Enemy's Crate and 40mm Grenade

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wilzchau
Posts: 29
Joined: 2011-04-18 13:52

Enemy's Crate and 40mm Grenade

Post by wilzchau »

Hi there, I've just found two bugs in the game:

1. I've found that I am able to reload and resupply (re-ammo) my weapon when I approach the enemy's crate, (Op. Phoenix). And this shouldn't be happened.

2. This is related to the 40mm grenade used in the grenade launcher. In reality, the grenade launcher only launches the warhead of the grenade, and leaving the cartridge case inside the launcher's barrel. However, in the game, I've found that the whole grenade (with the cartridge case) will be launched when I fire it towards the ground. Another problem is: as I mentioned before, only the cartridge case will be left inside the barrel after firing. However, when I reload the weapon, the whole 40mm grenade (with warhead) drops outta the barrel (instead of the case only).

So, I hope you can renovate these problems in the upcoming version, coz these bugs make the game look sorta unrealistic.

Thank you. :wink:
Last edited by wilzchau on 2011-05-11 07:22, edited 1 time in total.
puckett
Posts: 204
Joined: 2010-02-08 00:50

Re: Enemy's Crate and 40mm Grenade

Post by puckett »

Interesting, I never noticed that. Hopefully this will be fixed!
Von_Gnome
Posts: 563
Joined: 2010-10-22 13:00

Re: Enemy's Crate and 40mm Grenade

Post by Von_Gnome »

There might be some differences between coop and AAS/insurgency. Op phoenix is a coop-map iirc.
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CallousDisregard
Posts: 1837
Joined: 2009-06-02 11:31

Re: Enemy's Crate and 40mm Grenade

Post by CallousDisregard »

I personally don't pay much attention to what gets ejected from my UGL.
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Je veux ton amour
Et je veux ta revanche
Je veux ton amour
http://www.youtube.com/watch?v=ptve3tDmKlg
=]H[= Apollo
Posts: 74
Joined: 2011-03-13 22:22

Re: Enemy's Crate and 40mm Grenade

Post by =]H[= Apollo »

You can resupply from ammo crates (the light brown ones), not supply crates
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