[Help] Can't see the control points in editor

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Sgt. Mahi
Posts: 984
Joined: 2008-03-27 07:44

[Help] Can't see the control points in editor

Post by Sgt. Mahi »

As a project to help out with the lack of maps to PR:V I've decided to Audit Operation Ghost Train from EOD2. It seems like I've been taken quite a mouthful because I've already run into some problems.

I have created the files needed for the editor to load the map but I can't see any of the control points or spawn points in the resource bar. If I select "show control point as spheres" I can see them on the map but I can't select them.

Any advice?

The GPO file I've created: here

And the layer file: here

Sorry for the rapidshare but I think the GPO file was too large to embed in code... The site wouldn't let me post such a long post.
Last edited by Sgt. Mahi on 2011-04-06 23:03, edited 1 time in total.
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SnipeHunt
Posts: 801
Joined: 2009-02-02 15:35

Re: [Help]Can't see the control points in editor

Post by SnipeHunt »

Is the EOD Operation Ghost Train much different from the PR Operation Ghost Train?
Best line yet...
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Unknown: "This APC ain't no Taxi!"
sylent/shooter
Posts: 1963
Joined: 2009-04-10 18:48

Re: [Help]Can't see the control points in editor

Post by sylent/shooter »

One thing I could think of. If the control points had their meshes disabled on export, you won't be able to see the waving flag. xD Other than that I'm terrible at auditing so ask Rhino or Rudd about it. :P Only piece of advice I can give is to go over the whole codes again :P

IIRC you don't need to create custom files for the map to load? Just unzip the dang files :P

Killing the enemy sylently
Amok@ndy
Retired PR Developer
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Re: [Help]Can't see the control points in editor

Post by Amok@ndy »

you need to select your created layer
its on the right bar in the editor, scroll down to layers and select the Layer of the controlpoints
Image
Sgt. Mahi
Posts: 984
Joined: 2008-03-27 07:44

Re: [Help]Can't see the control points in editor

Post by Sgt. Mahi »

It's not just the wawing flags.. It's the actual control points I can't see in the editor and I did select the layers.

Heres a pic:
Image
Peace is that brief glorious moment in history when everybody stands around reloading
Amok@ndy
Retired PR Developer
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Re: [Help]Can't see the control points in editor

Post by Amok@ndy »

double click 64_player and the lines connecting the object spawners and the controlpoints get yellow then you should be able to select them
Image
Rudd
Retired PR Developer
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Re: [Help]Can't see the control points in editor

Post by Rudd »

yeah ya just gotta click on 64_player I guess
Image
Sgt. Mahi
Posts: 984
Joined: 2008-03-27 07:44

Re: [Help]Can't see the control points in editor

Post by Sgt. Mahi »

No it's not really letting me see the control points that way either... I mean I can switch between the layers and see the different control points for the respective layer but I can't select them.. Funny thing is if I place an object spawner it recognizes the control point but I can't still not see it in the resource bar.. Same thing goes with the object spawner.. It doesn't appear in the resource bar either.. Could it be the GPO file that is corrupt somehow?

Was able to get the map running with good 'ol GB vs. China today, almost made a tear in my eye lol. Control points works just fine in game.
Peace is that brief glorious moment in history when everybody stands around reloading
Rudd
Retired PR Developer
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Re: [Help]Can't see the control points in editor

Post by Rudd »

how are you trying to select them?

if they don't have actual flags then you should try drawing a selection box around it

alternatively just select the flags on th LEFT in the GPO objectslist
Image
Sgt. Mahi
Posts: 984
Joined: 2008-03-27 07:44

Re: [Help]Can't see the control points in editor

Post by Sgt. Mahi »

alternatively just select the flags on th LEFT in the GPO objectslist
This is the problem. I can't. They are not there. Look at the picture above. There's no "+" at the control points folder that should indicate that there's something in the folder.. It's empty...

Here are some other pics that may explain it better

Image
Here I've selected the CP and the tweak bar does comes up but I can't see it in the resources.


Image
Here I've placed an object spawner where again the tweak bar comes up but nothing is added in the object spawner folder

I've just tried recreating the Editor's GPO but it remains the same.
Peace is that brief glorious moment in history when everybody stands around reloading
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [Help]Can't see the control points in editor

Post by Rudd »

ah rgr that, that is very strange....

you'll have to start from scratch GPO wise, or perhaps DL the old PR levels and take it from there.
Image
Sgt. Mahi
Posts: 984
Joined: 2008-03-27 07:44

Re: [Help]Can't see the control points in editor

Post by Sgt. Mahi »

Yeah I was thinking about that.. Maybe a linky linky to the old PR level files? :-)

Edit: Just tried deleting the layers.con file and now I can see the control points and stuff. Guess I need a default layer as well...? Something like this?
rem ******** Default ********
LayerManager.AddUserLayer "Default" 8 1 0 1
LayerManager.SetLocked 0
LayerManager.SetDisabled 0
LayerManager.AddGameModeFilter "gpm_cq"
LayerManager.AddPlayerFilter ""

rem ******** 64_player ********
LayerManager.AddUserLayer "64_player" 8 5 0 1
LayerManager.SetLocked 0
LayerManager.SetDisabled 0
LayerManager.AddGameModeFilter "gpm_cq"
LayerManager.AddPlayerFilter "64"

rem ******** 32_player ********
LayerManager.AddUserLayer "32_player" 4 6 0 1
LayerManager.SetLocked 0
LayerManager.SetDisabled 0
LayerManager.AddGameModeFilter "gpm_cq"
LayerManager.AddPlayerFilter "32"

rem ******** 16_player ********
LayerManager.AddUserLayer "16_player" 16 7 0 1
LayerManager.SetLocked 0
LayerManager.SetDisabled 0
LayerManager.AddGameModeFilter "gpm_cq"
LayerManager.AddPlayerFilter "16"
Last edited by Sgt. Mahi on 2011-04-07 18:07, edited 1 time in total.
Peace is that brief glorious moment in history when everybody stands around reloading
Sgt. Mahi
Posts: 984
Joined: 2008-03-27 07:44

Re: [Help]Can't see the control points in editor

Post by Sgt. Mahi »

Nevermind... Figured it out with this toturial instead of Rhino's..

Thanks for the help though
Peace is that brief glorious moment in history when everybody stands around reloading
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