Anywho, while on the place of infinite epiphanies known as the crapper, I had an idea that may not have been tested before. On insurgency maps, it is quite possible for the the insurgent teams to just hole-up inside buildings, not coming out except with the intention of conducting ambushes, and then vanishing once again. Buildings would provide adequate cover from mortars and most other ordnance. I imagine this would only work effectively in urban type maps (Fallujah, Basra, Gaza).
Obviously the first cache that is automatically unveiled will be subject to more concentrated BLUFOR effort, but if the insurgents stay inside buildings, this would hypothetically:
a) Lessen the chance of insurgents being killed in open battle (in which they have little chance), which would in turn-
b) Lessen the 'points' gained by BLUFOR that are needed to reveal a new cache location.
It would eventually render the game to a 'how long can the insurgents hold out'-type scenario, with BLUFOR drastically needing to clear each building and area one by one in order to discover new caches (much more than it already is). Emphasis will be centred much more on close-quarters battle.
On the BLUFOR side, this would entail the need for more close cooperation between squads and supporting arms (namely AAVs for use of their Mk. 19) in order to support infantry. The map would also seem very empty, with the added danger of not knowing what lies in each building and each room within its interior.
This is, however, a very hypothetical method of gameplay. No doubt the close cooperation needed on both sides will be hard to accomplish.
Thoughts are welcome


