses when I saw some sparkles flying around my thermals when we were pwning the NB...

How to use prbot? Can anyone do it?
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

Image[/CENTER]
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: 128 Player TEST Sisu (Europe)

Post by Wicca »

Only soppa and Sniperdog, cause they are pro.

Please consider joining as an admin, so we can sort out issues on the server quickly, and have a fair and decent round of PR. With 128 players.
Xact Wicca is The Joker. That is all.
Fresz
Posts: 267
Joined: 2008-10-04 17:53

Re: 128 Player TEST Sisu (Europe)

Post by Fresz »

WHERE IS THE SERVER?!

greetings from vZ+ Squad xD
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Garack
Posts: 624
Joined: 2006-05-04 07:20

Re: 128 Player TEST Sisu (Europe)

Post by Garack »

increase the tickets.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: 128 Player TEST Sisu (Europe)

Post by Wicca »

Server Password:

prftw
Xact Wicca is The Joker. That is all.
goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: 128 Player TEST Sisu (Europe)

Post by goguapsy »

Wicca wrote:Only soppa and Sniperdog, cause they are pro.

Please consider joining as an admin, so we can sort out issues on the server quickly, and have a fair and decent round of PR. With 128 players.
Ha, I'd love to apply for adminship, but I play so little (mostly some on Fridays, Fridays, 'cuz I gotta get down on Fridays and stuff, you know what I mean. Sunday is the day after the next day). I'm not sure I would be a really active asset for the corps of admins :(
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

Image[/CENTER]
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: 128 Player TEST Sisu (Europe)

Post by Wicca »

Stop drinking booz, and do something constructive.
Xact Wicca is The Joker. That is all.
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