Bigger maps?

General discussion of the Project Reality: BF2 modification.
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H.Maverick
Posts: 716
Joined: 2010-07-03 12:56

Bigger maps?

Post by H.Maverick »

Okay since we now got maps that have a 126, 256 and 512 player capacity, GREAT EPIC UBER SKILLS AWESOME work to the guys who did that possible ;)


But my question is, while there be bigger maps now? because in my opinion the 4x4 maps will be a bit small.
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Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: Bigger maps?

Post by Spec »

Larger maps are pretty much impossible to make due to engine limitations, unless they consist mostly ov water.

Also, I don't really see the point in increasing the server capacity tenfold and then just increasing the maps as well. All this 200, 500 player stuff is just going way too far, for the lulz. 128, okay, worth an experiment. Only playable on 4x4km maps, but playable.

The rest is just people getting too excited about a bit of code.
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Ninjam3rc
Posts: 134
Joined: 2011-02-18 00:53

Re: Bigger maps?

Post by Ninjam3rc »

It's been asked before and it tends to kill the engine from what I've read in those threads.
Jonathan_Archer_nx01
Posts: 327
Joined: 2006-12-22 12:42

Re: Bigger maps?

Post by Jonathan_Archer_nx01 »

Or we could just stay at 64 players, reduce spawn times to 15 and add more spawns to the game. The result would be virtually the same.
Hfett
Posts: 1672
Joined: 2006-06-10 20:50

Re: Bigger maps?

Post by Hfett »

Muttrah with 256 on each team would be nice, there would be at least 1 mec squad on every enterable building
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Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: Bigger maps?

Post by Jigsaw »

4km^2+ maps have been suggested about a billion times before, if you'd have searched you'd have found that out.

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