128 player tests: Feedback and Observations
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: 128 player tests: Feedback and Observations
Freedom or a set PR standard?
I choose standard. Mess with the devs? Die like the rest
I choose standard. Mess with the devs? Die like the rest
Xact Wicca is The Joker. That is all.
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Pesticide
- Posts: 307
- Joined: 2009-11-09 02:57
Re: 128 player tests: Feedback and Observations
Freedom http://www.youtube.com/embed/p6PkwyQ4JDA !!!!!!!!!!!!!!!! Modders adding restrictions
what has the world come to.
Proud member of Forgotten Honor Tournament.
http://www.forgottenhonor.com
Broadcasting PR live from big servers every week http://www.justin.tv/pesticide/videos
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Broadcasting PR live from big servers every week http://www.justin.tv/pesticide/videos
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Brainlaag
- Posts: 3923
- Joined: 2009-09-20 12:36
Re: 128 player tests: Feedback and Observations
This is how it begins, you start as independent modder and end up in a capitalistic major corporation like EAPesticide wrote:Freedom YouTube - Braveheart - FREEDOM william wallace died last words !!!!!!!!!!!!!!!! Modders adding restrictionswhat has the world come to.
Nah there is a necessity of a PR wide standard, I just hope the DEVs don't totally ignore the community's opinion and suggestion regarding the 128 server.
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BroCop
- Posts: 4155
- Joined: 2008-03-08 12:28
Re: 128 player tests: Feedback and Observations
Ummm PR DEVs have added in restrictions already (server license) for years by now...Pesticide wrote:Freedom YouTube - Braveheart - FREEDOM william wallace died last words !!!!!!!!!!!!!!!! Modders adding restrictionswhat has the world come to.

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Mora
- Posts: 2933
- Joined: 2007-08-21 12:37
Re: 128 player tests: Feedback and Observations
PR is not democracy, its socialism. Deal with it like the rest.
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Uladh
- Posts: 46
- Joined: 2008-12-07 20:28
Re: 128 player tests: Feedback and Observations
hey guys where did the 128 player server disapear to?
i am unable to play on 64 player servers anymore because they feel so empty and so i really dont want to leave this game behind but if the 128 server is gone then i guess so am i
i am unable to play on 64 player servers anymore because they feel so empty and so i really dont want to leave this game behind but if the 128 server is gone then i guess so am i
Originally Posted by joethepro36
I've had the OP in my squad a few times, he's a damn fine shot and he's tactically minded, so this is a recommendation for him I guess. I found it funny when I was on Muttrah and he was the only guy in my squad taking the initative to cover the squad from a rooftop while we were under fire, a good 30 seconds or so before I gave the command to do what he was doing; suppressive fire.
joethepro36 talking about me
I've had the OP in my squad a few times, he's a damn fine shot and he's tactically minded, so this is a recommendation for him I guess. I found it funny when I was on Muttrah and he was the only guy in my squad taking the initative to cover the squad from a rooftop while we were under fire, a good 30 seconds or so before I gave the command to do what he was doing; suppressive fire.
joethepro36 talking about me
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Scheintot887
- Posts: 104
- Joined: 2009-01-23 16:36
Re: 128 player tests: Feedback and Observations
On the beginning it was bad... but now, with more tickets its awesome. Long rounds with 128 players 
I miss it.... Sisu come back...
I miss it.... Sisu come back...
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Brainlaag
- Posts: 3923
- Joined: 2009-09-20 12:36
Re: 128 player tests: Feedback and Observations
Its amazing that I haven't seen any post from you without a critique/rant and friendly tone, damn xDCroCop wrote:Ummm PR DEVs have added in restrictions already (server license) for years by now...
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killonsight95
- Posts: 2123
- Joined: 2009-03-22 13:06
Re: 128 player tests: Feedback and Observations
to clearly play one of the other games with more than 64 players thenUladh wrote:hey guys where did the 128 player server disapear to?
i am unable to play on 64 player servers anymore because they feel so empty and so i really dont want to leave this game behind but if the 128 server is gone then i guess so am i
seriously.... you can't play if you don't have 128 players on the server? com'on that's just stupid.

