Let me make this clear here guys, and this will be all I will say on the subject.
The team, will continue to run certain events on a >64 server, as it will be classed as testing.
A lot of you seem to just want it now as its "cool" and really great, which it WILL be, like all major changes, this takes time.
If we rushed our development like you all want this to be rushed, do you think Project Reality would be what it is now ?
A 128p server has Project Reality Gameplay written all over it ........ We know that, hence are working hard on it.
This is a big move for Project Reality, and the initial guys are now on the team so we can assist in getting this RIGHT.
To that end we need to make sure we do get this right 100%, if not and we release a buggy build of this it will have a negative impact on OUR game.
We agreed to run with this "officially", and to that end things need doing as such and correctly. We will run more Test Sessions yes, thats not an issue.
In the future once we are happy with it and its released "officially" people can do what they want, and I am sure the BF2 Community will look at this ........ but at least PR and its team will put out a "quality product" for the whole BF2 Community.
At the moment people are suggesting & demanding we just get it out there ......... which is a bad approach and something we don't do.
It is also unfair for us to allow a free for all with something thats not 100% tested, and unavailable to other servers who have been fantastic server admins for PR over the years.
There are reasons for management to make decisions at times, and this is one of those times.
I don't see what the huge issue is here ......... this needs fully testing before we put the PR Stamp on it ......... its really quite simple.
There is a possibility if we release it too early, that it will go straight onto everyones servers (Admins fighting for players) with no fore thought and end up crashing and ruining the whole of the PR MP environment ......... I am not prepared to sacrifice this for the sake of getting it right first time round, BF2 is already dated, and it will not take much to tip it over the edge and lose our community.
PR will also be the ones taking the hit if it screws up peoples servers, or some legal issue - there is no doubt that all fingers will point to us, and not at you guys "demanding it now to play on it" !!
vishuddaxxx wrote:the people have spoken, the rabble are united behind one banner.. this issue is the most controversial yet.
put simply, we appreciate the hardwork from the devs in making this game what it is;
however we the people demand, no we need this..
64 players is simply put; not enough..
we must go forward, DEVS must demand this.. we the players demand this..
UNITE under one banner or you will force the hand of the layman PR player, and make no mistake we intend to play 128 players as minimum..
The Community over the years have always been at the fore front of ALL PR Development, and do so in this case too, we listen to our Community of course, but also are the only Game Company / Mod team, who take an active role with our Server Admins ......... as its these guys we trust to ensure the game is played how it should be ..... and over the years they have done a fantastic job - your now suggesting we ignore them totally after years of providing great PR Servers - because you "DEMAND" 128p servers now.
The Developers DO NOT listen to demands, and posts like that are not appreciated or productive here for any of the team, its a MOD we give you free of charge - not a game you have paid good money for.
EA could not provide 128p Servers, and you paid for that game ........ did you demand it from them whilst "uniting under one banner", and if you did how did that go ?
Lets be totally honest .... at the moment it is way to buggy, and is not yet fully stable - far from it.
So to that end we need to make sure we are as bulletproof as possible - or we will be in a world of pain potentially
Its called protecting our assets as a Team, and is common practice.
Hope that makes it clear to everyone.
UKF
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