[Texture] Mi-8/17 Texture Overhual [WIP]

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Broseph
Posts: 99
Joined: 2011-05-09 18:08

Re: [Texture] Mi-8/17 Texture Overhual [WIP]

Post by Broseph »

'[R-DEV wrote:Chuc;1592187']I'd like some evidence to back up that statement. We've got Russian advisor [R-DEV]Nosferatu that provided us with pattern samples that were used to make the texture.
The sample pattern looks more like a MARPAT clone than the actual ОДКБ pattern as evidenced by that Picture since the brown is way more dominate

Also the actual ОДКБ Флора colors are (from top layer to bottom) Khaki, Brown, Pale Peach, and Gray and not Khaki, Tan, Brown, and Dark Brown like on the the sample you've shown ;-)

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Last edited by Broseph on 2011-05-12 14:54, edited 1 time in total.
Chuc
Retired PR Developer
Posts: 7016
Joined: 2007-02-11 03:14

Re: [Texture] Mi-8/17 Texture Overhual [WIP]

Post by Chuc »

It's completely up to you to go ahead with it :)
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Broseph
Posts: 99
Joined: 2011-05-09 18:08

Re: [Texture] Mi-8/17 Texture Overhual [WIP]

Post by Broseph »

[R-DEV]Chuc wrote:It's completely up to you to go ahead with it :)
But I am completely horrible at making proper camouflage patterns, especially digital patterns, and all I have is a MARPAT pattern on hand which doesn't have the correct shapes like the woodland CADPAT pattern does

Well, actually let me see
Broseph
Posts: 99
Joined: 2011-05-09 18:08

Re: [Texture] Mi-8/17 Texture Overhual [WIP]

Post by Broseph »

Uhh yeah, I guess this is close-er

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Anyway don't forget the patch this time around
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