About to delve into the world of PR...

General discussion of the Project Reality: BF2 modification.
SGT.Ice
Posts: 985
Joined: 2010-01-28 02:47

Re: About to delve into the world of PR...

Post by SGT.Ice »

Infantry in a multiplayer game. No better way to get used to the game.
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Strapt
Posts: 1
Joined: 2007-04-28 01:23

Re: About to delve into the world of PR...

Post by Strapt »

Oh my life, I haven't played PR for at least 2-3 years. I'm amazed that it's still going :shock:

I'm just having a read of the manual to see what's new.... Cellphones?

Not sure if my laptop will run PR even though it passes all the BF2 requirements (and the PR ones). I gave up on my PC not being able to run the massive maps (and people being stupid with the vehicles) and started playing Guild Wars instead... ahem :o ops:

Do the helicopters still flip over if you can't fly them? :-D
Gozjh
Posts: 186
Joined: 2010-10-17 17:12

Re: About to delve into the world of PR...

Post by Gozjh »

There is still a 30 sec warmup time on the chopper, and cellphones are for insurgents to mark enemys locations and to build FOB's.
[R-DEV]Rudd: "its project reality...not an episode of bob the builder or something...."
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Muffins
Posts: 65
Joined: 2010-10-03 19:23

Re: About to delve into the world of PR...

Post by Muffins »

Welcome everyone else has given you plenty of info. SO DONT YOU DARE EVER TAKE MY CAS

Just kidding
Rezza
Posts: 2309
Joined: 2008-04-06 20:53

Re: About to delve into the world of PR...

Post by Rezza »

Welcome to the universe of teamplay fun and experiences that you will not easily forget in your life. Yes i said in life because even though Project Reality is a pc game. It feels more than that.

If you need contacts who can help you 24/7

Xfire ID : loladino

You just took a perfect step.

See you on the Battlefield Soldier.
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RELEASE_THE_KRAKEN
Posts: 176
Joined: 2007-04-09 21:34

Re: About to delve into the world of PR...

Post by RELEASE_THE_KRAKEN »

remember, aim first then shoot.
And kick his *** seabass
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: About to delve into the world of PR...

Post by Spec »

Strapt wrote:Oh my life, I haven't played PR for at least 2-3 years. I'm amazed that it's still going :shock:

I'm just having a read of the manual to see what's new.... Cellphones?

Not sure if my laptop will run PR even though it passes all the BF2 requirements (and the PR ones). I gave up on my PC not being able to run the massive maps (and people being stupid with the vehicles) and started playing Guild Wars instead... ahem :o ops:

Do the helicopters still flip over if you can't fly them? :-D
Helicopters have become a bit easier to handle imo, but yes, the warm-up time is still there and starting too early gets you killed =p

The requirements are much higher than for BF2, but you'll only find out by trying ^^

As Gozjh said, the cellphones (or their regular equivalent, the radio) can be used for many things such as marking positions on the map, marking target areas for (player controlled) mortar and (non-player-controlled) artillery/JDAM strikes (although I'm not sure atm if that's in the radio menu or in the laser target designator), building forward outposts and such.
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naykon
Posts: 113
Joined: 2007-12-18 12:14

Re: About to delve into the world of PR...

Post by naykon »

Twitch firing reactions (i.e firing at an enemy as soon as you see him in your sights, as in almost all other First person shooters) will have the following affect in Project Reality....

1) you will miss
2) you just gave away your position
3) the enemies friends come to his aid
4) cue large amount of incoming fire
5) you are suppressed into the dirt and die

6) if you did manage to hit the enemy, his teammates now heal him while you lay dead thinking "wtf just happened?"
Arc_Shielder
Retired PR Developer
Posts: 1621
Joined: 2010-09-15 06:39

Re: About to delve into the world of PR...

Post by Arc_Shielder »

Guys, he's not exactly new to the game...he might be missing alot of new features though. Mortars being one of them.
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