[?] Model Inquiry

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Tomking
Posts: 110
Joined: 2010-02-13 03:55

[?] Model Inquiry

Post by Tomking »

In my free time I explored the static archive within the editor and started placing one of everything down on a flat map just to get a feel for all of the static contents available.

I know Rhino has an extensive list of items that should not be used and that certain items are needing to be updated, removed or replaced.

I found a lot of items that Were Not on the 'Do Not Use' list that all started with the prefix EOD_ The static set looks like it's vietnamese to me and I have never seen them in game on PR.

Can someone explain to me where these statics originated, how they were used and what if any purpose do they have currently as for potential uses. Are they retired? Could they be used for the BF2 :P RV maps?

Thanks!!
VapoMan
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Re: [?] Model Inquiry

Post by VapoMan »

Ive been told before that the EOD statics are not very good to use.

Some of the textures are pretty bad, there are no lightmap samples for some of them. Each static aparenty has its own texture, meaning that people will need to load each texture for each static rather than just 1 shared texture. This isnt very good for people without much RAM.

Some of them you could probably use but I from what I was told, you should avoid using them altogether.

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Rudd
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Re: [?] Model Inquiry

Post by Rudd »

I found a lot of items that Were Not on the 'Do Not Use' list that all started with the prefix EOD_ The static set looks like it's vietnamese to me and I have never seen them in game on PR.
EOD = Eve of Destruction mod, a vietnam war modification for BF2 that is also a BSS mod.

There are a few statics should also be on the list. My internet is so aweful atm so I cant play, so I might update the list a bit.

the EOD mod is very good, but the statics in the files have a few problems with them, so I wouldn't use them.
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Wh33lman
Posts: 667
Joined: 2008-07-16 23:30

Re: [?] Model Inquiry

Post by Wh33lman »

im sorry for asking a stupid question(again) but where is the do not use list? i checked the stickies and the tuts section but didnt see it.
Rudd
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Re: [?] Model Inquiry

Post by Rudd »

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Tomking
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Re: [?] Model Inquiry

Post by Tomking »

I'd like to try to get ahold of some Autodesk software and I'm willing to purchase it.

I want to say that I've read PR uses 3DSM version 9. Is this accurate?

Can anyone specify where I can get the PR appropriate version 3DS online in the US?

Also I'm currently running Win 7 64bit, will this cause any trouble running a dated version of 3DS?
motherdear
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Re: [?] Model Inquiry

Post by motherdear »

To get Autodesk software as old as max9 is absolutely insane considering that you would only be using it for battlefield 2 which is such an old engine. It is in no ways to disquarage you, but 3dsmax is easily some 300$ and that is if you are a student.
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Tomking
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Re: [?] Model Inquiry

Post by Tomking »

I can understand that. I have been looking around online and it doesn't seem like it is even available anywhere. I will have to procure alternative means of attaining it.
Doc.Pock
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Re: [?] Model Inquiry

Post by Doc.Pock »

Tomking wrote: I will have to procure alternative means of attaining it.
lol'd at this. but yes you dont want to spend money on something if u use it only for BF2
Wh33lman
Posts: 667
Joined: 2008-07-16 23:30

Re: [?] Model Inquiry

Post by Wh33lman »

if your a college student and have a school email, you can get and educational license for the software for free.
Adriaan
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Re: [?] Model Inquiry

Post by Adriaan »

You can indeed, here's a thread about it.

It's limited to 3DS Max 2010 though, and I'm not sure about the issues that might arise when opening models made in max 9 in max 2010.
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motherdear
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Re: [?] Model Inquiry

Post by motherdear »

There is no issues opening a max9 file in max10, there is however problems the other way around which any competent modeller can easily fix, so not really an issue anymore as long as you have somebody that can export it from max9. Sadly nobody has fixed a bf2exporter for max10 even though it would be quite easy i am afraid.
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[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
Snazz
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Re: [?] Model Inquiry

Post by Snazz »

Motherdear are you talking about Max 2010 or "Max 10"?

History of 3ds Max

"Max 10" (if you're counting from Max 9) is actually called 'Max 2008', 'Max 2010' would be "Max 12"
Tomking
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Re: [?] Model Inquiry

Post by Tomking »

the strangest thing happened - I now have a copy of 3DSM 9 on my computer. Now I will just have to start some tutorials.
Adriaan
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Re: [?] Model Inquiry

Post by Adriaan »

Tomking wrote:the strangest thing happened - I now have a copy of 3DSM 9 on my computer. Now I will just have to start some tutorials.
Hehe :p

These tutorials are great for learning the basics (if you haven't found them or others yet):
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motherdear
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Re: [?] Model Inquiry

Post by motherdear »

Snazz wrote:Motherdear are you talking about Max 2010 or "Max 10"?

History of 3ds Max

"Max 10" (if you're counting from Max 9) is actually called 'Max 2008', 'Max 2010' would be "Max 12"
I would be talking about max 2010 since the former naming convention was discontinued.
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[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
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