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Rico
- Retired PR Developer
- Posts: 1345
- Joined: 2004-08-06 16:28
Re: 128 player tests: Feedback and Observations
I can sympathize with him because I hadnt played PR for months until the big server came along. It reignited my passion for PR again and I spent a lot of time enjoying the fullness of each map. When I tried going back to 64 it did indeed feel rather empty, especially on maps like Kashan. The seed has been inserted, and myself and many others are itching for more.
I will add that I occasionally go back to 64 man servers now, but if there is the choice now, Ill be straight onto Sisu. For some of us, we have played 64p for about 6 years, and like any game, it becomes tired until a new patch or new features comes along.
I will add that I occasionally go back to 64 man servers now, but if there is the choice now, Ill be straight onto Sisu. For some of us, we have played 64p for about 6 years, and like any game, it becomes tired until a new patch or new features comes along.
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Mora
- Posts: 2933
- Joined: 2007-08-21 12:37
Re: 128 player tests: Feedback and Observations
I was wondering that as well, are they figuring out stuff so it wont crash? I don't play PR much but when i do i play on sisu and without it, it feels empty.Uladh wrote:hey guys where did the 128 player server disapear to?
i am unable to play on 64 player servers anymore because they feel so empty and so i really dont want to leave this game behind but if the 128 server is gone then i guess so am i
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killonsight95
- Posts: 2123
- Joined: 2009-03-22 13:06
Re: 128 player tests: Feedback and Observations
It has been halted to sort out some bugs as the testing phase is over, the next testing time will begin when the PR relesed.

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KingKong.CCCP
- Posts: 396
- Joined: 2006-10-25 08:13
Re: 128 player tests: Feedback and Observations
it's up, with 100p. if you don't know the password by now, you shouldn't play on it.
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Soppa
- Posts: 360
- Joined: 2009-02-23 14:24
Re: 128 player tests: Feedback and Observations
New ip is 213.139.174.50 port 16567
Find password under server feedback, 128 sisu
Find password under server feedback, 128 sisu
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: 128 player tests: Feedback and Observations
Find PW in mumble too 
Xact Wicca is The Joker. That is all.
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Pesticide
- Posts: 307
- Joined: 2009-11-09 02:57
Re: 128 player tests: Feedback and Observations
yaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
Proud member of Forgotten Honor Tournament.
http://www.forgottenhonor.com
Broadcasting PR live from big servers every week http://www.justin.tv/pesticide/videos
http://www.forgottenhonor.com
Broadcasting PR live from big servers every week http://www.justin.tv/pesticide/videos
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cyberzomby
- Posts: 5336
- Joined: 2007-04-03 07:12
Re: 128 player tests: Feedback and Observations
Gonna be awn as soon as I'm done with work <3
EDIT:
And I guess we're done again seeing the official response
EDIT:
And I guess we're done again seeing the official response
Last edited by cyberzomby on 2011-05-11 11:13, edited 1 time in total.
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KingKong.CCCP
- Posts: 396
- Joined: 2006-10-25 08:13
Re: 128 player tests: Feedback and Observations
Soppa, I think something is wrong with the spawn time... 5 seconds?
not really, cyberzomby.
I understand 128 SISU server will be up and running passworded with more than 64 players. Also, the server should avoid peak gaming hours... but I kinda believe we'll end up changing peak hours definition.
not really, cyberzomby.
I understand 128 SISU server will be up and running passworded with more than 64 players. Also, the server should avoid peak gaming hours... but I kinda believe we'll end up changing peak hours definition.
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cyberzomby
- Posts: 5336
- Joined: 2007-04-03 07:12
Re: 128 player tests: Feedback and Observations
Dont think so as the dev's dont want to harm any other servers. so on the occasional evening you will find the server online with 128 players but on most days its gonna be 64. As its peaktime than and they stated they dont want to harm the others.
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: 128 player tests: Feedback and Observations
Well we could ask 2 servers to shut down. And then they could transfer their admins and whatnot to the 64+ server?
Xact Wicca is The Joker. That is all.

